Iron Gods FOC: Diamonds in the Rough (Inactive)

Game Master TheRiverOcean

A group of misfits bands together to investigate the mysterious disappearance of Torch's flame.


101 to 150 of 477 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Inactive

Okay, either HP Roll: 1d8 ⇒ 4 + 1 Con or Avg + 1 (5; 6 Con) for Palomia's HPs and I'll get the rest of the stuff updated shortly.

*edit* HP Roll: 1d10 ⇒ 6 + 1 Con or Avg + 1 (6; 7 Con) for Relas.

*edit again* Son of a gun, I never did designate Relas' other 4 skills to be class skills at first level. In light of that, there are some options on how to build him. Since we don't really have any trap-removers (that I'm aware of) I could give him some extra arms/limbs and turn him into a Cattuar so he can pick locks, though I admit that I'd initially just figured he'd keep a relatively normal feline shape as part of his concept. Any thoughts?


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

Hey y'all good stuff all around! Yes Nashara I agree with you. For me it's really important as a GM to love the world and characters. I really enjoy some meaningful RP so thanks!

As far as HP please take avarage + 1, I dont wanna see anyone screwed over!

@ask thanks for the post! That's pretty great! I was thinking somehting similar for Val, so if you guys like, these will be her stats, though she also speaks Orcish, and has a couple cool pieces of tech =)

@Palomia maybe you can chimera him? give a sick scorpion tail that can pick locks? lol

i loled at the following haha

Askra wrote:
Askra holds the "gruh-nayd"... She shrugs her shoulders and offers a mute "No idea" face to Nashara

LOL!


Female Human (Kellid) Slayer (Vanguard) 3; HP 31/5 (1 Con damage); AC 17 T 13 FF 14; Fort +5; Ref +6 Will +2 (+4 vs fear/emotion); CMB +5; CMD 18; Per +6; Init +6; Spd 20ft.

@TRO - glad to make the lols. For myself it was very nice you wove in Ask's grandfather's "harder!" admonition.

Change Log:

+1 BAB ( and thus CMB and CMD)
+1 Fort/+1 Reflex.

+ 8 skills (ranks in Stealth, Sense Motive, Acrobatics, Heal, Intimidate, Disguise, Escape Artist and Survival)

+ 9 HP

Tactician Ability
Precise Strike Feat


Female Human (Kellid) Slayer (Vanguard) 3; HP 31/5 (1 Con damage); AC 17 T 13 FF 14; Fort +5; Ref +6 Will +2 (+4 vs fear/emotion); CMB +5; CMD 18; Per +6; Init +6; Spd 20ft.

@TRO - like I posted way upthread - did you see the other resources for the AP in that thread? Maps, counters/icons for battlemaps, handouts etc....?


Inactive

Okay, level up stuff done.

Palomia gains: +6 HPs, +1 BAB, +1 Will, +1 Orison, +1 1st level spell, +5 skill points, Bond Senses

Relas gains: +8 HPs, +1 BAB, +1 Fort, + 1 Ref, +1 Evolution Point, +5 skill points. Designated Acrobatics, Diplomacy, Disable Device, and Fly as his other class skills. Switching out the Claws evolution for Improved Damage (Bite) and Sting.

I think that's everything.


M Tiefling Breaker 3 | AC 18/12/16, | HP 14/33 | FORT5 /REF3/WILL1 | 20ft.| INIT 4 PER 6 |

+ 9hp

Ranks in stealth, perception, climb and acrobat.

Biggest deal= took infernal blood, lesser for flaming weapon for 1 round thrice daily. Will take smasher as my next power.


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

@askra yes! thank you i took a glance, i need to spend more time looking through it, good stuff!

@ everyone, would you like me to keep check giving info as a spoiler? I'm okay with simply posting info gathered from knowledge and perception checks so we dont have to wait on characters to relay the info. thoughts?


