Granta's Evergreen Arc #8 (Inactive)

Game Master Granta

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Sovereign Court

Players for this table are:

  • Mister Slanky
  • Lady Ladile
  • Blake's Tiger
  • Jason Rodarte
  • PJP

Please ninja-dot the gameplay thread by making a post and then deleting it. This will add the scenario to your My Campaigns tab without cluttering up the game. Then, fill in this form with your character info.

Grand Lodge

HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Skills:
Climb +6, Craft: Jewelry +11, Intimidate +6, Kn. Arcana +6, Spellcraft +4, Survival +6, Swim +6
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:

Hello, Lady Ladile checking in! I've dotted gameplay and filled out the form. Minna's info is on her profile but it looks a little janky right now; I'll fix that once I get home from work in the morning and I'll also get a profile made for her spirit animal.

Day Job (Craft: Jewlery): 1d20 + 4 ⇒ (11) + 4 = 15

I think that's everything for the moment. I'm looking forward to playing with everyone :)

Silver Crusade

LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

Form filled out

Silver Crusade

LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

DOTTED

Grand Lodge

Yeti

I tried accessing the signup list and couldn't get to it, and I am not sure what character I listed... and which scenario is first?

Sovereign Court

The spreadsheet should be visible again.

Shadow Lodge

Male Human, probably TPK Causer 4 / GM of Repute 6 / Troublemaker 2

Hello!

I was planning on playing with my newly created Elemental Ally Druid; however, considering there's a hunter (companion I assume), shaman (familiar), and conjurer (with multiple castings of summon monster), I'm not entirely sure bringing somebody with four (albeit only one at a time) companions that also are more than just combat pets is the best option.

I'll whip up something more melee oriented (but likely still druidic) and get the character sheet up ASAP.

Scarab Sages

Companion to Raul the Hunter | Male NG Giant Vulture Courtly Companion (Magical Beast [augmented animal]) HD 2 | HP -5/14 | AC 14 T 12 FF 12 | CMD 14 | F +5 (+9 vs. Disease) R +5 W +2 | Init +2 | Low Light Vision, Perc +6 SM +2 | Speed 10 ft Fly 50 ft | Active Conditions: Refined Focus (Frilled Lizard +4 Intimidate)

Yes. I do have a companion. He's human with a reasonable INT score so I don't need to waste ranks on Handle People.

Silver Crusade

LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

A conjuror with a mighty lop eared bunny familiar who like pears, apples and cilantro

Liberty's Edge

"I will ensure all have honor before judgment."

(A hunter without a companion worked better thematically for what I was going for. Dotted and survey completed).

Grand Lodge

HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
Skills:
Climb +6, Craft: Jewelry +11, Intimidate +6, Kn. Arcana +6, Spellcraft +4, Survival +6, Swim +6
Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:

Stela is a Sage familiar so she won't be doing much in the way of active fighting. Also, Minna is a fresh level 1 so I don't have any healing wands to offer just yet; she'll load up at least one CLW spell before we begin though.

Silver Crusade

LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

The bunny doesn't fight, he is too cute to fight!

Grand Lodge

L-N Male Oread Monk 1 (Master of Many Styles, Monk of Sacred Mountain) HP: 10/10 | AC: 16 (Tch:16, FF:13) CMD: 19 | F: +3 R:+4 W: +5 | Init: +2 Perc: +7 SM: +7 Darkvision 60' | Active Conditions: none

Ok, this is who I thought was signed up. He has already done the Consortium, so will swap in another for the third scenario.

Sovereign Court

Please list any expendable magic items that you need someone else to activate and/or are willing to share with other characters. For example, do you have a scroll of lesser restoration that you’ll need the cleric to cast if you take ability damage?

If you have a Day Job, roll that as well.

Scarab Sages

230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)

No expendables. No Day Job.

Grand Lodge

L-N Male Oread Monk 1 (Master of Many Styles, Monk of Sacred Mountain) HP: 10/10 | AC: 16 (Tch:16, FF:13) CMD: 19 | F: +3 R:+4 W: +5 | Init: +2 Perc: +7 SM: +7 Darkvision 60' | Active Conditions: none

No magic items here.

Silver Crusade

LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

1d20 + 5 ⇒ (14) + 5 = 19 day job craft calligraphy

Liberty's Edge

How I roll my day job is normally dependent on whether I use my reroll. I take 10 unless I have a reroll available.

