Iron Gods - PFS (Inactive)

Game Master Andrew L Klein

Science Deck
Habitat Dome
Caves Passageway
Black Hill Caves
Foundry Tavern
Torch Map


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Female half-elf "paladin" of Desna 1 | HP 13/18 | AC 17 | Fort +5, Ref +7, Will +5 | Focus points 0/1 | Perception +1 | Hero points: 2

Yeah I'm totally fine with either Docs or roll20, I use both often enough. GM's call.

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Science Deck

GMT -7 here

I didn't think about phones, which is weird because I frequently update PbP from my phone, though that won't be the case GMing and needing efficient access to the adventure PDF.

Alright I'll use Google then. It'll definitely be Slides. Docs has been murder trying to use on my phone moving things around in a couple other adventures I've been in.


[retired]

Pirate Rob and I are Pacific West Coast (is that GMT-8? I always get it confused because of Daylight savings time).


Female half-elf "paladin" of Desna 1 | HP 13/18 | AC 17 | Fort +5, Ref +7, Will +5 | Focus points 0/1 | Perception +1 | Hero points: 2

I'm on US Eastern time... I honestly have no clue what GMT that is. LOL

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Science Deck

Yes Nefreet, you and Rob would be -8, CB you're -5


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We're cuurently -8 GMT, during the summer months we're -9.

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Science Deck

If you're west coast you'd be -7 during the summer months. You go to standard Mountain time. The only way I know this because we don't do DST (one of the few states to recognize it's irrelevance :P) so I have to learn to account for that and vice versa throughout the year when dealing with third parties for work.


Ratfolk Iron Priest of Brigh | HP 9/9 | AC 16 | Touch 12 | FF 15 | Fort +3 | Ref +1 | Will +5 | Percption +1 | Scent | Darkvision | Channel Energy 5/5

We are hilariously all over the place.


Male Dwarf Paladin (Stonelord) 1

Just to speed things up, I think this is everything our characters have proposed so far, in a fairly reasonable order:

- Speak to Val and have a place to rest out head.
- Break Inspect the Robot
- Check out the top of Black Hill
- Talk to Kyte for magical assistance
- Head to the caves.

Have I missed anything?

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Science Deck

Looks like it. Once the party has confirmed the order, or at least first destination, I'll continue.


[retired]

In GMing my first PbP I've found it useful to go with the "Rule of 2", or the "Rule of 50%". Once a certain number of people vote to go to a location, that's where the group goes. Saves on waiting for everyone to post, or everyone debating where to go and why.

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Science Deck

Oh definitely, I should have say the most of the party. Especially since, as we've seen, we're all over the freakin place in terms if time zones!


Ratfolk Iron Priest of Brigh | HP 9/9 | AC 16 | Touch 12 | FF 15 | Fort +3 | Ref +1 | Will +5 | Percption +1 | Scent | Darkvision | Channel Energy 5/5

My character will want to take the robot to the temple of Brigh if possible. And visit the temple anway if thats not possible. But we'll tacle that later.


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Ratfolk Iron Priest of Brigh | HP 9/9 | AC 16 | Touch 12 | FF 15 | Fort +3 | Ref +1 | Will +5 | Percption +1 | Scent | Darkvision | Channel Energy 5/5

By the way 'Dromer' means 'Dreamer' in Dutch.


[retired]

Yep!

Dromer's backstory:
Fate always seemed to be against Drømmer. Being born in the desolate, shattered hills of Numeria meant he'd have a tough start to life. A human mother and a 1/8 orc father meant less than a 10% chance he'd have orc traits himself, and yet he was born with grey tinged skin none-the-less. And to make matters worse, perhaps due to the strange radiation of his home, Drømmer was plagued with benign skin tumors during his adolescence.

Drømmer's mother, a "civilized" Kellid, always wanted the best for her son. His name meant "Dreamer" in Hallit. Drømmer's community, a small collection of miners, rock hounds, survivalists and gem merchants, venerated Desna. It was said that she was to thank for their clear view of the starry sky every night. Gazing up at those stars would help Drømmer forget about his woes as he fell asleep.

They wouldn't help him forget the day that the Technic League killed his father. Falsely accused of excavating and selling timeworn technology, Drømmer's home was attacked by the League when he was just 15. His father, ever the diplomat, tried in earnest to stop their advance with words of surrender and compromise, but that just meant he had nothing to hide behind when the assault began. Many more in his community lost their lives as well.

