If somebody's going to get something back anyway, I'd take my "Army of the Night" power back... It is pretty nifty. But I have plenty of other things to do if not.
I have a power that can grant an ally the use of an encounter power back is all, and another power that aids bloodied allies. I will keep having to ask bizarre questions like this. :D
Dorvin - vulnerable 5 cold (se)
Isari - vulnerable 5 cold (se); takes basic melee attack from L1 at start of turn (aura)
Amenephus
Rusty - vulnerable 5 cold (se); takes melee basic attack from L2 at start of turn (aura)
Quillan
*Glacial drake - under Isari's Aegis of shielding; taking 4 damage the first time an enemy hits or misses Quillan with an attack
Rimeworm larva 1
Rimeworm larva 2 - marked by Rusty; taking 5 ongoing fire damage (se)
Nayce - invisible to drake to end next turn
Oh, absolutely Dorvin - you have to know or your powers are useless. It would help you (and incidentally me), if you could all note if you're bloodied or not in your posts.
Dorvin - can you make a save against the ongoing cold damage please.
Dorvin turns his attention to the glacial drake, growling at it as his blow misses, but urging Nayce into a better position to attack.
Isari - vulnerable 5 cold (se); takes basic melee attack from L1 at start of turn (aura)
Amenephus
Rusty - vulnerable 5 cold (se); takes melee basic attack from L2 at start of turn (aura)
Quillan
*Glacial drake - under Isari's Aegis of shielding; taking 4 damage the first time an enemy hits or misses Quillan with an attack
Rimeworm larva 1
Rimeworm larva 2 - marked by Rusty; taking 5 ongoing fire damage (se)
Nayce - invisible to drake to end next turn
Dorvin - vulnerable 5 cold (se)
Quillan helpfully points out a vulnerable spot and Drovin smites mightily, bringing further doom to the drake.
The larva clump nearest to Isara squirms and lunges at his feet, but makes not impact on the well-armoured swordmage.
Basic attack at start of turn
1d20 + 13 ⇒ (7) + 13 = 20 - Miss. Rubbish they're rolling, rubbish I tell thee.
Isari - vulnerable 5 cold (se); taken basic melee attack from L1 at start of turn (aura)
Amenephus
Rusty - vulnerable 5 cold (se); takes melee basic attack from L2 at start of turn (aura)
Quillan
*Glacial drake - under Isari's Aegis of shielding; taking 4 damage the first time an enemy hits or misses Quillan with an attack
Rimeworm larva 1
Rimeworm larva 2 - marked by Rusty; taking 5 ongoing fire damage (se)
Nayce - invisible to drake to end next turn
Dorvin - vulnerable 5 cold (se)
Amenephus
Rusty - vulnerable 5 cold (se); takes melee basic attack from L2 at start of turn (aura)
Quillan
*Glacial drake - under Isari's Aegis of shielding; taking 4 damage the first time an enemy hits or misses Quillan with an attack
Rimeworm larva 1
Rimeworm larva 2 - marked by Rusty; taking 5 ongoing fire damage (se)
Nayce - invisible to drake to end next turn
Dorvin - vulnerable 5 cold (se)
Isari - vulnerable 5 cold (se); taken basic melee attack from L1 at start of turn (aura)
Rusty - vulnerable 5 cold (se); takes melee basic attack from L2 at start of turn (aura)
Quillan
*Glacial drake - under Isari's Aegis of shielding; taking 4 damage the first time an enemy hits or misses Quillan with an attack
Rimeworm larva 1
Rimeworm larva 2 - marked by Rusty; taking 5 ongoing fire damage (se)
Nayce - invisible to drake to end next turn
Dorvin - vulnerable 5 cold (se)
Isari - vulnerable 5 cold (se); taken basic melee attack from L1 at start of turn (aura)
Amenephus
Rusty - vulnerable 5 cold (se); takes melee basic attack from L2 at start of turn (aura)
Quillan - +2 to next attack v drake (courtesy of Amenephus)
*Glacial drake - under Isari's Aegis of shielding; taking 4 damage the first time an enemy hits or misses Quillan with an attack
Rimeworm larva 1
Rimeworm larva 2 - marked by Rusty; taking 5 ongoing fire damage (se)
Nayce - invisible to drake to end next turn
Dorvin - vulnerable 5 cold (se)
Isari - vulnerable 5 cold (se); taken basic melee attack from L1 at start of turn (aura)
Amenephus
Quillan - +2 to next attack v drake (courtesy of Amenephus)
*Glacial drake - under Isari's Aegis of shielding; taking 4 damage the first time an enemy hits or misses Quillan with an attack
Rimeworm larva 1
Rimeworm larva 2 - marked by Rusty; taking 5 ongoing fire damage (se)
Nayce - invisible to drake to end next turn
Dorvin - vulnerable 5 cold (se)
Isari - vulnerable 5 cold (se); taken basic melee attack from L1 at start of turn (aura)
Amenephus
Rusty - taken melee basic attack from L2 at start of turn (aura)
As Quillan's blow strikes home, the drake roars in pain and outrage, biting the avenger and diving down into the snow.
