Hellscarred and War-torn (Inactive)

Game Master Zedth

It has been more than a century since Mylosis fell to the disgraces of hell. The events that followed unleashed a tide of hellspawn and other disgraces upon the Western Realm. The land is in a time of crucial flux, and the reigns of freedom are being seized by our intrepid heroes.

Map of the Realm
Map of the Realm (2)
Current Tactical Map

Party Treasure

Party Health
Catcher........111/111
Gromff.........109/123
Roland.........132/144, 0/18 Bonus HP, Fire Resist: 2, DR 4/-, Lesser Celestial Totem,
Crystallius....92/92
Chiro..........117/117

Party Passive Perception scores
Catcher......9 (-1)
Gromff.......12 (+2)
Roland.......23 (+13)
Crystallius..28 (+18)
Chiro...........27 (+17)

Initiative rolls:

Initiative Rolls
[dice=Gromff]1d20+5[/dice]
[dice=Roland]1d20+1[/dice]
[dice=Catcher]1d20+12[/dice]
[dice=Crystallius]1d20+5[/dice]
[dice=Chiro]1d20+5[/dice]


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Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Rolled a d4.

1 - Acid,
2 - Cold,
3 - Fire,
4 - Lightning.

I usually keep a set of dice at my desk in my workplace, for 'decoration' purpose, if you get wht I mean.


M Warpriest 9 | AC 27, Touch 13, FF 27 | HP 109/123| CMB +11 | CMD 21 (25 vs BR and T) | Fort +12, Ref +9, Will +11 | Init +5 | Senses Darkvision 60ft | Perception +4 Spells: 1st 4/6 2nd 4/5 3rd 4/4 | Fervor: 7/8 | Blessings: 5/7 | Sacred Weapon: 9/9 | Sacred Armor 9/9
Catcher wrote:

Force is awesome, if only I could use it!

I can only alter between fire, ice, lightning and cold.

I found the confusion. See the redundancy?

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Got to hell.


M Warpriest 9 | AC 27, Touch 13, FF 27 | HP 109/123| CMB +11 | CMD 21 (25 vs BR and T) | Fort +12, Ref +9, Will +11 | Init +5 | Senses Darkvision 60ft | Perception +4 Spells: 1st 4/6 2nd 4/5 3rd 4/4 | Fervor: 7/8 | Blessings: 5/7 | Sacred Weapon: 9/9 | Sacred Armor 9/9

Sorry. Busy today. Have a post later.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Urgh, sorry.

Saturdays and Fridays are really hard for me to post.


Tactical Map

Holy typos and incomplete sentences batman!

(sorry for my last post(s), apparently I need to reread my posts a third time before posting.)


Tactical Map

In case anyone was wondering, the Detect Good spell detects beings of pure good (such as angels and the like), clerics/priests of good deities, and any creatures with 5+ HD who are of the good alignment, thus even the largebarian registered on their detection spell.

Per the spell - Gromff and Veronica both radiate strong auras of good, while Roland radiates a faint aura.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

@Aura.

Yep, I'm aware of that.
It's just prejudice! They judging me based in some 'good-for-nothing' aura, instead of what I do for this world!

:P


Tactical Map

Gromff,
I had your max HP as 72 on the campaign header, and with 4 Con damage I had your temporary Con HP bonus at +1.

Per your character sheet your max HP is 79, and your Con is 18 (+4), meaning that if you had taken 4 Con damage your temporary bonus would be +2.

I know I've been pretty liberal in allowing you all to rearrange feats, classes, and even ability scores at level-up. Has your Con been 18 for very long? Has your HP been 79 for equally as long? I don't understand how I would have miscalculated it so badly, but it is certainly possible that I did.


Tactical Map

It just occurred to me that 79 - 7 (your level) = 72. Maybe I was deducting HP from the Con damage (1/level/2 points of Con) and assumed the wrong HP total in hindsight?

-----------

I'm going to assume that my calculations were wrong for now, unless you believe you were in error. Updates to Campaign header to come.


M Warpriest 9 | AC 27, Touch 13, FF 27 | HP 109/123| CMB +11 | CMD 21 (25 vs BR and T) | Fort +12, Ref +9, Will +11 | Init +5 | Senses Darkvision 60ft | Perception +4 Spells: 1st 4/6 2nd 4/5 3rd 4/4 | Fervor: 7/8 | Blessings: 5/7 | Sacred Weapon: 9/9 | Sacred Armor 9/9

I think you pointed out I was supposed to be at 72, then I got that belt of physical might. +2 to con and str. That means +my level in health. I think that was it.


Tactical Map

That sounds correct, good catch. Thank you Gromff.

