Hot DM's Pawns of Time Campaign (Inactive)

Game Master Hotaru of the Society

Suddenly, Temple!


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Male Half Orc Shielded Armored Soulknife 8 HP: 77/79, Perception 11+DV 60ft

I just rolled a Spellcraft to see what was up with him. He doesn't seem too talkative, so Roy was just trying to figure out what he did to him. :)


Inspire Courage (+1 Hit/Damage and Will v. Charm and Fear)

Alrighty, a single sense motive is a free action, then actually interacting with him makes it take up time. Spellcraft, I'll need to see the dice for :)

Need to head out for work, but I'm the 'office' person today, so lots of free time to interact.


Male Half Orc Shielded Armored Soulknife 8 HP: 77/79, Perception 11+DV 60ft

Roy's second to last post in game. :)


Male Lynx HP (20)
Stats:
AC/Touch/Flat 21/18/14 | CMB/CMD 4/17(21 v Trip) | Fort/Ref/Will +6/+6/+0 | Init +3
Skills:
Acrobatics +5, Bluff +6, Climb +12, Disguise +7, Intimidate +5, Perception +5, Sense Motive +5, Stealth +10/14, Survival/Track +5, Swim +5, Linguistics +6, Kn(Dungeon/Geog/Local) +8, Kn(History) +10
Magical Beast (Slayer 2)

Did the game expire?


Human Gunslinger (Techslinger) 6 | HP: 66/66 | AC: 19, T: 17, FF: 12 | Fort: +6, Ref: +10, Will: +5 | BAB: +6, CMB: +6, CMD: 24 | Init: +13, Perception: +12 |

Nothing for me to do at the moment, so I'm just hanging around. ^^


Male Half Orc Shielded Armored Soulknife 8 HP: 77/79, Perception 11+DV 60ft

Think kitty and vampy are waiting on each other on accident.

Also, it occurred to me that I haven't asked people's preferred gender pronoun yet.

Pierce, I know your's, but for everyone else, I don't like to assume on the boards. :)


Inspire Courage (+1 Hit/Damage and Will v. Charm and Fear)

Call me what you like. I'm not picky :)

And, specifically, people were ignoring the vampire as he asked for them to talk terms, and while he's waiting for the response, it's Scath's move, once more. :) You succeeded at your stealth, and as a direct result... he has no reason to react to you.

Though he may react soon -anyway-.


Male Lynx HP (20)
Stats:
AC/Touch/Flat 21/18/14 | CMB/CMD 4/17(21 v Trip) | Fort/Ref/Will +6/+6/+0 | Init +3
Skills:
Acrobatics +5, Bluff +6, Climb +12, Disguise +7, Intimidate +5, Perception +5, Sense Motive +5, Stealth +10/14, Survival/Track +5, Swim +5, Linguistics +6, Kn(Dungeon/Geog/Local) +8, Kn(History) +10
Magical Beast (Slayer 2)

I was waiting to find out if it succeeded, as that affects my next move.


Male Human Marksman 6 /gunslinger 1 | HP 55 | F +8 R +10 W +8 | PAC 22 BAC 22 T 15 FF 18 CMD 21 | Init: +5 Perception: +10 (+14 if near psycrystal and looking down the scope)

I thought I hadn't shown up yet

im on a horse


Male Lynx HP (20)
Stats:
AC/Touch/Flat 21/18/14 | CMB/CMD 4/17(21 v Trip) | Fort/Ref/Will +6/+6/+0 | Init +3
Skills:
Acrobatics +5, Bluff +6, Climb +12, Disguise +7, Intimidate +5, Perception +5, Sense Motive +5, Stealth +10/14, Survival/Track +5, Swim +5, Linguistics +6, Kn(Dungeon/Geog/Local) +8, Kn(History) +10
Magical Beast (Slayer 2)

Pierce, I don't think that's how you take a horse...

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

Referral Denied

You don't have permission to access "http://cdn.themetapicture.com/media/funny-man-carrying-horse.jpg" on this server.
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Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Try again

and again


Inspire Courage (+1 Hit/Damage and Will v. Charm and Fear)

:p Well... the thing was, Roy and you have to do something to leave. Specifically, you have to either open the gate, or spend two rounds to bypass it with Faobear. It's just a DC12 strength check to get the gate open, but... until you make it, or just take the other way, you'll be adding another round at a time until your arrival.

