Ire of the Storm ala Fabian (Inactive)

Game Master Fabian Benavente

Telling the interactive story of a group of colonists and their adventure south of Sargava


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male

Turn 161 - Chipping at the Ice

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

Minercuria initiative: 1d20 + 2 ⇒ (8) + 2 = 10
Nsizi initiative: 1d20 + 6 ⇒ (3) + 6 = 9
Zeljka initiative: 1d20 + 2 ⇒ (12) + 2 = 14
Opponents initiative: 1d20 + 2 ⇒ (6) + 2 = 8


The pure bizarreness of the scene stopped Nsizi in his tracks. Ghouls, caring for a library? It wasn't until one of them started shambling his way that he realized their danger.

For the second time that day, Nsizi called upon the spirits to lend them their weapon. A glowing iwisa pooped into existence before his eyes, and spun around the oracle. Should one of the ghouls attack him, it would help deflect the attack. If not, he had another weapon with which to use.


Female half-orc Slayer/7

Not that Zeljka would care but I do...what kind of damage is there to the library? How were the ghouls fixing the library when we entered?

Oh and one more thing...why is it always ghouls?

Zeljka wasn't completely sure what they had stumbled upon but she did recognize nefarious movements when she saw them. It was obvious that they meant them harm. Studying their movements and looking for weaknesses, Zeljka moved forward to attack with her falchion. She raised her blade before bringing it down swiftly to slice into undead flesh.

Studying target which will also give bonuses to her knowledge roll as well.

knowledge,nature: 1d20 + 8 + 2 ⇒ (10) + 8 + 2 = 20
sense motive: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25

MWfalchion,studied target: 1d20 + 11 + 2 ⇒ (15) + 11 + 2 = 28
damage: 2d4 + 6 + 2 ⇒ (4, 3) + 6 + 2 = 15

If her sense motive roll reveals something surprising, she won't necessarily attack.


"Three against three? Let's even the odds a bit, shall we?" Min cast a spell to give Zeljka more chances to attack.

cast haste: 1 extra attack in a full-attack; +1 to attack, +1 to AC & Reflex saves


male
Zeljka Greenfoot wrote:
Oh and one more thing...why is it always ghouls?

It's always ghouls (or some other form of undead or construct) because those things can stay trapped in a place forever and it 'makes sense' since they don't need to eat, drink, pee, take a smoke break, etc. :)

I intend to move this along later today.

Game on!


male

Turn 162 - Ghouls

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

PS: I almost called this turn "Nsizi's Pooping Weapon". :)

rolls:

ghoul 1 on Zelkja bite: 1d20 + 3 ⇒ (19) + 3 = 22, hit
damage: 1d6 + 1 ⇒ (5) + 1 = 6
ghoul 1 on Zelkja claw 1: 1d20 + 3 ⇒ (15) + 3 = 18, miss
damage: 1d6 + 1 ⇒ (1) + 1 = 2
ghoul 1 on Zelkja claw 2: 1d20 + 3 ⇒ (13) + 3 = 16, miss
damage: 1d6 + 1 ⇒ (3) + 1 = 4
ghoul 3 on Nsizi bite: 1d20 + 3 ⇒ (14) + 3 = 17, miss
damage: 1d6 + 1 ⇒ (4) + 1 = 5


Female half-orc Slayer/7

Fort: 1d20 + 6 ⇒ (19) + 6 = 25
Fort: 1d20 + 6 ⇒ (12) + 6 = 18

Zeljka shook off whatever foulness the ghoul injected into her with its bite. Instead of hurting the half-orc, the ghoul had just made her angry. The slayer used her magic speed to eviscerate the undead before turning her attention to the one that remained.

MWfalchion,studied target,haste: 1d20 + 11 + 2 ⇒ (12) + 11 + 2 = 25
damage: 2d4 + 6 + 2 ⇒ (2, 2) + 6 + 2 = 12
MWfalchion,studied target,haste: 1d20 + 11 + 2 ⇒ (4) + 11 + 2 = 17
damage: 2d4 + 6 + 2 ⇒ (2, 1) + 6 + 2 = 11


That's hilarious, I totally didn't catch that typo. Had to go back to see what you were talking about. Clearly the ongoing poop conversation between my 4 and 6 year olds is starting to have an affect on my brain.

