Haven's Cross

Game Master Gritnarr Halldorr

A Classic Dungeons and Dragons mini-campaign based out of the frontier Town of Haven's Cross allowing for shared story telling duties using DnD 5th Edition Rules.


1 to 50 of 2,414 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Placeholder


Female Human Cleric/1

I'm here!

Grand Lodge

Male Halfling Rogue / 1

That makes two of us sweetie...


The wilderness near Haven Cross has several and diverse biomes: dense and expansive old growth forests to the northeast, mountains to the southeast, swamps, hills, forgotten dungeons from ancient civilizations, rivers and caves to the west and southwest. A few months travel to the east lies the sea. Your approach to Haven’s Cross will vary slightly depending on the direction you’re coming from, but you know you’re starting to get close when you start walking through large family farms growing fields of sturdy swaying wheat. It appears that a few dozen large family farms are enough to feed the residents of Haven’s Cross. As you get closer, the dusty dirt road becomes wider and you start seeing smaller family plots of subsistence farmers and artisans working on a range of tasks. Most give you a reserved but courteous acknowledgment. Soon you see a tall wooden palisade wall marking the center of town. A humble stone tower rises a few stories above the wall. The gates are open and a few guards are enjoying a game of dice at a squat table with stools. Their halberds leaning against the wall. A heavily lacquered dark wooden sign reads “Haven’s Cross.” In smaller letters, you read “Adventurer's Guild Ahead”.

A few hundred feet away inside the gate are some stables with a half dozen horses milling about a small gated section and a few more enjoying some hay inside stalls. Across the street is an Inn with a hanging painted sign of what appears to be a horse drinking out of a tankard.

Alongside the Inn is a temple marked with a bald bronze bust wearing a blindfold. Underneath is a brazier burning a tall pile of incense. It smells clean and musky.

Far to the west wall is a small blacksmith hut next to a large forge and anvil. You hear the unmistakable sound of steel knocking steel knocking steel, though the smith is off in the distance with his back turned to you, you have little doubt he’s a dwarf. A little girl with blonde pigtails happily drags a doll around the yard.
The road continues off in the direction of the tower, deep grooves run through the packed earth, likely caused by years of carts passing back and forth. The air is getting crisp and the landscape is scattered with an occasional maple or oak tree dropping acorns while their leaves slowly begin turning. A cart driven by a young boy and an old mule are making their way down the road and out the gate as you enter.

Feel free to all arrive around the same time, or arrive at different points and take a few actions. You can always send me private messages if you're looking to gain or interact with your environment that's not readily apparent. Make any info seeking requests with the OOC tag.(ex. What do I know about the history of this place? )

Grand Lodge

Male Halfling Rogue / 1

I attempt to engage the guards in a bit of light banter as I pass.

"Good day sirs, could you point a road-worn traveler to a place with warm beds and even warmer women?" ::smirk::

After a bit of banter (whether they appreciate my banter or not) I'll ask to sit down and join them for a bit of fun.

(My motive here is to find out a little bit about the town and perhaps make a small amount of coin in the process.)


Bartleby Stonebelly wrote:

I attempt to engage the guards in a bit of light banter as I pass.

"Good day sirs, could you point a road-worn traveler to a place with warm beds and even warmer women?" ::smirk::

After a bit of banter (whether they appreciate my banter or not) I'll ask to sit down and join them for a bit of fun.

(My motive here is to find out a little bit about the town and perhaps make a small amount of coin in the process.)

The guards are friendly and casual. They look up from the game, one with a tightly maintained blonde beard leans on his helmet and says

"The Drunken Horse is where you want to go, it's down across from the stable. I'm sure Ulumpha would be more than willing to take care of you."

The other guards scoff and giggle in a manner most unmanly and offer you a spot at the table.

Another guard, much younger than the first says: "Game is called Knuckle Bones. You roll two of 'em. If you roll the same number on both you win, unless someone else can roll two of the same too. If no one does, the person that gets the closest wins the pot. Buy in is 2 coppers. I go first."

First Roll: 1d6 ⇒ 2
Second Roll: 1d6 ⇒ 3

He hands you the dice after placing 2 coppers on the table.

"That's going to be a tough one to beat Mr. Fancy Pants!"


Female Human Cleric/1

As the fields give way to a deeply rutted dirt road, Florr adjusts her weather-stained traveling cloak squarely across her shoulders from atop her perch on a black horse. Several weeks of travel on horseback have left her appearance a little ragged and worn, but she does her best to tidy up her appearance. "Ah, Haven's Cross! After all these months, we've made it, Storm Surge." She reaches down to pat his neck and he tosses his black and white mane. "Soon we will be able to take a good, long rest before our next adventure! Imagine the fresh hay and carrots you will get at the stables from these local farms, and I will be able to rest and recharge before our next adventure."

