Ice's Island of Relative Order

Game Master icehawk333

the current map
universal items list


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M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

... roy?
Once again, I'm skipping you if you don't post within a day.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

.... uuuugh i seem to have lost the beast's stats.

I'll draw them up from memory as beast I can. Sorry for being my typical bumbling fool self.


Male Half Orc Shielded Armored Soulknife 8 HP: 77/79, Perception 11+DV 60ft

No worries. Can't be worse than I've been recently.

I did just think of something cool I can do though. Maybe next round.


Male Half Orc Shielded Armored Soulknife 8 HP: 77/79, Perception 11+DV 60ft

These caltrops actually get a bonus to hit and ignore allies, so feel free to run over them if need be.


Male Catfolk Unchained Rogue 1/Bloodrager (Prowler at World's End) 7 | HP 42/66+16 | AC: 22 T: 12 Fl: 19 | CMB: +10 CMD: 24 | F +8 R +10 W +3 | Init +3 | Perc: +12 Scent
Daily Abilities:
1st-level spells 1/2 2nd 2/2 | Cat's Luck 1/1 | Destined Strike 3/3 | Spirit Influence 1 | Bloodrage 13/18
Current Effects:
Spirit: Lion, Shield, Shaken, Bloodrage

You might need to communicate that in-character. :D

And no problem Icehawk! I know misplacing things like that can be a pain, hopefully it's not too hard for you to reconstruct.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Merry crimbo!


Cryptic 8 | HP 50/52 + 24 temp PP 10/44 | AC 25 T 18 FF 18 CMD 20 | Fort +5 Ref +10 (extra +1 vs. area elemental) Will +9| Init +3 Perception +12, +16 to find traps (darkvision 60’) Speed 30

Happy... Boxing Day? On the other side of the date line here.


Male Half Orc Shielded Armored Soulknife 8 HP: 77/79, Perception 11+DV 60ft

So how tall is thing? Specifically, how long are the legs?


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

It's, on the whole, at least five times taller then anyone in the party.

The legs are at least twice as tall as anyone in the party.


Male Half Orc Shielded Armored Soulknife 8 HP: 77/79, Perception 11+DV 60ft

So ten feet tall legs. Good.


Male Catfolk Unchained Rogue 1/Bloodrager (Prowler at World's End) 7 | HP 42/66+16 | AC: 22 T: 12 Fl: 19 | CMB: +10 CMD: 24 | F +8 R +10 W +3 | Init +3 | Perc: +12 Scent
Daily Abilities:
1st-level spells 1/2 2nd 2/2 | Cat's Luck 1/1 | Destined Strike 3/3 | Spirit Influence 1 | Bloodrage 13/18
Current Effects:
Spirit: Lion, Shield, Shaken, Bloodrage

I doubt it would get *stuck* in the tree, but I'm sure it would inconvenience it for a moment unless is makes a save or something.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Actually, hold on. Lawzi could have readied an action as a standard, acted, then full attacked.

So, because of my lack of overall foresight and poor explanations-

Lawazi has a normal attack or standard action to use.


Male Catfolk Unchained Rogue 1/Bloodrager (Prowler at World's End) 7 | HP 42/66+16 | AC: 22 T: 12 Fl: 19 | CMB: +10 CMD: 24 | F +8 R +10 W +3 | Init +3 | Perc: +12 Scent
Daily Abilities:
1st-level spells 1/2 2nd 2/2 | Cat's Luck 1/1 | Destined Strike 3/3 | Spirit Influence 1 | Bloodrage 13/18
Current Effects:
Spirit: Lion, Shield, Shaken, Bloodrage

Eh, it's fine. Lwazi will just make another slash.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Oh hay, would you look at that? I'm not dead.

Here's hoping I don't kill this with how slow I am.


Male Catfolk Unchained Rogue 1/Bloodrager (Prowler at World's End) 7 | HP 42/66+16 | AC: 22 T: 12 Fl: 19 | CMB: +10 CMD: 24 | F +8 R +10 W +3 | Init +3 | Perc: +12 Scent
Daily Abilities:
1st-level spells 1/2 2nd 2/2 | Cat's Luck 1/1 | Destined Strike 3/3 | Spirit Influence 1 | Bloodrage 13/18
Current Effects:
Spirit: Lion, Shield, Shaken, Bloodrage

Who's up right now?