Nsizi started flailing at the ghoul with his morningstar. Can you flail with anything other than a flail? Why is it a verb, and yet sword and morningstar aren't? Min's spell lent speed to his movements - it was an amazing feeling. So amazing, he overstruck the second time, and smashed up a few books rather than the ghoul.

attack: 1d20 + 5 ⇒ (16) + 5 = 21
damage: 1d8 + 2 ⇒ (4) + 2 = 6
attack: 1d20 + 5 ⇒ (2) + 5 = 7
damage: 1d8 + 2 ⇒ (2) + 2 = 4


Female half-orc Slayer/7

Just realized that I didn't include the haste bonus to either attack or damage...but I'm not sure if it matters or not.

I also had to go back and reread what Nsizi had written. Then I laughed and laughed at the visual.


Feeling she had done her part, Min had no intention of stepping out in the open where the ghouls could reach her. From her reasonably safe position in the corridor, she attempted to fling a conjured glob of acid over Nsizi's shoulder at the nearest undead.

cast acid splash into melee (ranged touch) 1d20 + 4 + 1 - 4 ⇒ (14) + 4 + 1 - 4 = 15 damage 1d3 ⇒ 2


male

Turn 163 - Ghouls II

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

ghoul 3 on Nsizi bite: 1d20 + 3 ⇒ (1) + 3 = 4, miss
damage: 1d6 + 1 ⇒ (4) + 1 = 5
ghoul 3 on Nsizi claw: 1d20 + 3 ⇒ (2) + 3 = 5, miss
damage: 1d6 + 1 ⇒ (3) + 1 = 4
ghoul 3 on Nsizi claw: 1d20 + 3 ⇒ (5) + 3 = 8, miss
damage: 1d6 + 1 ⇒ (1) + 1 = 2
lousy rolls :(


Looking at the flooded tunnel, Nsizi remarked, "This must be the other end of the tunnel we saw from the floating plynth. It is good to know that we do not need to swim. I wonder if this door," he gestured to the south, "is a way of bypassing the earthslide."

Turning then to Zeljka, he saw that parts of her face were still white and blistered from the cold. Pulling the cure wand from his neswambi, he said, "Poor Bufi -the cold was not kind to you. We should heal this before we go on."

CLW: 1d8 + 1 ⇒ (3) + 1 = 4

Any chance of getting through this door from this side? Where's a rogue when you need one?


male
Nsizi wrote:
Any chance of getting through this door from this side? Where's a rogue when you need one?

No rogue but you do have a big half-orc with a large blade. :)


Female half-orc Slayer/7

Hey! I have disable device...

Zeljka has finally started warming up with the exertion of the ghoul slaughter. She grunts her thanks to Nsizi for having concern for her well-being.

She takes a closer look at the door. First the half-orc studies it to see if there are any obvious traps. Then she tries to figure out whether or not she can open it.

perception: 1d20 + 9 ⇒ (18) + 9 = 27
disable device: 1d20 + 6 ⇒ (13) + 6 = 19


male
Zeljka Greenfoot wrote:

Hey! I have disable device...

Zeljka has finally started warming up with the exertion of the ghoul slaughter. She grunts her thanks to Nsizi for having concern for her well-being.

She takes a closer look at the door. First the half-orc studies it to see if there are any obvious traps. Then she tries to figure out whether or not she can open it.

Although the half-orc did not find any traps to speak of, she did find it very difficult to open up the door. The door was jammed by something on the other side...


Nsizi, those scrolls are yours; you're the only one who can cast divine spells.


Female half-orc Slayer/7

Is this like a strength check type of thing to get the door open?


male
Zeljka Greenfoot wrote:
Is this like a strength check type of thing to get the door open?

Either that or just let me know that you 'chopping it down'.


male

so..., no hurry, just the mother of all storms brewing offshore and ready to wipe out Pridon's Hearth.

Hey but you guys are underground so no worries...

Decide something! :)


Nsizi was torn. "I am not eager to go back to the cold tunnel, but I feel like perhaps we have missed something back there. But I guess it makes little difference weather we go there first or later. Bufi, will you please break the door? Mina and I will be ready in case the noise brings something nasty."

Okay, okay, keep your shorts on. We'll bust through. I'll keep an eye on the secret tunnel, in case something comes from behind.


Female half-orc Slayer/7

Dude! I just got the info this morning and some of us have to work :)

Zeljka looked at the door and decided that it may be better to hack her way through than trying to push it open. But she also didn't want to wreck her falchion. Pulling out her machete, she begins to chip away pieces of the door.