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

@nashara, lol actually i dont think ive seen soeone use cantrips so effectively, probably because they dont think its worth the effort simply say "i cast guidance" evey few minutes lol

Grand Lodge

Female Human 2 Warpriest|AC17 T12 FF16|HP24/24 |F5 R1 W6 |Perc 3 |Init 3 |Sense Motive 8|Know Local 6|Climb 8|Surivival 7|Ferver 4

thanks, I like to play cautious - Pharasma granted me the ability to ask her Guidance an unlimited number of times. 6 seconds or 12 seconds to pray every so often is nothing (I'm going to try and keep Guidance and Virtue up as much as possible. Priests pray) =)

Im cool with shared info - this group seems to have bonded quickly so unless its something you as a GM might think a person would want to keep secret then by all means assume we share...if that's ok with the others?


M Tiefling Breaker 3 | AC 18/12/16, | HP 14/33 | FORT5 /REF3/WILL1 | 20ft.| INIT 4 PER 6 |

Kaad would like a cut of the gold as there is really nothing useful to him in this round of loot. He can get it later though. I am also good with sharing info if that seems what the character would do. There are some times when spoilers are necessary.


Inactive

Good thing we've got Askra, Kaad and Nashara here because none of the casters can hit the broad side of a barn apparently!


Female Human (Kellid) Slayer (Vanguard) 3; HP 31/5 (1 Con damage); AC 17 T 13 FF 14; Fort +5; Ref +6 Will +2 (+4 vs fear/emotion); CMB +5; CMD 18; Per +6; Init +6; Spd 20ft.

That's ok Pal, Ask is pretty hit and MISS! ;) I count two hits so far, and three misses for her so far… Oh, and a "I fall down and can't climb into a hole" ;p.


M Tiefling Breaker 3 | AC 18/12/16, | HP 14/33 | FORT5 /REF3/WILL1 | 20ft.| INIT 4 PER 6 |

Just lucky rolls.

Grand Lodge

Female Human 2 Warpriest|AC17 T12 FF16|HP24/24 |F5 R1 W6 |Perc 3 |Init 3 |Sense Motive 8|Know Local 6|Climb 8|Surivival 7|Ferver 4

I'm kind of on a hot streak. I only really do one thing though. Swing a greatsword! Sometimes I heal a dying kellid but who keeps track of stuff like that :D Ferver makes the warpriest class fun though - expect wonderful things should we survive Skulkageddon.

Grand Lodge

Female Human 2 Warpriest|AC17 T12 FF16|HP24/24 |F5 R1 W6 |Perc 3 |Init 3 |Sense Motive 8|Know Local 6|Climb 8|Surivival 7|Ferver 4

Damn poor Jean, lets get a potion in that girl stat. Or maybe a channel ir cast heal if we finish the skulks quickly. I overlooked the fact that it hit you so hard I would have considered coming to heal ya. Ick :/


Female Human Arcanist 3 |HP: 14/14 |Arcane Reservoir: 4/6 |Create Gear: 6/7|AC 12, 12T, 10F |Saves: +1F, +3R, +3W || Init: +2 | Senses: Normal | Perception: +0 | Concentration: +5

I got Askra to cover for me while you clean up these caves. As long as a crit dagger doesn't fly past her at least. :)


M Tiefling Breaker 3 | AC 18/12/16, | HP 14/33 | FORT5 /REF3/WILL1 | 20ft.| INIT 4 PER 6 |

I'm going to be away from electronic devices starting Friday night until Sunday afternoon. Just in case. Bot me if you must.


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

Sorry guys, Im at my school fair and dont have access to mycomp as usual, will post when i can! Good kills Nash and Kaad ;)


M Tiefling Breaker 3 | AC 18/12/16, | HP 14/33 | FORT5 /REF3/WILL1 | 20ft.| INIT 4 PER 6 |
TheRiverOcean wrote:
Sorry guys, Im at my school fair and dont have access to mycomp as usual, will post when i can! Good kills Nash and Kaad ;)

Thank you. I'm enjoying this campaign.


