*Insert Pirate Talk Here* S&S (Inactive)

Game Master Whack-a-Rogue

Skull & Shackles AP


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HP: 24 AC: 18/12/16 F:5 R:2 W:0 CMD: 17 (20) CMB: 7 (11) Init: +2 Percep: +6

Cuddles doesn't like sand. It gets between his toes and burns his feet. When the fork comes, he starts down the shaded path, thankful for the break from the sun.


Vitals:
HP:22/22 | Initiative: +3 | AC: 14 | Touch: 12 | Flat-Footed: 12 | CMB: +3 | CMD: 18 | Fortitude +2 | Reflex +5 | Will +3 |
Special Info:
Acro +8, Climb +5, Dipl +8, Ling +6, Perc +6, Perf (sing) +9, Perf (string) +8, Prof (sailor) +5, SM +4, Stealth +8, Swim +7
| Burning Hands 1/1 | Bardic Performance 17/17 |Hypnotic 1/1

Enya looks down both paths. "Shall we take the road less traveled? Shall we give me material for an epic ballad?" That last sentence seemed directed more to Aldous than the rest of the party.


M
Spells:
0s: Create Water, Guidance, Detect Magic, Spark 1s: True Strike (d), Murderous Command, Sanctuary, Summon Monster I 2s Invisibility(D), Bulls Strength, Hold Person
Human
Vitals:
HP: 22/22 | AC: 11 T: 11 FF: 10 | Init +1 | Perception +14 |CMB: +2 | CMD: 13 | Fort +4 | Ref +2 | Will +6 |Appraise +6 | Diplomacy +11 | Bluff +9 | Know:Religion +6 | Sense Motive +11 | Profession: Cook +8 |
Varisian Pilgrim Cleric/3
Specific:
Channel 5/6 | Copycat 6/6 | Bit of Luck 4/6 | Caravan Bond: 6 |

"Do I not already give you such material?" he says with a grin as he nods at the idea. Would the road less traveled be along the shoreline or intothe woods?


Vitals:
HP:22/22 | Initiative: +3 | AC: 14 | Touch: 12 | Flat-Footed: 12 | CMB: +3 | CMD: 18 | Fortitude +2 | Reflex +5 | Will +3 |
Special Info:
Acro +8, Climb +5, Dipl +8, Ling +6, Perc +6, Perf (sing) +9, Perf (string) +8, Prof (sailor) +5, SM +4, Stealth +8, Swim +7
| Burning Hands 1/1 | Bardic Performance 17/17 |Hypnotic 1/1

Enya's eyes light up at the banter. "Perhaps, but I think there is more to this tale than I have yet to experience." She runs her hand descretely down the front of Aldous' leg.

Stealthy sexy move: 1d20 + 8 ⇒ (9) + 8 = 17


Both roads show no signs of recent traffic, but the path leading along the shoreline has seen slightly less activity.


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

I follow everyone but when it comes time to choose a path I am more interested in the path by the water and my body language says as much. But if the group decide to go in land I will follow them.


You follow the path along the beach until it winds back into the jungle. After a while, you come to a clearing that contains overgrown fields of corn. The crops have gone wild, creating a high barrier wafting gently in the breeze.

If you go through, visibility's reduced to 5ft, as the cornstalks are extremely tall. Survival DC 15 to follow the trail.


M
Spells:
0s: Create Water, Guidance, Detect Magic, Spark 1s: True Strike (d), Murderous Command, Sanctuary, Summon Monster I 2s Invisibility(D), Bulls Strength, Hold Person
Human
Vitals:
HP: 22/22 | AC: 11 T: 11 FF: 10 | Init +1 | Perception +14 |CMB: +2 | CMD: 13 | Fort +4 | Ref +2 | Will +6 |Appraise +6 | Diplomacy +11 | Bluff +9 | Know:Religion +6 | Sense Motive +11 | Profession: Cook +8 |
Varisian Pilgrim Cleric/3
Specific:
Channel 5/6 | Copycat 6/6 | Bit of Luck 4/6 | Caravan Bond: 6 |

Aldous slowly follows the trail as best he can, hoping upon hope that he can be lucky thanks to his goddess.

Survival: 1d20 + 3 ⇒ (5) + 3 = 8
Take 2 : 1d20 + 3 ⇒ (17) + 3 = 20


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

Is there any way around the cornstalks?


It's a pretty big detour, and you run the risk of losing the path, but, yes.


