Jaye's Carrion Crown (Inactive)

Game Master Jason Sonia

The Carrion Crown Adventure Path... with a twist.


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Dark Archive

I have to work, will be at work at midnight. Blegh.


Half-Elf Male Cleric (Pharasma) 5 - HP: 34/34; AC17, T10, FF17; F+5,R+1,W+8; Per +9; Init +4

Bummer, dude.


Male Workaholic, level 10

Still a bit early by my clock, but wherever you are this evening - Happy New Year and glad tidings in 2014!


Female Human (Varisian(Ustalav)) Druid(Menhir Savant)/4 - Monk/1 HP: 33/36; AC16, T15, FF15; F+7,R+5,W+11; Per +13; Init +3

Happy New Year all. 3 hours to go here, but I rather doubt I will make it that late.


HP: 28 / 28, Init:+3, Perc:+7,AC:16,Fort:+3,Ref:+4,Will:+3

Happy New Year from pretty much the tail end of the first day. :)

Yay different time zones. (^_^)

Much cheers to all.

Dark Archive

2 people marked this as a favorite.

Bravo on the alias for the mule. Got a good chuckle out of that one.


Male Human (Shaonti) Fighter/5th HP 31/31; AC20, 13, FF17; F+6,R+4,W+3; Per +6; Init +3

RDM - all

how are overstepping posts handled?

I.E. If I post Weehawk doing something, and someone else simultaneously posts an action that would directly conflict Weehawk's action of some sort - how is that resolved?

Just wondering

B


Female Human (Varisian(Ustalav)) Druid(Menhir Savant)/4 - Monk/1 HP: 33/36; AC16, T15, FF15; F+7,R+5,W+11; Per +13; Init +3

As a DM, I usually take whichever option would be most disadvantageous to the party. Either that or go by alphabetical order of the poster's names.

-------
Or, on a more realistic notion:
Hopefully the second poster will notice that someone else just posted and either change their post, or leave a comment to the first poster regarding the conflict.

In the worse case scenario, usually the DM tries to discern which choice the players would have made, or posts and asks the two players to agree on a specific course of action.

Dark Archive

Before we started book two, I asked each of the players to reformat their character sheets using the outline I provided (based on an old Shadowlands campaign I was in). That format included a section called "Instincts." I use that, in combination with play style (what your character consistently does) to determine what would be the most logical event to actually occur. So, since Alexa normally remains observant and quiet (her instincts include "Always - allows her companions to lead discussions. She will speak when needed, but rarely if ever will initiate discussions."), I'll assume another PC spoke first.

If players consistently do not pay attention or play outside of their instincts, I very well may take the path that is the most disadvantageous to the party, but I try not to do that. I'm not in the business of punisher players. I will, however, have my NPCs react in the most logical and predictable way. You're in Ustalav, for example, and most NPCs are going to be very worried about anything they see as unpredictable, strange, odd, off, or weird - including you.

I tend to run nations and regions as I would experience reality. Very few people are world travelers, have seen other lands, speak multiple languages, or know much about the world beyond their small towns and cities. Some folks live in constant fear of the unknown and I fully intend to run this particular campaign just like that.

I also expect PCs to use their skills to determine information, too (and not just ask the GM for answers). I'll provide as much information about your immediate environment as possible, but I expect folks to use their skills, too.

If I make a ruling that is NOT consistent with your intentions, I'll probably make it up to you later on, too. So, I aim to be fair (and I think I am). But I'm not wearing kid gloves, either.

Dark Archive

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As the character who's whole schtik is knowledge skills, I'm all for making us use 'em! :D

Dark Archive

Madeline... I don't know if you've noticed, but you're in Ustalav. People jump to all sorts of false conclusions (remember, Professor Lorrimor was accused of Necromancy just because he visited the prison) based on all sorts of evidence - real or imagine. Now, remember that Smith doesn't "look" normal (he's a fantastical creature, after all) and, as far as I know, you have taken a ten on your disguise skill check (you reminded me a few posts back that you have a +6; giving you a 16). That means that I'm going to make checks against Smith's "disguise" as long as you persist in parading him around town - a town filled with people ready and willing to accuse you of witchcraft. Also remember that if you send Smith to interact with NPCs, his disguise may not work, because he's not a natural creature. While I'm certainly okay with you keeping him out in town, I'm going to play my NPCs appropriately - as paranoid, close-minded, and scared citizens of Ustalav. And if I do beat a 16 on a Perception skill check, well, someone probably will see through Smith's disguise and realize he's one of the many horrors that lurk beyond the safe reality they all know and love.


2 people marked this as a favorite.
Female Human (Varisian(Ustalav)) Druid(Menhir Savant)/4 - Monk/1 HP: 33/36; AC16, T15, FF15; F+7,R+5,W+11; Per +13; Init +3

On more than one occasion, I have typed up a big statement or discussion, only to realize that is not really how an observant quiet Druid would respond. I don't even want to know how many of these I have deleted.

