Hollow's Last Hope (Inactive)

Game Master nilesr

Darkmoon Vale Map Falcons Hollow Map Map of Andoran
Current Day 30 Lamashan 4708 AR Day 401 Loot Log
Dramatis Personae


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Encounter Map

Sorry, Gilmork really didn't specify what he was doing earlier with his stealth roll...and he hasn't posted anything since. I guess I'll assume he goes up one floor.

Gilmork goes up the stairwell quite stealthily and goes to the third level, which Silas knows to be Vade's personal quarters. A wooden door with iron bands is closed, however the stairwell continues to the fourth floor.

Does anyone cast detect magic on the closed door? If so

Moderate Abjuration KnArcanaDC 21
Moderate Necromancy DC 20
Moderate Evocation DC 20

If Gilmork decides to head up one more level...

GM:
1d20 ⇒ 13


Status:
HP: 49/49; AC: 23, T: 14, FF: 19; CMD: 22; Fort: 4, Ref: 8, Will: 8; Init +4; Perception +10
Oracle of Wood 8

Sorry, We've had a power outage and internet problems due to the warm weather for a few days, yesterday completely no internet.

Gilmork casts Detect Magic on the the closed door, but is unable to more accurately describe them. He stalks further up the stairs and looks and lsitens around for any signs of habituation and possible enemies on the next level.

Stealth: 1d20 + 19 ⇒ (6) + 19 = 25
Perception: 1d20 + 10 ⇒ (6) + 10 = 16


Encounter Map

Gilmork creeps up the stone stairs and pauses at the next level, which is the living quarters of Savram Vade and any guests whom Sharvaros Vade invites. This level is more well lit...due to the moonlight streaming in from the giant crack in the side of the tower.

Gilmork hears movement, and unfortunately so does one of the harpies. Sisters, who creeps up the staircase? Gilmork hears


Status:
HP: 49/49; AC: 23, T: 14, FF: 19; CMD: 22; Fort: 4, Ref: 8, Will: 8; Init +4; Perception +10
Oracle of Wood 8

Gilmork can see pretty good in dim lighting and stands still, nocking an arrow to his bow.

He murmurs a spell as silent as he can. Spell Failure 1-20: 1d100 ⇒ 97

Casting Barkskin for an additional +3 NA, AC 26, T 14, FF 22.

He then backs up slowly, trying to creep down the stairs and alert the others.


Encounter Map

Unfortunately, you cannot cast spells silently without the Silent Spell feat...

Intruder! Intruder! the cry goes up and the rustling of wings can be heard.

You all have one round before initiative begins.


Male Human Sorcerer (Bedrock) 8 l HP: 50/50 l AC 18 [T: 13; FF: 16] l F: +5, R: +5, W: +11 l Init: +2 l Per: +0

Jaxom begins to summon some elementals.


Male Varisian Bard 8 | HP 54 | AC 22(27/17/25) (15t 20ff)| +5(7) fort +10(13) ref +7(9) will | +8 init +10 perc | Resource Tracker

If Silas heard the cry from above:
He warns Lucanor and the others, "Gilmork is in trouble!" and runs upstairs.


Status:
HP: 49/49; AC: 23, T: 14, FF: 19; CMD: 22; Fort: 4, Ref: 8, Will: 8; Init +4; Perception +10
Oracle of Wood 8

Gilmork retreats back to the others for safety in numbers.
"I think we've got those flying women up there. Couldn't see them, but they were talking about sisters so..."


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

"..So means that'll be at least 3."


Encounter Map

Lucanor hasn't made a post in 48 hours, so I guess I'll move us along without him.

Jaxom begins casting a spell
Silas moves up the Tower while Gilmork moves down the tower, they meet in the middle.
Hecktor hangs out at the bottom
Lucanor too

Initiative rolls:

Ludrillia: 1d20 + 3 ⇒ (19) + 3 = 22
Harpies: 1d20 + 2 ⇒ (11) + 2 = 13
Jaxom: 1d20 + 2 ⇒ (5) + 2 = 7
Silas: 1d20 + 8 ⇒ (8) + 8 = 16
Gilmork: 1d20 + 3 ⇒ (1) + 3 = 4
Lucanor: 1d20 + 2 ⇒ (5) + 2 = 7
Hecktor: 1d20 + 2 ⇒ (11) + 2 = 13

Round 1
Ludrillia pursues the invading adventurers calling out Rouse Audrillia! Call her back!
Silas
Hecktor
Harpies
Jaxom
Lucanor
Gilmork

Silas and Hecktor are up, please be cognizant of the stairwells when calculating movement. Map is updated


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

Maybe Luc's busy with a 4th of july weekend with the family.
Maybe...Luc and myself could've used some healing, prior to this thing.If that is possible still as a 'prior to'/or during the fight, it'd be nifty.