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

thanks! @askra, im not posting xy axis at this time, i do like people describing where theyre going, and looking at the map grid for movement is sufficiant for me. I'm also trying to make less work for myself, its my first pbp and it's plenty of work already, as expected =)


Female Gnome Cleric/3;HP 27/27; AC 17 T 13 FF 15; Fort +6; Ref +3 Will +6; CMB -1; CMD 11; Per +10; Init +2; Spd 20ft.

+1 with Kaad, good work!

Grand Lodge

Female Human 2 Warpriest|AC17 T12 FF16|HP24/24 |F5 R1 W6 |Perc 3 |Init 3 |Sense Motive 8|Know Local 6|Climb 8|Surivival 7|Ferver 4

So for some weekend discussion since people's post-ability wanes a bit on the weeknds I wanted to ask those who are playing classes from the newsest book (ACG) how you're liking them? I'm actually playing 2 warpriests, Nashara and another who is a tengu natural attacker in a local game. (3 natural attacks that all scale in dice size via Sacred Weapon thanks to there being a good aligned deity with Favored Weapon Bite.) I really like the class so far even though I see a lot of negative feedback on the forums saying they're not very strong.

My tengu natural attacker is level 8 and does some crazy fun stuff. I also like the Sacred Fist archtype, for non PFS games by level 4 with the retraining rules in the ultimate campaign guide you can be a Sacred Fist warpriest who Flurry of Blows with an Adamantine Katana +1 (with enough WBL to afford a full wand of CLW to boot.)

So what do you all think of the new classes so far?

Grand Lodge

Female Human 2 Warpriest|AC17 T12 FF16|HP24/24 |F5 R1 W6 |Perc 3 |Init 3 |Sense Motive 8|Know Local 6|Climb 8|Surivival 7|Ferver 4

Flurry of Adamantine Katanas IS as fun as it sounds, fyi :P


Inactive

So far I've got an Arcanist (White Mage) and a Shaman (Nature spirit) in games on the forums, a Hunter (Divine Hunter) up for consideration to a Jade Regent pbp and an Investigator (Steel Hound) in a meat space game. So far I'm enjoying them but they're all 1st/2nd level right now so it seems a bit early for me to judge.

I really like the flavor for most them, especially the shaman, hunter and investigator. Brawler seems interesting as well; haven't given much thought to Bloodragers or Warpriests though.

-Posted with Wayfinder


Female Human Arcanist 3 |HP: 14/14 |Arcane Reservoir: 4/6 |Create Gear: 6/7|AC 12, 12T, 10F |Saves: +1F, +3R, +3W || Init: +2 | Senses: Normal | Perception: +0 | Concentration: +5

I haven't played too far as an Arcanist to tell yet, but I like the flexibility for later levels :)


Female Gnome Cleric/3;HP 27/27; AC 17 T 13 FF 15; Fort +6; Ref +3 Will +6; CMB -1; CMD 11; Per +10; Init +2; Spd 20ft.

I only have 2 other blankets heals for the day. I can covert my last 1st lvl spell into a cure light wounds for Jean.


Female Gnome Cleric/3;HP 27/27; AC 17 T 13 FF 15; Fort +6; Ref +3 Will +6; CMB -1; CMD 11; Per +10; Init +2; Spd 20ft.

Well, if Jean didn't need it, is there another character in dire need of healing?


Female Human (Kellid) Slayer (Vanguard) 3; HP 31/5 (1 Con damage); AC 17 T 13 FF 14; Fort +5; Ref +6 Will +2 (+4 vs fear/emotion); CMB +5; CMD 18; Per +6; Init +6; Spd 20ft.

Look, I think Jean needs to be on 10 rather than 6 HP, but if she won't accept it Askra will...