Florr makes it a point to wave at and greet everyone she passes, from farmer to fellow traveler. Her journey from the east has been long and arduous (and rather devoid of human interaction), but well worth the travel to this particular Adventurer's Guild at Haven's Cross.

She nods to the guards as she passes the gate. They seem preoccupied with some sort of dice game with a halfling. If the halfling looks up she will greet him warmly.

The stables catch her eye and she leads Storm Surge towards them in order to take care of her horse first. Glancing across the street, she notices the sign for the Inn. She examines it closer. "Is that a horse... drinking from a tankard?" she murmurs aloud.


Florr wrote:
As the fields give way to a deeply rutted dirt road, Florr adjusts her weather-stained traveling cloak squarely across her shoulders from atop he... closer. "Is that a horse... drinking from a tankard?" she murmurs aloud.

As floor approaches the town gate, the youngest guard's eyes open wide and he stands at attention saluting and fumbling to put on his helmet. The other to guards shove him playfully. He stutters "Welcome to Haven's Cross m'lady! You'll find the stables there! He points enthusiastically towards what are obviously the stables across from the tavern. (Hanging from which is indeed, upon closer inspection, a crude painting of a horse, on its hind legs trying to drink from an oversized tankard.)

From out of the stables steps an elderly but spry older human woman who gives you a grin as she turns and begins brushing a young palomino horse. Hanging from her hips are two gorgeously crafted hand crossbows hanging from holsters that look like they were broken in before you were born.


Florr*


Male Human Lev 4 Wizard/Mage Armor AC16/Spell DC 14

Oleksandr treats passer-bys with indifference as he approaches town. He isn't overtly rude he just tries not to get into any sort of "unnecessary engagement." He's tired and wants to put an end to the day by finally reaching his destination.

When passing through the town gate a raven descends and lands on his shoulder. He takes no notice to the flapping and balancing and does not lose stride as he continues his way to the Drunken Horse Tavern.

Inside the tavern he finds a seat in the corner. He takes out two pieces of parchment and two pens and begins writing on both pieces simultaneously.


Raven familiar/Celestial

"BEER!"


Male Human Lev 4 Wizard/Mage Armor AC16/Spell DC 14

"Yes, yes Myra."

"A regular pint for me and a comparatively diminished amount for my friend here please."


Oleksandr Blackwind wrote:

"Yes...here please."

No one seems to pay you any mind other than a glance into your eyes from the guards playing dice.

If anyone wants to see if they notice the Raven land on his shoulder, maybe a Perception roll. Roll a d20+your proficiency bonus (if you're proficient in Perception and your wisdom modifier. DC is 15.

If you have a passive perception of 15 (which would mean proficiency bonus + wisdom modifer of 5 or above. It's like taking 10). You also notice.

Oleskander sits at the bar and is greeted by a stunning, young female. ...half-orc? It's hard to tell. but she has a healthy ruddy green hue to her skin but she's more shapely a half-orc than you've ever seen and has very delicate features. She hops off a counter she's sitting on as enter the tavern.

Inside the tavern, you see an incredibly large lodge-style layout. a few very long tables occupy the far left wall. In the middle of the room is a long black bearskin rug. This bear seemed to be roughly the size of an elephant but upon second glance you notice a visible beak and some feathers around the nape of it's neck. It's staring with blank ferocity into a hearth that's raised about 2 feet off the ground and semi-circular with a 10 foot diameter. It's made of a single unhewn boulder. Within the hearth bubbles a cauldron with a thick lid that makes a tiny clang every few seconds.

On the far right wall is the long counter the female was sitting on, a dozen stools and a large window, beside which is a pair of swinging doors.

The woman who was sitting on the counter reaches you at your seat, puts down a heavy pewter mug on a much heavier wooden table in front of you. It's empty.

A brash, booming masculine voice booms overhead.

"What do you want? Cheap stuff?" She takes a moment to not so subtly look you up and down.

".... or expensive stuff? We got food too. Good food."

She grins at your bird in a way that doesn't seem intended to be intimidating but is a grin filled with tusk.

The smells reaching your nostrils from the hearth are savory and thick.


male Mountain Dwarf Fighter 4

As *insert dwarf name here* enters the gates to Haven's Cross, he eyes the guards almost suspiciously- as if expecting or even welcoming a challenge.