Hecktor double moves, ending his move on the stairs between 2nd and 3rd floor.


Male Human Sorcerer (Bedrock) 8 l HP: 50/50 l AC 18 [T: 13; FF: 16] l F: +5, R: +5, W: +11 l Init: +2 l Per: +0

Air Elementals: 1d3 + 1 ⇒ (2) + 1 = 3

Three spirits of air answer the sorcerer's call. The first elemental rushes up the stairs flying by the harpy.

Flyby Attack: 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 17
Damage: 1d4 + 1 + 2 ⇒ (4) + 1 + 2 = 7

It ends its move right behind the harpy to set up a flank for it's fellow elementals.

The next elemental swoops into attack the harpy.

Flyby Attack, Flanking: 1d20 + 6 + 2 + 2 ⇒ (20) + 6 + 2 + 2 = 30
Damage: 1d4 + 1 + 2 ⇒ (1) + 1 + 2 = 4

Flyby Attack, Flanking (Confirm): 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9
Damage: 1d4 + 1 + 2 ⇒ (3) + 1 + 2 = 6

The third elemental flies into the third floor to attack the harpy there.

Flyby Attack: 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21
Damage: 1d4 + 1 + 2 ⇒ (4) + 1 + 2 = 7

For his part Jaxom hurries up the stairs and uses the wand of haste to speed the elementals, Gilmork, and Silas.


Male Human (Chelaxian ethnicity) Inquisitor-8 (Current HP 53/61)

Sorry, lots of stuff, but the 4th definitely took up the day.

Lucanor moves up to join the others when he can I'll understand if I miss the first round


Male Varisian Bard 8 | HP 54 | AC 22(27/17/25) (15t 20ff)| +5(7) fort +10(13) ref +7(9) will | +8 init +10 perc | Resource Tracker

As he runs up Silas thinks, 'Harpies eh? I know a few things about those hideous lying and flying women!' When he actually catches a glimpse of a real one, he shudders with revulsion.

Kn:Nature with Sealstone bonus: 1d20 + 8 + 4 ⇒ (20) + 8 + 4 = 32
Special abilities please Niles, and then any details on offensive capabilities.

Silas whispers, "Get her Gilmork!" and then his voice deepens and the tower resonates with his battle cry, "FOR THE VALE!"


Move action: Inspire 9/20 (+2 on most things)
Standard Action: Aid another on Gilmok (stacking +2 to hit)


Status:
HP: 49/49; AC: 23, T: 14, FF: 19; CMD: 22; Fort: 4, Ref: 8, Will: 8; Init +4; Perception +10
Oracle of Wood 8

I assume the stairs is difficult terrain? so I can't 5-foot step upwards. Assuming I can see the harpy as I can draw a line from me to her.

Gilmork raises his bow and fires twice at the harpy approaching him and Silas.

Attack, Rapid Shot, PBS, Deadly Aim, Inspire: 1d20 + 10 + 1 - 2 ⇒ (17) + 10 + 1 - 2 = 261d20 + 10 + 1 - 2 ⇒ (3) + 10 + 1 - 2 = 12

Damage: 1d8 + 3 + 1 + 4 + 2 ⇒ (4) + 3 + 1 + 4 + 2 = 141d8 + 10 ⇒ (2) + 10 = 12


Encounter Map

Silas :
Silas knows everything here Harpies as well as knowing that harpy leadership often prefers ranged weaponry to melee, and that luring men to their death is considered "fun sport" for them.

Yes no 5' steps on stairs and no charging without feats that say you can charge in difficult terrain or around corners

Round 1
Ludrillia pursues the invading adventurers calling out Rouse Audrillia! Call her back!
Silas inspires and aids Gilmork
Hecktor hustles up the stairwell
Harpies one flies off to search for their leader, the other two move to assist Ludrillia.
Jaxom finishes his summoning and hustles up the stairs (you cannot haste anyone...because you are too far away. I double moved you instead.) The first elemental misses, the second hits Ludrillia for4, the final hits the harpy for 7.
Lucanor double moves right behind Silas
Gilmork fires two arrows, and just as one seems ready to pierce the skin of the harpy Ludrillia, she deftly bats it away.

