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Hymenopterix's Colonies of the Salt Coast

Game Master Electric Monk


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General Bein'Meleth Rámalóce:
Kingdom Stat+3 Stability
Stats:
HP: 30/30 | Init: +1 | Perc: +4 | AC: 21| Touch: 12 | FF: 20 | Fort: +4 | Ref: +2 | Will: +2
Skills:
Climb +3, Craft (weapons) +5, Diplo +9, HA +9 (+11 to train), Intim +6, K (nobility) +5, K (religion) +5, Per +3 (+5 SH), P (soldier) +3, Ride +4, Sense Motive +3 (+5 when oppose bluff) Swim +5

I recently discovered a cool mapping site. Where you can upload pics and such, it takes a little time to get used to but heres a link.

Map

It requires no permissions or logging in for those who have the link.

Anyone can move anything on the map, so you have to be carefule.

All images can be resized easily. Hold shift left click and drag from edge of image in intended direction.

Whenever you make an adjustment to the map hit enter and repost the new web address. Fairly quick and simple if you want to look into it. :)


HP: 5/5 | Init: +1 | Perc: +4 | AC: 12 | Touch: 11 | FF: 11 | Fort: +1 | Ref: +3 | Will: +2
Skills:
Knowledge (stuff) +10; Knowledge (other stuff) +10Knowledge (stuff) +10; Knowledge (other stuff) +10Knowledge (stuff) +10; Knowledge (other stuff) +10

Cheers. Will check it out.


General Bein'Meleth Rámalóce:
Kingdom Stat+3 Stability
Stats:
HP: 30/30 | Init: +1 | Perc: +4 | AC: 21| Touch: 12 | FF: 20 | Fort: +4 | Ref: +2 | Will: +2
Skills:
Climb +3, Craft (weapons) +5, Diplo +9, HA +9 (+11 to train), Intim +6, K (nobility) +5, K (religion) +5, Per +3 (+5 SH), P (soldier) +3, Ride +4, Sense Motive +3 (+5 when oppose bluff) Swim +5

Cool. :)

I didn't know if kicking up dirt was a possible attack strategy but I thought I'd at least think outside the box. :) If it doesn't fly that's okay~


General Bein'Meleth Rámalóce:
Kingdom Stat+3 Stability
Stats:
HP: 30/30 | Init: +1 | Perc: +4 | AC: 21| Touch: 12 | FF: 20 | Fort: +4 | Ref: +2 | Will: +2
Skills:
Climb +3, Craft (weapons) +5, Diplo +9, HA +9 (+11 to train), Intim +6, K (nobility) +5, K (religion) +5, Per +3 (+5 SH), P (soldier) +3, Ride +4, Sense Motive +3 (+5 when oppose bluff) Swim +5

Working 20 hr days right now, sorry. made post larger to compensate. :(


General Bein'Meleth Rámalóce:
Kingdom Stat+3 Stability
Stats:
HP: 30/30 | Init: +1 | Perc: +4 | AC: 21| Touch: 12 | FF: 20 | Fort: +4 | Ref: +2 | Will: +2
Skills:
Climb +3, Craft (weapons) +5, Diplo +9, HA +9 (+11 to train), Intim +6, K (nobility) +5, K (religion) +5, Per +3 (+5 SH), P (soldier) +3, Ride +4, Sense Motive +3 (+5 when oppose bluff) Swim +5

Okay not working as often now~ Thank god.

So.

Bein went North-West.

Then took a right.

Is that right?

BTW

This is the Ditzie site I was talking about. The icon on the map can be moved. THe Map can be moved as well. For instructions click on the question mark in the top right.

Also when you make a change hit Enter and it will update with a new web address which you then copy and past into the URL tagging that Paizo supports. Like I did above.

It's a fun little mapping system. :)

I am currently using my account so yeah~


HP: 5/5 | Init: +1 | Perc: +4 | AC: 12 | Touch: 11 | FF: 11 | Fort: +1 | Ref: +3 | Will: +2
Skills:
Knowledge (stuff) +10; Knowledge (other stuff) +10Knowledge (stuff) +10; Knowledge (other stuff) +10Knowledge (stuff) +10; Knowledge (other stuff) +10

Sorry, got east and west mixed up somehow. Since you followed the voices you would then have gone left rather than right. So,... you're approaching the "praying room" from the north west - behind the bizarre creature. You can therefore move normally. (moved you on the map and added the creature.)


General Bein'Meleth Rámalóce:
Kingdom Stat+3 Stability
Stats:
HP: 30/30 | Init: +1 | Perc: +4 | AC: 21| Touch: 12 | FF: 20 | Fort: +4 | Ref: +2 | Will: +2
Skills:
Climb +3, Craft (weapons) +5, Diplo +9, HA +9 (+11 to train), Intim +6, K (nobility) +5, K (religion) +5, Per +3 (+5 SH), P (soldier) +3, Ride +4, Sense Motive +3 (+5 when oppose bluff) Swim +5

Np I was following your post of him going Northwest instead of going east. :) Thats why I posted the map links lol. :) Visual aids! :D

Map

So more like this then? :)


HP: 5/5 | Init: +1 | Perc: +4 | AC: 12 | Touch: 11 | FF: 11 | Fort: +1 | Ref: +3 | Will: +2
Skills:
Knowledge (stuff) +10; Knowledge (other stuff) +10Knowledge (stuff) +10; Knowledge (other stuff) +10Knowledge (stuff) +10; Knowledge (other stuff) +10

Yup. Monster-thing at SW of puddle.


General Bein'Meleth Rámalóce:
Kingdom Stat+3 Stability
Stats:
HP: 30/30 | Init: +1 | Perc: +4 | AC: 21| Touch: 12 | FF: 20 | Fort: +4 | Ref: +2 | Will: +2
Skills:
Climb +3, Craft (weapons) +5, Diplo +9, HA +9 (+11 to train), Intim +6, K (nobility) +5, K (religion) +5, Per +3 (+5 SH), P (soldier) +3, Ride +4, Sense Motive +3 (+5 when oppose bluff) Swim +5

Gotcha! Thanks :)


General Bein'Meleth Rámalóce:
Kingdom Stat+3 Stability
Stats:
HP: 30/30 | Init: +1 | Perc: +4 | AC: 21| Touch: 12 | FF: 20 | Fort: +4 | Ref: +2 | Will: +2
Skills:
Climb +3, Craft (weapons) +5, Diplo +9, HA +9 (+11 to train), Intim +6, K (nobility) +5, K (religion) +5, Per +3 (+5 SH), P (soldier) +3, Ride +4, Sense Motive +3 (+5 when oppose bluff) Swim +5

@Jack The plus side of us still being in combat is that it was my turn followed by your turn so our actions worked out perfectly. ;)

Since he disappeared I was trying to play as if it were combat mode so I didn't type too much or do too much. Especially since Bein only moves 20ft per move action. So he can't go far very fast especially if his opponent is invisible and smaller/faster(?) then him.

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