In the Light of Black Stars (Strange Aeons)

Game Master Thackery Baxter J Thorington

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It's crazy Lovecraftian fun! On Golarion!


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Female Halfling Telekineticist 3 | HP: 36/36 (3 temp) | AC 19 (T15, FF 15) | CMB: +4 CMD: 14 | F:+8 R:+9 W:+5 | Init +6 | Perception +11, Sense Motive +9, Bluff +2 | Speed 20 ft. | Burn 0/6 | Sanity 36/36

Does our Mesmerist know we're up and running? I don't want to bury him in posts to catch up on.

Also, Elska isn't going to get in the middle of the group unless someone convinces her to trust them.

She's as worried about you as you are about her. Probably more.

That said, if nobody does that, she'll tag along a safe distance behind and I'll look for ways to get her to start trusting you guys somewhat.


HP 21/21 l AC 16, T 14, FF 13 l CMD 14 l F +2, R +10, W +9 (+10 vs. fear, +4/+5 sans towering ego) l Init +12 | low-light vision; Perception +8 | Sanity 41/41, Threshold 5, Edge 20
Skills:
Acrobatics +10, Bluff +11, Diplomacy +11, Climb +2, Escape Artist +9, Linguistics (B) +6, Perception +8, Sleight of Hand (B) +9, Stealth +14
Spells:
L1: 4/4
Male halfling enigma mesmerist 3
Elska Markova wrote:
Does our Mesmerist know we're up and running? I don't want to bury him in posts to catch up on.

He knows and it's fine.


HP 17/17 | AC 15 (T12 FF 13) | CMD 11 | San 40/43 Th 4 Edg 21 | F +1 R +3 W +2 | Per +5 | Init +2 | PP 2/4 Spells 1/6

Hope I haven't gone too far.
OO is a bit paranoid right now accusing side glance at our GM. He can't see the "PC Flag". I'd like to do something to try to sort this out now, at least to the point that a guy with Superstitious is happy to have a Shifter and a Witch hanging out with him...

This is my suggestion. Happy to have people ignore it if you can think of a better one.

Harmless "potions". Evil critters aren't going to want to drink something that might be holy water. Therefore if you are prepared to drink it then, ipso facto, you are not evil.


Female Halfling Telekineticist 3 | HP: 36/36 (3 temp) | AC 19 (T15, FF 15) | CMB: +4 CMD: 14 | F:+8 R:+9 W:+5 | Init +6 | Perception +11, Sense Motive +9, Bluff +2 | Speed 20 ft. | Burn 0/6 | Sanity 36/36

Yeah, I wouldn't let two doppelgangers into the party if I were you either. ;)

I may wait until morning to post my response. I want to think about it for a bit. I do like the strategy your character is taking. Definitely paints him as a clever old man. I'd better keep my eye on him...

Edit: Well, no spellcraft or knowledge arcana. As far as Elska is concerned, you could totally be capable of making such a concoction which could totally exist in the world. OOC I don't think holy water would hurt a shapeshifter, evil or not. It only affects undead and evil outsiders. :P


HP 17/17 | AC 15 (T12 FF 13) | CMD 11 | San 40/43 Th 4 Edg 21 | F +1 R +3 W +2 | Per +5 | Init +2 | PP 2/4 Spells 1/6

I had a bluff role in there - I'm not sure the old man knows either. But I figure a doppelganger wouldn't be sure I didn't have something that hurt doppelgangers as well.
You might want to throw a perception roll or two in there as well, but I'm sure our illustrious GM can handle that :)


Female Halfling Telekineticist 3 | HP: 36/36 (3 temp) | AC 19 (T15, FF 15) | CMB: +4 CMD: 14 | F:+8 R:+9 W:+5 | Init +6 | Perception +11, Sense Motive +9, Bluff +2 | Speed 20 ft. | Burn 0/6 | Sanity 36/36

I have a follow up post, but I'll wait for the GM in case you just poisoned us all, lol


HP 17/17 | AC 15 (T12 FF 13) | CMD 11 | San 40/43 Th 4 Edg 21 | F +1 R +3 W +2 | Per +5 | Init +2 | PP 2/4 Spells 1/6

I did roll poorly on my Alchemy roll...


