Iria
Game Master
ulgulanoth
Exploring the world of Iria
Male Halfling Ninja 2 HP:19/19 AC:18 Fort:1, Reflex:7/8 traps, Will:-1, +2 vs Fear, Init: +4, Per: +6, Stealth +12
Initiative: 1d20 + 4 ⇒ (11) + 4 = 15
Male Human (alternate racial trait: versatile human) Oracle (Lore) 2 - hp 23/23, AC 17 -Fort +2 Reflex +3 Will +3, Perc +6, Init +0, Atk Morning star +4, 1d8+3, Spells slots: 6/5
Sid turn toward the door.
initiative: 1d20 ⇒ 12
Female Tiefling Ninja 1
initiative: 1d20 + 4 ⇒ (7) + 4 = 11 Kiriko turns to face the door
male wraith biomedical scientist lv5/ film director lv3
Alright Tomid you won the initiative, what do you want to do?
Male Halfling Ninja 2 HP:19/19 AC:18 Fort:1, Reflex:7/8 traps, Will:-1, +2 vs Fear, Init: +4, Per: +6, Stealth +12
Why, sneak attack with acid of course. :)
Pulling the acid flast from where he only recently hung it Tomid throws it at the enemy tearing through the door.
Range Touch: 1d20 + 6 ⇒ (20) + 6 = 261d6 + 1d6 ⇒ (4) + (2) = 6
Confirm: 1d20 + 6 ⇒ (11) + 6 = 171d6 ⇒ 3
After the throw Tomid will back up and ask What do we know about this thing? I have forgotten if we have already rolled knowledge checks.
Male Human (alternate racial trait: versatile human) Oracle (Lore) 2 - hp 23/23, AC 17 -Fort +2 Reflex +3 Will +3, Perc +6, Init +0, Atk Morning star +4, 1d8+3, Spells slots: 6/5
Initiative
Tomid 15 - acted
Sid 12
Kiriko 11
Bennevy 8
Creature -?
Sid (if he go before the creature) cast Bless and move in a position that he hope will allow his more roguish friends to flank the creature.
male wraith biomedical scientist lv5/ film director lv3
Not much, it looks like a gargoyle, it has some healing power since it got crushed by train and its still going
The acid flask smashes into the creature's clawed arm and sprays it with highly corrosive acid, it shrieks is agony.
Sid your turn
Male Human (alternate racial trait: versatile human) Oracle (Lore) 2 - hp 23/23, AC 17 -Fort +2 Reflex +3 Will +3, Perc +6, Init +0, Atk Morning star +4, 1d8+3, Spells slots: 6/5
So I cast Bless and try to get ina position where tomid or Kiriko can use me to get a flanking bonus.
male wraith biomedical scientist lv5/ film director lv3
Well the creature isn't past the door yet, but you could position yourself for flanking once it gets into the carriage, Kiriko your turn
Female Tiefling Ninja 1
Kiriko follows Tomid's example and throws a bottle of acid at the creature.
touch attack: 1d20 + 6 ⇒ (9) + 6 = 15
damage: 1d6 + 1d6 ⇒ (2) + (2) = 4
She also uses her tail to draw one of her kunai.
Male Human (alternate racial trait: versatile human) Oracle (Lore) 2 - hp 23/23, AC 17 -Fort +2 Reflex +3 Will +3, Perc +6, Init +0, Atk Morning star +4, 1d8+3, Spells slots: 6/5
Remember, you have a +1 to hit for Bless
Female Tiefling Ninja 1
already included, this once I didn't forget ;)
male wraith biomedical scientist lv5/ film director lv3
The creature get hit again, the acid eating away at its stony flesh, on its turn it moves in and stops just past the door, it opens it mouth and a voiceless scream pierces your minds, everyone make a will save.
Male Human Bard (archaeologist) /1 l AC 15 T 13 FF 12 l HP 8/8 l F +0 R +5 W +2 l Init +3 l Perc +5
Will Save: 1d20 + 3 ⇒ (4) + 3 = 7
Bennevy winces as the piercing scream tears into his mind.
Male Halfling Ninja 2 HP:19/19 AC:18 Fort:1, Reflex:7/8 traps, Will:-1, +2 vs Fear, Init: +4, Per: +6, Stealth +12
Using Adaptable Luck, not sure it helped. :)
Will Save: 1d20 + 2 ⇒ (9) + 2 = 11
Male Human (alternate racial trait: versatile human) Oracle (Lore) 2 - hp 23/23, AC 17 -Fort +2 Reflex +3 Will +3, Perc +6, Init +0, Atk Morning star +4, 1d8+3, Spells slots: 6/5
Will save: 1d20 + 3 ⇒ (6) + 3 = 9
While Sid ears hear nothing, his mind is full of sound.