Upon entering the town *insert dwarf name here* glances thirstily at the sign of the drunken horse, but turns instead towards the sound of the smithy. Greeting the smith, he requests to have a new edge put on his weapon, the nicks taken out, and some boards replaced on his battered shield.


*Insert Dwarf Name Here* wrote:
As... some boards replaced on his battered shield.

The guards each give you nods. The older, blonde and bearded guard raises an amused eyebrow.

As you get closer to the smithy you smell many wonderful and familiar smells. Oils, heat, flux, smoke.

The dwarf whirls around with an annoyed grimace he murmurs "Not another Horseshoe for the lov.." His face softens when he sees you.

"Ale's over there. By the spears." he motions with his elbow while keeping his hands on his work. "Name's Guldar. Clan Strongarm. It's two copper for the sharpen. Three to replace the dexter slat on your shield with something that will hold up better."

He puts aside a breastplate he's refitting with new fastenings. It's face has two embossed wings stretching out to its corners. It's been blued very dark.

"This your mark on this blade? You look like you've seen some action. Though I think if you made it, you'd take better care of it!"


Male Human Lev 4 Wizard/Mage Armor AC16/Spell DC 14
Quote:

"What do you want? Cheap stuff?" She takes a moment to not so subtly look you up and down.

".... or expensive stuff? We got food too. Good food."

"While I'm sure my palate would be much appreciative of your finest I'm afraid my current economic station will force me to elect for one of your more affordable varieties. Perhaps once I have found some suitable work I shall be able to partake in one of your richer offerings."


Raven familiar/Celestial

"CHEAP"


Male Human Lev 4 Wizard/Mage Armor AC16/Spell DC 14

Knowledge history about any notable orc/human conflicts in this area in the recent past? Is it unusual for a half-orc to be living in this town?

history: 1d20 + 5 ⇒ (7) + 5 = 12


male Mountain Dwarf Fighter 4
Haven's Cross GM Kris wrote:
"This your mark on this blade? You look like you've seen some action. Though I think if you made it, you'd take better care of it!"

*insert dwarf name here* places a silver on a table near the spears and pours an ale. He drains it and pours another one.

"The blade isn't my work; standard issue back home. Good steel, though."

"There many sellswords around the Cross that earn enough to afford fancy looking steel like that (gesturing at the breastplate), or does that belong to some fancy pants high muckety muck?


Oleksandr Blackwind wrote:
.... richer offerings."

"Well I'll be! Can't believe a fellow with an extensive vocabulary like yourself is struggling. I'm surprised a man of your staggering linguistical prowess can't find more lucrative vocational opportunities.

The Adventurers guild is a place you can make some serious coin if you have useful skills.

I can get you a loaf of bread and some venison stock for a copper. I think I have some watered down Elven attempt at ale in the basement someplace. You can keep that if you promise to take the whole thing.

Maybe avhe shapend saib ukell hiuk feaavheruk."


Oleksandr Blackwind wrote:

Knowledge history about any notable orc/human conflicts in this area in the recent past? Is it unusual for a half-orc to be living in this town?

[dice=history] 1d20 + 5

Full blooded orcs tend to be very nomadic and are known to occupy large forests. There isn't much civilization other than Haven for a few hundred miles in most directions and you think it's unlikely a sizeable successful raid has happened within this Half-Orcs lifetime. But some raids of surrounding farms are plausible. Half Orcs are rare, but not unheard of. Considering the diversity that the Guild likely pulls through.


Male Human Lev 4 Wizard/Mage Armor AC16/Spell DC 14
Quote:
Maybe avhe shapend saib ukell hiuk feaavheruk

Oleksandr tries his best not to look outwardly flustered.

This always happens when I talk to people! And why the hell did I never study Orc! It has to be easier than Goblin, and more useful too...

His jaw clenches ever so slightly. For the first time he lets go of his pens (though one keeps writing on its own).

Myra sticks her head in Oleksandr's robes, pulls out a gold piece with her beak , and places it on the table.


Raven familiar/Celestial

"The finest would be, ugh, fine..."


Male Human Lev 4 Wizard/Mage Armor AC16/Spell DC 14

I sure hope we can find more of those


Oleksandr Blackwind wrote:
I sure hope we can find more of those

The Half-orc female squints at both of you with a confused grin, shakes her head, takes your gold and strolls back towards the double doors that presumably lead to the kitchen. As she passes through, she turns to you to say

" There's are some rooms out back (she motions out the door you came in) last one, bronze doornob. It's nice. Key is in the lock. Let me know if you need anything. There's a desk, a chest with a lock, clean linens you can stay there tonight. Dinner and breakfast in the morning. I'll bring your food there if you'd like."

