Hells Chubbels (Inactive)

Game Master chubbs

This campaign will be RP and description based Thread. Not using any maps or minis besides players guide map of Kintargo.

INIT ROLLS:

[dice=Berenice]1d20+ 4[/dice]
[dice=Lirana]1d20+ 1[/dice]
[dice=Aldren]1d20+ 0[/dice]
[dice=Septimus]1d20+ 4[/dice]
[dice=Laurant]1d20+ 6[/dice]
[dice=Carawyn]1d20+ 2[/dice]
-----------------------------------------
[dice=]1d20+[/dice]
[dice=]1d20+[/dice]
[dice=]1d20+[/dice]

Kintargo.
fair fortune livery.
Aldren Loot table


151 to 200 of 213 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

Half-Elf Cleric of Calistria (6) | "Finch" | (Portraits) | Conditions: n/a
Vitals:
HP: 36/36 | AC: 18/t11/fl18; 19/t11/fl19 (w/shield) | Fort+6 Ref+3 Will+10 (+2 vs enchantments; Immune sleep) | Init+0 | Perc+6 (low-light) | CMB+5 CMD 16
Skills:
Acro -4 (-8 to jump), Appr +4, Bluff +14, Diplo +6, Disg +15, Heal +8, Know(Hist/Planes) +4, Know(Nobility/Religion) +5, Ling +6, Perc +6, Prof-Courtesan +13, SenMot +11, Spellcraft +4

Website has been a disaster last 48 hours.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

I'd have said the last week or so... Hopefully they'll get it fixed soon.


Half-Elf Cleric of Calistria (6) | "Finch" | (Portraits) | Conditions: n/a
Vitals:
HP: 36/36 | AC: 18/t11/fl18; 19/t11/fl19 (w/shield) | Fort+6 Ref+3 Will+10 (+2 vs enchantments; Immune sleep) | Init+0 | Perc+6 (low-light) | CMB+5 CMD 16
Skills:
Acro -4 (-8 to jump), Appr +4, Bluff +14, Diplo +6, Disg +15, Heal +8, Know(Hist/Planes) +4, Know(Nobility/Religion) +5, Ling +6, Perc +6, Prof-Courtesan +13, SenMot +11, Spellcraft +4

I was thinking "hot mess" for the previous week, but it graduated to "disaster" on Sunday.


[Slayer (Vanguard) 1, AC 18, T14, FF14 / HP 23/23, F+6 R+7 W-1 / CMB +3, CMD 16 / Init +4, Perc. +5 / Tactician 1/day]

I apologize for not posting sooner.


[Slayer (Vanguard) 1, AC 18, T14, FF14 / HP 23/23, F+6 R+7 W-1 / CMB +3, CMD 16 / Init +4, Perc. +5 / Tactician 1/day]

Woo-hoo! Berenice doing what she does best! >:)


Half-Elf Cleric of Calistria (6) | "Finch" | (Portraits) | Conditions: n/a
Vitals:
HP: 36/36 | AC: 18/t11/fl18; 19/t11/fl19 (w/shield) | Fort+6 Ref+3 Will+10 (+2 vs enchantments; Immune sleep) | Init+0 | Perc+6 (low-light) | CMB+5 CMD 16
Skills:
Acro -4 (-8 to jump), Appr +4, Bluff +14, Diplo +6, Disg +15, Heal +8, Know(Hist/Planes) +4, Know(Nobility/Religion) +5, Ling +6, Perc +6, Prof-Courtesan +13, SenMot +11, Spellcraft +4

Smart talk? ;-)


[Slayer (Vanguard) 1, AC 18, T14, FF14 / HP 23/23, F+6 R+7 W-1 / CMB +3, CMD 16 / Init +4, Perc. +5 / Tactician 1/day]
Aldren Halfblood wrote:
Smart talk? ;-)

Peppering big ugly bad guys with arrows! :P


Half-Elf Cleric of Calistria (6) | "Finch" | (Portraits) | Conditions: n/a
Vitals:
HP: 36/36 | AC: 18/t11/fl18; 19/t11/fl19 (w/shield) | Fort+6 Ref+3 Will+10 (+2 vs enchantments; Immune sleep) | Init+0 | Perc+6 (low-light) | CMB+5 CMD 16
Skills:
Acro -4 (-8 to jump), Appr +4, Bluff +14, Diplo +6, Disg +15, Heal +8, Know(Hist/Planes) +4, Know(Nobility/Religion) +5, Ling +6, Perc +6, Prof-Courtesan +13, SenMot +11, Spellcraft +4

If anyone can think of a non-metagame reason to want the silver dagger, Aldren will happily toss it to them. Otherwise I'm just going to spam-channel until I'm unconscious.