Dark Archive

I did ask everyone which way they wanted to go.... you picked the path through Paranoiaville. I don't know if any of you have read Rule of Fear, but I'm running this whole nation in line with the book's description of its people, cities, and so on.


Female Human (Varisian(Ustalav)) Druid(Menhir Savant)/4 - Monk/1 HP: 33/36; AC16, T15, FF15; F+7,R+5,W+11; Per +13; Init +3

My character lived in the town for a year or two a few years ago, I figured that if she had serious concerns, these would have been brought out. Either way, it will be fun to role play the paranoia and hopefully the quiet observant one can keep the talkative charismatic ones from sticking their feet too far into their mouthes.


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Half-Elf Male Cleric (Pharasma) 5 - HP: 34/34; AC17, T10, FF17; F+5,R+1,W+8; Per +9; Init +4
TheReplacementGM wrote:
I don't know if any of you have read Rule of Fear, but I'm running this whole nation in line with the book's description of its people, cities, and so on.

Yea - I have read through some of it. It's why I figured even a fairly "normal" race like half-elf that would be over-looked in most places might be looked upon suspiciously in Ustalav's hinterlands.

I think it's made for an interesting character story to see average NPCs react to Smith. Given how long we've been running this thread, I think we have all forgotten how strange Smith can appear to be. In character, I look at it as we have simply gotten used to his presence; unlike everybody else.

Dark Archive

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I always pictured Smith as this imposing humanoid heavily swathed in layers of cloth ala some sterotypical desert tribesman, with only his eyes showing. If one looks close one can see that said eyes are not quite human, maybe a weirdly shaped pupil or slight glow, and the skin around the eyes is gray and ridged like that of an elephant or rhinocerous (all that natural armor). Plus, if you're going with the build I presented a while back, he's toting a fauchard now, so even if they don't notice he's human he has a big, obvious weapon and is obviously foreign; that is enough right there to earn him some distrust!

Dark Archive

Agreed - I think some of you have forgotten just how alien and weird (even when disguised) Smith actually is. That he rarely speaks accents this, as well.

Dark Archive

FYI - I leave for the U.S. in 7 days. So, if I go quiet for a week or so between the 1st of February and the 10th, don't fret. I'll need a little time to settle in, but once I'm set up (with my computer and such), I'll get us back up to speed in no time.


HP: 28 / 28, Init:+3, Perc:+7,AC:16,Fort:+3,Ref:+4,Will:+3

All the very best wishes on/for your trip.


Female Human (Varisian(Ustalav)) Druid(Menhir Savant)/4 - Monk/1 HP: 33/36; AC16, T15, FF15; F+7,R+5,W+11; Per +13; Init +3

Moving back? Or just visiting?

Dark Archive

Moving back.


Half-Elf Male Cleric (Pharasma) 5 - HP: 34/34; AC17, T10, FF17; F+5,R+1,W+8; Per +9; Init +4

Welcome back to the U.S.!

That actually works well for me in this case. Superbowl weekend is a very busy time for me, and I was going to mention that from Feb 1-3rd I was probably going to be absent from posting.


Female Human (Varisian(Ustalav)) Druid(Menhir Savant)/4 - Monk/1 HP: 33/36; AC16, T15, FF15; F+7,R+5,W+11; Per +13; Init +3

Look at the positive side, we will get posts from you, hopefully, during the evening US time when most of us are on the boards.

You gonna make it to TotalCon in February?

Dark Archive

I want to go to Total Con, but I don't think I'll have the time. I still need to buy a car and get settled in, so I'm not sure. I also have plans for the 23rd, so it is highly unlikely (which sucks, because my adventure is being run there).


Female Human (Varisian(Ustalav)) Druid(Menhir Savant)/4 - Monk/1 HP: 33/36; AC16, T15, FF15; F+7,R+5,W+11; Per +13; Init +3

I know, unfortunately it is on Thursday and there is no way I can get there until friday evening.

Dark Archive

That sucks.

Dark Archive

Preemptive welcome back to the States!

Dark Archive

Every time I hear preemptive I think, "strike."

LOL

But thanks.


Female Human (Varisian(Ustalav)) Druid(Menhir Savant)/4 - Monk/1 HP: 33/36; AC16, T15, FF15; F+7,R+5,W+11; Per +13; Init +3

Discovered a cool new Druid archetype last night. The Treesinger. It only changes a few abilities, but turns a druid from an animal lover into a plant lover. Great flavor and looks like it would be fun to play.

Dark Archive

Nice.


Female Human (Varisian(Ustalav)) Druid(Menhir Savant)/4 - Monk/1 HP: 33/36; AC16, T15, FF15; F+7,R+5,W+11; Per +13; Init +3

Yeh - I would have to read up on them, but there are so many cool options for Wild Shaping into plants.

One thing that sucks is that there are no real Summon Nature's Ally options for plants. That would be really fun. I suppose that one could easily find plants with equivalent CR to other SNA options. I would have thought with a cool Archetype like this, someone would have at least spent some time adding a few options for summoning.