She passes through the doors and begins grunting loudly.

"moavher! grill up avhaav gultur'uk kamb. roaukav yamuk. buavaverun biukcuavuk agh ij bowl ro ukavew. nalkramal'd avhaav halflaumn mead go?"

If you decide to set up shop in a room. Feel free. If you decide to stick around she'll bring you back 5 silver

She returns after a short while with a full platter, an empty bowl and brown bottle wrapped with twine tucked under her arm. The platter is stacked with a glistening grilled boar's leg, roasted yams with honey and two buttered biscuts. She places the platter down in front of you, then the bottle. She walks off the with bowl towards the cauldron. She uses a prybar leaning on the hearth to lift the lid and then dips the bowl into the churning stew. She comes back and puts it down in front of you and pulls a spoon out from under her apron and places it on the table.

"Anything else?"


*Insert Dwarf Name Here* wrote:


*insert ... muckety muck?

"Definitely good steel."

He looks down at the breastplate and gets a goofy look on his face.

"Oh, I'm sure there have been a few, but that one's not for sale. That one's mine. The Harvest and Hunt Festival is in a few weeks. Best to be prepared for whatever shows up. It's my favorite time of year even for a muckety muck like myself."

He looks off dreamily looking at nothing in particular before getting to work.

The ale is very good and very red. It has a slightly buttery finish and goes down very quickly.


Female Human Cleric/1

"Hello!" Florr greets the woman, awkwardly hopping down from Storm Surge. "Sorry buddy," she mutters as the reins get tangled in his mane.

She returns her attention to the lady. "As you can see I'm still a bit new to having a horse and all that goes into it. But Storm Surge is very patient!" She pays the black stallion on his flank appreciatively.

"I'm hoping to have him stabled here while I'm in town. And I wouldn't say no to any tips you can give me about riding or..." She paused and looks at the crossbows. "Shooting from horseback." Florr gestures to the unstrung long bow stashed in a holder on Storm Surge's saddle bags. Returning her gaze to the woman, she asks, "Do you have much call to use those around here?"


male Mountain Dwarf Fighter 4

Thravum pours himself a 3rd pint.

"Good ale... Brewed in town?"

"What are you thinking might show up in the Harvest & Hunt Festival? Any Harvest festival that requires a breastplate sounds like my kind of party! Do you wear the armor for the locals in their cups, or does the festival draw the neighbors in?"


Florr wrote:
"Hello!" Florr greets the woman, awkwardly hopping down from Storm Surge. ...ashed in a holder on Storm Surge's saddle bags. Returning her gaze to the woman, she asks, "Do you have much call to use those around here?"

She nods at you.

"Don't think I recognize you. You coming through for work?

She looks a little pained when she watches your dismount.

"It just takes practice, honey. That's the most important thing. You have a very fine horse there, great temperament. It'll be forgiving as you learn. Just always act like the boss, and be a nice boss. That's worked for me."

She mumbles to your horse while she takes the reigns and leads him over to a bucket of oats.

"As far as shooting from the saddle goes, I've never been one for bows, so I can't give you too much advice, but I can tell you that the saddle you have there is great for long term comfort riding, but if you're looking for something to shoot from, you'll want something with more of a two point half seat. That'll give you a more stable platform. I always had good luck in my younger days not firing until all the horse's feet were off the ground...

She squats down swiftly and begins drawing in the sand. She draws some waves, with peaks and valleys.

"You see when your horse is moving quickly, it's going up and down, right?" Right. You feel that. Well at the bottom, it's feet are on the ground. That's a bad surface to be shooting from. At the top it's floating a bit, floating is a very stable surface. Try to time your shots at the top of the arc. Turning to shoot next to you as you pass a target or leave a target is pretty crucial for a bow as well. Shooting in front of you is tricky with a bouncing horse head right where your bow needs to be."

She looks up to see if you've been paying attention.

"Anyway, it's a silver a day for putting your horse up. They get oats as much as they want. Seasonal fruits and veggies that aren't fit for market once a day. Plenty of water. If they're here awhile I'll take them out and ride. They'll get brushed everyday...Oh and these? She touches her hip gingerly. Not much anymore sadly. Not many horse theives, but they had their day, and they still work fine. Hunt-fest should be fun."