*sigh* I need to pause here. I'm heading to japan on the 27th, and with the holidays, I won't really be able to post from now until the 4th of January (le sigh).

Feel free to RP while I'm away.


HP 17/17 | AC 15 (T12 FF 13) | CMD 11 | San 40/43 Th 4 Edg 21 | F +1 R +3 W +2 | Per +5 | Init +2 | PP 2/4 Spells 1/6

Have fun, see you when you get back. Christmas always throws a bit of a monkeywrench in things.
Speaking of which,
Merry Christmas*!
*or other seasonal greeting as appropriate


Female Halfling Telekineticist 3 | HP: 36/36 (3 temp) | AC 19 (T15, FF 15) | CMB: +4 CMD: 14 | F:+8 R:+9 W:+5 | Init +6 | Perception +11, Sense Motive +9, Bluff +2 | Speed 20 ft. | Burn 0/6 | Sanity 36/36

How do you know what a Sarenrae is?

lol jk.

Merry Christmas!


HP: 27/27 l AC: 15, T 12, FF 13 l CMD 15 (16 vs. disarm, 16 vs. steal) l Fort +2, Ref +5, Will +5 l Init +2 | L1: 3/4 | Inspire 7/8 l Sanity Score: 43, Threshold: +3, Damage: 3, Edge: 23 l Senses: Perception +8, Darkvision 60'
Skills:
Acro +2, Appraise +9 (BG), Bluff +6, Disguise +4 (+9 as human), Heal +8, Intimidate +8, *Kn.+10, Sense Motive +8, SofH +6, Spellcraft +8, Stealth +8, UMD +5
Male half-orc Investigator (Psychic Detective) 3 | Madness: Night Terrors | Active Conditions:

Merry Christmas all!


Female Halfling Telekineticist 3 | HP: 36/36 (3 temp) | AC 19 (T15, FF 15) | CMB: +4 CMD: 14 | F:+8 R:+9 W:+5 | Init +6 | Perception +11, Sense Motive +9, Bluff +2 | Speed 20 ft. | Burn 0/6 | Sanity 36/36

Do you think the GM meant it would be OK for us to go inside the chapel?

Also, is there food to cook in there? I kind of want to RP Elska getting involved with that if possible.


Male Fanglord Paladin Virtuous Bravo 3 HP: 34/36| AC: 19| T: 14| FF: 15|CMB:+4:CMD:17|Fort:+7/8|Ref:+6/7|Will:+6/7|Init:+4|Perc:+7 Lay on Hands(1d6) 4:4 Sanity: 38/40 Threshold: 16 Edge: 19/20

I'll be away for the next 3 to 5 days with limited net access. Bot me if needed.


Female Halfling Telekineticist 3 | HP: 36/36 (3 temp) | AC 19 (T15, FF 15) | CMB: +4 CMD: 14 | F:+8 R:+9 W:+5 | Init +6 | Perception +11, Sense Motive +9, Bluff +2 | Speed 20 ft. | Burn 0/6 | Sanity 36/36

It is the day that was prophesied!


Female Halfling Telekineticist 3 | HP: 36/36 (3 temp) | AC 19 (T15, FF 15) | CMB: +4 CMD: 14 | F:+8 R:+9 W:+5 | Init +6 | Perception +11, Sense Motive +9, Bluff +2 | Speed 20 ft. | Burn 0/6 | Sanity 36/36

Does anyone have any comments, criticisms or suggestions about how I'm writing Elska? I'm still relatively new to PbP(and creative writing in this format) and I would greatly appreciate any feedback.

I'm having a lot of fun with her already though!


She’s great! No worries


Female Halfling Telekineticist 3 | HP: 36/36 (3 temp) | AC 19 (T15, FF 15) | CMB: +4 CMD: 14 | F:+8 R:+9 W:+5 | Init +6 | Perception +11, Sense Motive +9, Bluff +2 | Speed 20 ft. | Burn 0/6 | Sanity 36/36
Dragonofashandflame wrote:
She’s great! No worries

I'm telling everybody! "Hey Ma!"

lol jk. Thanks a bunch!