On that day something awoke within Drømmer. He wanted badly to rush to his dying father's side, but his body refused to move from his hiding spot. His skin, riddled with scars and grotesque growths, almost acted of its own accord; as if it had developed a mind of its own. While Drømmer raged at the world just several dozen feet away, his body held him back. When the assault was over and the League disappeared, the survivors emerged and buried their dead. They then took off to the only bastion of civilization near them: the town of Torch.

That was a year ago. As perhaps his first bit of luck, Drømmer was actually welcomed by the townsfolk of Torch. His easy-going nature made up for his appearance, and his hatred of the League found sympathy among the locals. He did odd jobs and helped support his mother until she was able to afford a place of her own again.

Drømmer had no personal interest in technology. He didn't hate it, or love it, but he recognized that others could. Though, as with any tool, he certainly admired the usefulness of it at times. And he knew that these skymetals were something special. As his physique filled out he took to protecting himself with armor as he traveled about. He'd be damned if the League would ever take him as easily as they took his father.

Drømmer's fascination and hobbies took a different path from most of his peers. He long wondered if there was something more than just orc blood coursing through his veins. Sometimes, when he dreamt, he envisioned fantastic creatures and far away places. A visiting storyteller once spoke of "aliens" and of creatures from beyond the stars, and Drømmer was hooked. He searched for and purchased any books he could on aberrations, astronomy, intelligent plant life, and even what planar material he could find. He didn't know if these tales were true. He didn't know what drove him to think about them so much. All he knew was that he had to get away from this blasted place and find out.

"Bah!", he'd think to himself, "And what are the chances of THAT ever happening?"

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Science Deck

I don't see that I've said this anywhere, but for those of you that live in Torch, I assume you having the knowledge of the city map in the Player's Guide, and will allow you to use that knowledge.


[retired]

Sure thing! Just wasn't sure if it was possible to visit the other location in time before our water breathing wore off.

I'm torn between going underwater (at level 1!) and dawdling too long on the surface, Lol.

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Science Deck

I'll post in a few hours. For now, I have to go grab dinner and then watch a murderer psycho badass in red pajamas go kill bad guys.


Female half-elf "paladin" of Desna 1 | HP 13/18 | AC 17 | Fort +5, Ref +7, Will +5 | Focus points 0/1 | Perception +1 | Hero points: 2

I'll be having a busy Valentine's weekend, so feel free to bot me as necessary.


[retired]

I thought I'd posted about this earlier, but just FYI Rob and I will be at DunDraCon today thru Monday, so our posting will be limited, too.


Ratfolk Iron Priest of Brigh | HP 9/9 | AC 16 | Touch 12 | FF 15 | Fort +3 | Ref +1 | Will +5 | Percption +1 | Scent | Darkvision | Channel Energy 5/5

I'll be visiting my father this weekend. Nothing busy planned, but he lives at the border so often I wont have mobile internet.

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Science Deck

So, went to post this morning, and I'm not sure where you're going. Unless I'm mistaken we have 2 to the robot (Hroren/Iantha) and 2 to the point (Dromer/Smith).

Miranda? Or if anyone else wants to change

Sounds like the majority are busy/out this weekend all instead of botting anybody I'll just call it a slow weekend of posting


Ratfolk Iron Priest of Brigh | HP 9/9 | AC 16 | Touch 12 | FF 15 | Fort +3 | Ref +1 | Will +5 | Percption +1 | Scent | Darkvision | Channel Energy 5/5

I am all for keeping it going even if its slow. So if we are at a tie I dont mind that we leave the robot be and head to the pond.


[retired]

Miranda wanted to go look at the robot.


Female half-elf "paladin" of Desna 1 | HP 13/18 | AC 17 | Fort +5, Ref +7, Will +5 | Focus points 0/1 | Perception +1 | Hero points: 2

I think we should check out the robot before going straight to the pond.

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Science Deck

Current and future maps will be linked below my avatar, and moved to the campaign description afterwards for later referencing


Male Dwarf Paladin (Stonelord) 1

Just waiting on Dromer?

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Yea. Between cons and V-Day, we got more posts this weekend than I expected ;P


[retired]
Iantha Narili wrote:
OH-EM-GEE you got an alias for your tumor?! That's hilarious!