Female Human Cleric/1
Haven's Cross GM Kris wrote:
Florr wrote:
"Hello!" Florr greets the woman... use those around here?"

She nods at you.

"Don't think I recognize you... Hunt Fest should be fun.

As the woman talks, Florr's eyes kept widening and she is wrapped in rapt attention. Her hand came to rest on Storm Surge's shoulder as he munches the oats. "Ah, when I got Storm Surge, I bought a saddle best fit for a long journey. Sounds like I need to get another one for hunting and start target practice!" She reaches out and starts to take off the saddle. Sweat glistens in clumps of hair as she removes the blanket. "I'd like to groom him and get him settled here for the evening. Could you bring me the supplies?"

Storm Surge continues to munch the oats. "Oh! I haven't introduced myself yet!" Florr exclaims, laughing a little. "Sorry about that, friend! My name is Florr Hemera, and I come from Fisher's Bay on the east coast. I'm actually in town to visit the adventurer's guild, in the name of Valkur." As she says her god's name, the deep blue stone in a circular amulet around her neck catches the sunlight. The facets in the opaque stone glisten white and seem to move, as if they were the rolling foam of crashing breakers on the ocean. She offers her hand to the woman in a gesture of greeting.

"I would love to keep Storm Surge here. This looks like a very clean, well run stable. I would also love to come visit him each day, and help out with the grooming and riding. And perhaps you can help me with some target practice!" Florr pulls out a coin purse and fishes for some silver. "I plan on staying at the local inn, so I'll be in town. Not sure for how long yet, but I can keep you updated on my plans. And what is... Hunt Fest? You will be using your crossbows then?" She ponders. "Would it be a time for me to practice my shooting from horseback then, like a tournament game?"


Thravum Grimrock wrote:

Thravum pours himself a 3rd pint.

"Good ale... ...mor for the locals in their cups, or does the festival draw the neighbors in?"

He finishes up sharpening your blade (Axe? It now has the 'sharpened' condition. The next time you roll for damage, reroll it if it's a one.0 and hands it to you. He picks up your shield and starts prying out the nails with a smooth practiced hand and a pair of iron pliers.

"That ale's payment from Friar that's currently on a quest with the guild. It's a Deepflagon brew. One of my favorites. I don't share it with non-dwarves. We have an arrangement.

Oh, you're not here for the Hunt and Harvest? Must be looking for work with the Guild then. The Hunt part of the festival, many years ago, was something that Lord Haven and Old Bill Wiseman would go out and do with the crew their old adventuring crew..I went a few times but tromping through the woods to hunt game isn't something my particular skillset is useful for. Anyway, they'd find some turkeys, a deer sometimes and a boar or two and bring them back to town and they'd get cooked up and we'd have a big feast on the night of the first harvest moon but a few years back a goblin tribe has been attacking every year on the same night. Someone said they call the moon the "blood moon" and drawing blood of innocents is a way of honoring their primitive bone and feather god blah blah I don't really care. Good news is, the town's always been more than equipped to deal with whatever they throw at us, especially considering we know when they're showing up. It's also much more aligned with my skill set...and I love crushing goblin skulls. Last year they had found some wooly rhinoceroses and had them pulling chariots. We'll see what they show up with in two weeks!"

His daughter wanders over, gives you a wide eyed look and starts tugging on his tunic. "Daddy, I'm huuuunnngry"

I think my girl is tired of my cooking. I'm going to take her over to enjoy some of Ulumpha's cooking. I'll be back later in the day to wrap up your shield. If you're not back before I close up, it'll be hanging there."

He motions up to a peg board wall above his workbench, lifts his daughter up onto his shoulder and wanders off towards the inn.


Male Human Lev 4 Wizard/Mage Armor AC16/Spell DC 14
Quote:
"Anything else?"

"The room is much appreciated. I imagine it won't be long before I'm sleeping on the ground again helping others try to achieve some foolishly dangerous task. I shall not take this comfort for granted. I had hoped to start funding my...research sooner but there will be a time for that soon enough.

The name is Oleksandr by the way, or Oleks if your prefer, and this here is Myra.

Are there any notable persons in town with an interest in magical principles?


Florr wrote:
"Hello!" Florr greets the woman... use those around here?"

She nods at you.

"Don't t She..In keep you updated on my plans. And what is... Hunt Fest? You will be using your crossbows then?" She ponders. "Would it be a time for me to practice my shooting from horseback then, like a tournament game?"

She returns with a clean blanket, a brush and a few bruised radishes. She seems temporarily mesmerized by your necklace.

"..That looks expensive.."