In short, my goal was to keep you all moving during the same initiative counts, in essence. But... blech.

After a week of it, better just to skip rather than being realistic.


Male Human Marksman 6 /gunslinger 1 | HP 55 | F +8 R +10 W +8 | PAC 22 BAC 22 T 15 FF 18 CMD 21 | Init: +5 Perception: +10 (+14 if near psycrystal and looking down the scope)

Oh sorry I guess I missed my cues there


Inspire Courage (+1 Hit/Damage and Will v. Charm and Fear)

Or it was just me being 'a dm' again. Where you think you're showing information but you're doing it in such a way that makes sense to you and no one else :P You know? :)


Male Eidolon HP (55/55) MC (1/1)

Sorry Scath. Went to check something and it deleted my progress on the post. :/


Male Lynx HP (20)
Stats:
AC/Touch/Flat 21/18/14 | CMB/CMD 4/17(21 v Trip) | Fort/Ref/Will +6/+6/+0 | Init +3
Skills:
Acrobatics +5, Bluff +6, Climb +12, Disguise +7, Intimidate +5, Perception +5, Sense Motive +5, Stealth +10/14, Survival/Track +5, Swim +5, Linguistics +6, Kn(Dungeon/Geog/Local) +8, Kn(History) +10
Magical Beast (Slayer 2)

Making a posting in all games I'm running and playing in.

For those who have noticed that the last 3-4 weeks I've been spotty and somewhat irritable, I apologize. There's a lot of work things going on, and also some RL things going on. As of this morning, the surgeons confirmed my wife needs a fairly serious operation, which is now scheduled for the end of the month.

I will continue to be here, but, especially toward the end of May, I'm likely to be very very spotty and cranky. Sorry in advance. Please bear with me.

If things get to the point where I need to place things on hold, I'll let you know, but I don't think it'll get there (assuming nothing bad happens).


I can be praying for you guys if that's something you're comfortable with.

I understand if you're not. It wouldn't really hurt for me to anyways, but I like to ask just in case.


Male Lynx HP (20)
Stats:
AC/Touch/Flat 21/18/14 | CMB/CMD 4/17(21 v Trip) | Fort/Ref/Will +6/+6/+0 | Init +3
Skills:
Acrobatics +5, Bluff +6, Climb +12, Disguise +7, Intimidate +5, Perception +5, Sense Motive +5, Stealth +10/14, Survival/Track +5, Swim +5, Linguistics +6, Kn(Dungeon/Geog/Local) +8, Kn(History) +10
Magical Beast (Slayer 2)

I'm agnostic. Wife is hostile agnostic. :)

I don't get upset when people do things they believe in, as long as they don't force others to do it too. :) So whatever you prefer to do. I always take the thought, whether I believe in the steps taken or not.

Although I did find the voodoo doll someone gave me for my migraines mildly odd, I appreciated the thought they put into it.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

I've never heard of hostile agnostic.... Hostile ahiesm yes, but this is the first I've ever heard of hostile agnosticism,
Seems weird
Also I never knew that vudo dolls could be used to heal, I thought they were just stab the doll and the person it's supposedly connected to feels it too


Male Lynx HP (20)
Stats:
AC/Touch/Flat 21/18/14 | CMB/CMD 4/17(21 v Trip) | Fort/Ref/Will +6/+6/+0 | Init +3
Skills:
Acrobatics +5, Bluff +6, Climb +12, Disguise +7, Intimidate +5, Perception +5, Sense Motive +5, Stealth +10/14, Survival/Track +5, Swim +5, Linguistics +6, Kn(Dungeon/Geog/Local) +8, Kn(History) +10
Magical Beast (Slayer 2)

Actually, you can blame Hollywood for that. They've mostly perverted the usage in films. 5 second search

As to hostile agnostic, didn't say who (or what) she was hostile towards...

