Janasen's Gentlemanly game of Wrath of the Righteous

Game Master Mythrillynx

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Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Spellcraft: 1d20 + 11 ⇒ (9) + 11 = 20

Ashe tries to study the demon's magic unsuccessfully, thinks to herself `Great, I am not going to hear the end of this from Popper.`

She shakes the thought out of her head, addressing the woman in the room "Are you alright?" She steps into the room with a concerned look.


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

The woman is looking at all of you with a mix of confusion and relief. "I think so. who are you all?"


Male Samsaran Monk(of the Lotus)/2 | HP 12/12 | AC: 15, TCH 15, FF 14 | Saves: F +3, R +4, W +7 | CMD 14

Rema only thinks to himself disappointed at the continued rashness of the younger generations' actions. If only they could have used the opportunity to get some useful information out of the Demon...

" Ma'am, (good morning/afternoon/evening). If you are well, can you please tell us anything you know of the creature you were just with?"


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

The woman looks at Rema " Said he wanted to by some clothes. Didn't know what to think him being a demon and all. Sure he was pretty handsome with his chiseled features, flowing hair and that smile..." She trails off and looks wistful.

with some throat clearing she continues "Aside from that he just chatted me up mostly the latest rumors."

Dark Archive

Stats:
  • 21/21 HP
  • AC: 20, T: 12, FF: 18
  • F: +5, R +5, W+1
  • Per: +5, SM: +1
  • Init +2
  • FE: Outsider (Chaotic) +2
Human (Chelish) Ranger (Tanglebriar Demonslayer) 2

Arc, to the point of growling, pushes her way out the door to find something on which to take out her adrenaline-fueled rage (though she doesn't stray far; a can to kick, something unimportant to throw a javelin into, or unowned signpost to chuck is enough. Nothing that'd be illegal, after all.) "COWARD! GET BACK HERE!"

-Posted with Wayfinder


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Knowledge Planes: 1d20 + 11 ⇒ (13) + 11 = 24

Ashe tries to figure out what kind of demon would act in such a manner.

"How strange. I am glad you are alright, do you need any assistance?"


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

there is a stool to be kicked. "Not really. I don't want to leave this place because its all I have."

Ashe:
the demon in question was most likely an incubus.


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

"Well, that was an incubus that just left. They are a tempter of souls, not to be thought lightly of."

Ashe sympathizes with the woman, this city was everything to her, "I understand, I was raised here as well. But, it isn't safe. Hopefully a crusade will be able to recover it, but you really shouldn't linger here"

Diplomacy: 1d20 + 7 ⇒ (11) + 7 = 18


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

"You might be right where are you planning on going?" the woman responds after a bit of a pause.


Male Sylph Rogue(Bandit) 2 HP: 15/15, - AC: 16/T: 13/FF: 13 – Perception +6 (+7 vs traps) - Initiative: +3 - F: +0 / R: +6/ W: +1 - CMB: +1 - CMD: 14, Speed: 30

"I don't think anyone has a clue as to where we're going in the long run," Olivier admitted, finally putting his bow away. His glare still lingered at where the demon had been, though. "But I do know that a tailor shop is no place to be when demons with a more violent temperament decide to come howling through..."


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Ashe gestures to Anevia, "We are heading to our friend Anevia's place at the moment."


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

"I am sorry, I just realized we haven't been properly introduced. With everything that has happened..." Ashe sighes and continues, "It can be difficult to remember the little things." Ashe introduces the group. "Who would you be?"


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

"Your right. My name is Nira Loumis. Should we be going soon?" she looks at everyone present when she asks her question.


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Ashe nods her head. As they head out, more concern in her voice than she thought she would have, "Arc, are you alright?"

Dark Archive

Stats:
  • 21/21 HP
  • AC: 20, T: 12, FF: 18
  • F: +5, R +5, W+1
  • Per: +5, SM: +1
  • Init +2
  • FE: Outsider (Chaotic) +2
Human (Chelish) Ranger (Tanglebriar Demonslayer) 2

"Didn't even move the bastard!" Arc "answers." "Ran..." Arc pauses, "... Yeah. Just have to keep pressing forward."

-Posted with Wayfinder


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Ashe nods her head, "You did shrug off the charm spell he threw on you. That is something at least."

And we head off?


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

Sorry for the delay will move on

You all arrive at a small farm house where Anevia struggles to move quickly toward the front door calling out for Irabeth.