Zeljka is chopping it down with her machete....Heeere's Zeljka!


male

Turn 164 - Breaking an Entry

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

Minercuria initiative: 1d20 + 2 ⇒ (15) + 2 = 17
Nsizi initiative: 1d20 + 6 ⇒ (16) + 6 = 22
Zeljka initiative: 1d20 + 2 ⇒ (13) + 2 = 15
Opponents initiative: 1d20 + 4 ⇒ (20) + 4 = 24
attack who: 1d3 ⇒ 2, Nsizi
to hit: 1d20 + 7 ⇒ (13) + 7 = 20, hit
damage: 1d8 + 5 ⇒ (6) + 5 = 11
attack who: 1d3 ⇒ 3, Zelkja
to hit: 1d20 + 7 ⇒ (5) + 7 = 12, miss
damage: 1d8 + 5 ⇒ (2) + 5 = 7
attack who: 1d3 ⇒ 3, Zelkja
to hit: 1d20 + 7 ⇒ (1) + 7 = 8, miss
damage: 1d8 + 5 ⇒ (4) + 5 = 9


Knowledge (arcana) 1d20 + 11 ⇒ (14) + 11 = 25 Can she identify a spell effect in place in re their forms wavering in scintillating colors?

Min steps back over the remains of the door defensively, trying to work out what defenses the lizardfolk may have in place. "Nsizi! Aim for the kneecap!"

5-foot-step north; Combat Advice: +2 on Nsizi's next attack on the lizardfolk


Female half-orc Slayer/7

Zeljka drops her machete with a clatter. In one smooth practiced motion, she unslings her falchion and brings it around, slicing it across the chest of the closest lizard cleric.

MWfalchion: 1d20 + 11 ⇒ (7) + 11 = 18
damage: 2d4 + 6 ⇒ (1, 1) + 6 = 8


male
Minercuria Cicensis wrote:
Knowledge (arcana) 1d20+11 Can she identify a spell effect in place in re their forms wavering in scintillating colors?

Yes, it's entropic shield which basically provides 20% miss chance against missile weapons.


Nsizi swung his morningstar around in a low arc, trying to follow Min's advice. However, the pain of the fresh wound spoiled his aim, and he missed the cleric completely.

attack: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13

EDIT: Remind me what I add to my roll for a touch attack? Is it just my BAB? I'm thinking of my touch of electricity.


male
Nsizi wrote:
EDIT: Remind me what I add to my roll for a touch attack? Is it just my BAB? I'm thinking of my touch of electricity.

It's your BAB and either your STR or DEX bonus.

The advantage is that the opponents can only use his 'touch AC'.

I intend to move this along later today.

Game on!


Recognizing the minor ward against missile weapons, Min mused, It's really only Evalina who would be inconvenienced by that. I wonder if they were expecting her.


male

Turn 165 - Aim for the Kneecap

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

spear to hit Zelkja: 1d20 + 7 ⇒ (3) + 7 = 10, miss
damage: 1d8 + 5 ⇒ (6) + 5 = 11
bite to hit Zelkja: 1d20 + 2 ⇒ (13) + 2 = 15, miss
damage: 1d4 ⇒ 3
spear to hit Zelkja: 1d20 + 7 ⇒ (7) + 7 = 14, miss
damag: 1d8 + 5 ⇒ (5) + 5 = 10
bite to hit Zelkja: 1d20 + 2 ⇒ (19) + 2 = 21, hit
damage: 1d4 ⇒ 2
spear to hit Nsizi: 1d20 + 7 ⇒ (8) + 7 = 15, miss
damage: 1d8 + 5 ⇒ (7) + 5 = 12
bite to hit Nsizi: 1d20 + 2 ⇒ (18) + 2 = 20, hit
damage: 1d4 ⇒ 1


Nsizi hissed in pain as the mjusi's sharp teeth sliced into his arm. Rather than follow up with another blow, Nsizi reacted instinctively to the creature who'd bit him. Using their close proximity to his advantage, he reached out a hand and touched the creature. As soon as he made contact, he released a surge of electricity, which arced through the lizard and into the bookcase behind him. The creature screamed in pain, a high-pitched wail.

touch of electricity: 1d20 + 5 ⇒ (8) + 5 = 13
damage: 1d6 + 2 ⇒ (6) + 2 = 8


Female half-orc Slayer/7

Now that Zeljka was able to examine the clerics' movements, she was certain she could cause them greater damage. She barely paused in her movement before changing the falchion's direction and bringing it swiftly down on the uninjured cleric's neck.

