Hungry Voodoo's Mines of Zolurket (Inactive)

Game Master voodoo chili

In 4121 AR, the desert dwarves of the Barrier Wall Mountains sealed the famed Tar-Urkatha mine abruptly, saying only that one of the richest platinum mines in history had played out. Nearly six centuries later, the truth rises from the darkness.


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|| CMB +8 | CMD 18 | F +9 | R +3 | W +5 || HP 53/59 AC 21/10/21 || Paladin 5 || SR 10 Immune: Fear, Disease

If it's thoroughly cleaned and nobody else wants it I'll use that for my sleeping armor.


The champion's armor was actually +1 spiked stud leather. not too comfortable to sleep in. The archers all had MW stud leather that'd work though.


Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )

I guess I'll use some of that for sleeping also.


Chitleen Shudra wrote:
Can Chit manage tanglefoot bags? - or alchy fire?

Sure. so tanglefoot = 50 and alch fire = 20.

base cost = about 15 and 7 say.

Instead of getting into the weeks required in the CRB, let's just say you can make 1 tangle bag a day or 2 alch fires.


hi all,
i'll be out of contact most of the week.

it sounds like you were planning on waiting for a bat attack. just let me know any other preparations you wanted to make or if you were going to explore the area around the caravansary at all.


Male Elf Alchemist (Crypt Breaker) 5

So with three days lag I'll make two tanglefoots and two alchemist's fire.


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Male Elf Alchemist (Crypt Breaker) 5

I am keenly aware that Chit hasn't levelled yet - and part of the reason (apart from abject slackness) is that I've flopped back away from the re-jig and will instead be building on the character as he stands.


Male Dwarf 5 Bar Invulnerable Rager :AC 17/15raging, hp 62 (5d12+10) Fort +6, Ref +4, Will +2; DR 2/4non

Sounds good, Chitleen.


Map explanation:
I placed the PCs (red) in their proposed quarters and NPCs (blue) include D for Daeron and S for the ex-slaves which cohabit the room clusters.

so what're you going to do Cihtleen? It is a pain in the arse when players just vanish. kinda kills momentum.


Male Elf Alchemist (Crypt Breaker) 5

Level up to 4th, take tanglefoot bomb discovery instead of mutagen.

Stats stay the same, increased unhingeness still remains.

Extract of animal aspect will be the one that makes him a bit 'lizardy'.

Chitleen is staying put, I'm just 86ing the previous changes to build and keeping it as it was originally.

Would be a bit more verbose... but 1 handed typing at present due to sleeping baby.


ex-cell-ent. i wasn't actually referring to the possibility of your disappearance, just noting annoyance at Daeron's unannounced departure and the frequent turnover in this game in particular.


Mark is in 58 games so I,for one, was sure did not mean he was leaving, lmao.


cool. i found a fix and heartily recommend malwarebyte!

still waiting on Tararr and Chitleen I believe.


Male Elf Alchemist (Crypt Breaker) 5

Chitleen was on a day long Visa trip down to Singapore but has returned!


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Male Elf Alchemist (Crypt Breaker) 5

Chitleen will soon be on a short vacation to the land downunder for a whirlwind feast of familial visitation, bacon and egg muffins and iced coffee. Departure is scheduled for this evening at 11:55 PM GMT+8. Characterful service will experience a slight delay in response time during the period and if patience could be extended that would be delightful.

The Chitleen unit should be returned to normal function and reliability on the evening of the 23rd of April GMT+8.


Have fun, hoss.


Hey Guys, I will be down another day or so. I have been battling either flu or pneumonia for a couple of days now. Fever finally came down below 102.8. See you all soon.


Have we lost Karrak? I don't think he's posted in a while...

On body disposal- chems could be used to create Alch fire for the job, say 2 vials, but seems that could be better used for combat. You could haul more wood up from the haunted woods below or just throw bodies off a cliff.