Terrible Bite
Attack: 1d20 + 15 ⇒ (14) + 15 = 29 - v Quillan
Damage: 3d6 + 5 ⇒ (4, 1, 2) + 5 = 12 5hp damage to Quillan - thanks to Isari's Aegis of Shielding
Riftshard Dive (Ref). Drake may burrow its speed as a free action. Close burst 3.
1d20 + 6 ⇒ (9) + 6 = 15 - v Nayce
1d20 + 11 ⇒ (7) + 11 = 18 - v Isari
1d20 + 11 ⇒ (4) + 11 = 15 - v L1
1d20 + 11 ⇒ (11) + 11 = 22 - v Dorvin
1d20 + 11 ⇒ (14) + 11 = 25 - v Quillan
Hits Quillan and Dorvin
Damage: 4d8 + 5 ⇒ (3, 8, 8, 1) + 5 = 25 25hp damage to Quillan and Dorvin
Drake invisible burrowing in snow and ice
1d20 + 14 ⇒ (15) + 14 = 29 - DC29 Perception to know where it is.
Nayce, Quillan and Dorvin get OAs on it at -5 as it heads away.
The prospect of so much fresh food is too much for the larvae, even as the flames licking at L2 bloody it. Both clusters launch themselves ravenously under Rusty and Isari's armour.
Crawl Under Armour (Ref). On hit target takes 3d6+4 damage, is slowed and takes 5 ongoing cold (se both). Miss target takes 5 ongoing cold (se both)
1d20 + 11 ⇒ (3) + 11 = 14 v L1 v Isari
1d20 + 11 ⇒ (3) + 11 = 14 - L2 v Rusty
Crud.
Rusty takes 5 ongoing cold damage (se)
Isari takes 10 ongoing cold damage (se) (vulnerable 5)
1d20 ⇒ 6 - L2 save v ongoing fire. Fail. Stupid larvae.
Total damage to Quillan this round - 30hp
Dorvin's OA v vanishing drake:
Attack: 1d20 + 6 ⇒ (13) + 6 = 19 - Miss
Nayce - invisible to drake to end next turn
Dorvin - vulnerable 5 cold (se)
Isari - vulnerable 5 cold (se); 10 ongoing cold damage (se); takes basic melee attack from L1 at start of turn (aura)
Amenephus
Rusty - 5 ongoing cold damage (se); takes melee basic attack from L2 at start of turn (aura)
Quillan - bloodied?
*Glacial drake - bloodied; under Isari's Aegis of shielding (if it makes an attack that doesn't include Isari it does so at -2. Additionally, an attack made against an ally that hits does -7 damage); taking 4 damage the first time an enemy hits or misses Quillan with an attack
Rimeworm larva 1
Rimeworm larva 2 - bloodied; marked by Rusty; taking 5 ongoing fire damage (se)
A thin sheet of ice forms between the drake and Quillian. It's not enough to absorb all the damage, but it manages to block the worst of the bite.
Aegis of Shielding on the bite attack, -7 damage. Also, remember, -2 to all attacks that don't include me.
I knew the Aegis would reduce it, but couldn't remember how much by. Thanks for the clarification. Quillan only takes 30 damage this turn. The -2 only applies the bite attack and the Riftshard Dive is a close burst and included Isari.
OA 1d20 + 5 ⇒ (1) + 5 = 6 (-5 penalty plus combat advantage) vs AC. 1d8 + 7 ⇒ (5) + 7 = 12 damage in the unlikely event that I hit.
Nayce moves closer to L1 and strikes at it, his weapon seeming to bridge the great distance between them, despite the presence of a cart clearly in the way.
