In short, this homebrew was intended for beginner GM's. The story contains a variety of elements in sequence that gradually go through different terrains, battle situations, and other challenges to allow a DM to become familiar with the rules.
Edelle and Casvian, being closest to the bead, take the full brunt of the explosion. Alric, also having closed in to examine the material, is in range of the blast. 45 damage Teriwynth is fortunate enough to be outside the radius of the spell as Edelle's bardiche slices the object in half. As she cuts into the object, the pulsing of the bead ceases and instead, it glows brighter and brighter, filling the area with a flash of fire. Further into the tunnel, the piles of refuse alight with flame and the horrid stench of burning hair and rot filters into the room, causing everyone to start coughing.
Since I don't know which wand is which can someone hook me up? :)
If anyone requests it of him I believe Teriwyth can activate the cure wands without a check because the spells are on his spell list. If you want you could just spend the charges and say that I used it on you.
As you finish the process of healing, the smoke from the burning trash-heap is just about filling the room. You are able to resist the urge to sputter and cough, but the air is thick with smoke at this point. Teriwynth sweeps the area, and notes several unique magical auras surrounding the giant plant. As before, this is temporal transmutation magic, but you note that one aura is emanating from the plant itself, while another comes from a concentrated source of magic in the centre of the flower bulb. This magic is of the universal domain, and it is quite powerful.
Teriwynth infers that the spell cast upon the plant itself is meant to make it grow. He also deciphers that whatever the object or source of power in the plant's bud is, it is causing the plant to be strengthened and grow thickly.
Teriwynth cannot see the object creating the magical aura, but he can tell that it is small, pebble-sized, and located roughly in the centre of the chest of the creature contained within the protection of the flower blossom. In order to reach the object and examine it further, he would need to peel back the plant-matter. He is however cautious about setting off another trap. optional: Strength check
Teriwyth crosses his arms and rests one of his hands on his chin as he ponders the flower. He muses aloud "It seems that the Drow has left something behind within the heart of that flower, though it may not be the best idea to tamper with more magic considering what happened last time....I'm not sure. What do you all think?"
"If you decide to mess with it allow me to exit the room first. I would not say it is a good idea considering what just happened."
Teriwyth considers Casvian's words and rubs his face "Indeed....well perhaps it is best to leave it and return when we are more well equipped to deal with a situation such as this. My head is throbbing and a bed sounds wonderful right now."
Sensing more danger, the group heads off down into the tunnel. As they go, the smoke thickens, and their vision is obscured. It is difficult to breathe here. Edelle begins to sputter and hack in the haze of the smoky air. [ooc] nauseated /ooc] This occurs about the same moment that you come across the blaze's current position in the tunnels. The flames block your path for an undetermined distance through the cave. Crossing them would certainly be painful, but there are precious few options as the air grows more and more inhospitable.
Well, seeing as how there couldn't possibly be something on the other side of the blaze and taking the time to decide who will benefit from Alric's magic might get them killed Teriwyth bites the proverbial bullet and leaps through the blazing inferno, coming to a roll on the other side.
Just Edelle this round, but smoke inhalation is pretty nasty if it's left too long
Teriwynth makes the decision easy for the rest of the group by running through the flames. The heat, and the difficult terrain and debris make it difficult for him to focus and run through, but he is able to make it out the other side of the flames with a double move. His clothes are singed as are the bottoms of his feet, but he recognizes it could be much worse. 5 fire damage
Casvian and Edelle gain the benefits of Alric's spell before he begins hacking and needs to cough for a moment before casting the spell on himself. He stumbles up through the smoke to search for his chakram.
Casvian begins hacking horribly as Alric's spell cools his body. He is slick with sweat, and his body begins to shake with the force of his lungs trying to expel the smoke. He feels a force pulling him and he feels the heat of the flames, but is not burned by them. He comes out on the other side, sputtering on the ground, gasping for good air.
Edelle recovers from her initial fit, and demands of her body that she breathe calmly. She half drags Casvian through the flames as they whip around them, but do no damage. She releases Casvian next to Teriwynth, who is clutching at his own throat now, seeming ready to cough up his lungs.
4 non-lethal damage to Casvian and Teriwynth from smoke inhalation.
Alric sees the glint of his chakram from a corner of the room with the giant rose, He also hear a hissing noise from nearby. Standing ten feet away from him is what appears to be a king cobra, leering up at him, ready to strike.
You prepare for combat, and back yourself into the hallway. The flames are still about 50 feet away from your position, but you feel comfortable knowing that the walls of the tunnel prevent anything from surprising you. The snake comes out of the obscure of the smoke and into view. It hisses and rears up to be as tall as possible. It then lashes forward to strike you. The beast penetrates your defenses and injects a poison into your body. 1 damage, and psn: DC 15-6 rounds-1 Con damage- 1 save cures
The blaze of the debris continues to spread, meaning that your group must keep moving. The air is toxic as well, so you all labour together to keep moving. Edelle and Teriwynth guide Casvian by hand, using their other to cover their faces. Once they reach safety, they realize that Alric is not immediately behind them. As the smoke billows out into the night sky from the cave, they wait with bated breath for something to emerge.
A moment later, just as Teriwynth is preparing to fight fire with fire, Alric emerges from the cavern, covered in ash, but no worse for the wear.
Teriwyth hurries forward and helps Alric from the fire to the other party members, once clear of the smoke he chuckles weakly and says in a strained voice "You gave us a bit of a scare there, did you fall? The others were right behind me as I crossed"
Male Half Elf Fighter 1/Sorceror 4/Dragon Disciple 2
Alric holds up his soot stained weapon.
Just had to grab this.
He smiles as he dusts off his clothes, but his face hardens as he takes stock of the situation.
Where should we follow? The flower, the beastman, the wizard, or.... His eyes stray to Casivan.