Female Tiefling Ninja 1
will: 1d20 - 1 ⇒ (17) - 1 = 16
Kiriko tries to ignore the screaming in her head
male wraith biomedical scientist lv5/ film director lv3
Bennevy, Tomid and Sid you are all shaken and you take 1d3 ⇒ 2 damage
Kiriko you manage to shrug off the worst effects of the effect, and take only 1 point of damage
Bennevy its your turn
Male Human Bard (archaeologist) /1 l AC 15 T 13 FF 12 l HP 8/8 l F +0 R +5 W +2 l Init +3 l Perc +5
Bennevy tries to steady his nerves, and hurls a flask of acid at the thing.
Ranged Touch Attack: 1d20 + 4 ⇒ (1) + 4 = 5
(Well, that's not going to end well...)
male wraith biomedical scientist lv5/ film director lv3
alright, roll for scattering (which is a d8)
Male Human Bard (archaeologist) /1 l AC 15 T 13 FF 12 l HP 8/8 l F +0 R +5 W +2 l Init +3 l Perc +5
Scatter and splatter!: 1d8 ⇒ 8
male wraith biomedical scientist lv5/ film director lv3
the acid bottle flies over and lands on the right in front the creature, missing it, lucky landing far enough from your allies that it doesn't hurt them, but it does hit a suitcase and ruined the finish.
Tomid your turn
Male Halfling Ninja 2 HP:19/19 AC:18 Fort:1, Reflex:7/8 traps, Will:-1, +2 vs Fear, Init: +4, Per: +6, Stealth +12
Timid vanishes but readies to attack when the creature comes into the room. He needs to be able to flank to effectively attack and he knows that.
Stealth: 1d20 + 12 + 20 ⇒ (4) + 12 + 20 = 36
male wraith biomedical scientist lv5/ film director lv3
Ok Tomid is lost in the sea of luggage around you all.
Sid your turn
Male Human (alternate racial trait: versatile human) Oracle (Lore) 2 - hp 23/23, AC 17 -Fort +2 Reflex +3 Will +3, Perc +6, Init +0, Atk Morning star +4, 1d8+3, Spells slots: 6/5
Note that bless give a +1 to saves Vc. fear effects, if that can help against this creature power. I doubt it will help Bevenny or me, but maiby it is enough for Tomid
1 first level spell used, HP 21/23, Shaken: A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks, blessed (+1 to hit, +1 to saves vs fear) 19/20 rounds
Sid move the morning star to his left hand, draw a flask of acid and throw it, then he grip again the morning star with his main hand.
attack: 1d20 + 1 + 1 - 2 ⇒ (13) + 1 + 1 - 2 = 13
Possible scatter:
scatter: 1d8 ⇒ 2
damage: 1d6 ⇒ 5
male wraith biomedical scientist lv5/ film director lv3
Almost but not enough to help Tomid
The vile strikes the creature, and it dissolves its flesh, its starting to look a bit rough
Kiriko your turn
Female Tiefling Ninja 1
In one fluid motion Kiriko throws her kunai, aiming for the meeting armor on the creature, rolls behind the cover of some baggage and draws her wakazashi.
attack: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15
damage: 1d4 ⇒ 4
stealth: 1d20 + 11 ⇒ (16) + 11 = 27
male wraith biomedical scientist lv5/ film director lv3
Kiriko is also lost in the sea of bags.
The creature moves in and tries to grapple Sid, Sid you get an attack of opportunity
Male Human (alternate racial trait: versatile human) Oracle (Lore) 2 - hp 23/23, AC 17 -Fort +2 Reflex +3 Will +3, Perc +6, Init +0, Atk Morning star +4, 1d8+3, Spells slots: 6/5
Sid tries to intercept the creature before it grab him.
attack of opportunity: 1d20 + 1 + 1 - 2 ⇒ (20) + 1 + 1 - 2 = 20
Threat confirmation: 1d20 + 1 + 1 - 2 ⇒ (18) + 1 + 1 - 2 = 18
damage: 1d8 + 3 ⇒ (5) + 3 = 8
extra damage for the critical: 1d8 + 3 ⇒ (7) + 3 = 10
Unless it has a lot of damage reduction, 18 points of damage will greatly reduce its chance to grab Sid.
male wraith biomedical scientist lv5/ film director lv3
Oh wow, that was an unexpected roll
Well as the creature goes to grab Sid, it is felled in a single powerful blow as it had left it self utterly exposed to an attack at the crucial last second. Its corpse slumps over and begins to crumble into a fine powder.
Male Halfling Ninja 2 HP:19/19 AC:18 Fort:1, Reflex:7/8 traps, Will:-1, +2 vs Fear, Init: +4, Per: +6, Stealth +12
Tomid cheers from somewhere in the car.