If possible, I'd like to reserve the right to roll if I still have a reroll at the end of the adventure.

Otherwise. Profession (Guide) Take 10 for 16.

Fresh level 1 so no sharables - although I may have Goodberries to hand out soon enough.

Silver Crusade

LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

Will we have the opportunity to purchase things before we begin?

Sovereign Court

Please describe your character’s personality and combat strategy. If you are comfortable with another player botting you, please say so here and then add a “BOT ME” spoiler to your profile. But be aware that I do not bot characters. If another player does not post your actions, you will be delayed and/or skipped entirely.

BOT ME EXAMPLE:
Tactics Magga always keeps a smokestick in hand, and usually starts combat by dropping it to gain concealment. After that she's a straightforward rage and kill barbarian.

Basic

  • Halberd: 1d20 + 9 ⇒ (18) + 9 = 27 Adamantine, Piercing, slashing: 1d10 + 6 ⇒ (3) + 6 = 9
  • Greatclub: 1d20 + 8 ⇒ (1) + 8 = 9 Bludgeoning: 1d10 + 6 ⇒ (3) + 6 = 9
  • Sap: 1d20 + 8 ⇒ (14) + 8 = 22 Bludgeoning, Nonlethal: 1d6 + 4 ⇒ (5) + 4 = 9
  • Longbow: 1d20 + 3 ⇒ (19) + 3 = 22 Piercing: 1d8 + 3 ⇒ (1) + 3 = 4

Raging
  • Halberd: 1d20 + 11 ⇒ (4) + 11 = 15 Adamantine, Piercing, slashing: 1d10 + 9 ⇒ (8) + 9 = 17
  • Greatclub: 1d20 + 10 ⇒ (16) + 10 = 26 Bludgeoning: 1d10 + 9 ⇒ (10) + 9 = 19
  • Sap: 1d20 + 10 ⇒ (18) + 10 = 28 Bludgeoning, Nonlethal: 1d6 + 6 ⇒ (1) + 6 = 7
  • @Klah: No problem, just remind me at the end. You're one of 51 players at my tables, so my chances of remembering are slightly lower than zero :-)

    @Quintillus: Yep.

    Scarab Sages

    230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)

    Personality:
    I am conscientious and agreeable. While the failings of the lazy and unkempt can get under my skin, I am more likely to address the problem myself--such as retying the tent lines--than quarreling about it. The Pathfinder Society offers the opportunity to satiate my curious nature. While serving, I will strive to reflect the nobility of the Garundi people.

    Tactics:
    Raul opens combat from a distance with his bow and waits for the enemy to close if possible. Maudi makes swooping attacks until Raul has engaged in melee. When forced to engage in confined space, Raul defends himself with his halberd and tries to catch his enemy between himself and Maudi.

    If given a choice between a living enemy and an undead enemy of similar threat, both Raul and Maudi are likely to choose the undead threat.

    Scarab Sages

    1 person marked this as a favorite.
    Companion to Raul the Hunter | Male NG Giant Vulture Courtly Companion (Magical Beast [augmented animal]) HD 2 | HP -5/14 | AC 14 T 12 FF 12 | CMD 14 | F +5 (+9 vs. Disease) R +5 W +2 | Init +2 | Low Light Vision, Perc +6 SM +2 | Speed 10 ft Fly 50 ft | Active Conditions: Refined Focus (Frilled Lizard +4 Intimidate)

    Personality:
    I am better than you. You obviously don't recognize my superior plumage and the regal curve of my beak since you aren't bowing. If I could speak your mumble-mouthed words, you would know that. I am honor-bound to fight beside Raul, and I will defend him above any other, but if he is safe, I will show you my strength by defending you.

    Grand Lodge

    L-N Male Oread Monk 1 (Master of Many Styles, Monk of Sacred Mountain) HP: 10/10 | AC: 16 (Tch:16, FF:13) CMD: 19 | F: +3 R:+4 W: +5 | Init: +2 Perc: +7 SM: +7 Darkvision 60' | Active Conditions: none

    "Stop looking at me like that. Yes, I am Oread. Yes, I look different than you. But it don't mean you need to be staring at me. "

    Durm is a brick, almost literally. Strong and solid, he is slow to make friends, but extremely loyal when he does. He has not had many good relationships in his life, so he tends to be surly and sarcastic. But he also respects rules, and rarely does anything that doesn't seem logical. Having spent many years in silence, he also does still tend to be a creature of few words.

