All weaponry will be a replacement of other pre-made weapons. All characters are proficient with these weapons, except for the Energy Sword.
Shortsword-Pistol
Longsword-Assault Rifle/Shotgun
Greatsword-Sniper
Kukri-Plasma Pistol
Scimitar-Plasma Rifle
Rapier-Covenant Carbine
Falchion-FuelRod
Energy Sword is a 2d4 Melee weapon. It is a Martial Weapon, deals slashing or piercing, and is a light weapon. It costs 20 credits.
Battleaxe-Mauler
Greataxe-Bruteshot
Gravity Hammer is a 2d6 Melee weapon. It is a Martial Weapon, deals bludgeoning dammage, and is a two-handed weapon. It costs 50 credits.
Alchemist Fire-Frag Grenade
Sticky Alchemist Fire-Sticky Grenade