MWfalchion,studied target: 1d20 + 11 + 2 ⇒ (20) + 11 + 2 = 33
damage: 2d4 + 6 + 2 ⇒ (1, 2) + 6 + 2 = 11
crit confirm: 1d20 + 11 + 2 ⇒ (7) + 11 + 2 = 20 Yes!
damage: 2d4 + 6 + 2 ⇒ (2, 3) + 6 + 2 = 13


male

Min?


Not having a clear shot, Min hesitated, then summoned another glob of acid to fling at the lizardfolk attacking Nsizi. It might not make it past the ward, but she figured she might as well try. "Nsizi, concentrate!" she urged.

cast acid splash into melee (ranged touch) 1d20 + 4 - 4 ⇒ (7) + 4 - 4 = 7 damage 1d3 ⇒ 3; Combat Advice: +2 to Nsizi's attack


male

Turn 166 - Touch of Electricity

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

spear to hit Zelkja: 1d20 + 7 ⇒ (1) + 7 = 8, miss
damage: 1d8 + 5 ⇒ (5) + 5 = 10
bite to hit Zelkja: 1d20 + 2 ⇒ (15) + 2 = 17, miss
damage: 1d4 ⇒ 3
spear to hit Nsizi: 1d20 + 7 ⇒ (17) + 7 = 24, hit
damage: 1d8 + 5 ⇒ (3) + 5 = 8
bite to hit Nsizi: 1d20 + 2 ⇒ (6) + 2 = 8, miss
damage: 1d4 ⇒ 2


Seeing Zeljka decapitate one of the lizardfolk, Min took the opportunity to move into the room, sliding along the wall to the northwest corner, her quarterstaff in her hand. "Zeljka, help Nsizi!" she urged, throwing another acid splash at the half-orc's surviving opponent.

Move, drawing staff; cast acid splash into melee (ranged touch) 1d20 + 4 - 4 ⇒ (13) + 4 - 4 = 13 damage 1d3 ⇒ 3


Female half-orc Slayer/7

Zeljka moved herself between the lizardfolk and Nsizi. The half-orc's voice rumbled, "Nsizi, get back and take care of yourself." As she interposed herself, she drew her falchion across the torso of one of the clerics and cut them deep.

MWfalchion,studied target: 1d20 + 11 + 2 ⇒ (14) + 11 + 2 = 27
damage: 2d4 + 6 + 2 ⇒ (2, 3) + 6 + 2 = 13


Edited my post: I meant the northwest corner of the room, 1 square down, 4 squares left.


Bleeding and in pain, Nsizi stepped back to allow Zeljka more room to maneuver. He hated leaving her two to fight, even for a moment, but he knew another bad hit could take him out of the fight completely. Retrieving a healing potion from his neswambi, he drank it back quickly, hoping to rejoin Zeljka in her fight.

CMW potion


male

Turn 167 - Stepping Back

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

spear to hit Zelkja: 1d20 + 7 ⇒ (1) + 7 = 8, miss
damage: 1d8 + 5 ⇒ (3) + 5 = 8
bite to hit Zelkja: 1d20 + 2 ⇒ (1) + 2 = 3, miss
damage: 1d4 ⇒ 2
spear to hit Nsizi: 1d20 + 7 ⇒ (6) + 7 = 13, miss
damage: 1d8 + 5 ⇒ (1) + 5 = 6
bite to hit Nsizi: 1d20 + 2 ⇒ (6) + 2 = 8, miss
damage: 1d4 ⇒ 1


Nsizi took another step, putting the mjusi between him and Bufi. Heeding Min's advice (assuming she gives it), he swung the morningstar low against its legs, finding an unprotected spot.

attack: 1d20 + 5 + 2 + 2 ⇒ (12) + 5 + 2 + 2 = 21
1d8 + 2 ⇒ (8) + 2 = 10

The heavy spiked ball shattered the lizards knee, and he fell heavily as he lost the support of one leg.


Female half-orc Slayer/7

The half-orc once again tried to make herself a more convenient target for the clerics as she continued to slice pieces off of them with her blade.