Male Human Unchained Rogue (Phantom Thief) 2: Init +6; Perception +6; Saves Fort +0, Ref +5, Will +1; AC 15, Touch 12, FF 13; HP 12/12

Sadly Laurent has no idea what these things are, so he would have no reason to suspect they are vulnerable to silver.


[Slayer (Vanguard) 1, AC 18, T14, FF14 / HP 23/23, F+6 R+7 W-1 / CMB +3, CMD 16 / Init +4, Perc. +5 / Tactician 1/day]

Same here, sorry!


Half-Elf Cleric of Calistria (6) | "Finch" | (Portraits) | Conditions: n/a
Vitals:
HP: 36/36 | AC: 18/t11/fl18; 19/t11/fl19 (w/shield) | Fort+6 Ref+3 Will+10 (+2 vs enchantments; Immune sleep) | Init+0 | Perc+6 (low-light) | CMB+5 CMD 16
Skills:
Acro -4 (-8 to jump), Appr +4, Bluff +14, Diplo +6, Disg +15, Heal +8, Know(Hist/Planes) +4, Know(Nobility/Religion) +5, Ling +6, Perc +6, Prof-Courtesan +13, SenMot +11, Spellcraft +4

Ergh. GM, I think the map got nudged somehow (at the June 22, 12:41 revision). I'm suddenly in the middle of the pool with a lemur when I've only taken two 5' steps from the passageway to the north.


[Slayer (Vanguard) 1, AC 18, T14, FF14 / HP 23/23, F+6 R+7 W-1 / CMB +3, CMD 16 / Init +4, Perc. +5 / Tactician 1/day]

I'm not being too bossy with Berenice's "sergeant/tactician" bit, am I?

And I'm sorry I took so long. Everyone at work decided to use their PTO at the same time so I was left to pick up the slack!


Half-Elf Cleric of Calistria (6) | "Finch" | (Portraits) | Conditions: n/a
Vitals:
HP: 36/36 | AC: 18/t11/fl18; 19/t11/fl19 (w/shield) | Fort+6 Ref+3 Will+10 (+2 vs enchantments; Immune sleep) | Init+0 | Perc+6 (low-light) | CMB+5 CMD 16
Skills:
Acro -4 (-8 to jump), Appr +4, Bluff +14, Diplo +6, Disg +15, Heal +8, Know(Hist/Planes) +4, Know(Nobility/Religion) +5, Ling +6, Perc +6, Prof-Courtesan +13, SenMot +11, Spellcraft +4

Sorry about work! Been there.

Aldren has used up all his actions this round but he will happily toss the dagger to you next round.


Half-Elf Cleric of Calistria (6) | "Finch" | (Portraits) | Conditions: n/a
Vitals:
HP: 36/36 | AC: 18/t11/fl18; 19/t11/fl19 (w/shield) | Fort+6 Ref+3 Will+10 (+2 vs enchantments; Immune sleep) | Init+0 | Perc+6 (low-light) | CMB+5 CMD 16
Skills:
Acro -4 (-8 to jump), Appr +4, Bluff +14, Diplo +6, Disg +15, Heal +8, Know(Hist/Planes) +4, Know(Nobility/Religion) +5, Ling +6, Perc +6, Prof-Courtesan +13, SenMot +11, Spellcraft +4
Carawyn Ellyzig wrote:

"We think they must be immune to ropes," she helpfully points out.

[dice=Whip trip]1d20

LOL! I literally giggled in my shared office. Oh my. (I need coffee. Or liquor. Or both.)

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Excellent. :)


Half-Elf Cleric of Calistria (6) | "Finch" | (Portraits) | Conditions: n/a
Vitals:
HP: 36/36 | AC: 18/t11/fl18; 19/t11/fl19 (w/shield) | Fort+6 Ref+3 Will+10 (+2 vs enchantments; Immune sleep) | Init+0 | Perc+6 (low-light) | CMB+5 CMD 16
Skills:
Acro -4 (-8 to jump), Appr +4, Bluff +14, Diplo +6, Disg +15, Heal +8, Know(Hist/Planes) +4, Know(Nobility/Religion) +5, Ling +6, Perc +6, Prof-Courtesan +13, SenMot +11, Spellcraft +4
DM Chubbleston wrote:


(BTW LEVEL UP TIME TO LVL 2)

Woot! Yay!