Male Human Bard (archaeologist) /1 l AC 15 T 13 FF 12 l HP 8/8 l F +0 R +5 W +2 l Init +3 l Perc +5
After taking a moment to gather himself, Bennevy looks around at the others.
"Is everyone okay? Anyone injured?" he asks. "Lord Rosewood, are you still in one piece?"
male wraith biomedical scientist lv5/ film director lv3
There is no response, you guys make a perception check
Male Human Bard (archaeologist) /1 l AC 15 T 13 FF 12 l HP 8/8 l F +0 R +5 W +2 l Init +3 l Perc +5
Perception Check: 1d20 + 6 ⇒ (6) + 6 = 12
Female Tiefling Ninja 1
Perception: 1d20 - 1 ⇒ (10) - 1 = 9
Kiriko reappears from behind the luggage and carefully approaches the crumbling monster to pick up her kunai.
Male Halfling Ninja 2 HP:19/19 AC:18 Fort:1, Reflex:7/8 traps, Will:-1, +2 vs Fear, Init: +4, Per: +6, Stealth +12
Tomid looks around, concerned for their charge. Perception: 1d20 + 6 ⇒ (18) + 6 = 24
Male Human (alternate racial trait: versatile human) Oracle (Lore) 2 - hp 23/23, AC 17 -Fort +2 Reflex +3 Will +3, Perc +6, Init +0, Atk Morning star +4, 1d8+3, Spells slots: 6/5
Perception: 1d20 + 6 ⇒ (14) + 6 = 20
Sid look his morning star, amazed.
"Either this is not the creature that jumped on the train or it has already taken a serious beating boarding it. Falling to a single blow (plus the acid) ... it seem too easy."
Sid look again the creature, trying to discern if it was wounded boarding the train.
Healing check: 1d20 + 4 ⇒ (2) + 4 = 6
"You think it could have some form of regeneration? That would explain why it survived the impact with the train."
male wraith biomedical scientist lv5/ film director lv3
Sid the creature looks dead, but you can't tell what happened, the body is too far gone in its unnatural decomposition.
Tomid and Sid
male wraith biomedical scientist lv5/ film director lv3
Male Human Bard (archaeologist) /1 l AC 15 T 13 FF 12 l HP 8/8 l F +0 R +5 W +2 l Init +3 l Perc +5
"Does anyone know where Lord Rosewood has gotten to?" Bennevy asks in a tone clearly concerned that their charge may have met an unpleasant end.
Male Halfling Ninja 2 HP:19/19 AC:18 Fort:1, Reflex:7/8 traps, Will:-1, +2 vs Fear, Init: +4, Per: +6, Stealth +12
He is here with us but desires not to be seen at the moment. Tomid assures. Lord Rosewood, please let us know you are alright and what you would like to do next.
male wraith biomedical scientist lv5/ film director lv3
You hear a gasp coming from the direction that Tomid pointed towards
Male Human (alternate racial trait: versatile human) Oracle (Lore) 2 - hp 23/23, AC 17 -Fort +2 Reflex +3 Will +3, Perc +6, Init +0, Atk Morning star +4, 1d8+3, Spells slots: 6/5
"I think he don't want us to point out his position."
Male Human Bard (archaeologist) /1 l AC 15 T 13 FF 12 l HP 8/8 l F +0 R +5 W +2 l Init +3 l Perc +5
"Fine, then. What do we do next? We could try to re-barricade the door with some of the luggage...if we're going to hold up here," Benney suggests.
Male Halfling Ninja 2 HP:19/19 AC:18 Fort:1, Reflex:7/8 traps, Will:-1, +2 vs Fear, Init: +4, Per: +6, Stealth +12
I think he is not alright. Tomod says in alarm and he moves to feel for Lord Rosewood. Are you ok, or not good sir?
male wraith biomedical scientist lv5/ film director lv3
You all hear a second gasp followed by a bit of a wheeze
Male Human Bard (archaeologist) /1 l AC 15 T 13 FF 12 l HP 8/8 l F +0 R +5 W +2 l Init +3 l Perc +5
Concerned for Rosewood's health, Bennevy draws upon the magic he has learned to see the aura hiding the man. (casting detect magic)
male wraith biomedical scientist lv5/ film director lv3
Male Human Bard (archaeologist) /1 l AC 15 T 13 FF 12 l HP 8/8 l F +0 R +5 W +2 l Init +3 l Perc +5
Spellcraft: 1d20 + 7 ⇒ (20) + 7 = 27
Reading the necromantic aura, Bennevy tries to identify the specific spell and what effect it may be having on Rosewood.
"There is another spell affecting him, besides his own invisibility. Necromantic magic," Bennevy tells the others.
male wraith biomedical scientist lv5/ film director lv3
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