HP: 24 AC: 18/12/16 F:5 R:2 W:0 CMD: 17 (20) CMB: 7 (11) Init: +2 Percep: +6

Cuddles goes up to a stalk, breaks off an ear, and starts munching while he waits for the trail finder to tell him where to go.


Vitals:
HP:22/22 | Initiative: +3 | AC: 14 | Touch: 12 | Flat-Footed: 12 | CMB: +3 | CMD: 18 | Fortitude +2 | Reflex +5 | Will +3 |
Special Info:
Acro +8, Climb +5, Dipl +8, Ling +6, Perc +6, Perf (sing) +9, Perf (string) +8, Prof (sailor) +5, SM +4, Stealth +8, Swim +7
| Burning Hands 1/1 | Bardic Performance 17/17 |Hypnotic 1/1

Enya rolls her eyes at Cuddles' reckless behavior. He can handle himself I guess..."


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

Seeing Aldous walk into the bush to follow the trail, I follow alongside him and beckon the others to follow so as to not get lost within.

Survival : 1d20 + 2 ⇒ (13) + 2 = 15


HP: 24 AC: 18/12/16 F:5 R:2 W:0 CMD: 17 (20) CMB: 7 (11) Init: +2 Percep: +6

With two people now entering the corn, Cuddles follows, munching on corn ears as he goes and making the trail significantly more obvious with his passing.


As you begin to enter the cornfield, a small white bunny carrying a tiny basket hops out. As it bounds past you, five colored eggs fall out.

Happy Easter. :-)


HP: 24 AC: 18/12/16 F:5 R:2 W:0 CMD: 17 (20) CMB: 7 (11) Init: +2 Percep: +6

Happy Easter!

Cuddles picks up one of the eggs and examines it. Maybe he should stop eating the corn...


M
Spells:
0s: Create Water, Guidance, Detect Magic, Spark 1s: True Strike (d), Murderous Command, Sanctuary, Summon Monster I 2s Invisibility(D), Bulls Strength, Hold Person
Human
Vitals:
HP: 22/22 | AC: 11 T: 11 FF: 10 | Init +1 | Perception +14 |CMB: +2 | CMD: 13 | Fort +4 | Ref +2 | Will +6 |Appraise +6 | Diplomacy +11 | Bluff +9 | Know:Religion +6 | Sense Motive +11 | Profession: Cook +8 |
Varisian Pilgrim Cleric/3
Specific:
Channel 5/6 | Copycat 6/6 | Bit of Luck 4/6 | Caravan Bond: 6 |

Looking at the eggs, he scoops up one that most looks like his goddess's colors.


Vitals:
HP:22/22 | Initiative: +3 | AC: 14 | Touch: 12 | Flat-Footed: 12 | CMB: +3 | CMD: 18 | Fortitude +2 | Reflex +5 | Will +3 |
Special Info:
Acro +8, Climb +5, Dipl +8, Ling +6, Perc +6, Perf (sing) +9, Perf (string) +8, Prof (sailor) +5, SM +4, Stealth +8, Swim +7
| Burning Hands 1/1 | Bardic Performance 17/17 |Hypnotic 1/1

Enya looks confused. "What does a bunny and eggs have to do with men on sticks?!" She scratches her head as she picks up a red egg.


M
Spells:
0s: Create Water, Guidance, Detect Magic, Spark 1s: True Strike (d), Murderous Command, Sanctuary, Summon Monster I 2s Invisibility(D), Bulls Strength, Hold Person
Human
Vitals:
HP: 22/22 | AC: 11 T: 11 FF: 10 | Init +1 | Perception +14 |CMB: +2 | CMD: 13 | Fort +4 | Ref +2 | Will +6 |Appraise +6 | Diplomacy +11 | Bluff +9 | Know:Religion +6 | Sense Motive +11 | Profession: Cook +8 |
Varisian Pilgrim Cleric/3
Specific:
Channel 5/6 | Copycat 6/6 | Bit of Luck 4/6 | Caravan Bond: 6 |

"Nothing. Eggs and rabbits are both signs of birth. Fertility. Likely an omen from Erastil."