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

Given how it was written the adjective "hostile" modifies the word "agnostic" here used as a noun, which would generally lead one to assume that it meant she was hostile in her agnosticism
Please tell me if I am wrong
Or tell me to f+~* off if it's tmi


Male Lynx HP (20)
Stats:
AC/Touch/Flat 21/18/14 | CMB/CMD 4/17(21 v Trip) | Fort/Ref/Will +6/+6/+0 | Init +3
Skills:
Acrobatics +5, Bluff +6, Climb +12, Disguise +7, Intimidate +5, Perception +5, Sense Motive +5, Stealth +10/14, Survival/Track +5, Swim +5, Linguistics +6, Kn(Dungeon/Geog/Local) +8, Kn(History) +10
Magical Beast (Slayer 2)

More hostile toward whatever might be out there that she doesn't understand the whims of.


Inspire Courage (+1 Hit/Damage and Will v. Charm and Fear)

Ah, so 'Agnostic for a reason' seems apt, but 'hostile' actually sounds less bad than that, ironically.

I'm pretty much in the same boat as Scath religiously. As long as you don't use religion (or anything else, really), to justify terrible things, I have absolutely zero problem with you. :)

As an aside, Roy and Pierce, you each still have a turn (though I've already included bear in this!). I'll push forward tonight if you guys want to save your actions.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

Aah, that actually makes sense
Though it makes me sad because to me my relationship with Jesus and Jehovah is a source of great joy


Male Human Marksman 6 /gunslinger 1 | HP 55 | F +8 R +10 W +8 | PAC 22 BAC 22 T 15 FF 18 CMD 21 | Init: +5 Perception: +10 (+14 if near psycrystal and looking down the scope)

Just as a note
The reason he's trying to stop the fighting here, is because he want's to make sure scath lives through it,
Scath is looking rather heavily injured, and these things are known to be powerful


Male Lynx HP (20)
Stats:
AC/Touch/Flat 21/18/14 | CMB/CMD 4/17(21 v Trip) | Fort/Ref/Will +6/+6/+0 | Init +3
Skills:
Acrobatics +5, Bluff +6, Climb +12, Disguise +7, Intimidate +5, Perception +5, Sense Motive +5, Stealth +10/14, Survival/Track +5, Swim +5, Linguistics +6, Kn(Dungeon/Geog/Local) +8, Kn(History) +10
Magical Beast (Slayer 2)

Actually, Scath's looking injured but not nearly as bad as the vampire.

Scath's been getting healing from the bot in his pack.


Inspire Courage (+1 Hit/Damage and Will v. Charm and Fear)

Also, @Scath: I'm sorry for all the animosity of the NPC towards you. It's definitely story-based, as you're kinda antagonizing him, and you also cornered him, and you also chased a higher CR than you could really handle solo... you get the idea. :P

It's definitely not DM hate, it's just... how things are playing out.


Male Half Orc Shielded Armored Soulknife 8 HP: 77/79, Perception 11+DV 60ft

Also, also. If you hadn't dropped the guns, you could've tried shooting Roy, who is a cat, and can deflect a bullet per round and force rerolls.


Male Human Marksman 6 /gunslinger 1 | HP 55 | F +8 R +10 W +8 | PAC 22 BAC 22 T 15 FF 18 CMD 21 | Init: +5 Perception: +10 (+14 if near psycrystal and looking down the scope)

And probably has more health to spare right now


Male Half Orc Shielded Armored Soulknife 8 HP: 77/79, Perception 11+DV 60ft

I'm sorry I'm taking so long to respond. I'm really having trouble deciding what to do with Roy right now.

He knows these things are evil and only live by killing people. And he knows that if they let it go, it'll just go to other worlds and kill more people.

But I'm not sure if Roy would kill it after it surrendered. He mostly just wants to get by.

<Confliction>


Human Gunslinger (Techslinger) 6 | HP: 66/66 | AC: 19, T: 17, FF: 12 | Fort: +6, Ref: +10, Will: +5 | BAB: +6, CMB: +6, CMD: 24 | Init: +13, Perception: +12 |

Do you feel that he leans more good or more neutral? A good character would probably want to eliminate a mass-murdering monster on general principles, simply out of a desire to protect the innocent. A neutral figure might be more willing to accept a surrender, figuring that what's happening at the moment is more important than hypothetical situations.