---------

Everyone, check out this new map of the realm I drew up! I'll probably touch it up here and there to make it more interesting, but my goal was to replicate the original map in a more colorful and detailed version.

What do you think?

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Well,

I like both for different reasons, so I'm fine with either of them.

Also, very good job.


Tactical Map

RE: Leadership feat

I'm feeling somewhat neutral on the subject. I can see some fun RP and good game utility that could come along with it. I can see some potential pitfalls as well, especially in the PbP realm.

I'm not necessarily opposed to it at this point, but I'd rather not make a ruling either way unless confronted with a direct request for its approval.


Tactical Map

Sorry for the lack of posts so far today. I will try to reply to the last posts in an hour or two, on my next break.


M Warpriest 9 | AC 27, Touch 13, FF 27 | HP 109/123| CMB +11 | CMD 21 (25 vs BR and T) | Fort +12, Ref +9, Will +11 | Init +5 | Senses Darkvision 60ft | Perception +4 Spells: 1st 4/6 2nd 4/5 3rd 4/4 | Fervor: 7/8 | Blessings: 5/7 | Sacred Weapon: 9/9 | Sacred Armor 9/9

I think Leadership would be difficult to implement. At level 7, and assuming no modifiers, you would get a 5th level cohort and that's about it. But at 10 you would get 5 1st level followers. What would they do? Where would they be? They might be able to follow but eventually you'd have too many to manage. We are very mobile and having a crap loud of low level followers would either give us away immediately or be a hassle to to account for, for you you and the DM. Better idea, we could take him on as a hireling if you wanted to go that route.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

@About leadership.
Urgh, I think I caused problem, sorry about it;
I don't want to take the feat, It was just an offhand comment, because Wiston might be a good cohort.

And about the feat itself, it makes sense to be able to accomplish things in game without needing the feat.
The players are charismatic/notable/heroic/famous things in the world, it’s normal to attract attention, followers or even a cohort.
But the game must support those kind of things, which isn’t really the case here at this point.

One way to implement leadership in Zedth game, would be delegating your cohort to ‘recruit’ an army. That’s a perfect excuse to keep the cohort in the game, but away from the players and have reason for the followers. A war is brewing, every army is needed.
Well, that’s just an opinion; I don’t plan on taking the feat.


Tactical Map

Sorry for the delay, been a busy weekend. I'll get up a post in a little while.


Tactical Map

*crickets chirping*

Call lightning vs Crickets: 3d6 ⇒ (1, 3, 1) = 5

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Err

Sorry. I saw the DM post, but for some reason, It didn't register it was my time to post.
My bad. ;D


Female Human Oracle 3/Paladin 3/Holy Vindicator 2 [HP 74/74 | AC:21 | T:12 | FF:19 | CMD:20 | Fort:+14 | Ref:+11 | Will:+14 (+2 vs charm and comp.) | Fire Res:1 | Cold Res:1 | Init:+1 | Per:+0 | Sense Motive:+0 | Bluff:+5 | Dip.:+16 | Stealth:+0 | Spellcraft:+9]

Sorry, for some reason I was waiting for a response to mine.

Will post in a moment.


Tactical Map
Veronica  wrote:

Sorry, for some reason I was waiting for a response to mine.

Will post in a moment.

I didn't want to bore you with too much back and forth so I opted to press on. I hope I didn't ignore any questions or unfinished conversation?

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1
Gamemaster Zedth wrote:
Aersensi busied herself with some of the more playful archons, laughing loudly while riding on some of their canine-form backs, while the Watcher seemed to illicit a more reverent response from their ranks.
The elf child says "My name is Aersensi. This is Walker."

Now things gotten serious.


Tactical Map

Gah! Rub it in, rub it in.

I think that's the first time I've called him that... I typed and retyped that paragraph a few times. I think I had the notion of the hounds "watching" him and my brain farted.

+1000xp for Catcher for "catching" that one.

(disclaimer: this game does not use XP.)

}:-P


Tactical Map

My friends,

The posting rate lately has been bad. Here and there I know you are waiting for me to respond or get up a post so that you can respond in kind, but it feels like that isn't the main issue.

It has been quite a while now that Roland has been absent. Having 1 out of 4 characters gone makes a good-sized (but manageable) dent all by itself, but when the others are posting on a fairly irregular basis on top of that, it becomes very noticeable as a GM.

Are you guys bored? Are you not having fun? Is there something I/you/we can do to fix this?


Unstopably fabulous owner of a cloak 9 | AC 23, Touch 12, FF 22 | HP 144/144 | DR 4/- | Fort +11, Ref +6, Will +9 | Init +1 | Perception +13 | Rage 23/23 | Move

Quick note. I'm still alive and hoping to return to my regular life (posting life included) this week. I know it's probably my fault that the game isn't moving as it should, so I'll try to show up sooner than I can.