Always open to criticism :D


HP: 27/27 l AC: 15, T 12, FF 13 l CMD 15 (16 vs. disarm, 16 vs. steal) l Fort +2, Ref +5, Will +5 l Init +2 | L1: 3/4 | Inspire 7/8 l Sanity Score: 43, Threshold: +3, Damage: 3, Edge: 23 l Senses: Perception +8, Darkvision 60'
Skills:
Acro +2, Appraise +9 (BG), Bluff +6, Disguise +4 (+9 as human), Heal +8, Intimidate +8, *Kn.+10, Sense Motive +8, SofH +6, Spellcraft +8, Stealth +8, UMD +5
Male half-orc Investigator (Psychic Detective) 3 | Madness: Night Terrors | Active Conditions:

Elska,

Everyone has their own writing styles, which is not to say yours is better or worse than anyone elses, just we are all different. You are painting a picture of your character, not writing a novel here. I would not worry too much how to improve your writing, just pick what you are comfortable with and go for it!


HP: 27/27 l AC: 15, T 12, FF 13 l CMD 15 (16 vs. disarm, 16 vs. steal) l Fort +2, Ref +5, Will +5 l Init +2 | L1: 3/4 | Inspire 7/8 l Sanity Score: 43, Threshold: +3, Damage: 3, Edge: 23 l Senses: Perception +8, Darkvision 60'
Skills:
Acro +2, Appraise +9 (BG), Bluff +6, Disguise +4 (+9 as human), Heal +8, Intimidate +8, *Kn.+10, Sense Motive +8, SofH +6, Spellcraft +8, Stealth +8, UMD +5
Male half-orc Investigator (Psychic Detective) 3 | Madness: Night Terrors | Active Conditions:

Feliks,

You may have missed it earlier but we did Level Up to 3rd! I don't think handicapping yourself is wise but it does fit in with the setting he he. Still, I don't think things will get any easier if you know what I mean.


HP 21/21 l AC 16, T 14, FF 13 l CMD 14 l F +2, R +10, W +9 (+10 vs. fear, +4/+5 sans towering ego) l Init +12 | low-light vision; Perception +8 | Sanity 41/41, Threshold 5, Edge 20
Skills:
Acrobatics +10, Bluff +11, Diplomacy +11, Climb +2, Escape Artist +9, Linguistics (B) +6, Perception +8, Sleight of Hand (B) +9, Stealth +14
Spells:
L1: 4/4
Male halfling enigma mesmerist 3
Hearda "The Mystic" wrote:

Feliks,

You may have missed it earlier but we did Level Up to 3rd! I don't think handicapping yourself is wise but it does fit in with the setting he he. Still, I don't think things will get any easier if you know what I mean.

I didn't miss it, but I did remember updating Feliks when I probably updated another PC.


Female Halfling Telekineticist 3 | HP: 36/36 (3 temp) | AC 19 (T15, FF 15) | CMB: +4 CMD: 14 | F:+8 R:+9 W:+5 | Init +6 | Perception +11, Sense Motive +9, Bluff +2 | Speed 20 ft. | Burn 0/6 | Sanity 36/36

Scary thought. If we put a bell outside, the GM gets to decide who... or what rings it...


BWHAHAAHAHAHAHAHAAHA


HP 17/17 | AC 15 (T12 FF 13) | CMD 11 | San 40/43 Th 4 Edg 21 | F +1 R +3 W +2 | Per +5 | Init +2 | PP 2/4 Spells 1/6

I meant more a string outside with a sign, and the string is then run through to where we are, where it rings a bell. Not sure the engineering works, though.


Female Halfling Telekineticist 3 | HP: 36/36 (3 temp) | AC 19 (T15, FF 15) | CMB: +4 CMD: 14 | F:+8 R:+9 W:+5 | Init +6 | Perception +11, Sense Motive +9, Bluff +2 | Speed 20 ft. | Burn 0/6 | Sanity 36/36

GM, I think we have everyone's actions in initiative now.


you do. I've been super distracted lately. Upadates tomorrow.