    Tactically, Durm is also pretty straightforward. As a brick, he tends to throw himself through windows. For a big guy, though, he is still quite agile. Charging forward to punch the biggest or most dangerous guy is his go-to move. Due to his knowledge of dragon-style, he ignores difficult terrain when running or charging. He carries shortspears and throwing axes for when he can't get to a foe, but he always wants to go toe-to-toe.

    Silver Crusade

    LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

    Personality:
    The young wizard is dressed impeccabily in the colors of Ragathiel. He is calm and collected under pressure, being a conjuror he know that the merest wink or the wrong breath at the wrong time can be fatal or worse if the wrong creature is being called or summoned. He keeps his familiar in a bag close to him and is very careful to make sure that nothing hurts his Chinchi Rabbit.

    Liberty's Edge

    An enormous Shoanti, easily capping in at 6'9" and 240 pounds stands before you. He is clad in ritualistic scars and tattoos, all of which form an enormous beetle across his back, around his arm, down his legs and finally, reaching up his spine to the top of his head.

    "I am Ashwalker - that is what you may call me. Pharasma guides my arm, ensuring the boneyard is filled with those worthy of her judgement."

    Personality:
    Ashwalker, or simply Ash, has much to prove to himself. An exile from his own people he has found solace in the Pathfinder Society, which he firmly believes is the tool he needs to regain his honor and place in the world. Already having been judged by his peers once, he is far more concerned with his own, and his superior's opinions of his actions than his fellow Pathfinders. He is blunt, to the point, and speaks his opinion as it is. Though he is not entirely unlikable. A friend of Ash's is a friend for life.

    Tactics:
    Ashewalker knows himself fast and capable. Is is more likely, if possible, to draw his Earthbreaker and rush into combat to defend his people than he is to pluck at them from afar. It is not at all uncommon for him to channel the spirits of the ant when in combat, causing his already thick muscles and sinew to grow to grotesque proportions. Deep down Ash knows his actions are guided by Pharasma and does not back down once his mind has been made up.

    I anticipate no need to Bot me. If it comes up, I'll address it then.

    Sovereign Court

    Just waiting on Minna.

    Grand Lodge

    HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
    Skills:
    Climb +6, Craft: Jewelry +11, Intimidate +6, Kn. Arcana +6, Spellcraft +4, Survival +6, Swim +6
    Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:

    Personality:

    On the surface, Minna largely seems to enjoy living her life day-to-day and rarely worries much about the future beyond making sure that the basics (food, clothing, shelter) are secured for herself and her familiar, Stela. The Pathfinder Society seemed to be as good an organization as any to offer her unique talents to in exchange for those same necessities, so here she is. However, Minna does have a good heart and rarely hesitates to step in if her help with something seems needed.

    Tactics:

    Minna will generally open combat with Bless for herself and the party first. After that, she'll use her Fortune hex to bolster her allies' chance of success with their attacks or defenses. She's not afraid of melee combat however and has no problem mixing things up with her longspear if the need arises.

    Sorry for the delay, I've been dealing with a stomach virus since yesterday.

    Silver Crusade

    LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

    Shouldn't be a need for tactics. Pretty good at being up to date with games.

    Sovereign Court

    Please make sure that your stat bar includes alignment, race, class & level, AC, hp, saves, initiative, senses, and CMD. If you prepare spells, post them in this thread.

    STAT BAR EXAMPLE:
    CN human barbarian 4 | AC 8, T 8, FF 8 | 65/65 hp | Fort +11, Ref +0 (+1 vs. traps), Will +0; +1 vs. death | Init -2 | Percep -2 | CMD 16

    Also, please copy your avatar to the map.

    Minna Náttúramœta wrote:
    Sorry for the delay, I've been dealing with a stomach virus since yesterday.

    The sickest I've been in the past 20 years was a stomach flu. Couldn't even swallow a teaspoon of water. Thankfully, it lasted less than 2 days.

    Grand Lodge

    HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
    Skills:
    Climb +6, Craft: Jewelry +11, Intimidate +6, Kn. Arcana +6, Spellcraft +4, Survival +6, Swim +6
    Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:

    Okay, updated stat bar slightly to include alignment.