MWfalchion,studied target: 1d20 + 11 + 2 ⇒ (16) + 11 + 2 = 29
damage: 2d4 + 6 + 2 ⇒ (1, 1) + 6 + 2 = 10

Seeing Nsizi once again move to attack, Zeljka actually growled at him. "I told you to stay back, you're hurt." However, when the oracle's hit shattered the lizardfolk's kneecap the half-orc had to nod approvingly.


"Nsizi, the kneecap!" Min urged. "His legs are unprotected." She conjured another acid splash at the lizardfolk.

Combat Advice: +2 on Nsizi's attack; cast acid splash into melee (ranged touch) 1d20 + 4 - 4 ⇒ (15) + 4 - 4 = 15 damage 1d3 ⇒ 3


male

Turn 168 - Shattered Knee

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

negative energy: 2d6 ⇒ (4, 3) = 7
Min will save DC 12: 1d20 + 6 ⇒ (5) + 6 = 11, fail
Nsizi will save DC 12: 1d20 + 6 ⇒ (18) + 6 = 24, pass
Zelkja will save DC 12: 1d20 + 2 ⇒ (6) + 2 = 8, fail


Female half-orc Slayer/7

Action 1:

Zeljka gasped as the darkness seeped into her body and made her feel weirdly sick. While the more learned of the group took a look at the books on the table, the half-orc searched the bodies and roughly tossed them aside when finished. "So who's this Kelizandri they spoke of and what were they researching?" As she spoke she halfheartedly flipped through some of the books on the table while she waited for an answer.

Action 2:

Zeljka cautiously approached the other door out of the room. She listened at the door but waited for the others before opening it.

perception: 1d20 + 9 ⇒ (16) + 9 = 25


Zeljka Greenfoot wrote:
"So who's this Kelizandri they spoke of and what were they researching?"

Knowledge (religion) in re: Kelizandri 1d20 + 7 ⇒ (4) + 7 = 11

Min carefully took a closer look at the open books.

Are they in a language she can read?


knowledge religion: 1d20 + 8 ⇒ (17) + 8 = 25 Just in case. Also, I took all the scrolls for Nsizi. Also, just realized I already have a MW spear that's better than my morningstar. I've never used a spear before - is it just a reach weapon? Or can I use it like a normal melee weapon?

Nsizi apologized to Bufi, "Sorry, seemed like the thing to do." He was still hurting, however, so he used one of the last two charges of their wand of healing. "Does anybody else want to use the last one?"

CMW wand

Nsizi also took a look at the books. "I wonder if this is important to the growing storm, or if it was merely studying for them.

When everybody was ready, he said, "Another door. I will try it this time." He checked to see if it could be opened.


male

Turn 169 - Kelizandri

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


Action 1

Nsizi was fascinated by the texts. "This is a difficult choice. We could learn something valuable here, but time is also of the essence. Perhaps we could spend just one hour studying these texts?"

tag

Nsizi frowned. "I do not like the sounds of in in there. I think we have found the back door to the air tunnel. I do not know which is worse - the cold, or the lightning."

Looks like I should have taken protection from elements, not from evil. Will cast guidance instead.

Nsizi asked the spirits to guide them through the door.


Action 1

Min picked up Rhetorical Exploits in Conjuration with a gasp of delight. "There was a copy of this in the library at the Academae! Oh, I must take it back to Pridon's Hearth for the guild! This book on the planes would be helpful as well."

With difficulty, she was drawn away from mentally shelving tomes in her future library to the problem of keeping the colony from being washed away so the guild could be built in the first place. "Nsizi is correct: the lizardfolk undoubtedly used these writings to start up this 'engine.' If we are to shut it down again, the information in these books could be invaluable."

Action 2

"If lightning is striking right on the other side of this door," Min cautioned, "it might not be safe to open it. The books could be damaged. Perhaps we should travel by plinth."

I'd suggest going on while our spells are still active and returning to do some more research when they've worn out (or when we've gone as far as we can on today's resources).


Female half-orc Slayer/7

Action 1:

Studying opponents was one thing but studying books was a completely different story. "If you two want to stay and read, I'll keep looking. But it seems to me that the books will still be here when we're finished searching the temple."

Love the Poems to Contemplate while Drowning. That is a book I'd like to read.

Action 2:

Zeljka shook her head, "I'm not going back into the cold. We've dealt with whatever has been behind each door until now. This one shouldn't be any different. If it's lightning inside then it must be controlled or harnessed somehow. Don't worry, I'll go first."

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