Vitals:
HP:22/22 | Initiative: +3 | AC: 14 | Touch: 12 | Flat-Footed: 12 | CMB: +3 | CMD: 18 | Fortitude +2 | Reflex +5 | Will +3 |
Special Info:
Acro +8, Climb +5, Dipl +8, Ling +6, Perc +6, Perf (sing) +9, Perf (string) +8, Prof (sailor) +5, SM +4, Stealth +8, Swim +7
| Burning Hands 1/1 | Bardic Performance 17/17 |Hypnotic 1/1

She looks at Aldous. "Rabbits a sign of fertility, eh?" She bumps Aldous' side with her hip.


M
Spells:
0s: Create Water, Guidance, Detect Magic, Spark 1s: True Strike (d), Murderous Command, Sanctuary, Summon Monster I 2s Invisibility(D), Bulls Strength, Hold Person
Human
Vitals:
HP: 22/22 | AC: 11 T: 11 FF: 10 | Init +1 | Perception +14 |CMB: +2 | CMD: 13 | Fort +4 | Ref +2 | Will +6 |Appraise +6 | Diplomacy +11 | Bluff +9 | Know:Religion +6 | Sense Motive +11 | Profession: Cook +8 |
Varisian Pilgrim Cleric/3
Specific:
Channel 5/6 | Copycat 6/6 | Bit of Luck 4/6 | Caravan Bond: 6 |

He blushes quietly, then clears his throat. "Indeed. Something to be wary of if you are a pressganged member of a pirate crew, to be sure."


Sor 1 | AC 12 T 12 FF 10 | HP 8/8 | F +2 R +2 W +2 | Init +2 | Perc +1

Alain examins the cornfield with fureled brow, "A field of corn doesn't just grow wild. Someone must have..." His voice trails off as the rabbit hops`past.


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

I walk along in silence, trying to make sure I do not trip over anything when the rabbit dashes past, I reach down and pick up a deep blue egg. "Well that's the first time I've seen a rabbit laying eggs!"


Vitals:
HP:22/22 | Initiative: +3 | AC: 14 | Touch: 12 | Flat-Footed: 12 | CMB: +3 | CMD: 18 | Fortitude +2 | Reflex +5 | Will +3 |
Special Info:
Acro +8, Climb +5, Dipl +8, Ling +6, Perc +6, Perf (sing) +9, Perf (string) +8, Prof (sailor) +5, SM +4, Stealth +8, Swim +7
| Burning Hands 1/1 | Bardic Performance 17/17 |Hypnotic 1/1

Enya laughs melodically. "Indeed, River... Very strange..."


HP: 24 AC: 18/12/16 F:5 R:2 W:0 CMD: 17 (20) CMB: 7 (11) Init: +2 Percep: +6

Everyone else had seen the bunny too, so Cuddles keeps eating the corn as he plods along behind Aldous.


What's the marching order once everyone enters the cornfield?


HP: 24 AC: 18/12/16 F:5 R:2 W:0 CMD: 17 (20) CMB: 7 (11) Init: +2 Percep: +6

Second, behind the leading tracker (Aldous?).


M
Spells:
0s: Create Water, Guidance, Detect Magic, Spark 1s: True Strike (d), Murderous Command, Sanctuary, Summon Monster I 2s Invisibility(D), Bulls Strength, Hold Person
Human
Vitals:
HP: 22/22 | AC: 11 T: 11 FF: 10 | Init +1 | Perception +14 |CMB: +2 | CMD: 13 | Fort +4 | Ref +2 | Will +6 |Appraise +6 | Diplomacy +11 | Bluff +9 | Know:Religion +6 | Sense Motive +11 | Profession: Cook +8 |
Varisian Pilgrim Cleric/3
Specific:
Channel 5/6 | Copycat 6/6 | Bit of Luck 4/6 | Caravan Bond: 6 |

Sure...Aldous, Cuddles, Enya, River, Tao as rear guard.


GM Rolls:
1d6 ⇒ 3Alain/Enya: 1d100 ⇒ 67
Attack: 1d20 + 5 ⇒ (1) + 5 = 6

Based on the will of the dice, Alain is between Enya and River.
As you follow the narrow path through the cornfield, the overgrown ears make it extremely hard to see (5ft visibility, 10ft has partial concealment, 15ft+ can't be seen). Suddenly, a giant bug monster bursts out of the ground and tries to grab Enya in its massive pinchers! Instead, it grabs an entire cornstalk and shreds it.

Surprise Round Over

More Dice:
It: 1d20 ⇒ 11
PCs: 6d20 + 15 ⇒ (14, 7, 9, 18, 4, 16) + 15 = 83

PC Average: 14
Enemy Average: 11

Your turns

No map for this one due to the limited vision. It's Large, insectile, and directly beside Enya/Alain. It has partial concealment from Aldous/Tao.