Female Halfling Telekineticist 3 | HP: 36/36 (3 temp) | AC 19 (T15, FF 15) | CMB: +4 CMD: 14 | F:+8 R:+9 W:+5 | Init +6 | Perception +11, Sense Motive +9, Bluff +2 | Speed 20 ft. | Burn 0/6 | Sanity 36/36

No worries. :)


HP 21/21 l AC 16, T 14, FF 13 l CMD 14 l F +2, R +10, W +9 (+10 vs. fear, +4/+5 sans towering ego) l Init +12 | low-light vision; Perception +8 | Sanity 41/41, Threshold 5, Edge 20
Skills:
Acrobatics +10, Bluff +11, Diplomacy +11, Climb +2, Escape Artist +9, Linguistics (B) +6, Perception +8, Sleight of Hand (B) +9, Stealth +14
Spells:
L1: 4/4
Male halfling enigma mesmerist 3

So hi. I'm currently going through some relatively serious issues in my personal life and may be unavailable for a while. I also might not be. One of those things where I have no idea how it's going to shake out or when I'm going to be capable of posting. It sucks and I'm sorry, but it's unavoidable. I'll do what I can.


HP 17/17 | AC 15 (T12 FF 13) | CMD 11 | San 40/43 Th 4 Edg 21 | F +1 R +3 W +2 | Per +5 | Init +2 | PP 2/4 Spells 1/6

Uh, good luck then Feliks. Hope it turns out well.


The questions you've probably all been asking: Where the heck is Dragon?

ya.. .

So.. after the bomb threat that wasn't really a threat (seriously, who the heck leaves 2 suitcases in the school parking lot?), and twice-daily IEPs (one of which lasts like 3 hours) for an entire week, I come down with the flu, and end up in bed until now... *sigh* stupid life.


Female Halfling Telekineticist 3 | HP: 36/36 (3 temp) | AC 19 (T15, FF 15) | CMB: +4 CMD: 14 | F:+8 R:+9 W:+5 | Init +6 | Perception +11, Sense Motive +9, Bluff +2 | Speed 20 ft. | Burn 0/6 | Sanity 36/36

Don't worry about it! RL happens.


kids got 2 first place trophies, and 1 third place!!

thanks for your patience!

updates tomorrow.


Male Fanglord Paladin Virtuous Bravo 3 HP: 34/36| AC: 19| T: 14| FF: 15|CMB:+4:CMD:17|Fort:+7/8|Ref:+6/7|Will:+6/7|Init:+4|Perc:+7 Lay on Hands(1d6) 4:4 Sanity: 38/40 Threshold: 16 Edge: 19/20

Away from today til 22nd, posting will be spotty.


HP 17/17 | AC 15 (T12 FF 13) | CMD 11 | San 40/43 Th 4 Edg 21 | F +1 R +3 W +2 | Per +5 | Init +2 | PP 2/4 Spells 1/6

Is there anything special about the lantern?


[ooc] OH. .ya.. hah! that'd be important.


HP 17/17 | AC 15 (T12 FF 13) | CMD 11 | San 40/43 Th 4 Edg 21 | F +1 R +3 W +2 | Per +5 | Init +2 | PP 2/4 Spells 1/6

That's a cool lantern!
Feels like we should do more than just light it. Like we need to connect him to the story, or something. Any ideas? The toy knights?


So.. back to the dark scary room of darkness?


HP: 27/27 l AC: 15, T 12, FF 13 l CMD 15 (16 vs. disarm, 16 vs. steal) l Fort +2, Ref +5, Will +5 l Init +2 | L1: 3/4 | Inspire 7/8 l Sanity Score: 43, Threshold: +3, Damage: 3, Edge: 23 l Senses: Perception +8, Darkvision 60'
Skills:
Acro +2, Appraise +9 (BG), Bluff +6, Disguise +4 (+9 as human), Heal +8, Intimidate +8, *Kn.+10, Sense Motive +8, SofH +6, Spellcraft +8, Stealth +8, UMD +5
Male half-orc Investigator (Psychic Detective) 3 | Madness: Night Terrors | Active Conditions:

Not sure what the lantern means, but yes return back to the dark room.