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Ashe stops her, her face showing nothing but concern, "We don't know what has happened here, if anything. I truly hope everything is alright. But in case of the worst, we should not give any evil a chance to prepare themselves. Please let us move cautiously."

Diplomacy: 1d20 + 7 ⇒ (8) + 7 = 15
Perception: 1d20 + 3 ⇒ (8) + 3 = 11


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

She reluctantly settles down "sorry but I have been patient up to now please don't make me wait too much longer. " she seems to be trying very hard to control herself at this point.

The house looks abandoned without any signs of recent entry or exit.

-Posted with Wayfinder


Male Sylph Rogue(Bandit) 2 HP: 15/15, - AC: 16/T: 13/FF: 13 – Perception +6 (+7 vs traps) - Initiative: +3 - F: +0 / R: +6/ W: +1 - CMB: +1 - CMD: 14, Speed: 30

"Irabeth?" Olivier inquired. Ah, so that was it? However, he nodded when Ashe urged for caution. "She's right. After what we've seen these past few days, caution is key. I'll take a look..."

Without waiting for an answer, Olivier slunk towards the front door, taking a peek inside through any available windows. With all the shouting, he was certain that their presence was well-marked, but it never hurt to be cautious...

Stealth: 1d20 + 9 ⇒ (20) + 9 = 29
Perception: 1d20 + 6 ⇒ (11) + 6 = 17


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

The inside of the house is well kept and does not show signs of any kind of looting or other damage.


Male Sylph Rogue(Bandit) 2 HP: 15/15, - AC: 16/T: 13/FF: 13 – Perception +6 (+7 vs traps) - Initiative: +3 - F: +0 / R: +6/ W: +1 - CMB: +1 - CMD: 14, Speed: 30

Reasonably satisfied for the moment, Olivier returned to the rest of the party. "Seems quiet enough inside," he reported.


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Ashe follows the group as they move towards the house.

Someone opens the door?


Female Human (Mendevian Priestess) 2 (HP 16/16) | AC 15 Touch 10 FF 15 | Saves F +4 R +0 W +7 Perception +10 | CMD 14

I'll open the door if no one else is willing.


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

Anevia limps up to the door unlocking it with a key. opening the door she steps inside. this happens unless someone stops her


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Ashe steels herself for the scene inside.

Go for it


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

gm:
Rema initiative: 1d20 + 1 ⇒ (15) + 1 = 16
Eve initiative: 1d20 + 0 ⇒ (10) + 0 = 10
Ashe initiative: 1d20 + 1 ⇒ (10) + 1 = 11
Olivier initiative: 1d20 + 3 ⇒ (4) + 3 = 7
Roderic initiative: 1d20 ⇒ 20
Arc initiative: 1d20 + 2 ⇒ (7) + 2 = 9
enemy: 1d20 + 1 ⇒ (9) + 1 = 10

Anevia walks in. What are you all doing?


Male Sylph Rogue(Bandit) 2 HP: 15/15, - AC: 16/T: 13/FF: 13 – Perception +6 (+7 vs traps) - Initiative: +3 - F: +0 / R: +6/ W: +1 - CMB: +1 - CMD: 14, Speed: 30

"Think she may be home, still?" Olivier murmured quietly to Anevia, ghosting in after her. The locked door would make him tent to think otherwise, but with the city being what it was...


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

As anevia begins her search something glowing flies down from the ceiling.

gm:
attack: 1d20 + 1 ⇒ (3) + 1 = 41d4 ⇒ 2

missing Anevia as it clumsily flies by.

knowledge nature DC 5:
Fire beetle one question +1/5 over DC

knowledge Planes DC 5:
Fiendish

PC's are up

Dark Archive

Stats:
  • 21/21 HP
  • AC: 20, T: 12, FF: 18
  • F: +5, R +5, W+1
  • Per: +5, SM: +1
  • Init +2
  • FE: Outsider (Chaotic) +2
Human (Chelish) Ranger (Tanglebriar Demonslayer) 2

nature: 1d20 ⇒ 19 Can't fail planes. As per discussed, AC/CMD/HP are my standard questions for ease of posts.

Arc moves forward and swings (if she can; don't see the buggo on the map.)

shield? (Pa): 1d20 + 6 - 1 ⇒ (3) + 6 - 1 = 81d4 + 9 ⇒ (1) + 9 = 10 +2 vs chaotic outsiders.