Male Elf Alchemist (Crypt Breaker) 5

Yeah - but Chitleen wouldn't want to waste the chems on such a menial task :P Was just about to respond to BBB in thread.


yeah, the chems are Chitleen's tools of the trade. Just trying to add a gritty dwindling resources flavor. T&T will be along eventually to replenish supplies somewhat.


|| CMB +8 | CMD 18 | F +9 | R +3 | W +5 || HP 53/59 AC 21/10/21 || Paladin 5 || SR 10 Immune: Fear, Disease

Hope some of those dwindling supplies are more players, starting to feel a little empty in this outpost.


Male Elf Alchemist (Crypt Breaker) 5

Aye - Karrak's last post was the 25th of April, and he's not been on the boards in any of his other aliases. I'm just hoping it's a busy spell for him.

RPG Superstar 2013 Top 8

Sorry, still here...deadlines at work and a busy weekend. Worked 12 hours yesterday.


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Man, this thread is a player mill. Perhaps Zolurket is not willing to give up its mysteries!! Hide yo kids, hide yo husbands! They eatin' everybody up in here!


|| CMB +8 | CMD 18 | F +9 | R +3 | W +5 || HP 53/59 AC 21/10/21 || Paladin 5 || SR 10 Immune: Fear, Disease

Hah!


Huzzah! Karrak lives! ; )


Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )

You canna' get rid of a dwarf that easily!

Hungry Voodoo wrote:
Man, this thread is a player mill. Perhaps Zolurket is not willing to give up its mysteries!! Hide yo kids, hide yo husbands! They eatin' everybody up in here!

Heh! That dude is from my town (Huntsville AL).


|| CMB +8 | CMD 18 | F +9 | R +3 | W +5 || HP 53/59 AC 21/10/21 || Paladin 5 || SR 10 Immune: Fear, Disease

I'll be heading to a convention this afternoon, I'll return Sunday afternoon.


OK, to review ranged attack options and hopefully push this forward a bit:

Karrak now has a light crossbow and score of silver bolts.

Chitleen has a shortbow and Aktosh has crafted a score of silvered short bow arrows. Also he has a tanglefoot bag left I believe.

As for Tararr and Lockjaw throwing things, a pair of silvered throwing axes for Lockjaw and there are several light hammers which can be silvered and thrown. Silver sling bullets are likely a decent option as well.


Gimme a sling and bullets.


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Male Elf Alchemist (Crypt Breaker) 5

Yep - shortbow + arrows, and one tanglefoot left. Since we're setting out at the start of the day he won't be able to make any more.


Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )

Sorry, been sick.


Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )

This Wednesday to next I'll be traveling to Disney World with my family. Can probably participate via cell phone but I'd be grateful if someone could do my dice rolls as its a pain to type in all the formatting.


Out of town till Tuesday, my fellows. See you after the holiday weekend!


Tararr Trollspiltter wrote:
HULK SMASH!

I thought that BBB was going to lead the charge. Seems we will be on hold for a bit.


|| CMB +8 | CMD 18 | F +9 | R +3 | W +5 || HP 53/59 AC 21/10/21 || Paladin 5 || SR 10 Immune: Fear, Disease

I'll be flying to Florida for a work conference tomorrow, I'll be returning on the 14th. I'll be able to post in the evenings but morning and afternoons will be busy.


Male Elf Alchemist (Crypt Breaker) 5

Advanced warning that your friendly neighborhood perfumier will be on vacation starting 27th June all the way through to 17th July. We will be taking our first big ol' vacation in six years and swanning off to Hawaii (both Kauai and Oahu). Our first trip to the US, and despite needing about 16 hours in a plane to get there - we are still super excited :)

However since we'll be travelling with only an i-pad for computer support both my predeliction for sesquipedalian loquaciousness and the relative alacrity and frequency of posts shall suffer most terribly during that time. So in essence Chitleen will be relatively inactive while I'm off sinking deep into Kalua pig, malasadas and loco moco. Fear not for I shall return fully recharged and reinforced for the onward push towards getting those pesky 6 Dex points back.