Round 2
Ludrillia snarls at the Archer and her hands move furiously to end the elementals threatening her Unarmed 1: 1d20 + 15 ⇒ (14) + 15 = 29 Unarmed 2: 1d20 + 15 ⇒ (3) + 15 = 18 Unarmed 3: 1d20 + 10 ⇒ (18) + 10 = 28 Unarmed 4: 1d20 + 5 ⇒ (13) + 5 = 18 Claw1: 1d20 + 9 ⇒ (15) + 9 = 24Claw2: 1d20 + 9 ⇒ (10) + 9 = 19 Not bothering to roll damage...she hits on every attack and even minimum damage would shred the 15HP elementals
Silas
Hecktor
Harpies
Jaxom
Lucanor
Gilmork

Silas and Hecktor are up


Male Human Sorcerer (Bedrock) 8 l HP: 50/50 l AC 18 [T: 13; FF: 16] l F: +5, R: +5, W: +11 l Init: +2 l Per: +0

17 HP elementals thanks to AS. And each elemental would reduce each the damage from each blow by 3. Does that matter?


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

Hecktor moves once up.

"Good GRIEF you're ugly!"

Total defense.
AC 28


Male Varisian Bard 8 | HP 54 | AC 22(27/17/25) (15t 20ff)| +5(7) fort +10(13) ref +7(9) will | +8 init +10 perc | Resource Tracker

Silas rushes past Gilmork and flips himself forwards, bounding off both sides of the wall only to land in a thrust with his right arm fully extended and aimed at the torso of the hideous creature! Quick as a flash he pulls back, ready to parry any counter attack!

Free action: Maintain inspire: 10/22 --- NOTE Silas is ready to cast Saving Finale if needed
Swift action: Arcane Strike
Move action: move up parkour style (acrobatics)
Standard action: Attack defensively

Acrobatics: 1d20 + 14 ⇒ (13) + 14 = 27
Single attack with inspire, flank, arcane strike, defensive: 1d20 + 10 + 2 + 2 - 4 ⇒ (15) + 10 + 2 + 2 - 4 = 25Damage: 1d6 + 5 + 2 + 2 ⇒ (1) + 5 + 2 + 2 = 10
AC = 22 this round.


Encounter Map

Round 2
Ludrillia snarls at the Archer and her hands move furiously to end the elementals threatening her she slays one of the elementals and wounds the other
Silas engages the Harpy known as Ludrillia and wounds her for 10.
Hecktor moves up and turtles.
Harpies
The Harpy wielding a weapon attacks the elemental Longsword1: 1d20 + 11 ⇒ (11) + 11 = 22 Longsword2: 1d20 + 6 ⇒ (17) + 6 = 23 hitting twice for 2d8 + 6 - 6 ⇒ (1, 6) + 6 - 6 = 7 and then she claws at the Elemental with her foot talons Claw1: 1d20 + 5 ⇒ (16) + 5 = 21 Claw2: 1d20 + 5 ⇒ (17) + 5 = 22 hitting twice for 2d6 + 2 - 6 ⇒ (3, 4) + 2 - 6 = 3
Purple Harpy attacks with claws! Claw1: 1d20 + 8 ⇒ (5) + 8 = 13 and Claw2: 1d20 + 8 ⇒ (15) + 8 = 23 hitting once for 1d4 + 1 - 3 ⇒ (1) + 1 - 3 = -1
Jaxom
Lucanor
Gilmork

Round 3
Ludrillia
Silas
Hecktor
Harpies
Jaxom
Lucanor
Gilmork

Jaxom, Lucanor and Gilmork are up


Male Human (Chelaxian ethnicity) Inquisitor-8 (Current HP 53/61)

Lucanor positions himself and fires an arrow at Ludrilla

To hit:1d20 + 10 ⇒ (13) + 10 = 23
Dmg: 1d8 + 2 ⇒ (3) + 2 = 5


Male Human Sorcerer (Bedrock) 8 l HP: 50/50 l AC 18 [T: 13; FF: 16] l F: +5, R: +5, W: +11 l Init: +2 l Per: +0

Jaxom comes forward and uses the wand of haste on the other members of the party.