Knowledge(arcana) DC 13:
It's an Ankheg. It tends to latch onto its victims and drag them underground.

Knowledge(arcana) DC 18:
In addition to its nasty bite, an Ankheg can spit acid. Once expended, the acid glands take several hours to refill.

Knowledge(arcana) DC 23+:
Ankheg's are tunnel-dwellers and possess extraordinary senses that can detect the slightest movement (tremorsense).


HP: 24 AC: 18/12/16 F:5 R:2 W:0 CMD: 17 (20) CMB: 7 (11) Init: +2 Percep: +6

Cuddles has no idea what it is. He doesn't really care. It has attacked a friend, therefore it must be put down. He turns and sprints at it, grabbing each side of its massive pincers in a massive hand.
grapple!: 1d20 + 11 ⇒ (19) + 11 = 30


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

Seeing the large insect suddenly appear I jump back in shock and then see Cuddles charge into it with his arms reaching around the creature to give it a hug. I glare at the insect not sure if my curse will work on it. I laugh nonetheless although the laughter is more one of fear and shock than anything else.

Misfortune (DC : 15
Cackle


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

Forgot the Arcana check.

Knowledge (Arcana) : 1d20 + 10 ⇒ (18) + 10 = 28

I gasp as I see Cuddles actually grab hold of it once I realise what it is, "Cuddles! Let go! That's an Ankheg! It'll drag anything it holds underground! It can bite but it also spits acid AND it can sense our locations through vibrations in the ground!"


Sor 1 | AC 12 T 12 FF 10 | HP 8/8 | F +2 R +2 W +2 | Init +2 | Perc +1

knowlege arcana: 1d20 + 6 ⇒ (3) + 6 = 9

"Ahhhhhh"
Alain will take a 5' step and cast sleep


Vitals:
HP:22/22 | Initiative: +3 | AC: 14 | Touch: 12 | Flat-Footed: 12 | CMB: +3 | CMD: 18 | Fortitude +2 | Reflex +5 | Will +3 |
Special Info:
Acro +8, Climb +5, Dipl +8, Ling +6, Perc +6, Perf (sing) +9, Perf (string) +8, Prof (sailor) +5, SM +4, Stealth +8, Swim +7
| Burning Hands 1/1 | Bardic Performance 17/17 |Hypnotic 1/1

"The Fu--!" Five foot step and begin bardic performance.


Human Male Urban Invulnerable Rager 3
Vitals:
HP:38 | Initiative: +2 | AC: 16 | Touch: 12 | Flat-Footed: 14 | CMB: +7 | CMD: 19 | Fortitude +5 | Reflex +3 | Will +1 | DR: 1/- | Rage: 10
Skills:
Acrobatics: 7 | Climb: 8 | Craft(Tinker): 7 | Perception: 7 | Prof(Sailor): 7 | Swim: 8

Not sure if Tao can 5' or move to miss cover, but if so, he does so...if not -4 to the hit roll

Moving to attempt to get a better position, he draws forth his large sword and makes a hack at the large creature.

Power attack: 1d20 + 7 - 1 + 1 ⇒ (13) + 7 - 1 + 1 = 20
2d6 + 6 + 3 + 1 ⇒ (6, 1) + 6 + 3 + 1 = 17

不是今天. 不是我的好友.

Tien:
Not today. Not my friends.


M
Spells:
0s: Create Water, Guidance, Detect Magic, Spark 1s: True Strike (d), Murderous Command, Sanctuary, Summon Monster I 2s Invisibility(D), Bulls Strength, Hold Person
Human
Vitals:
HP: 22/22 | AC: 11 T: 11 FF: 10 | Init +1 | Perception +14 |CMB: +2 | CMD: 13 | Fort +4 | Ref +2 | Will +6 |Appraise +6 | Diplomacy +11 | Bluff +9 | Know:Religion +6 | Sense Motive +11 | Profession: Cook +8 |
Varisian Pilgrim Cleric/3
Specific:
Channel 5/6 | Copycat 6/6 | Bit of Luck 4/6 | Caravan Bond: 6 |

"Be careful, Cuddles!"

Keeping his distance, he pulls out and cracks his whip.