How do you want us to handle Hit Points? Would you like us to post changes in this thread or just keep our profiles updated?


you get to roll for hp. and if its less than half you get half.


Half-Elf Cleric of Calistria (6) | "Finch" | (Portraits) | Conditions: n/a
Vitals:
HP: 36/36 | AC: 18/t11/fl18; 19/t11/fl19 (w/shield) | Fort+6 Ref+3 Will+10 (+2 vs enchantments; Immune sleep) | Init+0 | Perc+6 (low-light) | CMB+5 CMD 16
Skills:
Acro -4 (-8 to jump), Appr +4, Bluff +14, Diplo +6, Disg +15, Heal +8, Know(Hist/Planes) +4, Know(Nobility/Religion) +5, Ling +6, Perc +6, Prof-Courtesan +13, SenMot +11, Spellcraft +4

Hit Points (2nd Level): 1d8 ⇒ 8 Woot! -- I'm still staying behind Septimus, though.

Favored Class Bonus: +1 skill point
+1 to Bluff
+1 Sense Motive
+1 Know (Planes)

+1 Orison
+1 1st Level Spell


Male Human Unchained Rogue (Phantom Thief) 2: Init +6; Perception +6; Saves Fort +0, Ref +5, Will +1; AC 15, Touch 12, FF 13; HP 12/12

Here is my Level Up

Hit Points: 1d8 ⇒ 1

+1 to all existing skills

Laurent gains evasion

For a rogue talent, I will take a the vigilante social talent of Renown, effective in the The Greens section of Kintargo. Phantom Thief allows Laurent to take vigilante social talents instead of regular rogue talents.

Unfortunately it doesn't do anything except give people from the Greens a slightly better opinion of me at the moment, but I need it for the future. Best to get it out of the way.


[Slayer (Vanguard) 1, AC 18, T14, FF14 / HP 23/23, F+6 R+7 W-1 / CMB +3, CMD 16 / Init +4, Perc. +5 / Tactician 1/day]

Hit Points: 1d10 ⇒ 9

EDIT: Noice!

Favored Class Bonus: +1 Skill Point
+1 Disguise
+1 Intimidate
+1 Knowledge (local)
+1 Perception
+1 Sense Motive
+1 Stealth
+1 Survival
+1 Swim

Berenice gains Tactician 1/day, as well as Coordinated Shot as a bonus feat.

I think that's everything. Lemme know if my math's off, please.


Female HP 18, AC 14, T 14 FF 12, Fort +3 Ref +2 Will +5, Per +8 (low-light), CMD 11 Gnome witch 2

1d6 ⇒ 6

Sweet. Rest of the update coming when I get more time.


Female HP 18, AC 14, T 14 FF 12, Fort +3 Ref +2 Will +5, Per +8 (low-light), CMD 11 Gnome witch 2

Favored Class Bonus: +1/6 hex
+1 BAB, +1 Will save

+1 Heal
+1 Know (nature)
+1 Know (planes)
+1 Spellcraft
+1 Use Magic Device

+2 spells known: adhesive spittle, chill touch (which raises the question -- can I use my dancing strings hex to deliver touch attacks? It acts as prehensile hair, which can be a natural attack (and thus deliver touch attacks)...)


[Slayer (Vanguard) 1, AC 18, T14, FF14 / HP 23/23, F+6 R+7 W-1 / CMB +3, CMD 16 / Init +4, Perc. +5 / Tactician 1/day]

Happy Independence Day, Bastille Day and Canada Day, everyone! :D


Half-Elf Cleric of Calistria (6) | "Finch" | (Portraits) | Conditions: n/a
Vitals:
HP: 36/36 | AC: 18/t11/fl18; 19/t11/fl19 (w/shield) | Fort+6 Ref+3 Will+10 (+2 vs enchantments; Immune sleep) | Init+0 | Perc+6 (low-light) | CMB+5 CMD 16
Skills:
Acro -4 (-8 to jump), Appr +4, Bluff +14, Diplo +6, Disg +15, Heal +8, Know(Hist/Planes) +4, Know(Nobility/Religion) +5, Ling +6, Perc +6, Prof-Courtesan +13, SenMot +11, Spellcraft +4

Thanks, B!

On a completely unrelated note, something came up in one if my other campaigns that I wanted to ask about here (it was not with my character but it still got me thinking)...