Air Elemental 1: 1d20 + 6 + 2 + 2 + 1 ⇒ (17) + 6 + 2 + 2 + 1 = 28
Damage: 1d4 + 1 + 2 + 2 ⇒ (3) + 1 + 2 + 2 = 8

Air Elemental 1(Haste): 1d20 + 6 + 2 + 2 + 1 ⇒ (4) + 6 + 2 + 2 + 1 = 15
Damage: 1d4 + 1 + 2 + 2 ⇒ (3) + 1 + 2 + 2 = 8

Air Elemental 3: 1d20 + 6 + 2 + 2 ⇒ (20) + 6 + 2 + 2 = 30
Damage: 1d4 + 1 + 2 + 2 ⇒ (3) + 1 + 2 + 2 = 8

Air Elemental 3 (Confirm): 1d20 + 6 + 2 + 2 ⇒ (10) + 6 + 2 + 2 = 20
Damage: 1d4 + 1 + 2 + 2 ⇒ (3) + 1 + 2 + 2 = 8


Status:
HP: 49/49; AC: 23, T: 14, FF: 19; CMD: 22; Fort: 4, Ref: 8, Will: 8; Init +4; Perception +10
Oracle of Wood 8

Gilmork tries to aim at Ludrillia, thinks to see if he has a clear shot, then fires two arrows.

Rapid Shot, PBS, Deadly Aim, Inspire: 1d20 + 10 + 1 - 2 ⇒ (1) + 10 + 1 - 2 = 101d20 + 10 + 1 - 2 ⇒ (6) + 10 + 1 - 2 = 15
Damage: 1d8 + 10 ⇒ (6) + 10 = 161d8 + 10 ⇒ (4) + 10 = 14

"Blast!" Gilmork's hand moves over to his mask, aiming to free himself of his normal mask next round.


Male Varisian Bard 8 | HP 54 | AC 22(27/17/25) (15t 20ff)| +5(7) fort +10(13) ref +7(9) will | +8 init +10 perc | Resource Tracker

Alas Silas does not benefit from Haste till next round.

Witnessing the frenzied attacks on Jaxom's elementals gives Silas pause for thought, 'Crikey! She's scary and smelly!' Shaking his head, Silas grimly plunges on committed now! His blades weave back and fourth in a defensive style, but now and then one flicks out trying to score a hit!

Free action: Inspire Courage 11/22
Swift action: Arcane Strike
Full attack: Flank, Inspire, Arcane Strike, Defensive

Mainhand: 1d20 + 8 + 2 + 2 - 4 ⇒ (17) + 8 + 2 + 2 - 4 = 25Damage: 1d6 + 5 + 2 + 2 ⇒ (1) + 5 + 2 + 2 = 10

Mainhand iterative: 1d20 + 3 + 2 + 2 - 4 ⇒ (5) + 3 + 2 + 2 - 4 = 8
Damage: 1d6 + 5 + 2 + 2 ⇒ (1) + 5 + 2 + 2 = 10

Offhand: 1d20 + 8 + 2 + 2 - 4 ⇒ (13) + 8 + 2 + 2 - 4 = 21Damage: 1d6 + 3 + 2 + 2 ⇒ (3) + 3 + 2 + 2 = 10

AC = 22


Encounter Map

Jaxom's elementals deal some damage...and then he casts haste on 5 people (Silas, Lucanor, Gilmork, Hecktor and the Elemental 1?)
Lucanor fires his bow at the Harpy Haste: 1d20 + 11 ⇒ (1) + 11 = 12 and because of a bunch of cover penalties both attacks miss.
Gilmork's arrows bounce off the stone wall harmlessly

Round 3
Ludrillia goes after Silas with a Flurry of Blows using Ki point FoB1: 1d20 + 15 ⇒ (18) + 15 = 33 FoB2: 1d20 + 15 ⇒ (19) + 15 = 34 FoB3: 1d20 + 15 ⇒ (9) + 15 = 24 FoB4: 1d20 + 10 ⇒ (16) + 10 = 26 FoB5: 1d20 + 5 ⇒ (4) + 5 = 9 the first attack is a Stunning Fist! Silas FortDC16: 1d20 + 5 ⇒ (16) + 5 = 21 which Silas resists. The second, third and fourth blows all strike true and Silas is hit for 3d8 + 15 ⇒ (6, 1, 7) + 15 = 29
Silas returns the favor, cutting the Harpy monk for 20.
Hecktor
Harpies
Jaxom
Lucanor
Gilmork

Hecktor go go go


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

I can't get to her, as much as i'd like to hit her.