If in the case that DMPC or PCPC will be required, Chitleen's responses will tend to follow the following logic:
1) Cast aspersions on dwarven bathing habits.
2) Throw acid on something.


|| CMB +8 | CMD 18 | F +9 | R +3 | W +5 || HP 53/59 AC 21/10/21 || Paladin 5 || SR 10 Immune: Fear, Disease

Heading to PaizoCon from July 4th to the 8th. If last year was any indication I'll be unable to post until the night of the 8th.


Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )

Have fun!


Let's pause through the weekend with 2 of 4 players out. I might point out as well that Karrak and Chitleen are pretty depleted of spells, bombs, channels, etc.


Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )

I thought I still had 2 channels and most of my spells but I might have lost track. Willing to rest, but weren't there archers assailing us from the courtyard?

status:

HP 28/30
Channel Energy 2/4 remaining
Deflection Aura 0/1
Touch of Good 5/6

Level 0 (5/day):
Create Water
Resistance
Light
Guidance (touch: +1 competence 1 roll)
Detect Magic

Level 1 (4/day + 1 domain):
Prot. from Evil (Domain slot) (touch: 1 min/level, +2 deflection AC, +2 resistance saves; extra bonus against compulsion and evil summoned creatures)
Summon Monster I
Sanctuary
Liberating Command
Bless

Level 2 (3/day + domain):
Barkskin(Domain slot) (touch. +2 natural armor. 10 min/level)
Spiritual Weapon
Silence
Summon Monster II


Karrak- 2 channels for healing after the portcullis trap and 2 channels for damaging/turning the poltergeists. so no channels left. I guess I was more thinking Chitleen's spells are depleted. I don't know that you've used anything other than orisons yet.

There were definitely archers inside the gatehouse. They haven't fired on you inside the courtyard... yet.


I say we bivouac till we are up to snuff. Voodoo has almost dragged us to the underworld more than once, lol. Slimes and oozes I tell ya!


Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )

http://www.d20pfsrd.com/magic/all-spells/s/spiritual-weapon

Spiritual weapon continues to attack unless redirected. One thing I just noticed is that it always comes from my direction...I guess I can still attack under it with my dorn-dergar (reach) or would that be at a penalty?


This is the part that I was referencing: "If the weapon goes beyond the spell range, if it goes out of your sight, or if you are not directing it, the weapon returns to you and hovers."

It hasn't come up with my games before, but it sounds like that if you can't see it, you can't direct it to target and it will return.

Attacking while the spirit weapon is attacking isn't a problem.


Dwarf Cleric 5 (HP 35 | AC 18 | T 12 | FF 16 | CMD 17 | F +7 | R +5 | W +9 | Init +4* | Per +4* )

Ooh, good to know.


OK, to clarify a few things:
The smoke and cinders will totally disperse at the start of the undead dwarf's turn.

Whenever someone makes an attack that couldn't actually be applied- that is when they couldn't reach the foe or they needed more time to cast a spell to cite recent examples, I'll just apply that attack on the next turn it can apply so I used the elementals prev attack this round. I'll apply the crit next round.

So there is still concealment on Karrak's turn. The spirit hammer can attack, but it is a move action to direct it. Karrak will also need to move up to attempt the trip so I'll apply the hammer's attack now and next round apply the elemental crit and Karrak's trip attempt.


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Male Elf Alchemist (Crypt Breaker) 5

Aaand the xenophobic but sweet smelling clumsy elf is back... Oahu and Kauai were indeed most excellent and nascent plans are in place for spending of accrued long service leave time on Kauai. 16 hours in a plane yesterday and 6 hours time difference to acclimatise to will make recovery relatively slow - but off to the thread I go to read up on the 58 posts to catch up...


Hey all,
I'll be backpacking in Yosemite next week and unplugged until next weekend.


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another classic ed. 1 monster ??? : )

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