I realize Aldren is a bit, uh, "moody". I'm having a ridiculously fun time with it but I realize what's fun for me isn't always fun for others. So, please, if you're having any issues or getting rubbed the wrong way by Aldren or how I'm playing him, please let me know so I can make an adjustment. (Aldren definitely only wants to give good rubs.)


[Slayer (Vanguard) 1, AC 18, T14, FF14 / HP 23/23, F+6 R+7 W-1 / CMB +3, CMD 16 / Init +4, Perc. +5 / Tactician 1/day]

I love him! Platonically, anyway! :P

From our first conversation I imagined him and Berenice to have a Vitriolic Best Buds thing going.


Half-Elf Cleric of Calistria (6) | "Finch" | (Portraits) | Conditions: n/a
Vitals:
HP: 36/36 | AC: 18/t11/fl18; 19/t11/fl19 (w/shield) | Fort+6 Ref+3 Will+10 (+2 vs enchantments; Immune sleep) | Init+0 | Perc+6 (low-light) | CMB+5 CMD 16
Skills:
Acro -4 (-8 to jump), Appr +4, Bluff +14, Diplo +6, Disg +15, Heal +8, Know(Hist/Planes) +4, Know(Nobility/Religion) +5, Ling +6, Perc +6, Prof-Courtesan +13, SenMot +11, Spellcraft +4

On the topic of loot...

DM Chubbleston wrote:


Crate #1
sharkskin leather armor that radiates magic.
composite shortbow (+1 str)
masterwork hand crossbow
masterwork silver moringstar
another red cloak that radiates magic
12 pearls

Crate #2
a locked chest is found carefully stored inside the crate wrapped in cloth with runes of storage and protection on the outside that protects from Water, acid, age, fire. A fine mithril Lock is on the front.

Crate #3
you find six sliver Raven statues buried in the straw. all radiate magic.

Emphasis added. So, my assumption is there are two red cloaks. Did anyone take the one we found in the grimple's bed? I thought we'd just left it there.

We also have:
* Silver Dagger
* Thrune Pendant
* light mace
* Some coinage from the CCG thug, less 3 gold Aldren gave the homeless dude

Am I missing anything? I'll try to put this into an excel/google doc tonight.


Male Human Unchained Rogue (Phantom Thief) 2: Init +6; Perception +6; Saves Fort +0, Ref +5, Will +1; AC 15, Touch 12, FF 13; HP 12/12

Laurent picked up the first cloak, as well as anything else of value, from the infested pit.

ALSO, sorry for slow posts. My landlord forgot to pay our internet & cable bill, so I am using my phone as a hotspot. Unfortunately I am out of data so my bandwidth gets cut hard.


Half-Elf Cleric of Calistria (6) | "Finch" | (Portraits) | Conditions: n/a
Vitals:
HP: 36/36 | AC: 18/t11/fl18; 19/t11/fl19 (w/shield) | Fort+6 Ref+3 Will+10 (+2 vs enchantments; Immune sleep) | Init+0 | Perc+6 (low-light) | CMB+5 CMD 16
Skills:
Acro -4 (-8 to jump), Appr +4, Bluff +14, Diplo +6, Disg +15, Heal +8, Know(Hist/Planes) +4, Know(Nobility/Religion) +5, Ling +6, Perc +6, Prof-Courtesan +13, SenMot +11, Spellcraft +4

Here's a draft loot chart: link

Should be available to edit by all.


I moved aldrens loot table to top link. let me know if anyone has any issues.


[Slayer (Vanguard) 1, AC 18, T14, FF14 / HP 23/23, F+6 R+7 W-1 / CMB +3, CMD 16 / Init +4, Perc. +5 / Tactician 1/day]

You don't think I'm a bad person for turning Stellx into a pincushion? I kind of feel bad for the little wretch.


Half-Elf Cleric of Calistria (6) | "Finch" | (Portraits) | Conditions: n/a
Vitals:
HP: 36/36 | AC: 18/t11/fl18; 19/t11/fl19 (w/shield) | Fort+6 Ref+3 Will+10 (+2 vs enchantments; Immune sleep) | Init+0 | Perc+6 (low-light) | CMB+5 CMD 16
Skills:
Acro -4 (-8 to jump), Appr +4, Bluff +14, Diplo +6, Disg +15, Heal +8, Know(Hist/Planes) +4, Know(Nobility/Religion) +5, Ling +6, Perc +6, Prof-Courtesan +13, SenMot +11, Spellcraft +4

Au contraire! Fire away, lass!

