Chitleen Shudra |
Chitleen eyes the pool of turgid liquid appraisingly... though from a careful distance. While he does he adds "Perhaps our hirsute brethren will take a mite more care on their morning constitutionals?" before regathering his equipment from their place of rest. Once re-united and ready he smiles a white toothed grin at Lockjaw before bowing slightly and intoning "Lead on good dwarf, and I shall follow"
Hungry Voodoo |
The dwarves definitely feel warmed up and ready for action as Lockjaw rearms with a spare weapon taken in an earlier encounter. It seems a propitious time to deal with the Spine King gnolls.
The startled cry of a swallow captured mid-flight answers the question of what the cave fishers eat. The dead fisher from the previous day is gone, likely resting at the bottom of the algae covered pond.
From the park, the adventurers pass down a wide lane of empty buildings and into the light streaming from above the main gate. A procession leads deeper into the Grand Transept bordered with statues at heroic scaled, now defaced and covered in scrawled graffiti. Further east lies the caravanserai which apparently serves as the lair of the Spine King gnolls.
Hungry Voodoo |
Most of the statues have their heads knocked off and deep scratches and cracks. The graffiti is mainly the idle scribbles of bored gnolls. Several statues have wooden stakes and broken blades shoved into deep cracks in the masonry. The words "Spine Kings" in gnollish show up several times.
A word that Chitleen doesn't recognize, "Shoosuva", is scribed in white pigment several times as well often near the gnoll word for undead.
Hungry Voodoo |
Killing gnolls seems to be the order of the day and the group continues through the scattering of empty ruins to the caravanserai along the eastern wall near the entrance of the Grand Transept.
Peering around a corner, the low blocky walls of the building are broken only by a single archway. The wide entrance is blocked by pair of old wooden doors and a pair of gnolls with longbows stand guard on the roof above the arch.
Karrak Ironhand |
(Earlier) Karrak smiles at the sight of the burly dwarf with the slender scimitar. "Just remember to poke 'em, not bash em."
Spying out the gnolls, Karrak asks if he should summon an animal to distract them. Or maybe a fire elemental?
Based on my earlier knowledge checks, would they try to eat a dire rat, goblin dog, giant frog, or the like?
Hungry Voodoo |
A sleek white rat appears at the end of Karrak's incantation. Daeron bends to speak a few words in its native tongue and the creature nods as it bounds out into fifty foot opening between the alley and walls of the caravanserai.
It stands on its hind legs and lifts its nose into the air so give a lilting call and then spins on its tail to run back to the alley. The alert gnolls are quicker though and the dire rat is pierced through by an arrow. It disappears mid-stride with a sparkling of light.
The gnolls growl in disbelief at the strange event.
Chitleen 1d20 + 3 ⇒ (4) + 3 = 7
Karrak 1d20 + 2 ⇒ (9) + 2 = 11
Daeron 1d20 + 5 ⇒ (18) + 5 = 23
Lockjaw 1d20 ⇒ 10
Mankato 1d20 + 1 ⇒ (6) + 1 = 7
Tarrar 1d20 + 4 ⇒ (8) + 4 = 12
Gnolls 1d20 + 2 ⇒ (18) + 2 = 20
Round 1
Daeron?
Gnolls-delay
Tararr
Karrak
Lockjaw
Chitleen
Mankato?
Lockjaw Stoneshield |
Round 1
HP = 34/34
AC = 21/10/21
SR = 8
Weapon Equipped = Mwk Piece of Elvish Frippery
Speed = 20'
Lay on Hands/day = 3/3 (1d6)
Smite Evil/day = 1/1 (+2 hit, +3 damage, +2 deflection AC)
Status Effects = None
"Aye then."
Lockjaw charges as well.
PEF Power Attack Charge: 1d20 + 8 ⇒ (2) + 8 = 101d6 + 5 ⇒ (5) + 5 = 10
Hungry Voodoo |
Daeron remains behind laying down covering fire at the blinded gnolls above. One of the gnolls shakes the glitter from his eyes and continues shouting in his barking tongue as he shoots at the incoming dwarves. An arrow bounces off Lockjaw's stone pauldron.
Round 2
Daeron
Gnolls-blind
Tararr
Karrak
Lockjaw
Chitleen
Lockjaw Stoneshield |
Round 2
HP = 34/34
AC = 21/10/21
SR = 8
Weapon Equipped = Mwk Piece of Elvish Frippery
Speed = 20'
Lay on Hands/day = 3/3 (1d6)
Smite Evil/day = 1/1 (+2 hit, +3 damage, +2 deflection AC)
Status Effects = None
Lockjaw follows Tararr into the building.
Hungry Voodoo |
Tararr hits the doors at full speed and they groan inward cracking as they are forced back. An instant later, Lockjaw follows adding his mass against the door. With a crash the aging wood splinters spraying wood fragments.
Inside, a pair of gnolls armed with axes stand in the foyer. A narrow staircase on the left leads to the roof across from a door. The entrance to the courtyard lies ahead and corridors lead left and right. Karrak follows behind.