A good template for this might be the Summoner(Shadow Caller) option for Fetchlings.


Male Human (Shaonti) Fighter/5th HP 31/31; AC20, 13, FF17; F+6,R+4,W+3; Per +6; Init +3

Yeah but if you summoned the wrong kind of plant - it might be bad...

http://www.youtube.com/watch?v=6pW2bE61Z9U


Female Human (Varisian(Ustalav)) Druid(Menhir Savant)/4 - Monk/1 HP: 33/36; AC16, T15, FF15; F+7,R+5,W+11; Per +13; Init +3

Yup, that is what happens when you foolishly give your Animal(plant) Companion ranks in Perform(comedy).


I got a giggle out of that. :)

Spread to the facebook sphere.

Dark Archive

Technically that is an elf-only archetype, but it is a neat one.


Female Human (Varisian(Ustalav)) Druid(Menhir Savant)/4 - Monk/1 HP: 33/36; AC16, T15, FF15; F+7,R+5,W+11; Per +13; Init +3

Trying to figure that out - it is Elf only, however, a half-elf qualifies as both a human and an elf for all purposes. So, I think that a half-elf would qualify allowing you to use the flexible stat bonus on Wisdom.


HP: 28 / 28, Init:+3, Perc:+7,AC:16,Fort:+3,Ref:+4,Will:+3

There is also the "Adopted" trait which allows for certain other racial traits to be taken...?

Just a suggestion.

*Bows*


Female Human (Varisian(Ustalav)) Druid(Menhir Savant)/4 - Monk/1 HP: 33/36; AC16, T15, FF15; F+7,R+5,W+11; Per +13; Init +3

That is only for "traits" from my reading, not qualifying for specific archetypes.

And then there is the fact that PF has after careful consideration decided to have "racial traits" which are traits only available to one race, and "racial traits" which are specific bonuses and abilities (spell-like abilities, senses, etc) every member of a specific race has. This has always made the "Adopted" trait rather strange to me.

Dark Archive

Owner of Storm Bunny Studios, LLC

All - I'm breaking down my computer today, so don't look for me until sometime next weekend.

Be well all.


Male Human (Shaonti) Fighter/5th HP 31/31; AC20, 13, FF17; F+6,R+4,W+3; Per +6; Init +3

Safe travels Jaye! See you soon amigo.


Female Human (Varisian(Ustalav)) Druid(Menhir Savant)/4 - Monk/1 HP: 33/36; AC16, T15, FF15; F+7,R+5,W+11; Per +13; Init +3

Have a safe trip home - see you here in a week or so.


Half-Elf Male Cleric (Pharasma) 5 - HP: 34/34; AC17, T10, FF17; F+5,R+1,W+8; Per +9; Init +4

Safe travels. I will be around today, but then will also disappear for the weekend. I expect it will be a few days afterward before I am on, as I reconstitute myself from a stress puddle. ;-P


HP: 28 / 28, Init:+3, Perc:+7,AC:16,Fort:+3,Ref:+4,Will:+3

*Bows* Indeed, safe journeys and best wishes.


Half-Elf Male Cleric (Pharasma) 5 - HP: 34/34; AC17, T10, FF17; F+5,R+1,W+8; Per +9; Init +4

Have a good weekend folks.


Half-Elf Male Cleric (Pharasma) 5 - HP: 34/34; AC17, T10, FF17; F+5,R+1,W+8; Per +9; Init +4

Done with Super Bowl festivities now; should be able to start posting again.


Female Human (Varisian(Ustalav)) Druid(Menhir Savant)/4 - Monk/1 HP: 33/36; AC16, T15, FF15; F+7,R+5,W+11; Per +13; Init +3

Lol - only took you 3 days to get over the super bowl. Now the only question is whether Seattle's title will be stripped like USC's was, the last place that Pete Carrol coached.

Rolling eyes.


Half-Elf Male Cleric (Pharasma) 5 - HP: 34/34; AC17, T10, FF17; F+5,R+1,W+8; Per +9; Init +4

Well - more like catching up on my regular work after all the Super Bowl work.

As for Pete Carrol, yea he's not really someone I respect very much as a coach. The whole way the USC thing played out after he moved into the NFL just smells of dead fish, and Carrol's the one with the catfish in his pocket.


Female Human (Varisian(Ustalav)) Druid(Menhir Savant)/4 - Monk/1 HP: 33/36; AC16, T15, FF15; F+7,R+5,W+11; Per +13; Init +3

He may be one of the most talented coaches ever, winning the national title at both the college and pro levels. At the same time, his techniques sometimes leave a bad taste in one's mouth. Just look at the polite professional players he has. One guy has incredible talent as a db, but oh boy, I do not think you would want to meet him in a dark alley (or anywhere else for that matter).

Dark Archive

Back, getting caught up.


Half-Elf Male Cleric (Pharasma) 5 - HP: 34/34; AC17, T10, FF17; F+5,R+1,W+8; Per +9; Init +4

Welcome back. Hope all went well.

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