Into the North (Inactive)

Game Master Matt, Garnished Game Designer

Map Link - Gylbrandyr
Almanac Adventuring
Shrub Squadron


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I'm happy to serve that function for team Almanac if the others are cool with it. I've done it before in other games, but I prefer to treat it mostly like a democracy.

I honestly prefer the seconded system where as long as two people suggest something and there are no opposing votes within a certain time period the GM goes with that.


Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

Yep, I think we're talking about the same thing. Just confirming it was all.


I'll vote Dorian as party lead for us. I can post maybe twice a day, but usually only once.


Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

Notes for our new leaders, when assessing which battle plan to follow :

1) Do not put the long range blast wizard in charge of the close range stealth attack group.
2) Do not assign the full plate mail wearing, heavy shield wearing, scimitar wielding fighter with the -7 stealth to the stealth group.
3) Do not assign the close range stealthy multiclassed alchemist/rogue to your party as healer in the diversionary/assault force who's attacking the outside of the keep.

That is all.

Yes, this is happening in another PbP I'm in.


Male Human Gunslinger (Pistolero) 1

I just had an interested failure as a scout in one of my games. I rolled a nat 1 checking out a camp, so naturally they heard me and came after me. But I'm playing a slayer with 18 str and dex, so I whipped a chakram and just cut off the head of their leader with a crit. Heh.


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

interesting turn of events mdt :)


Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

Which turn of events? :) Sorry, got a dozen going on right now. :)


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Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

Oh, Suggestion to the GM.

If you put the map link in the top of the campaign info (the first editable box) it'll appear at the top of the tabs above, so it's always easy to find (rather than Craw having it in his header). :)


Golem (Wyrwood)
Stat:
HP - 27 | AC/Touch/Flat 14(18)/15/11(15) | Fort/Ref/Wil +0/+4/+5 | CMD 14 | INIT +7
Skills:
Acrobatics +10 | Appraise +9 | Craft (Clockwork) 10 | Craft (Tattoo) 11 | Disable Device +10 | Perception +9 | Spellcraft +12 | Kn (Arcan) +12 | Stealth 9 | UMD +4
Seeker Sage Sorcerer (2)

If we want to split up, that's fine too. Make it a race.

GM? I just realized, there's no discussion thread for the Shrub Squad. Just a game play thread. I think you have to create a new recruitment thread, then link the gameplay to it, so we can have a discussion thread as well for that gameplay thread. Otherwise we'll still be using this one, and getting all cluttered up when we're discussing things that the other group doesn't know about.


You don't have to create a recruitment thread. Just go to the campaign tab as the GM and click create a new campaign (or whatever the exact wording is), then you can attach separate discussion threads to the two team's gameplay threads. I would also suggest a link back to the campaign info tab of this original campaign in the campaign info tab of each of the new campaigns.


Already done!

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