Round 2
Chitleen
R3
Daeron
Gnolls
Hungry Voodoo |
Karrak's shot is high and he misses from the difficult angle of the shot. Chitleen takes shelter against the wall and Daeron advances firing at the unblinded gnoll above injuring it.
On the roof, one gnoll continues rubbing at his eyes and the other fires at Daeron, but misses. The gnolls inside the caravanserai charge forward, but fail to get a solid blow in as the dwarf frontline pushes back.
Round 2
Tararr
Karrak
Lockjaw
Chitleen
gnolls with blue outline are on roof.
Tararr Trollspiltter |
Seeking to beat his brethren to the punch, Tararr works himself into a rage lashing out at the gnoll before him.
Rage+Reckless Abandon. Atk with Axe 1d20 + 10 ⇒ (12) + 10 = 22
DMG 1d8 + 7 ⇒ (7) + 7 = 14
Lockjaw Stoneshield |
Round 3
HP = 34/34
AC = 21/10/21
SR = 8
Weapon Equipped = Mwk Piece of Elvish Frippery
Speed = 20'
Lay on Hands/day = 3/3 (1d6)
Smite Evil/day = 1/1 (+2 hit, +3 damage, +2 deflection AC)
Status Effects = None
Lockjaw attempts to copy his kin despite the thin blade in his hand.
PEF Power Attack Charge: 1d20 + 8 ⇒ (14) + 8 = 221d6 + 5 ⇒ (1) + 5 = 6
Chitleen Shudra |
Round 3: AC 20
Precluded from joining the fray by the presence of the dwarven line of scrimmage, Chitleen awaits behind them with talwar in hand. He focuses his ears on what sounds come from within as he takes a defensive pose - attempting to discern if any further gnoll are within.
Perception: 1d20 + 10 ⇒ (13) + 10 = 23 and total defense.
Hungry Voodoo |
Lockjaw strikes with the lighter weapon and hacks through the boiled leather armor, but only leaves the gnoll wounded instead of split. The gnoll swings an axe at Lockjaw in return, but the heavily armored dwarf shrugs the blow off. Chitleen waits for the entrance to clear. Above he hears the gnoll archers shouting back to their compatriots within the compound.
Round 3
Tararr
Karrak
Lockjaw
Chitleen
Lockjaw Stoneshield |
Round 4
HP = 34/34
AC = 21/10/21
SR = 8
Weapon Equipped = Mwk Piece of Elvish Frippery
Speed = 20'
Lay on Hands/day = 3/3 (1d6)
Smite Evil/day = 1/1 (+2 hit, +3 damage, +2 deflection AC)
Status Effects = None
"Hah, this sword ain't nothin' but ye can't pierce stone dog breath!"
PEF Power Attack Charge: 1d20 + 8 ⇒ (16) + 8 = 241d6 + 5 ⇒ (4) + 5 = 9
Hungry Voodoo |
Tarrar's frenzied swing misses, but the gnoll leaves an opening as he avoids the blow and Lockjaw brings him down with a thrust of his scimitar. The entry opens up as the dwarves step forward allowing everyone to enter the caravanserai.
A narrow staircase up and an empty store room flank the front gate. A few steps ahead, a wide corridor bisects the way before short wide stairs lead down to the interior courtyard where shouting can be heard.
Hungry Voodoo |
The party advances past the intersection which Chitleen's sensitive nose notes bears a musty ophidian scent to the right and the stink of excrement to the left. Nevertheless, the dwarven frontline edges to the arch leading to the courtyard. Over their heads, Chitleen sees a quartet of savagely pierced gnoll longspearers backing up a pair of man-sized lizards with barbed scales.
Chitleen 1d20 + 3 ⇒ (20) + 3 = 23
Karrak 1d20 + 2 ⇒ (9) + 2 = 11
Daeron 1d20 + 5 ⇒ (8) + 5 = 13
Lockjaw 1d20 ⇒ 11
Tararr 1d20 + 4 ⇒ (4) + 4 = 8
Gnolls 1d20 + 1 ⇒ (11) + 1 = 12
Round 1
Chitleen
Daeron
Gnolls
Karrak
Lockjaw
Tararr
Hungry Voodoo |
Chitleen's bomb strikes a gnoll spraying over adjacent lizards and gnolls. Daeron conjures a gaping hole in their midst and the central gnolls fall, one to his death. The quick lizards unfortunately leap forward to fall upon the dwarves. One barbed beast rips into Lockjaw's leg. Its companion locks onto Tararr sinking foul needle teeth into his flesh. Lockjaw- 6 hp, DC 14 Fort save; Tararr- 3 hp, grappled, DC 14 fort
The gnolls remaining above ground jab at the dwarves. Tararr is stuck while struggling with the big lizard. Tararr-6 hp
Round 1
Karrak
Lockjaw
Tararr
R2
Chitleen
Daeron
Gnolls