Female Human Oracle 3/Paladin 3/Holy Vindicator 2 [HP 74/74 | AC:21 | T:12 | FF:19 | CMD:20 | Fort:+14 | Ref:+11 | Will:+14 (+2 vs charm and comp.) | Fire Res:1 | Cold Res:1 | Init:+1 | Per:+0 | Sense Motive:+0 | Bluff:+5 | Dip.:+16 | Stealth:+0 | Spellcraft:+9]

I wouldn't say just yours. I know I've been a little lax, and while I could seek excuses about work sucking, being sick, trying to get my side business going, etc, I'll instead just say "I'm sorry" and that I am definitely having fun and am still interested. : /

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

As usual, Weekends are hard for me to post.

During week, I’m kinda somewhat lost. To tell the truth Catcher is the type of character that ‘react’ to things. I can change it but only as a last case scenario. For now, I’m content following what others decide and…

…I lost my bickering partner. :(


Tactical Map

Weekend posting is not expected per our original agreement. My above post was posted on a weekend day but it was regarding the general posting habits of late which have been irregular.

All I ask is that we all try a bit harder to get in that 1/day, excluding weekends.

Side note - I often need to do "make-up" posts on Saturdays if I wasn't able to get a sufficient post done on Friday due to my current schedule.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1
Gamemaster Zedth wrote:
(...) I thought I read in a PF sourcebook that adamantine was obtained from meteorites but I don't see that in the CRB now that I've taken a 2nd look. (...)

Adamantine:

Mined from rocks that fell from the heavens, this ultrahard metal adds to the quality of a weapon or suit of armor (...).


Female Human Oracle 3/Paladin 3/Holy Vindicator 2 [HP 74/74 | AC:21 | T:12 | FF:19 | CMD:20 | Fort:+14 | Ref:+11 | Will:+14 (+2 vs charm and comp.) | Fire Res:1 | Cold Res:1 | Init:+1 | Per:+0 | Sense Motive:+0 | Bluff:+5 | Dip.:+16 | Stealth:+0 | Spellcraft:+9]

Hey, checking in and waiting to see some kind of response.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Well, I'm here as well.
It seems we go with the Archon's strategy.

Suicide squad, should we can ourselves?


Tactical Map

I need clarification from Catcher and/or the rest of the group on the armor/scythe decision before I move the game along.

Also everyone please chime in your vote on how to proceed: leave the horses behind/take the difficult terrain route, or try to make a break through the enemy's line while the archons distract them.

-Gromff's last post is a vote for the difficult terrain route I believe.


Female Human Oracle 3/Paladin 3/Holy Vindicator 2 [HP 74/74 | AC:21 | T:12 | FF:19 | CMD:20 | Fort:+14 | Ref:+11 | Will:+14 (+2 vs charm and comp.) | Fire Res:1 | Cold Res:1 | Init:+1 | Per:+0 | Sense Motive:+0 | Bluff:+5 | Dip.:+16 | Stealth:+0 | Spellcraft:+9]

I'm fine with waiting both in and out of character. Veronica thinks this is important, but the goal is both nebulous and seemingly based on 'fate'.

I would also vote for the difficult route. Better to not endanger the others.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

About the armor/sword.

I don't want to press this as well.
It's more like a long term project. So if the others thing we can't spare the time, Catcher will vote to move as well.

The way I see it's more like this:

Whenever she has spare time, she'll try to work with the armor and the sword. Not really making the party stop to wait.

--

Another question about the routes:
The difficult terrain route, can we still take the horses?

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Can levitate be used to lift the horses?

If that is a feasible thing, I could prepare 5 levitate spells, to we wouldn’t have to ditch the horses.

That would cut Catcher firepower in a fight, but at least we would still have some manner of comfort.


M Warpriest 9 | AC 27, Touch 13, FF 27 | HP 109/123| CMB +11 | CMD 21 (25 vs BR and T) | Fort +12, Ref +9, Will +11 | Init +5 | Senses Darkvision 60ft | Perception +4 Spells: 1st 4/6 2nd 4/5 3rd 4/4 | Fervor: 7/8 | Blessings: 5/7 | Sacred Weapon: 9/9 | Sacred Armor 9/9

Caster level 6. Levitate is 100lbs/CL. Googled the weight of a horse. That'd be a big no.


Tactical Map

Some warhorses weighed as much as a ton, while a smaller horse can easily weight 800-1000 lbs. I supposed that is not going to be an option.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1
Gamemaster Zedth wrote:
It was steep enough that it appeared nearly impossible to climb with a fifteen-hundred pound warhorse in tow (...)