"I'm heading out to run a few errands. Tie him up when you're done, I'll be back in a bit. Nice to meet you Florr, I'm Constance." She shaks your hand firmly and vigorously. "The inn's nice but if you're here for the guild they'll let you sleep inside after a few successful jobs, outside in the yard with tents until then. 3 squares a day too. They'll also do a much better job training you than I would. I'm not much for teaching. Caring for horses takes up most of my day, at least the amount I'm willing to give up!"

She mounts onto a small, young looking buck in one large swift movement and lands with the reigns in her hand.

"And yes, you could definitely get lots of practice shooting from horseback at the Hunt festival. Hah!"

She takes your silver and tucks it into her shirt and gallops out of the gates.


Oleksandr Blackwind wrote:
Quote:
"Anything else?"

"The room is much appreciated. I imagine it won't be long before I'm sleeping on the ground again helping others try to achieve some foolishly dangerous task. I shall not take this comfort for granted. I had hoped to start funding my...research sooner but there will be a time for that soon enough.

The name is Oleksandr by the way, or Oleks if your prefer, and this here is Myra.

Are there any notable persons in town with an interest in magical principles?

Depends on what you consider noteable. Old Bill Wiseman can cast magic. I think he keeps a library too. He handles most of the administration of the Guild. They'll let you sleep there if you're working for them.

My mother is also a shaman. You're eating magical stew as we speak.

Be sure to come back for your complimentary breakfast."

She grins tuskily and goes off to start sweeping.

"I'm Hilda.


Male Human Lev 4 Wizard/Mage Armor AC16/Spell DC 14

Oleksandr and Myra eat until they are overly satisfied.
He heads to the room and shuts the door. He casts detect magic (you may never well know what shamans are up to).

Assuming everything meets his satisfaction he will lock up the majority of his non-essentials (camping gear and the like) and head towards the adventurers guild.


Oleksandr Blackwind wrote:

Oleksandr and Myra eat until they are overly satisfied.

He heads to th...ing gear and the like) and head towards the adventurers guild.

You're currently under the effects of minor abjuration. It doesn't seem to be a spell you're familiar with but you're able to ascertain it has something to do with sleeping. You don't feel compelled to sleep, at least not anymore than you did before you ate it. When you take a long rest, you feel the full benefits after only 6 hours of sleep, instead of 8.


Female Human Cleric/1
Haven's Cross GM Kris wrote:
"..That looks expensive.."... gallops out of the gates.

"Thank you, Constance!" Florr calls after the galloping horsewoman. She resumes her curry combing of Storm Surge. After brushing through his tangly mane, Florr leads him to a stall and ties him securely. "That's one thing I'm good at, a good knot! she mutters to him. "Alright Storm Surge, I'll be back in the morning. Have a good evening here with Constance, and get some rest. Our new adventure will begin soon, once I check out the Guild." She pats his muzzle and he neighs approvingly.

Walking past the inn, Florr keeps an eye out for signs of the Guild. She will greet anyone she walks past. She will also keep an eye out for a religious temple.

Perception for Guild: 1d20 + 4 ⇒ (5) + 4 = 9
Religion if I see the temple: 1d20 + 3 ⇒ (9) + 3 = 12


Florr wrote:

...

[dice=Perception for Guild]1d20 + 4
[dice=Religion if I see the temple]1d20 + 3

The location of the Guild is pretty well signed and seems to be up the main road in the large stone tower you saw coming in.

For checks like these you can always use your "passive" roll if you want (it's like taking 10 in dnd) if you want.

You recognize the temple from your studies as belonging to "The Blind God" Caecus (though like most gods, he can go by many names).

Caecus is a lesser god with few temples around the world. Even though he is a god of mercy, not all societies that accept the idea of caring for all, including the wicked and evil, without questioning it. Furthermore,a vow of blindness is often more than many priests wishing to make the world a better place are willing to do.


male Mountain Dwarf Fighter 4

"Thanks for the ale, Guldar- and the work on the blade. I'll be by in a day or two to see how the shield is coming."

"I'll have too see later on if Ulumpha's cooking is any good. Which way to the guild hall? I need to see if there's any way to make some decent coin between now and the annual Goblin mashing... Hunt... whatever."

With that Thravum drains the dregs of his Deepflagon Ale and wanders slightly blearily into the street. Getting his bearings he turns towards the guild house, but still notes it's orientation to the inn with the drunken horse.

Making his way to what he presumes is the Guildhall, he opens the door and enters...