(This is just one interpretation of alignment as a guide to behavior - other arguments could also be made. XD)


Inspire Courage (+1 Hit/Damage and Will v. Charm and Fear)

I'd just suggest you do -something-. You either kill him or don't. I'll continue pushing it forward, and in the meantime you're either siding with Scath in 'killing the obviously evil undead abomination', with Pierce in 'betray the person who surrendered', or with Skylar. No way is -wrong-, and each way has its own rewards. Just remember, being the good guy -should- be hard. That's the point of being good. If you can get everything you want and sacrifice nothing... you haven't really defined yourself as good beyond who you pray to at night (or what have you). :)

Or you're siding with RJ in staring at it. :p


Inspire Courage (+1 Hit/Damage and Will v. Charm and Fear)

Also: @Hecate: A good character would consider killing a person who surrendered at your request to be evil... and might not make assumptions that people are innately evil because of the circumstances of their birth. But maybe that's just me :P


Human Gunslinger (Techslinger) 6 | HP: 66/66 | AC: 19, T: 17, FF: 12 | Fort: +6, Ref: +10, Will: +5 | BAB: +6, CMB: +6, CMD: 24 | Init: +13, Perception: +12 |

On the other hand, the man is apparently closely connected with the female we killed earlier - and she murdered a significant number of people. At the very least, one could argue that he was an accessory to that crime, and possibly that it was committed on his behalf. Given strong evidence of the willingness to murder for personal gain, a good person might choose to act in defense of society. Regardless of the circumstances of his birth, his actions can certainly be judged, and I believe they were done prior to significant harm being done to either of them. ^^ Hecate would rather protect innocents, even if she has to lie to do it - and note that she did agree to do something Skylar's way instead of pressing for killing the captive...


Inspire Courage (+1 Hit/Damage and Will v. Charm and Fear)

Yup, I understand your viewpoint. But there are, as you said... other sides to the story. :)

If you defeat him, you'll learn more. :)


Male Human (Werewolf) Hunter 1/Barbarian 3 | HP: 46/56 | AC: 21, T: 12, FF: 19 | Fort: +6, Ref: +4, Will: +1 | BAB: +3, CMB: +9, CMD: 21 | Init: +2, Perception: +8 |

also I am still here, :P i'm RL friends with the taru, so I keep up and talk about stuff, but I haven't really seen a need to post as i'm not there, but I am here, and I am paying attention. xD


Male Lynx HP (20)
Stats:
AC/Touch/Flat 21/18/14 | CMB/CMD 4/17(21 v Trip) | Fort/Ref/Will +6/+6/+0 | Init +3
Skills:
Acrobatics +5, Bluff +6, Climb +12, Disguise +7, Intimidate +5, Perception +5, Sense Motive +5, Stealth +10/14, Survival/Track +5, Swim +5, Linguistics +6, Kn(Dungeon/Geog/Local) +8, Kn(History) +10
Magical Beast (Slayer 2)

Scath is an undead hunter. His entire world was taken over by undead. He would die before letting one infect another world.

Also note, Pierce and Hecate had no authority over him, so he isn't betraying a surrendered foe, he never offered nor accepted a surrender.


Inspire Courage (+1 Hit/Damage and Will v. Charm and Fear)

Mmhmm :p If you look closely above, you'll see that I pointed out that you didn't have any intentions of allowing a surrender in the first place. :)


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Male Half Orc Shielded Armored Soulknife 8 HP: 77/79, Perception 11+DV 60ft

I figure that if I'm this conflicted about this, that could be Roy's feelings as well. I think it says a lot about his decisions and how they relate to his personality. He isn't used to making big decisions like this. He has never had to before.

Everyone else here is a trained soldier or undead slayer or whatever, but Roy really just wants to be safe and help other people be the same. The closest thing to what's going on right now he's had to do was drive a pack of wolves away from the village he lives near. And that didn't even involve killing them.


