Inner Sea Sandbox: Suspicious Minds

Game Master Garden Tool

A sandbox-style Inner Sea campaign featuring a suspiciously-non-good-aligned party of five antiheroes.

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A hard-hearted agent of the siniser Aspis Consortium. A desperate pirate, on the run from the "pirate justice" of the Shackles region. A rogue Quadiran noble with no place to call home. A failed son, betrayed at every turn. A dualistic half-elven diviner; the self-proclaimed "All-Seeing Eye of Nethys."

What fate could bring these five together? What fate could these five share?

Stay tuned.