IC and OOC, I'm tickled beyond all measure. But then again, I may not be the best barometer of moral rightness. ;-)


Female HP 18, AC 14, T 14 FF 12, Fort +3 Ref +2 Will +5, Per +8 (low-light), CMD 11 Gnome witch 2

Hey guys, just FYI, work is hitting me hard right now. I've also got my folks coming to visit over the weekend -- Long story short, my posting may be spotty through the weekend (though I'm hoping I can sneak in some time tomorrow and/or Friday).


Male Human Unchained Rogue (Phantom Thief) 2: Init +6; Perception +6; Saves Fort +0, Ref +5, Will +1; AC 15, Touch 12, FF 13; HP 12/12

Hello everyone.

My internet service was restored this morning, so I should have posts up soon.

Sorry for the delay.


Half-Elf Cleric of Calistria (6) | "Finch" | (Portraits) | Conditions: n/a
Vitals:
HP: 36/36 | AC: 18/t11/fl18; 19/t11/fl19 (w/shield) | Fort+6 Ref+3 Will+10 (+2 vs enchantments; Immune sleep) | Init+0 | Perc+6 (low-light) | CMB+5 CMD 16
Skills:
Acro -4 (-8 to jump), Appr +4, Bluff +14, Diplo +6, Disg +15, Heal +8, Know(Hist/Planes) +4, Know(Nobility/Religion) +5, Ling +6, Perc +6, Prof-Courtesan +13, SenMot +11, Spellcraft +4

Yay! Aldren's favorite noble is back! ;-) Seriously, glad to have you back. Internet interruptions are a pain.

Also, have we lost Septimus? Without him around, Aldren is really going to start misbehaving.

Berenice, I think this is a lost cause. Could always come back, but I wager as soon as we break those runes, Stellx is outta here. IC, Aldren is petty enough to wait and come back. OOC... might be best to move on. And who knows...maybe Stellx will reappear with another opportunity for revenge.


[Slayer (Vanguard) 1, AC 18, T14, FF14 / HP 23/23, F+6 R+7 W-1 / CMB +3, CMD 16 / Init +4, Perc. +5 / Tactician 1/day]

Yeah, probably best to move on. Berenice is probably going to hold onto this grudge for a while.


[Slayer (Vanguard) 1, AC 18, T14, FF14 / HP 23/23, F+6 R+7 W-1 / CMB +3, CMD 16 / Init +4, Perc. +5 / Tactician 1/day]

Me and my Wisdom penalty. *facepalm*


Male Human Unchained Rogue (Phantom Thief) 2: Init +6; Perception +6; Saves Fort +0, Ref +5, Will +1; AC 15, Touch 12, FF 13; HP 12/12

Hey all, sorry for lack of posting, was just feeling a bit burned out. I will be reading the thread and making a post shortly.


[Slayer (Vanguard) 1, AC 18, T14, FF14 / HP 23/23, F+6 R+7 W-1 / CMB +3, CMD 16 / Init +4, Perc. +5 / Tactician 1/day]

I'm not being too mean with my assessments, am I? Berenice is trying to compliment you, but her compliments get filtered through her bitterness a bit...


Btw, I think we lost Septimus.


Half-Elf Cleric of Calistria (6) | "Finch" | (Portraits) | Conditions: n/a
Vitals:
HP: 36/36 | AC: 18/t11/fl18; 19/t11/fl19 (w/shield) | Fort+6 Ref+3 Will+10 (+2 vs enchantments; Immune sleep) | Init+0 | Perc+6 (low-light) | CMB+5 CMD 16
Skills:
Acro -4 (-8 to jump), Appr +4, Bluff +14, Diplo +6, Disg +15, Heal +8, Know(Hist/Planes) +4, Know(Nobility/Religion) +5, Ling +6, Perc +6, Prof-Courtesan +13, SenMot +11, Spellcraft +4

Yeah, I've been thinking that for a while. It looks like the last post from any of his aliases was middle of June. Hope all is okay with him.


Female HP 18, AC 14, T 14 FF 12, Fort +3 Ref +2 Will +5, Per +8 (low-light), CMD 11 Gnome witch 2

Does seem that way...

(Busy day here; will post a real post ASAP.)


Half-Elf Cleric of Calistria (6) | "Finch" | (Portraits) | Conditions: n/a
Vitals:
HP: 36/36 | AC: 18/t11/fl18; 19/t11/fl19 (w/shield) | Fort+6 Ref+3 Will+10 (+2 vs enchantments; Immune sleep) | Init+0 | Perc+6 (low-light) | CMB+5 CMD 16
Skills:
Acro -4 (-8 to jump), Appr +4, Bluff +14, Diplo +6, Disg +15, Heal +8, Know(Hist/Planes) +4, Know(Nobility/Religion) +5, Ling +6, Perc +6, Prof-Courtesan +13, SenMot +11, Spellcraft +4

If pressed/necessary/permissible, I might be able to retool Aldren into a warpriest... Really not the direction I was going with him and he won't hit like Septimus, but I'm not sure how well we'll do without a really melee oriented character.