Shift to J9. Shroud on L1. Inescapable blade on L1 using the shroud. 1d20 + 14 ⇒ (8) + 14 = 22 vs AC. 1d8 + 7 ⇒ (2) + 7 = 9 damage on a hit plus 1d6 ⇒ 2.
Not bothering with the perception check - it is impossible for me.
Standard: Reaping Strike Attack1d20 + 15 ⇒ (1) + 15 = 16 vs AC
Damage1d10 + 10 ⇒ (3) + 10 = 13 (I've been under-counting my bonus to damage, which should be 10) (If I miss, I still do 5 damage)
I'll roll for Dorvin later today, but I really need to know what Quillan's status is, as I suspect he must be bloodied, possibly quite badly.
Nayce abandons any attempt to follow the drake, slashing opportunistically, but fruitlessly at the vanishing beasty. Abruptly reappearing, he does his best to prise the larvae out from under Isari's armour.
Dorvin - vulnerable 5 cold (se)
Isari - vulnerable 5 cold (se); 10 ongoing cold damage (se); takes basic melee attack from L1 at start of turn (aura)
Amenephus
Rusty - 5 ongoing cold damage (se); takes melee basic attack from L2 at start of turn (aura)- POSTED
Quillan - bloodied?
*Glacial drake - bloodied; under Isari's Aegis of shielding (if it makes an attack that doesn't include Isari it does so at -2. Additionally, an attack made against an ally that hits does -7 damage); taking 4 damage the first time an enemy hits or misses Quillan with an attack
Rimeworm larva 1
Rimeworm larva 2 - bloodied; marked by Rusty; taking 5 ongoing fire damage (se)
Nayce
Isari - vulnerable 5 cold (se); 10 ongoing cold damage (se); taken basic melee attack from L1 at start of turn (aura)
Amenephus
Rusty - 5 ongoing cold damage (se); takes melee basic attack from L2 at start of turn (aura)- POSTED
Quillan - bloodied?
*Glacial drake - bloodied; under Isari's Aegis of shielding (if it makes an attack that doesn't include Isari it does so at -2. Additionally, an attack made against an ally that hits does -7 damage); taking 4 damage the first time an enemy hits or misses Quillan with an attack
Rimeworm larva 1
Rimeworm larva 2 - bloodied; marked by Rusty; taking 5 ongoing fire damage (se)
Nayce
Dorvin - vulnerable 5 cold (se); takes melee basic attack from L2 at start of his turn (aura)
Amenephus
Rusty - 5 ongoing cold damage (se); takes melee basic attack from L2 at start of turn (aura)- POSTED
Quillan - bloodied?
*Glacial drake - bloodied; under Isari's Aegis of shielding (if it makes an attack that doesn't include Isari it does so at -2. Additionally, an attack made against an ally that hits does -7 damage); taking 4 damage the first time an enemy hits or misses Quillan with an attack
Rimeworm larva 1
Rimeworm larva 2 - bloodied; marked by Rusty; taking 5 ongoing fire damage (se)
Nayce
Dorvin - vulnerable 5 cold (se); takes melee basic attack from L2 at start of his turn (aura)
Isari - takes basic melee attack from L1 at start of turn (aura)
Using Fey Step, Amenephus teleports forward to M10.
As a minor action, he casts a Healing Word on Quillan, who may spend a healing surge and gain an additional 4 hit points.
Then, he uses Divine Glow against the two Rimeworm Larva:
1d20+9 v Reflex; 1d8+5 Radiant Damage Effect: all allies within the blast (which seems to be everyone) gain a +2 power bonus to attack rolls until the end of my next turn.
Rolls: RL1: 12+9=21 v Reflex; 8+5=13 Radiant Damage RL2: 18+9=27 v Reflex; 1+5=6 Radiant Damage
Rev DM
Spoiler:
In case the Glacial Drake is still within the close blast 3, I'll roll for it as well: 18+9=27 v Reflex; 8+5=13 Radiant Damage.
Using Fey Step, Amenephus teleports forward to M10.
As a minor action, he casts a Healing Word on Quillan, who may spend a healing surge and gain an additional 4 hit points.
Your healing is a good bit better than that old chap. You roll 2d6 and then add your Wisdom bonus plus any other fancy bits and bobs you have from your equipment.