    Minna's spells are as follows:

    1st - Bless, Cure Light Wounds
    Orisons - Create Water, Guidance, Stabilize
    ________

    Thankfully mine seems to have passed; haven't been sick at all since very early Tuesday morning and my appetite finally came back around lunchtime today :)

    Silver Crusade

    LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

    He is posted but I cant find the Mask Image option.

    Silver Crusade

    LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

    Stat block should be up :)

    Liberty's Edge

    GM Granta - I know you're running 8 games, but can you do Game 1, Game 2 etc. map tags in your header?

    When running Wayfinder it makes life a lot easier.

    Quintillus, I added your circle mask.

    Grand Lodge

    L-N Male Oread Monk 1 (Master of Many Styles, Monk of Sacred Mountain) HP: 10/10 | AC: 16 (Tch:16, FF:13) CMD: 19 | F: +3 R:+4 W: +5 | Init: +2 Perc: +7 SM: +7 Darkvision 60' | Active Conditions: none

    Quintillus - it might depend on platform and/or browser. I also couldn't find it, but eventually found that I could choose Crop Image, and then there was a way to change shape there. Kind of cool - I never knew how to do that before.

    Silver Crusade

    LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

    Thanks Durm. I'll have to check it out.

    Silver Crusade

    LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

    Thank you Klah!

    Sovereign Court

    You guys are one of the earlier tables to finish the gauntlet of preparation. We'll officially start once the other tables are ready, but for now let's do some RP in the gameplay thread.

    Any last minute purchases or questions?

    @Klah: I tried that once before, and hit the character limit around game 4-5. I include a link in all combat-related posts though, so hopefully that will solve the problem.

    Silver Crusade

    LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

    I would like to buy a 3 scrolls, shield, magic missile and mage armor and a vial of alchemist fire.

    Sovereign Court

    Official start time will be tomorrow afternoon, around 1PM EDT.

    Grand Lodge

    HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
    Skills:
    Climb +6, Craft: Jewelry +11, Intimidate +6, Kn. Arcana +6, Spellcraft +4, Survival +6, Swim +6
    Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:

    I'm at work until this evening (CST) so bot Minna as needed :)

    Silver Crusade

    LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

    This should be fun

    Sovereign Court

    If you have any questions, please post them here in Discussion rather than as ooc text in Gameplay. You'll get a faster response that way, as I'll be checking this thread more frequently than the Gameplay.

    Silver Crusade

    LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

    MINA! We meet again!

    Grand Lodge

    HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
    Skills:
    Climb +6, Craft: Jewelry +11, Intimidate +6, Kn. Arcana +6, Spellcraft +4, Survival +6, Swim +6
    Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:

    ^Lol I've known this whole time it was you but that's because I'm always stalking curious about who I'm playing with in a given game ;)

    Silver Crusade

    LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

    You better be careful or phoebee will write a song about you. I had so much fun with that character

    Sovereign Court

    Who has(n't) played/GMed The Confirmation before?

    Liberty's Edge

    Surprisingly, I have not.

    Grand Lodge

    HP: 31/31 l AC: 13, T 11, FF 12 l CMD 16 l F +6, R +2, W +2; +3 vs. enchantments l Bloodrage (11/11) l Init +1 l Senses: Perception +9, Low-Light Vision
    Skills:
    Climb +6, Craft: Jewelry +11, Intimidate +6, Kn. Arcana +6, Spellcraft +4, Survival +6, Swim +6
    Female NG Half-Elf (Snowborn) Bloodrager (Spelleater) 3 l Active Conditions:

    This is uh...I think my 4th time playing through The Confirmation, though all of those other times have been spread out over the last two years or so. However I've only played Consortium Compact once and haven't played Wounded Wisp at all. Haven't GMed any of them, though I'm hoping to change that soon.

    Not quite what you asked but I figured I'd share anyway :)

    Scarab Sages

    230524-9 | NG Male Human (Garundi) Hunter 2 | HP 17/17 | AC 17 T 13 FF 14 | CMB/D +3/16 | F +5 R +6 W +2 | Init +5 | Perc +7 SM +7 | Speed 30 ft | Spells: 1st 1/3 | Active Conditions: endure elements (heat)

    I've played it and run it.

    The Wounded Wisp is almost as much fun as Confirmation. :)

    Silver Crusade

    LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

    Played it a few times, running a few games of it right now, almost done with one.

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