Cryptic 8 | HP 50/52 + 24 temp PP 10/44 | AC 25 T 18 FF 18 CMD 20 | Fort +5 Ref +10 (extra +1 vs. area elemental) Will +9| Init +3 Perception +12, +16 to find traps (darkvision 60’) Speed 30

Roy, Gin and Luca. They need to make DC 20 Fort saves or be pulled in, then a couple of Ref saves (DC 15 I think) if they fail those to avoid being stung and to stay up. Then they need to do their actions of course.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Roy? Gin? It's been two weeks.

Are the rest of you still into this game, rivit, luca, lawazi?


Male Tengu Warpriest/8 || HP: 54/54, AC: 20 (25, IrS) (FF: 16 [21 w/IrS] T: 13) || Init: +3, Fort: +8 Ref: +6 Will: +10 || Per: +5

Aye.


Male Catfolk Unchained Rogue 1/Bloodrager (Prowler at World's End) 7 | HP 42/66+16 | AC: 22 T: 12 Fl: 19 | CMB: +10 CMD: 24 | F +8 R +10 W +3 | Init +3 | Perc: +12 Scent
Daily Abilities:
1st-level spells 1/2 2nd 2/2 | Cat's Luck 1/1 | Destined Strike 3/3 | Spirit Influence 1 | Bloodrage 13/18
Current Effects:
Spirit: Lion, Shield, Shaken, Bloodrage

Yep!


Male Catfolk Unchained Rogue 1/Bloodrager (Prowler at World's End) 7 | HP 42/66+16 | AC: 22 T: 12 Fl: 19 | CMB: +10 CMD: 24 | F +8 R +10 W +3 | Init +3 | Perc: +12 Scent
Daily Abilities:
1st-level spells 1/2 2nd 2/2 | Cat's Luck 1/1 | Destined Strike 3/3 | Spirit Influence 1 | Bloodrage 13/18
Current Effects:
Spirit: Lion, Shield, Shaken, Bloodrage

Hmmmm...


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

I'm honestly stumped here. It kinda seems like interest has dwindled.

And it's 100% my fault, for being so slow.


Male Catfolk Unchained Rogue 1/Bloodrager (Prowler at World's End) 7 | HP 42/66+16 | AC: 22 T: 12 Fl: 19 | CMB: +10 CMD: 24 | F +8 R +10 W +3 | Init +3 | Perc: +12 Scent
Daily Abilities:
1st-level spells 1/2 2nd 2/2 | Cat's Luck 1/1 | Destined Strike 3/3 | Spirit Influence 1 | Bloodrage 13/18
Current Effects:
Spirit: Lion, Shield, Shaken, Bloodrage

I don't know about that--*lots* of games seem interest dwindle over time, no matter how active the GM.

I would still like to continue if there's a way.


Male Tengu Warpriest/8 || HP: 54/54, AC: 20 (25, IrS) (FF: 16 [21 w/IrS] T: 13) || Init: +3, Fort: +8 Ref: +6 Will: +10 || Per: +5

Id also like to continue if possible.


Male Catfolk Unchained Rogue 1/Bloodrager (Prowler at World's End) 7 | HP 42/66+16 | AC: 22 T: 12 Fl: 19 | CMB: +10 CMD: 24 | F +8 R +10 W +3 | Init +3 | Perc: +12 Scent
Daily Abilities:
1st-level spells 1/2 2nd 2/2 | Cat's Luck 1/1 | Destined Strike 3/3 | Spirit Influence 1 | Bloodrage 13/18
Current Effects:
Spirit: Lion, Shield, Shaken, Bloodrage

It'd be kind of interesting if it were just the two of us. :D That could make for a rather different game.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Hmm. Ugh, i honestly am not sure what to do here.

I'll try and press on so long as we have some interested people.


Male Catfolk Unchained Rogue 1/Bloodrager (Prowler at World's End) 7 | HP 42/66+16 | AC: 22 T: 12 Fl: 19 | CMB: +10 CMD: 24 | F +8 R +10 W +3 | Init +3 | Perc: +12 Scent
Daily Abilities:
1st-level spells 1/2 2nd 2/2 | Cat's Luck 1/1 | Destined Strike 3/3 | Spirit Influence 1 | Bloodrage 13/18
Current Effects:
Spirit: Lion, Shield, Shaken, Bloodrage

Unfortunately that's often what you have to do with play-by-posts. My Hydra game has gone through stages like this--I think only one player in it was in the starting group.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

So, I've been thinking. What do you all want to see out of this game?


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

If I'm running it for so few people, I'm gonna need to know what to start adjusting to.