Amenephus - a couple of things:-
1. It's a close blast 3, not a close burst, so you only affect allies within that radius - in this case Rusty and Isari.
2. I've moved you to M11 rather than M10 which would put you out of range.
3. With area attacks, you roll for each enemy, but only once for damage. In this case, I'm taking the 13 you rolled against Rimeworm Larva 1.
4. Good call on the Drake and had it been within range, you would certainly have hit it.
Amenephus teleports gracefully into the fray and showers divine light on his beleaguered comrades. The larvae shrivel under the impact and both Rusty and Isari find hidden resources they didn't know they had. Some of the worst of Quillan's wounds suddenly seem less debilitating as well.
The remaining larvae chew furiously at Rusty and immediately discover how indigestible an angry dragonborn can be. Belching flames, he incinerates both larva swarms in one engulfing blast. Isari suffers a few minor blisters in the process, but the heroes are left with nothing but a few hot ashes inside their armour.
1d20+13=24, 1d10+4=14 - oops. Sorry about that.
14hp damage to Rusty
Your breath weapon is an close blast 3 and hits L1 as well. It also attacks you and Isari as the Larvae are in your squares. Note that I used the +2 from Amenephus or it wouldn't have hit either Larva.
1d20+7=11 - v Rusty. Miss
1d20+7=21 - v Isari. Hits
3hp fire damage to Isari
Now only the drake remains, its whereabouts unknown...
Quillan - bloodied?
*Glacial drake - bloodied; under Isari's Aegis of shielding (if it makes an attack that doesn't include Isari it does so at -2. Additionally, an attack made against an ally that hits does -7 damage); taking 4 damage the first time an enemy hits or misses Quillan with an attack
Nayce
Dorvin - vulnerable 5 cold (se); takes melee basic attack from L2 at start of his turn (aura)
Isari - takes basic melee attack from L1 at start of turn (aura); +2 to next attack roll
Amenephus
Rusty - taken melee basic attack from L2 at start of turn (aura)
Quillan - bloodied?
*Glacial drake - bloodied; under Isari's Aegis of shielding (if it makes an attack that doesn't include Isari it does so at -2. Additionally, an attack made against an ally that hits does -7 damage); taking 4 damage the first time an enemy hits or misses Quillan
Nayce
Dorvin - vulnerable 5 cold (se); takes melee basic attack from L2 at start of his turn (aura)
Isari - +2 to next attack roll
Amenephus
Rusty
Quillan grasps the battered holy symbol around his neck.
"I'm needin' yer help now brother," he says.
Beside him, an ethereal creature begins to take shape, eventually turning into a male dwarf with an obvious familial appearance to Quillan but dressed in clerical adornment and carrying a warhammer in one hand.
The spirit looks at Quillan and smiles until it sees the bodies and signs of battle around him. The smile is replaced with a look of puzzlement.
"We're lookin' for a large beastie under the snow. Gimme' a hand would ye?" asks Quillan.
The translucent dwarf spirit looks around with a discerning eye while Quillan closes his and seems focused on prayer. Soon, the dwarf spirit points and Quillan opens his eyes to look.
Minor Action: Call Spirit Companion in L7.
Minor Action: Speak With Spirits (+5 to skill check)
Quillan - bloodied
*Glacial drake - bloodied; under Isari's Aegis of shielding (if it makes an attack that doesn't include Isari it does so at -2. Additionally, an attack made against an ally that hits does -7 damage); taking 4 damage the first time an enemy hits or misses Quillan
Nayce
Dorvin - vulnerable 5 cold (se); takes melee basic attack from L2 at start of his turn (aura)
Isari - +2 to next attack roll
Amenephus
Rusty
Guided by his ancestor, Quillan strides over the snow and strikes. Blood seeps from the icy ground as the drake writhes in torment and rises up to bite Quillan once more.
Terrible Bite (AC)
Attack: 1d20+13=23 - misses.
Once again the creature vanishes from sight, burrowing deep.
1d20+14=33. Perception 33 to find it.
Nayce
Dorvin - vulnerable 5 cold (se); takes melee basic attack from L2 at start of his turn (aura)
Isari - +2 to next attack roll
Amenephus
Rusty
Quillan - bloodied
*Glacial drake - bloodied; under Isari's Aegis of shielding (if it makes an attack that doesn't include Isari it does so at -2. Additionally, an attack made against an ally that hits does -7 damage); taking 4 damage the first time an enemy hits or misses Quillan