-Posted with Wayfinder


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

AC 12 CMD 9 17(trip) HP 4


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Planes: 1d20 + 11 ⇒ (15) + 11 = 26
Nature: 1d20 + 8 ⇒ (11) + 8 = 19

Special Defenses/Special Attacks/HP/Attacks

Ashe steps back and glares at the fire beetle, her glare forcing the fire beetle to struggle reach its mark.

Evil Eye Hex -2 Attack DC 15


Female Human (Mendevian Priestess) 2 (HP 16/16) | AC 15 Touch 10 FF 15 | Saves F +4 R +0 W +7 Perception +10 | CMD 14

Eve moves into the room and takes a swing at the beetle.

Attack 1d20 + 4 ⇒ (8) + 4 = 12
Damage 1d8 + 3 ⇒ (4) + 3 = 7


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

not that it matters but the beetle seems totally unaffected by your glare. immune to mind affecting and can smite good 1/day

The beetle dies horribly.

"What the hell was that!"Anevia shouts as Eve cleaves the insect in half.


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Ashe responds with an eye for more, "That was a fire beetle it had been corrupted by demonic influences. Someone else should lead us through the house, just incase there are more."

Arc?


Female Human (Mendevian Priestess) 2 (HP 16/16) | AC 15 Touch 10 FF 15 | Saves F +4 R +0 W +7 Perception +10 | CMD 14

"Yeah, looked something like that." Eve says while cleaning off her sword. "I can take the lead if no one else wants to." She offers.

Dark Archive

Stats:
  • 21/21 HP
  • AC: 20, T: 12, FF: 18
  • F: +5, R +5, W+1
  • Per: +5, SM: +1
  • Init +2
  • FE: Outsider (Chaotic) +2
Human (Chelish) Ranger (Tanglebriar Demonslayer) 2

Arc merely nods and takes point, though defers to the owner of the house for direction towards hidey holes or whatnot.

-Posted with Wayfinder


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

My bad forgot to mention that the beetle faded away as it died


Male Human (Chellish) LG |Hospitalier (Paladin) with an Oath against Fiends 2| Perception +1 | HP (17/21) | AC 18 / 21 (Smite) Touch 10 FF 18 | Saves F +7 R +3 W +7 | CMD 14 | Uses Left: Smite (0/1), Sheild of Faith (1/1), Lay on Hands (2/4)

Roderic walks into the house with the others and takes note of the beetle now on the floor. "Anevia, I hope you wont mind but I'm just going to check the other rooms for more creatures." Assuming they don't protest Roderic checks the bedroom door.

Move to enter, standard to open the door

Perception: 1d20 + 1 ⇒ (6) + 1 = 7


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

"sure go ahe " before Anevia can finish her response a ranseur passes dangerously close to her jugular and a rough voice shouts [b]"Your wife will find your corpse in bed waiting for her.
Holding the ranseur is a half-orc wearing translucent full plate materializes out of thin air.

gm:
Perception Eve: 1d20 + 9 ⇒ (8) + 9 = 17stealth: 1d20 + 21 ⇒ (18) + 21 = 39attack: 1d20 + 6 ⇒ (7) + 6 = 132d4 + 5 ⇒ (2, 3) + 5 = 10attack: 1d20 + 3 ⇒ (14) + 3 = 171d6 + 1 ⇒ (6) + 1 = 71d6 ⇒ 3stabilize: 1d20 - 3 ⇒ (13) - 3 = 10

Before Anevia can respond a short sword passes through her ribcage. A tiefling materializes out of nowhere. With an audible thud she falls to the floor motionless.

heal DC 15:
Anevia -3/17 HP and stable


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Heal: 1d20 + 6 ⇒ (3) + 6 = 9
Ashe cries out in alarm, not caring if it is a waste of effort. Her right hand is enveloped in a blue calming light as she touches Anevia on the shoulder. She stands protectively over her, as wisps of her hair begin to flicker like flames.

Cure Light Wounds Hex: 1d8 + 2 ⇒ (3) + 2 = 5


Male Human (Chellish) LG |Hospitalier (Paladin) with an Oath against Fiends 2| Perception +1 | HP (17/21) | AC 18 / 21 (Smite) Touch 10 FF 18 | Saves F +7 R +3 W +7 | CMD 14 | Uses Left: Smite (0/1), Sheild of Faith (1/1), Lay on Hands (2/4)

Roderic moves 5ft's next to the Half-Orc and Tiefling. He draws his sword and swings at the Half-Orc.

