"Not going though the open doorway where things can see us enter the doored room and trail behind us more quietly?
I think the open doorway should be first."
You enter into the room with the open doors. The double doors leading into this chamber are shattered and broken, one of them lying on the floor. The room beyond is in an equal state of disrepair. What was once a library is now a shattered mess with one corner being completly collapsed and dominated by a wide pool of stagnant water. Thick fungus grows on most of the books that still remain on the shelves lining the walls.
Brother Donovan casts light but doesn't find much more than the mold incrusted books. Is anyone curious about what great tales these tomes hold?
Not really necessary
Its very easy to secure the area since other than the large gaping hole in the side of the room where wild life can go in and out(through the pool of stagnent water) there isn't anything to worry about in here.
Finik you feel the lock easily give way and you open the door. This small chamber appears to be some sort of sitting room, complete with a single table and a pair of chairs, both in relatively good condition. Resting atop the tables is a half-eaten crow next to a curde knife and a cracked mug.
As anyone enters the room I'll need them to make a Reflex check please.
You all are able to walk into the room and as everyone enters you notice that there is a net hanging above the doorway with several large rocks. You also notice a rather thin trip wire but you all managed to avoid setting it off Barely...it was DC 10 so Finik was close....
Finik you can tell this trap was very very crudely made. You have made much better traps after being up for three days and drunk but it would be effective. If the trip line was triggered rocks would have fallen out of the net but they don't look big enough to do any real damage.
With net in hand Fin sneaks into the room with the sleeping creature. As he gets near the creature he throws the net over it and tries to swiftly draw his greataxe.
As you try to sneak into the room the kobold on the bed rolls over and opens its eyes, stairing at you blankly for a moment and then he jumps out of the bed.
Elannic smiles slightly at the exchange and steps forward, addressing the kobold. "Peace. We mean no harm. We are seeking a cure for a disease. Blackscour taint. We need an ingredient for the cure, then we will leave and cause you no harm. Will you help us?"