Male Catfolk Unchained Rogue 1/Bloodrager (Prowler at World's End) 7 | HP 42/66+16 | AC: 22 T: 12 Fl: 19 | CMB: +10 CMD: 24 | F +8 R +10 W +3 | Init +3 | Perc: +12 Scent
Daily Abilities:
1st-level spells 1/2 2nd 2/2 | Cat's Luck 1/1 | Destined Strike 3/3 | Spirit Influence 1 | Bloodrage 13/18
Current Effects:
Spirit: Lion, Shield, Shaken, Bloodrage

Hmmmm... for me, I mostly want Lwazi to slowly be mutated into a cool hybrid monster. (Poor Lwazi :D) Obviously we've got that set up with his corruption, but I certainly wouldn't mind having some unexpected twists at some points on top of his corruption.

I do like the idea of the more unusual boss monster battles, too, particularly as Lwazi becomes more of a boss monster himself. :D


Male Tengu Warpriest/8 || HP: 54/54, AC: 20 (25, IrS) (FF: 16 [21 w/IrS] T: 13) || Init: +3, Fort: +8 Ref: +6 Will: +10 || Per: +5

I'll second liking the unusual boss battle so far. Luca was here expecting to get out and take some new funds to go do some uncharacteristic Frank Castle work on the guys who killed his wife. So that's pretty long term.


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M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

I think I can work with that.

I'll have to do quite a bit of revision to some of the plans for the small party, but I'm already getting some ideas.


Male Catfolk Unchained Rogue 1/Bloodrager (Prowler at World's End) 7 | HP 42/66+16 | AC: 22 T: 12 Fl: 19 | CMB: +10 CMD: 24 | F +8 R +10 W +3 | Init +3 | Perc: +12 Scent
Daily Abilities:
1st-level spells 1/2 2nd 2/2 | Cat's Luck 1/1 | Destined Strike 3/3 | Spirit Influence 1 | Bloodrage 13/18
Current Effects:
Spirit: Lion, Shield, Shaken, Bloodrage

Small parties are *very* different--any kind of temporary disabling effect becomes much more dangerous, and of usual "parties have more actions than enemies" assumption can be turned on its head. Basically, we'll need to be cautious and careful about our engagements if we want to survive.

...it'll also be interesting role-playing to have our party reduced so much. The idea of being trapped here was bad enough with five or six people. With only two, how will we keep our own morale up?

(Tormenting your characters is fun sometimes, what can I say?)


Cryptic 8 | HP 50/52 + 24 temp PP 10/44 | AC 25 T 18 FF 18 CMD 20 | Fort +5 Ref +10 (extra +1 vs. area elemental) Will +9| Init +3 Perception +12, +16 to find traps (darkvision 60’) Speed 30

I'm back. Three might be easier to run a game for than two.


Male Catfolk Unchained Rogue 1/Bloodrager (Prowler at World's End) 7 | HP 42/66+16 | AC: 22 T: 12 Fl: 19 | CMB: +10 CMD: 24 | F +8 R +10 W +3 | Init +3 | Perc: +12 Scent
Daily Abilities:
1st-level spells 1/2 2nd 2/2 | Cat's Luck 1/1 | Destined Strike 3/3 | Spirit Influence 1 | Bloodrage 13/18
Current Effects:
Spirit: Lion, Shield, Shaken, Bloodrage

Welcome back!


Male Catfolk Unchained Rogue 1/Bloodrager (Prowler at World's End) 7 | HP 42/66+16 | AC: 22 T: 12 Fl: 19 | CMB: +10 CMD: 24 | F +8 R +10 W +3 | Init +3 | Perc: +12 Scent
Daily Abilities:
1st-level spells 1/2 2nd 2/2 | Cat's Luck 1/1 | Destined Strike 3/3 | Spirit Influence 1 | Bloodrage 13/18
Current Effects:
Spirit: Lion, Shield, Shaken, Bloodrage

So does that mean it's our round again?


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Yes, sorry.


Male Catfolk Unchained Rogue 1/Bloodrager (Prowler at World's End) 7 | HP 42/66+16 | AC: 22 T: 12 Fl: 19 | CMB: +10 CMD: 24 | F +8 R +10 W +3 | Init +3 | Perc: +12 Scent
Daily Abilities:
1st-level spells 1/2 2nd 2/2 | Cat's Luck 1/1 | Destined Strike 3/3 | Spirit Influence 1 | Bloodrage 13/18
Current Effects:
Spirit: Lion, Shield, Shaken, Bloodrage

Luca?

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