Male Human Marksman 6 /gunslinger 1 | HP 55 | F +8 R +10 W +8 | PAC 22 BAC 22 T 15 FF 18 CMD 21 | Init: +5 Perception: +10 (+14 if near psycrystal and looking down the scope)

Pierce doesn't like his head being messed with,
In his world Russia is lead by a tyrant who will blow up entire mountains or towns on a whim, but because she brainwashes the populous, they are all fanatically loyal
A good friend of Pierce's was a sleeper agent, meant to kill him and his boss, she ended up killing herself because she couldn't handle it.

Pierce's first priority is to make sure he isn't a threat to his allies, that's why he dropped his weapons, (also because he wasn't told not to, he was given free reign up until the point of someone attacking the vamp) if he had a tranquilizer he would have used it on himself.

Though as to the betrayal bit, I suppose you have a point, he won't shout the order to betray, he will be thinking that it is in the best interests of all to do so though


Inspire Courage (+1 Hit/Damage and Will v. Charm and Fear)

Interesting to see the motivation and continued growth of characters. :) Keep it up. Like I said... there isn't a right answer, only a right -reason-. And your characters all have those. So the story is bound to be good!


Human Gunslinger (Techslinger) 6 | HP: 66/66 | AC: 19, T: 17, FF: 12 | Fort: +6, Ref: +10, Will: +5 | BAB: +6, CMB: +6, CMD: 24 | Init: +13, Perception: +12 |

I love how much group cohesion we (don't) have. XD It's an interesting change.


Inspire Courage (+1 Hit/Damage and Will v. Charm and Fear)

Conflict makes games better... with the caveat that it is very important that everyone can be adult about that conflict. It's a team game, in that everyone plays it to have fun, but that doesn't mean we have to either be subservient, be leader, or play patty cake, you know? :)


Male Lynx HP (20)
Stats:
AC/Touch/Flat 21/18/14 | CMB/CMD 4/17(21 v Trip) | Fort/Ref/Will +6/+6/+0 | Init +3
Skills:
Acrobatics +5, Bluff +6, Climb +12, Disguise +7, Intimidate +5, Perception +5, Sense Motive +5, Stealth +10/14, Survival/Track +5, Swim +5, Linguistics +6, Kn(Dungeon/Geog/Local) +8, Kn(History) +10
Magical Beast (Slayer 2)

LOL

Does Scath know that the thing will die shortly as it can't get back to it's coffin?

If not, he'll start tearing the tree apart to expose it to sunlight.


Human Gunslinger (Techslinger) 6 | HP: 66/66 | AC: 19, T: 17, FF: 12 | Fort: +6, Ref: +10, Will: +5 | BAB: +6, CMB: +6, CMD: 24 | Init: +13, Perception: +12 |

My contribution to the team is "murder the things that need to be murdered". =D

...I may be failing in that at the moment. >.> Will need to work extra hard in our next fight to make up for it.


Inspire Courage (+1 Hit/Damage and Will v. Charm and Fear)

He'd still be alive and kicking if not for me letting you do bleed damage to him :P -very- kicking.

Also, Scath. You shouldn't tear at the tree. You should run from Pierce. :P

I'm not sure Scath would know that no-coffin means he's got nowhere to go. :)


Male Lynx HP (20)
Stats:
AC/Touch/Flat 21/18/14 | CMB/CMD 4/17(21 v Trip) | Fort/Ref/Will +6/+6/+0 | Init +3
Skills:
Acrobatics +5, Bluff +6, Climb +12, Disguise +7, Intimidate +5, Perception +5, Sense Motive +5, Stealth +10/14, Survival/Track +5, Swim +5, Linguistics +6, Kn(Dungeon/Geog/Local) +8, Kn(History) +10
Magical Beast (Slayer 2)

That's ok, Pierce will attack Scath, Scath will rip him apart. Easy solution. :P


Human Gunslinger (Techslinger) 6 | HP: 66/66 | AC: 19, T: 17, FF: 12 | Fort: +6, Ref: +10, Will: +5 | BAB: +6, CMB: +6, CMD: 24 | Init: +13, Perception: +12 |

"Skylar, can you make a little laser light on the ground to lead Scath away from him...?"


Male Half Orc Shielded Armored Soulknife 8 HP: 77/79, Perception 11+DV 60ft

Unfortunately Roy, probably the only one that could help with Pierce being dominated, is a little distracted right now. :(

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