Debis said that the lantern kept going out. Brenton had a lantern. He used to keep it lit so his brother could go to sleep. Debi's is dead and his unquiet spirit (an attic whiperer) was all.upset about that shiz


HP 17/17 | AC 15 (T12 FF 13) | CMD 11 | San 40/43 Th 4 Edg 21 | F +1 R +3 W +2 | Per +5 | Init +2 | PP 2/4 Spells 1/6

All good to move on, sorry for not saying something.


HP 17/17 | AC 15 (T12 FF 13) | CMD 11 | San 40/43 Th 4 Edg 21 | F +1 R +3 W +2 | Per +5 | Init +2 | PP 2/4 Spells 1/6

OOC I say we go for this guy now.
IC the old man is more likely to suggest retreat and recover... so in the interests of keeping the game moving I'll have him keep silent.


ugh, i'm sorry to hold the game. I'm working through some personal drek. I'll have updates tomorrow.


HP 17/17 | AC 15 (T12 FF 13) | CMD 11 | San 40/43 Th 4 Edg 21 | F +1 R +3 W +2 | Per +5 | Init +2 | PP 2/4 Spells 1/6

For the record, if the Oldest One's paranoia is bugging people, tell me.


HP: 27/27 l AC: 15, T 12, FF 13 l CMD 15 (16 vs. disarm, 16 vs. steal) l Fort +2, Ref +5, Will +5 l Init +2 | L1: 3/4 | Inspire 7/8 l Sanity Score: 43, Threshold: +3, Damage: 3, Edge: 23 l Senses: Perception +8, Darkvision 60'
Skills:
Acro +2, Appraise +9 (BG), Bluff +6, Disguise +4 (+9 as human), Heal +8, Intimidate +8, *Kn.+10, Sense Motive +8, SofH +6, Spellcraft +8, Stealth +8, UMD +5
Male half-orc Investigator (Psychic Detective) 3 | Madness: Night Terrors | Active Conditions:

Actually if you weren't paranoid then I would be worried :P


Male Fanglord Paladin Virtuous Bravo 3 HP: 34/36| AC: 19| T: 14| FF: 15|CMB:+4:CMD:17|Fort:+7/8|Ref:+6/7|Will:+6/7|Init:+4|Perc:+7 Lay on Hands(1d6) 4:4 Sanity: 38/40 Threshold: 16 Edge: 19/20

Hello?


HP 21/21 l AC 16, T 14, FF 13 l CMD 14 l F +2, R +10, W +9 (+10 vs. fear, +4/+5 sans towering ego) l Init +12 | low-light vision; Perception +8 | Sanity 41/41, Threshold 5, Edge 20
Skills:
Acrobatics +10, Bluff +11, Diplomacy +11, Climb +2, Escape Artist +9, Linguistics (B) +6, Perception +8, Sleight of Hand (B) +9, Stealth +14
Spells:
L1: 4/4
Male halfling enigma mesmerist 3
Sigvald Derleth Waite wrote:


Hello?

He didn't make an announcement, but Dragon has had to quit running games due to RL.


HP 17/17 | AC 15 (T12 FF 13) | CMD 11 | San 40/43 Th 4 Edg 21 | F +1 R +3 W +2 | Per +5 | Init +2 | PP 2/4 Spells 1/6

Oh, sorry to hear that. I hope everything works out.
I really liked the game. It's been fun roleplaying with all of you!


HP: 27/27 l AC: 15, T 12, FF 13 l CMD 15 (16 vs. disarm, 16 vs. steal) l Fort +2, Ref +5, Will +5 l Init +2 | L1: 3/4 | Inspire 7/8 l Sanity Score: 43, Threshold: +3, Damage: 3, Edge: 23 l Senses: Perception +8, Darkvision 60'
Skills:
Acro +2, Appraise +9 (BG), Bluff +6, Disguise +4 (+9 as human), Heal +8, Intimidate +8, *Kn.+10, Sense Motive +8, SofH +6, Spellcraft +8, Stealth +8, UMD +5
Male half-orc Investigator (Psychic Detective) 3 | Madness: Night Terrors | Active Conditions:

Yes this game was a blast! hope to see you all in other games soon!

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