Well, Misunderstood the description. Too bad then.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Okay, here is an Idea:

Roland has Str 22.
If I cast bull’s str, it goes up to 24.
With that, he can carry as heavy load 467–700 lbs.

Now, when I use enlarge person, str gets to 26, his carrying capacity to 614–920 lbs x2 = 1840 lbs.
Carrying Capacity:
Bigger and Smaller Creatures: The figures on Table: Carrying Capacity are for Medium bipedal creatures. A larger bipedal creature can carry more weight depending on its size category, as follows: Large ×2, Huge ×4, Gargantuan ×8, Colossal ×16. A smaller creature can carry less weight depending on its size category, as follows: Small ×3/4, Tiny ×1/2, Diminutive ×1/4, Fine ×1/8.

So, would it be possible to buff up Roland, and count with this Handle Animal skill, to keep the horses calm, while he climb the massive lines of slanted rock?

If climbing proves difficult, we still have the fly option. :D

--

Anyways, I don't want to sound argumentative. If that's too much trouble, I'm fine with ditching the horses and going on foot.
Consider that this is Catcher trying to come up with a solution to avoid having to force the Walker to, well, walk.


Tactical Map

Not argumentative at all - that is the beauty of magic and problem solving. I encourage that type of thing.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

About the wand:

Not sure what really happened to it.
Miro had them, and I don't remember their fate after Miro left.

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

I'll post later today, sorry for the delay.

RL is not letting me go that easly.


Tactical Map
Catcher wrote:

I'll post later today, sorry for the delay.

RL is not letting me go that easly.

I am having similar challenges today. My wife and I have had several issues at both home and work that have kept me away from the computer all day, and now that I'm home I am exhausted.

Friday's are challenging as normal for me, but I will try to get up a post or two then.


Female Human Oracle 3/Paladin 3/Holy Vindicator 2 [HP 74/74 | AC:21 | T:12 | FF:19 | CMD:20 | Fort:+14 | Ref:+11 | Will:+14 (+2 vs charm and comp.) | Fire Res:1 | Cold Res:1 | Init:+1 | Per:+0 | Sense Motive:+0 | Bluff:+5 | Dip.:+16 | Stealth:+0 | Spellcraft:+9]

Hey, just checking in to say that I'm waiting to see how this goes with Gromff and Catcher before I put anything up.


M Warpriest 9 | AC 27, Touch 13, FF 27 | HP 109/123| CMB +11 | CMD 21 (25 vs BR and T) | Fort +12, Ref +9, Will +11 | Init +5 | Senses Darkvision 60ft | Perception +4 Spells: 1st 4/6 2nd 4/5 3rd 4/4 | Fervor: 7/8 | Blessings: 5/7 | Sacred Weapon: 9/9 | Sacred Armor 9/9

sorry for the delay. sick part of the weekend.


Tactical Map
Gromff Hammerhand wrote:
...the childurn?

Every time I see text of Gromff saying the word "childurn" I laugh out loud. It is a hilarious dwarf-accented word.


Tactical Map

Roland,
Are you coming back to us anytime soon? It has been over two months since we had a in-game post, and two and a half weeks since you predicted a return within that week. We miss your posts, I miss your energy, and frankly the game is suffering without your presence.

----

If we are to make it to a conclusion, we are going to need Roland to come back soon and/or add some new blood to the party.

What do you guys think about adding another player? Do any of you have a friend who is a good RPer and will be a reliable poster?

Silver Crusade

Female Human White Haired Runt | 5% SFC HP 111 | AC:25 | T:13 | FF:23 | CMB +11 | CMD:23 | Fort:+10 | Ref:+8 | Will:+5 | Init:+12 | K:Arc + 18 | K:Hist + 13 | K:Planes +18 | Linguistic + 12| Spellcraft +18 | Pers -1 | Stl + 0 | Surv -1

Well,

I could think of one more friend, he usually post twice a per day in my other games and I'm very happy with this RPing over an evil game.

If the group decide we should bring one more, I can tell him about the game and see if he has interest.


M Warpriest 9 | AC 27, Touch 13, FF 27 | HP 109/123| CMB +11 | CMD 21 (25 vs BR and T) | Fort +12, Ref +9, Will +11 | Init +5 | Senses Darkvision 60ft | Perception +4 Spells: 1st 4/6 2nd 4/5 3rd 4/4 | Fervor: 7/8 | Blessings: 5/7 | Sacred Weapon: 9/9 | Sacred Armor 9/9

I know a few but I don't think I could make that call. But our luck with reopening the recruitment has been less than stellar.

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