Thravum Grimrock wrote:
"Thanks for the ale, Guldar- and the work on the blade...Making his way to what he presumes is the Guildhall, he opens the door and enters...

"Your shield will be ready by sundown!" the dwarf calls off to you as he passes into the Drunken horse.

The doors open into a small mossy bailey. All around it are tents, small campfires, wooden training dummies, straw archery targets, wooden targets for thrown weapons and even a roped off area covered with sand for sparring practice.

There are a few people going about their day in the yard. There are a few guards pacing atop the ramparts, a small gnome looking like she just woke up is making herself some breakfast outside her tent, a very young and frustrated looking human pouring through a book and concentrating quite hard at a feather he has resting on top of it, and a very thick and healthy looking female in leather armor with a guard inside the sparring ring. An early middle-aged imposing bald male leans on the corner of the ring and barks at the guard in his armor. "No you twit! Stop moving around so much before you lunge! She sees you coming a mile away! She's making you look like a kid!"

At the rear of the yard is a short staircase that leads up to the second floor of the tower. Below the staircase is another doorway with a sign that says "Clerk".


Edit: The Imposing bald man appears to be in his mid 20s.


Male Human Lev 4 Wizard/Mage Armor AC16/Spell DC 14

Oleksandr walks into the adventurer's guild and his eyes are immediately drawn to a book. Then to the frustrated boy with the book. He starts trying to converse with him excitedly before he is really close enough to have a conversation.

"Young man!"
He moves closer hurredly.
"Young man!"
Finally he is close enough for a normal person to have a conversation.

"Greetings young man, are you studying the magical arts? Are you trying to lift that feather?"

He doesn't wait for a response before diving in.

"I had difficulties trying to decipher some of the somatic descriptions while attempting to manipulate objects for the first time myself. I found it was more to do with the rhythm between the motions and the verbal incantation than with pronunciation and the deftness of your movements."

Casting mage hand
He makes a circular motion with his left finger.

"Manicula"

He closes his hand into a fist.

"Sanctum"

The feather dances upon the book.

"You'll feel a tingling pull towards the object in the forefront of your consciousness if you get the timing anywhere close to correct, that will help you tune it in. Once you master it you will be able to succeed with the slightest of movements and the most quiet of murmurs."


Oleksandr Blackwind wrote:

Oleksandr walks into the adventurer's guild and his eyes are immediately drawn to a book

He doesn't wait for a res.....it you will be able to succeed with the slightest of movements and the most quiet of murmurs."

The boy, a bit startled at first listens with quiet appreciation.

"I've never heard it explained so well! You're quite a teacher. But I must tell you, I've learned to lift the feather (though not quite dance...). You see, it wasn't the feather I was trying to move!

I was trying to close the book fast enough so the feather blew away, instead of having the feather trapped in the book! It requires a slow subtle hand at first, but then a very quick one. At least that's my theory right now....Anyway, my name is Mallark Buckman. "

He sticks out his hand, his velvety robes sway from his wrists as he juts his hand out toward you.


male Mountain Dwarf Fighter 4
GM Kris wrote:
Below the staircase is another doorway with a sign that says "Clerk".

Thravum stops and watches the female and the guard spar in the ring. He keeps an eye out for moves that he could try and out, and also sizes up the competition. If he's ever matched up against either of these two, he plans to know a couple of their tricks and vulnerabilities.

After watching a for a couple of minutes, he enters the Clerk's office to see how much Guild membership costs and if there's any sort of test required.


Thravum Grimrock wrote:


After watching a for a couple of minutes...if there's any sort of test required.

The guard is definitely over-lunging with his wooden halberd. He's grunting loudly, out of breath and before he lunges makes a louder grunt. He seems pretty green.

The female is much more interesting to watch, but what she's doing and how she's doing it seems a bit beyond your grasp. She anticipates his movements and counters them with such timing that the guard is usually left stumbling. She seems to be a bit of a show-boater though...like she's playing to a crowd.

When you enter the clerks office, you're met with shelves stacked tall and deep with tomes, scrolls and packages of papers tied with twine.

An elderly gentleman shuffles from desk to desk making notes and muttering to himself.

"10 gold a week in lamp oil! Lamp oil! By Abadar's vault we'll all be in the dark soon! Dark is cheap! Work in the day, the suns free why when I...my good man, can I help you? New recruit?

What's that you say? No no. All I need is for you to answer some questions so I can file your registation. We'll make a sketch of you next of kin blah blah then you'll take my notes off to Samuel Wyrmshadow. He's the bald fellow with the arms like legs. He'll evaluate you, and take you and and other recruits with complimentary skills and send you off on a job to proove yourself. Sound good? I'm Malcolm. Any questions?