"Hey, she-b%~~&, get your hands off the bard!"

With no room to ascend the stairs and get close, Hecktor moves slightly forward, so Silas can 'hopefully' be lucky enough to hide behind him.

Move and total defense.


Encounter Map

Round 3
Ludrillia goes after Silas with a Flurry of Blows the first attack is a Stunning Fist! which Silas resists. The second, third and fourth blows all strike true and Silas is hit for 29
Silas returns the favor, cutting the Harpy monk for 20.
Hecktor moves up and taunts the harpy.
Harpies
Knight attacks the Elemental Longsword 1: 1d20 + 11 ⇒ (19) + 11 = 30 Longsword 2: 1d20 + 6 ⇒ (2) + 6 = 8 Talon1: 1d20 + 5 ⇒ (4) + 5 = 9 Talon 2: 1d20 + 5 ⇒ (15) + 5 = 20 hiting the elemental for 1d8 + 3 - 3 + 1d6 + 1 - 3 ⇒ (7) + 3 - 3 + (4) + 1 - 3 = 9 destroying it.
Harpy flanks with Ludrillia and attacks the Elemental Talon1: 1d20 + 10 ⇒ (3) + 10 = 13 Talon2: 1d20 + 10 ⇒ (18) + 10 = 28 hitting once for 1d4 + 1 - 3 ⇒ (4) + 1 - 3 = 2
Jaxom
Lucanor
Gilmork

Haste 4/5 rounds

Round 4
Ludrillia
Silas
Hecktor
Harpies
Jaxom
Lucanor
Gilmork

Jaxom, Luc and Gilmork


Male Human (Chelaxian ethnicity) Inquisitor-8 (Current HP 53/61)

Lucanor curses, and fires two more arrows at Ludrilla hoping for a lucky hit despite the cover

To hit: 1d20 + 11 ⇒ (1) + 11 = 12
Dmg:1d8 + 2 ⇒ (6) + 2 = 8
To hit #2: 1d20 + 11 ⇒ (12) + 11 = 23
Dmg:1d8 + 2 ⇒ (3) + 2 = 5

But both shots miss


Male Varisian Bard 8 | HP 54 | AC 22(27/17/25) (15t 20ff)| +5(7) fort +10(13) ref +7(9) will | +8 init +10 perc | Resource Tracker

Why only two attacks? :) I think you should have three: Normal, iterative at -5 and then hasted.


Male Human (Chelaxian ethnicity) Inquisitor-8 (Current HP 53/61)

Not until next level


Male Varisian Bard 8 | HP 54 | AC 22(27/17/25) (15t 20ff)| +5(7) fort +10(13) ref +7(9) will | +8 init +10 perc | Resource Tracker

Ah yes, my mistake :(


Male Human Sorcerer (Bedrock) 8 l HP: 50/50 l AC 18 [T: 13; FF: 16] l F: +5, R: +5, W: +11 l Init: +2 l Per: +0

Jaxom reaches down deep into the earth beneath the tower for its fiery blood, and channels that heat through the ancient rod in an empowered Burning Arc. The flames leap from the harpy with the sword, to the lesser harpy, and finally to monk.

Empowered Burning Arc: 7d6 ⇒ (3, 3, 3, 4, 1, 3, 3) = 20*1.5=30 [DC 18/Save Half]

Empowered Burning Arc: 3d6 ⇒ (1, 2, 2) = 5*1.5=7 [DC 16/Save Half]

Empowered Burning Arc: 1d6 ⇒ 2*1.5=3 [DC 16/Save Half]

The elemental continues to attack the harpy monk.

Slam: 1d20 + 6 + 2 + 2 + 1 ⇒ (7) + 6 + 2 + 2 + 1 = 18
Damage: 1d4 + 2 + 2 ⇒ (4) + 2 + 2 = 8

Slam (Haste): 1d20 + 6 + 2 + 2 + 1 ⇒ (19) + 6 + 2 + 2 + 1 = 30
Damage: 1d4 + 2 + 2 ⇒ (4) + 2 + 2 = 8


Status:
HP: 49/49; AC: 23, T: 14, FF: 19; CMD: 22; Fort: 4, Ref: 8, Will: 8; Init +4; Perception +10
Oracle of Wood 8

Gilmork fires three arrows at Ludrillia.