1d20 + 2 + 1 - 4 ⇒ (8) + 2 + 1 - 4 = 7
1d4 ⇒ 2

And it looks like he might be trying to be an Ankheg tamer.


Will: 1d20 + 2 ⇒ (9) + 2 = 11
Countergrapple: 1d20 + 11 ⇒ (8) + 11 = 19
Countergrapple 2: 1d20 + 11 ⇒ (16) + 11 = 27

Tao's blade bites deep, and the Ankheg looks rather annoyed. It struggles mightily against Cuddles and is about to reverse the hold when River's malediction gives it pause. (So close. I'll grapple Cuddles eventually...)

Round Two
Sleep: 1d20 + 2 ⇒ (2) + 2 = 4
Sleep Save 2: 1d20 + 2 ⇒ (6) + 2 = 8

The giant insect then passes out.

Your turns


Human Male Urban Invulnerable Rager 3
Vitals:
HP:38 | Initiative: +2 | AC: 16 | Touch: 12 | Flat-Footed: 14 | CMB: +7 | CMD: 19 | Fortitude +5 | Reflex +3 | Will +1 | DR: 1/- | Rage: 10
Skills:
Acrobatics: 7 | Climb: 8 | Craft(Tinker): 7 | Perception: 7 | Prof(Sailor): 7 | Swim: 8

Tao takes a moment to finish the ankheg.

Coup de grace!

4d6 + 12 + 6 + 2 ⇒ (3, 4, 4, 2) + 12 + 6 + 2 = 33


HP: 24 AC: 18/12/16 F:5 R:2 W:0 CMD: 17 (20) CMB: 7 (11) Init: +2 Percep: +6

Cuddles looks over the corpse. ANY PARTS GOOD FOR USIN'? He says, then rattles his rat-skull necklace.


Vitals:
HP:22/22 | Initiative: +3 | AC: 14 | Touch: 12 | Flat-Footed: 12 | CMB: +3 | CMD: 18 | Fortitude +2 | Reflex +5 | Will +3 |
Special Info:
Acro +8, Climb +5, Dipl +8, Ling +6, Perc +6, Perf (sing) +9, Perf (string) +8, Prof (sailor) +5, SM +4, Stealth +8, Swim +7
| Burning Hands 1/1 | Bardic Performance 17/17 |Hypnotic 1/1

Enya stopped singing and went to Aldous. "I don't know why, but for some reason I REALLY hate those things... Ive never seen one before..."


M
Spells:
0s: Create Water, Guidance, Detect Magic, Spark 1s: True Strike (d), Murderous Command, Sanctuary, Summon Monster I 2s Invisibility(D), Bulls Strength, Hold Person
Human
Vitals:
HP: 22/22 | AC: 11 T: 11 FF: 10 | Init +1 | Perception +14 |CMB: +2 | CMD: 13 | Fort +4 | Ref +2 | Will +6 |Appraise +6 | Diplomacy +11 | Bluff +9 | Know:Religion +6 | Sense Motive +11 | Profession: Cook +8 |
Varisian Pilgrim Cleric/3
Specific:
Channel 5/6 | Copycat 6/6 | Bit of Luck 4/6 | Caravan Bond: 6 |

"A vile looking bug creature with a penchant for ruining things with acid. I think hate is a common thing people feel about them." He says to her with a quick hug, being far more likely to reveal his emotions with just their group nearby.


HP: 24 AC: 18/12/16 F:5 R:2 W:0 CMD: 17 (20) CMB: 7 (11) Init: +2 Percep: +6

Cuddles spends a few minutes looking the creature over before tearing off the most distinctive part (probably a mandible). He grins with saris faction and says, WE GO NOW?


As you continue weaving through the maze of cornstalks, you notice several scarecrows topped with rotting severed heads. There appear to be 8 or 9 of them. There's nothing else of interest. It seems to be the end of the trail. (Also, as you wander around, go ahead and give me three Perception checks DC 25).

First success:
You find a body amidst the corn. Around its waist is a rusted iron dagger in a jeweled scabbard worth around 25gp.

Second success:
You find a skeleton amidst the corn. One hand clutches a purse containing 45gp. The other hand holds three small obsidian stones worth 10gp each.