Grand Lodge

Female Human 2 Warpriest|AC17 T12 FF16|HP24/24 |F5 R1 W6 |Perc 3 |Init 3 |Sense Motive 8|Know Local 6|Climb 8|Surivival 7|Ferver 4

Pretty much my thinking. We're surrounded my camo-sneak attackers that hate our guts :D I wasn't trying to be pushy or anything hehe

Grand Lodge

Female Human 2 Warpriest|AC17 T12 FF16|HP24/24 |F5 R1 W6 |Perc 3 |Init 3 |Sense Motive 8|Know Local 6|Climb 8|Surivival 7|Ferver 4

I topped off Miss Antonio with a ferver heal - Askra could probably use the Direct 1d8+1 CLW Heal.


Female Gnome Cleric/3;HP 27/27; AC 17 T 13 FF 15; Fort +6; Ref +3 Will +6; CMB -1; CMD 11; Per +10; Init +2; Spd 20ft.

So, can we just give Askra the healing spell I dido on Jean, or do I have to roll again?


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

Go ahead and give it to Jean ;)

Grand Lodge

Female Human 2 Warpriest|AC17 T12 FF16|HP24/24 |F5 R1 W6 |Perc 3 |Init 3 |Sense Motive 8|Know Local 6|Climb 8|Surivival 7|Ferver 4

See, it all worked out. I don't like this robot peeking at me while I loot and pillage btw, creeper-bot!


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

definitely a creeper bot.

Anyways, house rule update!

@Askra and EVERYONE I don't allow the use of intimidate or bluff against other party members. At best I've only see it lead to stilted gameplay. If you want to intimidate or bluff someone,you're just gonna have to do it with your actions =) capice??

good stuff, now go die by my robot =)

Grand Lodge

Female Human 2 Warpriest|AC17 T12 FF16|HP24/24 |F5 R1 W6 |Perc 3 |Init 3 |Sense Motive 8|Know Local 6|Climb 8|Surivival 7|Ferver 4

For RP intimidate: See my last post when I interjected on J's behalf ;) I felt that was closer to an in character PC vs PC social check.


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

Agreed, as always Nashara-san ;) Who needs dice rolls when you can spit that hot hot fire! haha

@Nashara also, please correct the damage or anything else that I may have made a mistake on for your attack, or anything else you would have done on your turn, thanks!

Grand Lodge

Female Human 2 Warpriest|AC17 T12 FF16|HP24/24 |F5 R1 W6 |Perc 3 |Init 3 |Sense Motive 8|Know Local 6|Climb 8|Surivival 7|Ferver 4

Everything else was golden, it's an easy thing to overlook. :) I'm saving that last spell in case I need to Heal myself haha. On another note, if we survive the Creeper Bot and the vessel looks like a place we could secure for a rest I may suggest we do so. I think the magic users are running close to Empty, or Low as far as spell reserves go. We shall see!


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

@nashara, probably a good idea to save spells, sleeping in a creepy techno dungeon... good luck!

Number of avoidable fights this party has engaged in: 2 *ding*ding* lol =P

Grand Lodge

Female Human 2 Warpriest|AC17 T12 FF16|HP24/24 |F5 R1 W6 |Perc 3 |Init 3 |Sense Motive 8|Know Local 6|Climb 8|Surivival 7|Ferver 4

Number started by Nashara? Zero! Always the recipient of the consequences. Ah well, if we have to go all the way back to the Foundry to rest I'll end up suggesting that. I wasn't sure if this was a dungeon or a small enclosed vessel where we could set watches and get a rest in. Now I know its dungeon sized :o)

eta: Kellid girls cause trouble. Nashara reaps the rewards lol ;)


Female Human Arcanist 3 |HP: 14/14 |Arcane Reservoir: 4/6 |Create Gear: 6/7|AC 12, 12T, 10F |Saves: +1F, +3R, +3W || Init: +2 | Senses: Normal | Perception: +0 | Concentration: +5

@TRO: I read your post here before mine in gameplay, but I thought that the situation called for something in-theme to maintain the consistency of the 'acts'.

Consider me delayed, until I see that they don't smash the automaton in 1 round.