Ranged Atack, rapid Shot, PBS, Deadly Aim, Haste, Inspire: 1d20 + 9 + 1 ⇒ (6) + 9 + 1 = 161d20 + 10 ⇒ (2) + 10 = 121d20 + 10 ⇒ (1) + 10 = 11
Damage: 1d8 + 10 ⇒ (3) + 10 = 131d8 + 10 ⇒ (8) + 10 = 181d8 + 10 ⇒ (3) + 10 = 13


Encounter Map

Jaxom!:
The Rod sends you an empathetic message of great pleasure at being used to protect Silas and Hecktor!

Jaxom LoS issues aside Reflex1: 1d20 + 8 ⇒ (6) + 8 = 14 Reflex2: 1d20 + 6 ⇒ (13) + 6 = 19 reflex3: 1d20 + 13 ⇒ (7) + 13 = 20 the Burning Arc scorches the HarpyKnight for 30, the Harpy for 3 and the monk for 0.
Lucanor fires his bow and one arrow would have hit! But the monk deflects it!
Gilmork takes the opening caused by Lucanor's arrows...but his arrows are far off the mark.

Haste 4/5 rounds

Round 4
Ludrillia goes after Silas once more FoB1: 1d20 + 15 ⇒ (20) + 15 = 35FoB2: 1d20 + 15 ⇒ (1) + 15 = 16FoB3: 1d20 + 15 ⇒ (9) + 15 = 24FoB4: 1d20 + 10 ⇒ (7) + 10 = 17FoB5: 1d20 + 5 ⇒ (18) + 5 = 23 Confirm1: 1d20 + 15 ⇒ (13) + 15 = 28 the First(critical)2d8 + 10 ⇒ (1, 3) + 10 = 14 drops Silas unconscious the Third 1d8 + 5 - 3 ⇒ (2) + 5 - 3 = 4 Fourth 1d8 + 5 - 3 ⇒ (4) + 5 - 3 = 6, and Fifth 1d8 + 5 - 3 ⇒ (6) + 5 - 3 = 8 dispatch the elemental.
Silas [unconscious]
Hecktor
Harpies
Jaxom
Lucanor
Gilmork

Hecktor is up!


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

Curse those stairs.
"You're in for it!", Hecktor frowns angrily.

Hecktor steps up to the monk.
Scythe, haste, PA: 1d20 + 15 + 1 - 2 ⇒ (14) + 15 + 1 - 2 = 28Slash: 2d4 + 11 + 7 ⇒ (2, 3) + 11 + 7 = 23


Encounter Map

Ludrillia goes after Silas once more the First(critical)14 drops Silas unconscious the Third and Fifth dispatch the elemental.
Silas [unconscious] 1d20 - 3 + 1 ⇒ (15) - 3 + 1 = 13 is stable!
Hecktor moves forward and hurts the Monk greatly for 23!
Harpies The heavily wounded sword wielder flies away...but the normal harpy moves to grab something in the room.
Jaxom
Lucanor
Gilmork

Haste 3/5 rounds
Jaxom, Luc and Gilmork...and you still have Inspire for like 2? more rounds due to lingering performance
Round 5
Ludrillia
Silas [unconscious, stable]
Hecktor
Harpies
Jaxom
Lucanor
Gilmork


Male Varisian Bard 8 | HP 54 | AC 22(27/17/25) (15t 20ff)| +5(7) fort +10(13) ref +7(9) will | +8 init +10 perc | Resource Tracker

Niles I know it hurts momentum, but in future can we please keep to strict initiative order when things hit so hard? :) Silas would have most likely withdrawn after being hit for 29 rather than full attacking. Note I'm not asking for a retcon here.


Male Human Sorcerer (Bedrock) 8 l HP: 50/50 l AC 18 [T: 13; FF: 16] l F: +5, R: +5, W: +11 l Init: +2 l Per: +0

After looking to the earth for his last attack, Jaxom turns to the stars. Thrusting a hand into the sky, tiny stars tumble from the heavens to strike the monk.

Magic Missile: 4d4 + 4 ⇒ (1, 3, 3, 4) + 4 = 15


Male Varisian Bard 8 | HP 54 | AC 22(27/17/25) (15t 20ff)| +5(7) fort +10(13) ref +7(9) will | +8 init +10 perc | Resource Tracker

BTW Inspire lasts for 2 rounds after Silas dropped due to lingering performance. Get her!


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

That would add +2 dmg to my strike.