Third success:
You find the remains of a sailor amidst the corn. A rotting leather belt with a gold buckle (worth 25gp) has a vial half-full of clear blue liquid attached to it. The vial radiates a faint transmutation aura. (Spellcraft DC 18 to identify)


HP: 24 AC: 18/12/16 F:5 R:2 W:0 CMD: 17 (20) CMB: 7 (11) Init: +2 Percep: +6

Perception 1: 1d20 + 8 ⇒ (19) + 8 = 27
Perception 2: 1d20 + 8 ⇒ (8) + 8 = 16
Perception 3: 1d20 + 8 ⇒ (14) + 8 = 22
Cuddles finds a body in the corn just under the stalk from which he ripped his latest ear. It has a rusted dagger on it with a jeweled scabbard worth about 25 gold.


M
Spells:
0s: Create Water, Guidance, Detect Magic, Spark 1s: True Strike (d), Murderous Command, Sanctuary, Summon Monster I 2s Invisibility(D), Bulls Strength, Hold Person
Human
Vitals:
HP: 22/22 | AC: 11 T: 11 FF: 10 | Init +1 | Perception +14 |CMB: +2 | CMD: 13 | Fort +4 | Ref +2 | Will +6 |Appraise +6 | Diplomacy +11 | Bluff +9 | Know:Religion +6 | Sense Motive +11 | Profession: Cook +8 |
Varisian Pilgrim Cleric/3
Specific:
Channel 5/6 | Copycat 6/6 | Bit of Luck 4/6 | Caravan Bond: 6 |

Perception: 1d20 + 14 ⇒ (6) + 14 = 20
Perception: 1d20 + 14 ⇒ (3) + 14 = 17
Perception: 1d20 + 14 ⇒ (3) + 14 = 17

This island just keeps getting more welcoming..."


Vitals:
HP:22/22 | Initiative: +3 | AC: 14 | Touch: 12 | Flat-Footed: 12 | CMB: +3 | CMD: 18 | Fortitude +2 | Reflex +5 | Will +3 |
Special Info:
Acro +8, Climb +5, Dipl +8, Ling +6, Perc +6, Perf (sing) +9, Perf (string) +8, Prof (sailor) +5, SM +4, Stealth +8, Swim +7
| Burning Hands 1/1 | Bardic Performance 17/17 |Hypnotic 1/1

perception: 1d20 + 6 ⇒ (4) + 6 = 10
perception: 1d20 + 6 ⇒ (13) + 6 = 19
perception: 1d20 + 6 ⇒ (1) + 6 = 7


Human Male Urban Invulnerable Rager 3
Vitals:
HP:38 | Initiative: +2 | AC: 16 | Touch: 12 | Flat-Footed: 14 | CMB: +7 | CMD: 19 | Fortitude +5 | Reflex +3 | Will +1 | DR: 1/- | Rage: 10
Skills:
Acrobatics: 7 | Climb: 8 | Craft(Tinker): 7 | Perception: 7 | Prof(Sailor): 7 | Swim: 8

Tao follows quietly, his eyes quickly darting back and forth, looking for anything else that might be a problem.

1d20 + 7 ⇒ (20) + 7 = 27
1d20 + 7 ⇒ (19) + 7 = 26
1d20 + 7 ⇒ (11) + 7 = 18

Sliding his sword into the ground, he reaches out and pulls a skeleton free from the corn and takes a small bag from it's hand.

"Seems we have more loot."


Sor 1 | AC 12 T 12 FF 10 | HP 8/8 | F +2 R +2 W +2 | Init +2 | Perc +1

the best Alain can do with perception is a 23 so I won't bother making the rolls

Alain will look around nervously then go over to look at the body casting detect magic. "I guess we don't have to look very far for a cause of death."


Vitals:
HP:22/22 | Initiative: +3 | AC: 14 | Touch: 12 | Flat-Footed: 12 | CMB: +3 | CMD: 18 | Fortitude +2 | Reflex +5 | Will +3 |
Special Info:
Acro +8, Climb +5, Dipl +8, Ling +6, Perc +6, Perf (sing) +9, Perf (string) +8, Prof (sailor) +5, SM +4, Stealth +8, Swim +7
| Burning Hands 1/1 | Bardic Performance 17/17 |Hypnotic 1/1

Mica sticks her nose in the field.

Perception: 1d20 + 7 ⇒ (4) + 7 = 11
Perception: 1d20 + 7 ⇒ (14) + 7 = 21
Perception: 1d20 + 7 ⇒ (15) + 7 = 22


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

Sane as Alain, it is impossible for me to make the check, so won't even bother rolling.

I walk around with everyone trying to make sure that I do not end up the same way as the discovered bodies.

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