MW Longsword: 1d20 + 3 + 2 + 1 ⇒ (4) + 3 + 2 + 1 = 101d8 + 3 ⇒ (8) + 3 = 11


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

Knowledge local DC 15 for Olivier 20 for anyone else:
Vagorg cultist of Xeveron.

The half Orc brings his weapon up in time to block Roderic's swing completely.


Male Sylph Rogue(Bandit) 2 HP: 15/15, - AC: 16/T: 13/FF: 13 – Perception +6 (+7 vs traps) - Initiative: +3 - F: +0 / R: +6/ W: +1 - CMB: +1 - CMD: 14, Speed: 30

"Anevia!"

Knowledge-Local: 1d20 + 8 ⇒ (18) + 8 = 26

Olivier's eyes narrowed at the sight of the half-orc. "Vagorg?" The cultist was one whose reputation was well-known to Olivier. Not good. Not good at at all.

Drawing his rapier, Oliver struck instead at the tiefling next to him.

Attack: 1d20 + 1 ⇒ (18) + 1 = 19
Confirm: 1d20 + 1 ⇒ (9) + 1 = 10
Damage: 1d6 ⇒ 6


Female Human (Mendevian Priestess) 2 (HP 16/16) | AC 15 Touch 10 FF 15 | Saves F +4 R +0 W +7 Perception +10 | CMD 14

Seeing Anevia tending to their fallen friend, Eve takes a swing at the orc that felled her.
Attack 1d20 + 4 ⇒ (13) + 4 = 17
Damage 1d8 + 3 ⇒ (3) + 3 = 6

Dark Archive

Stats:
  • 21/21 HP
  • AC: 20, T: 12, FF: 18
  • F: +5, R +5, W+1
  • Per: +5, SM: +1
  • Init +2
  • FE: Outsider (Chaotic) +2
Human (Chelish) Ranger (Tanglebriar Demonslayer) 2

shield (pa): 1d20 + 5 ⇒ (2) + 5 = 71d4 + 9 ⇒ (3) + 9 = 12

The shield, ever cursed in this Abyss, misses again at whatever cultist is closest! Map crashes on my mobile phone from overloading FF, so I can't see it. would charge if an option.

-Posted with Wayfinder


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

The tiefling staggers guard completely broken.

The half orc raises his Ranseur to block Eve's attack not as clean as the first but still got the job done.

gm:
attack: 1d20 + 6 ⇒ (1) + 6 = 72d4 + 5 ⇒ (2, 2) + 5 = 9

The Half-orc swings at Ashe but his rage causes his swing to go wide.

Vagorg HP 35
tiefling HP 4


Female Human Witch (Hedge Witch) 2 | Perception +3 | HP (3/16) | AC 11 / 15 (MA) Touch 11 FF 10 | Saves F +2 R +1 W +4 | CMD 11

Ashe stares unflinchingly at the half orc, and he has trouble lifting his weapon to swing it again.

Evil Eye Hex (Attack -2): DC 15 (1 round or 7 rounds)


Vital Stats/Skills:
HP: 18/18, - AC: 17/T: 13/FF: 14 – Perception +6 - Initiative: +3 - F: +1/ R: +7/ W: +3 - CMB: +0 - CMD: 13, Speed: 30
Other Skills:
Skills Acrobatics +2, Bluff +9 (+10 vs. attracted ), Climb +3, Diplomacy +15 (+16 vs. attracted ), Disable Device +6, Escape Artist +5
other skills 2:
Intimidate +5, Perception +6 (+7 to locate traps), Perform (oratory) +7, Sense Motive +6, Sleight of Hand +5, Stealth +5

gm:
save: 1d20 + 5 ⇒ (10) + 5 = 15


Male Sylph Rogue(Bandit) 2 HP: 15/15, - AC: 16/T: 13/FF: 13 – Perception +6 (+7 vs traps) - Initiative: +3 - F: +0 / R: +6/ W: +1 - CMB: +1 - CMD: 14, Speed: 30

Emboldened by his latest success, Olivier attempts to strike the tiefling again...

Attack: 1d20 + 1 ⇒ (5) + 1 = 6

...emphasis on attempt.

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