Grand Lodge

Female Human 2 Warpriest|AC17 T12 FF16|HP24/24 |F5 R1 W6 |Perc 3 |Init 3 |Sense Motive 8|Know Local 6|Climb 8|Surivival 7|Ferver 4

After finding out how they respond to Kellid temperment they're all going to have to be smashed from here on out :/ I'm not down to really risk it any more after all that just happened. Maybe I can be talked out of it but Nashara has quickly learned a rather sharp lesson; when in the company of Kellids one must adapt to their temperment or die as consequence of it. Lol

Grand Lodge

Female Human 2 Warpriest|AC17 T12 FF16|HP24/24 |F5 R1 W6 |Perc 3 |Init 3 |Sense Motive 8|Know Local 6|Climb 8|Surivival 7|Ferver 4

Just to be clear, Nashara is now a very angry character. Me, as a player, quite enjoy watching the Kellid Comedy of Errors. :)

Nashara has decided that Kaad has the right of it, even if they are just tools of another master this is the second time I've been assaulted by one unprovoked (In character, again. I have a pretty solid out of character idea of why they attacked.) Expect her to act with extreme hostility towards all artificial life forms for at least a little while. ^_~

Grand Lodge

Female Human 2 Warpriest|AC17 T12 FF16|HP24/24 |F5 R1 W6 |Perc 3 |Init 3 |Sense Motive 8|Know Local 6|Climb 8|Surivival 7|Ferver 4

Just to be clear, Nashara is now a very angry character. Me, as a player, I quite enjoy watching the Kellid Comedy of Errors. :)

Nashara has decided that Kaad has the right of it, even if they are just tools of another master this is the second time I've been assaulted by one unprovoked (In character, again. I have a pretty solid out of character idea of why they attacked.) Expect her to act with extreme hostility towards all artificial life forms for at least a little while. ^_~


Female Human (Kellid) Slayer (Vanguard) 3; HP 31/5 (1 Con damage); AC 17 T 13 FF 14; Fort +5; Ref +6 Will +2 (+4 vs fear/emotion); CMB +5; CMD 18; Per +6; Init +6; Spd 20ft.

@TRO - understood: I wasn't trying to get the shaken effect, more a measure of how intimidating Askra happened to be - I would let Jean respond (again, without mechanics) as to how intimidating she felt it was…

@Nashara - they do seem to be unlife, so annihilate them! But if you work out they are not souls-lost-to-Pharasma you might ease up on them.

Grand Lodge

Female Human 2 Warpriest|AC17 T12 FF16|HP24/24 |F5 R1 W6 |Perc 3 |Init 3 |Sense Motive 8|Know Local 6|Climb 8|Surivival 7|Ferver 4

Yeah I gave it some thought. Nashara will probably treat them as unlife until the world moves her to act elsewise. :) Pharasma shall not suffer these abominations of life and all that fun stuff.


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

@Nashara im interested to see how this all pays out =)

@Askra, totally cool, if you want to roll to show how successful you were, go for it! But there will be no mechanics involved!

@Palomia WHY YOU NO POST RELAS' TURN WHEN YOU POST PALOMIA'S????


Inactive

Because I'm a dumb and forgot and then I had to work all day today ;_;

Grand Lodge

Female Human 2 Warpriest|AC17 T12 FF16|HP24/24 |F5 R1 W6 |Perc 3 |Init 3 |Sense Motive 8|Know Local 6|Climb 8|Surivival 7|Ferver 4

^_^


GM FOC Battle Map | | CTHX Battle Map | | GGWW Battle Map

Maybe Nashara and Askra are more alike then we think! haha, well good luck! Also, good luck surviving this one ;)

map is updated!


Female Gnome Cleric/3;HP 27/27; AC 17 T 13 FF 15; Fort +6; Ref +3 Will +6; CMB -1; CMD 11; Per +10; Init +2; Spd 20ft.

Make sure your hp bar is up to date, or just poke me if a heal is required.

101 to 150 of 477 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Iron Gods FOC: Diamonds in the Rough Discussion All Messageboards

Want to post a reply? Sign in.