Membership fees? No no, you're employees, we pay you!"


Female Human Cleric/1
Haven's Cross GM Kris wrote:

The location of the Guild is pretty well signed.... to make the world a better place are willing to do.

Florr sets her eyes on the large stone tower up ahead. "Aha!" she exclaims as she begins to walk towards the end of the road. "My long journey will soon be ended. For now." She feels a flutter in her stomach as she excitedly thinks of the adventures she is about to undertake. Her nineteen years at sea, while always full of activity and friends, had paled in comparison to her anticipation of exploring the realms of the land in the name of Valkur.

Placing her right hand over her amulet, she pauses for a moment outside the temple of Caecus. She steps over to the side of the road, finding a quiet place near the temple. Although this temple was not in honor of her god Valkur, Florr felt respect for the sanctity and holiness created by the people who constructed this temple. If she closed her eyes and touched the walls with the palm of her hand, she could feel the power of the god through the solid construction of the people. She murmured a brief prayer to Valkur, thanking him for leading her to this town, and ending with the traditional "In the name of He who controls the wind and waves, I honor Valkur the Mighty with my every thought and deed."

Continuing her walk, Florr enters the Guild gate and promptly sees the sign saying, "Clerk." She glances around and greets anyone within earshot, even if they don't acknowledge her. She walks into the Clerk's office, introduces herself, and reaches out a hand to the Clerk.


male Mountain Dwarf Fighter 4
GM Kris said wrote:
I...my good man, can I help you? New recruit?

"Yes, new recruit. Thravum Grimrock, from Grimhold. Axe for hire. I've heard you can make good coin working for the guild, if you know your way around a weapon."

GM Kris said wrote:
Sound good? I'm Malcolm. Any questions?

"Two Questions, Malcolm. What is the pay, and do we owe the guild any cut of what we loot on a job?"

Thravum sits for the sketch and promptly takes his form off in search of Samuel Wyrmshadow.


Male Human Lev 4 Wizard/Mage Armor AC16/Spell DC 14
Quote:
...He sticks out his hand, his velvety robes sway from his wrists as he juts his hand out toward you.

"Oleksandr Blackwind. A pleasure to meet you. "

"Anyway, you may try practicing with the book and feather with your own hands to get used to the heft of the book and the movement required. I find that if I understand how things feel on the physical level it makes it easier to manipulate them on a magical level."

<He picks up a few stones and begins juggling them between his hands and an empty space in front of him>
dex check?: 1d20 + 3 ⇒ (17) + 3 = 20

Are you studying with someone nearby? You seem a little...young...for the adventurer's guild. I'm hoping to enlist myself today. Would be nice to start earning a reliable income soon."


Florr wrote:


...he glances around and greets anyone within earshot, even if they don't acknowledge her. She walks into the Clerk's office, introduces herself, and reaches out a hand to the Clerk.

The smell coming from the temples incense braziers is very thick and acrid. Very different from the sea air on your face or the breezes from the rolling hills on your long trot out to Haven's Cross. The followers of this religion practice their fair far differently than you're really familiar with. You've studied other religions a bit and this seems to be a very "static and stationary" faith.

The clerk turns from Thravum, and reaches out his hand towards you. "I'm Malcom, I keep the books in order around here...Your eyes make you look far more naive than the wear on your hands does. Where you a farm hand....no maybe ropes? A sailor? Anyway. I'll write down your information, we'll make a sketch then you hand your paperwork to Samuel in the yard."


Thravum Grimrock wrote:

...

Thravum sits for the sketch and promptly takes his form off in search of Samuel Wyrmshadow.

Molly and Mike, consider your characters 'together' for right now.

"Grimhold....Grimhold....not sure I know that one. And yes! Being a skilled combatant always comes in handy. The Guild often comes in contact with not so friendly folks...creatures...entities...but yes! Being able to keep others safe is always going to come in handy. As far as payment goes, the Guild is contracted by organizations or individuals to complete a job. They pay us once they get word that the job is done, but we'll pay you a portion when you return. You don't need to wait for us to receive payment from the client, that's my job to worry about it. You do the job, we cover any extreme expenses, you keep anything that's not specifically part of the job (we don't condone stealing or murder) and when you're done and return, we pay you and then we find you another job that fits your skillset. Any other questions?"

1 to 50 of 2,414 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Haven's Cross Introduction All Messageboards

Want to post a reply? Sign in.