Encounter Map

If you would have said something yesterday I woulda done it, not that big of a retcon then...much moreso now.


Male Human (Chelaxian ethnicity) Inquisitor-8 (Current HP 53/61)

"Hang in there, Silas," Lucanor says and rushes to the bard

Assuming I can this round? He'd like to cast a CLW on the fellow
1d8 + 5 ⇒ (2) + 5 = 7


Male Varisian Bard 8 | HP 54 | AC 22(27/17/25) (15t 20ff)| +5(7) fort +10(13) ref +7(9) will | +8 init +10 perc | Resource Tracker

Dont bother with healing, just kill it Luc ;)


Male Human (Chelaxian ethnicity) Inquisitor-8 (Current HP 53/61)

I'm afraid my arrows will be wasted on the monk harpy, unless you're talking about the normal one?


Status:
HP: 49/49; AC: 23, T: 14, FF: 19; CMD: 22; Fort: 4, Ref: 8, Will: 8; Init +4; Perception +10
Oracle of Wood 8

Gilmork walks up to Hecktor and tries to cast a spell on him.

Spell Failure 1-20: 1d100 ⇒ 68
"May Gozreh bless you with the strength of the wild, the strength of beasts flows inside of you."

Casting Bull's Strength on Hecktor, +4 to your Strength for 7 minutes, don't forget to your adjustments for attacking two-handed Hecktor.


Encounter Map

Jaxom blasts the Monk for 15!
Lucanor moves up and heals Silas for 7, Silas is conscious again.
Gilmork casts Bull's Strength on Hecktor, which only gives him a net +2STR because it doesn't stack with his belt.

Haste 3/5 rounds

Round 5
Ludrillia lashes out at Hecktor with foot, knee, fist and wing!
FoB1=Stunning Fist: 1d20 + 15 ⇒ (9) + 15 = 24FoB2=Disarm: 1d20 + 16 ⇒ (18) + 16 = 34FoB3: 1d20 + 15 ⇒ (20) + 15 = 35FoB4: 1d20 + 10 ⇒ (12) + 10 = 22FoB5: 1d20 + 5 ⇒ (14) + 5 = 19
FortDC16 vs Stunned: 1d20 + 9 ⇒ (20) + 9 = 29 Hecktor is not stunned.
Confirm FoB3: 1d20 + 15 ⇒ (11) + 15 = 26
Hecktor is smacked around and his weapon flies from his grasp
Damage FoB3/4with Crit: 3d8 + 15 ⇒ (8, 6, 8) + 15 = 37
Silas [prone, disarmed]
Hecktor [disarmed]
Harpies
Jaxom
Lucanor
Gilmork

Hecktor and Silas are up!


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

Seriously we aught to have paid attention to our health prior to this. I'll probably hit the dirt too next round.

"Peh...what took you so long, a lumber machine could do a better job. So DIE!"
Hecktor grabs the sickle at his side.
Slash 1, haste, inspire, BS, PA: 1d20 + 12 + 1 + 2 + 2 - 2 ⇒ (16) + 12 + 1 + 2 + 2 - 2 = 31Rip, inspire, PA: 1d6 + 7 + 2 + 4 ⇒ (4) + 7 + 2 + 4 = 17
Slash 2, haste, inspire, BS, PA: 1d20 + 7 + 1 + 2 + 2 - 2 ⇒ (9) + 7 + 1 + 2 + 2 - 2 = 19Rip, inspire, PA: 1d6 + 7 + 2 + 4 ⇒ (6) + 7 + 2 + 4 = 19

Hasted attack.
Slash 3, haste, inspire, BS, PA: 1d20 + 12 + 1 + 2 + 2 - 2 ⇒ (6) + 12 + 1 + 2 + 2 - 2 = 21Rip, inspire, PA: 1d6 + 7 + 2 + 4 ⇒ (3) + 7 + 2 + 4 = 16


Encounter Map

Hecktor doesn't have Quick Draw, so I'll only take the first attack. Also, it cannot be 2 handed so the damage is one less.


Male retired & married fighter Fighter 8 HP 82/82 F+10/R+6/W+4 30ft AC24/14/22

I wasn't wielding it with 2 hands.
I got that bulls strength from Gilmork.
1d6 +7 str bonus +2 inspire +4 power attack.


Encounter Map

Your str only goes up to 22 with the bulls strength since it doesn't stack with your belt. Thats +6

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