Hopefully he comes back. I had Aldren tease the character but it was nice to have a "straight man" in the party (in the comedic sense).


[Slayer (Vanguard) 1, AC 18, T14, FF14 / HP 23/23, F+6 R+7 W-1 / CMB +3, CMD 16 / Init +4, Perc. +5 / Tactician 1/day]

What, the grumpy halfling can't be your straight man, Aldren? :P


Ok, here is my plan. I don't want to bring in new people I stated that in my recruitment. ill bring down the CR if necessary to make it easier if I feel yall are having a hard time. I will recruit more people when we start Book 2. at that time I will put out a call for replacements. I also PMed Septimus to let him know I have no problem for him to show back up at a later time if he just needed a extended break. (this is the same for any of you, but I hope not.)

Plus I am thinking about making Beppe a Hero level NPC with a background. because he might be a good RP for both Berenice and Laraunt. that should help with the fighter. (tell me how you would feel about this? this is our game everyone has a say.)

if you ever watch Rick and Morty think "Mr. Poopybuthole." for Septimus. as matter of fact that can be his nickname if he comes back. lol.


Female HP 18, AC 14, T 14 FF 12, Fort +3 Ref +2 Will +5, Per +8 (low-light), CMD 11 Gnome witch 2

IMO, five players is probably enough. We won't be the most martial group ever, but Berenice is full BAB... I assume Laurent will be mostly in melee, so it might force Lirana and Aldren into a bit more melee, but I think we should have most of our bases covered...


[Slayer (Vanguard) 1, AC 18, T14, FF14 / HP 23/23, F+6 R+7 W-1 / CMB +3, CMD 16 / Init +4, Perc. +5 / Tactician 1/day]

I wasn't too mean to Laurent, was I? Berenice has strong feelings about nobles and privilege.


Half-Elf Cleric of Calistria (6) | "Finch" | (Portraits) | Conditions: n/a
Vitals:
HP: 36/36 | AC: 18/t11/fl18; 19/t11/fl19 (w/shield) | Fort+6 Ref+3 Will+10 (+2 vs enchantments; Immune sleep) | Init+0 | Perc+6 (low-light) | CMB+5 CMD 16
Skills:
Acro -4 (-8 to jump), Appr +4, Bluff +14, Diplo +6, Disg +15, Heal +8, Know(Hist/Planes) +4, Know(Nobility/Religion) +5, Ling +6, Perc +6, Prof-Courtesan +13, SenMot +11, Spellcraft +4

BTW, other folks are probably aware of this, but after seven years of Pathfinder, it was just pointed out to me a couple weeks ago there is such a thing as a "Standard Charge", where if you are unable to take a full round action, you can use a standard action to move up to your normal move speed and attack. Only catch is you have to have your weapon already drawn.

Quote:
If you are able to take only a standard action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed) and you cannot draw a weapon unless you possess the Quick Draw feat. You can’t use this option unless you are restricted to taking only a standard action on your turn.

(Emphasis added.)


Female Human Cleric / 2 | HP: 16/16 AC: 15/10/15 CMB: 0 CMD: 11 | Init: +1 Per: +4 | Channels 4/5 | Saves: F: 4 R: 2 W: 7

1d8 ⇒ 5


(Gl aldren) Good luck. Aldren.

you might get eaten.


Half-Elf Cleric of Calistria (6) | "Finch" | (Portraits) | Conditions: n/a
Vitals:
HP: 36/36 | AC: 18/t11/fl18; 19/t11/fl19 (w/shield) | Fort+6 Ref+3 Will+10 (+2 vs enchantments; Immune sleep) | Init+0 | Perc+6 (low-light) | CMB+5 CMD 16
Skills:
Acro -4 (-8 to jump), Appr +4, Bluff +14, Diplo +6, Disg +15, Heal +8, Know(Hist/Planes) +4, Know(Nobility/Religion) +5, Ling +6, Perc +6, Prof-Courtesan +13, SenMot +11, Spellcraft +4

Ah, yeah... that has occurred to me.

Also, adding 6 hp back to my status bar (thanks to Lirana).

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