Haha, yup =D. All of my PFS Familiars and Animal Companions have their own profiles, too.

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Science Deck

When I first saw it I thought "Who the hell is trolling random PbPs?!?!" until I opened it and saw it belonged to Nefreet. I love it!

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Science Deck

I'll post tonight. Had to rebuild my computer and I'm trying to get my files and notes all back together.

Also, you guys are in the tavern. Albeit one that was closed until you came in a murdered my precious robot, but the tavern nonetheless.


[retired]

Maybe lashunta have a more discerning palette?


Ratfolk Iron Priest of Brigh | HP 9/9 | AC 16 | Touch 12 | FF 15 | Fort +3 | Ref +1 | Will +5 | Percption +1 | Scent | Darkvision | Channel Energy 5/5

Food?

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Science Deck
Dromer Greyskin wrote:
Dromer doesn't flip his hair away from his face.

Lies!


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Ratfolk Iron Priest of Brigh | HP 9/9 | AC 16 | Touch 12 | FF 15 | Fort +3 | Ref +1 | Will +5 | Percption +1 | Scent | Darkvision | Channel Energy 5/5

In case someone wants to know what a swimming rat looks like

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Science Deck

Feel free to continue, the check won't have an immediate effect. Sorry I should have noted so when I asked.


[retired]

Other than waiting for Miranda's save, I think we're ready for your update.


Ratfolk Iron Priest of Brigh | HP 9/9 | AC 16 | Touch 12 | FF 15 | Fort +3 | Ref +1 | Will +5 | Percption +1 | Scent | Darkvision | Channel Energy 5/5

I think we're mostly waiting for GM guidance on what we see/experience underwater.

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Science Deck

Sorry tried to post last night, but if any of you were trying to use the site you know the Humble Bundle activity had it going up and down like crazy.


Ratfolk Iron Priest of Brigh | HP 9/9 | AC 16 | Touch 12 | FF 15 | Fort +3 | Ref +1 | Will +5 | Percption +1 | Scent | Darkvision | Channel Energy 5/5

Yes. Its real slow at times. But I totally bought the bundle too so I should not complain :P

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Science Deck

Yea I bought it just haven't gotten around to redeeming. Wanted to wait till I knew I wouldn't have to submit it 50 times to get through :)

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This bundle is going to be the death of me

Post will be up momentarily. Finishing up placement on the new map.

EDIT: Posted, and map link is above my avatar as well as the top of the page.


Ratfolk Iron Priest of Brigh | HP 9/9 | AC 16 | Touch 12 | FF 15 | Fort +3 | Ref +1 | Will +5 | Percption +1 | Scent | Darkvision | Channel Energy 5/5

More fun rat Trivia: Rats are physically incapable of vomiting.


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Male Dwarf Paladin (Stonelord) 1

So are dwarves!

It's why they drink so much

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Science Deck

So what happens if I force feed a rat ipecac?

Also, what better way to start my day than hitting a 20 AC with a +1 bonus :)


Ratfolk Iron Priest of Brigh | HP 9/9 | AC 16 | Touch 12 | FF 15 | Fort +3 | Ref +1 | Will +5 | Percption +1 | Scent | Darkvision | Channel Energy 5/5

You would end up with a pissed off rat. But nothing else. I had to google what ipecac was, but it appears to act by irritation the stomach mucus and certain bundles of nerves to induce vomiting.
Rats lack the necessary neural connections to coordinate the muscles involved in vomiting.

There are other factors at play why they cant vomit. But as far as I can tell ipecac would not do anything.

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Science Deck

I love random useless information!


Ratfolk Iron Priest of Brigh | HP 9/9 | AC 16 | Touch 12 | FF 15 | Fort +3 | Ref +1 | Will +5 | Percption +1 | Scent | Darkvision | Channel Energy 5/5

If useless trivia was a currency, I'd be rich.

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Science Deck

1) I don't want to send her to bottom of the order so I'll give Miranda time to explicitly continue holding

2) Please tell me I didn't read to much into that and that Former just implied that she talks to bugs because she has antennae, because that's amazing.


Male Dwarf Paladin (Stonelord) 1

I thought the same thing. Dromer is possibly one of my favourite characters I've ever played with :D

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