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This is where in game, in character play happens. Please do not post anything here yet.

(Male Orc Barbarian/3)

CRONK READY TO SMASH!

(M Rakshasa-Spawn Tiefling 2 Master Summoner/1 Fighter)

Reinforcements have arrived


It is a well known fact that deep under the lawful town of Kragcrown there exists a most profitable mine.

What is less well known is the fact this mine is also in fact the most cruel and deadly prison in the land. Slaves, criminals, and every other type of despot populate this cutthroat society.

The wardens of Kragcrack prison, for that is it's true name, a hard, ruthless beings who take great pleasure in tormenting the unfortunates that work and dwell there. Whip and lash, rack and noose, sword and mace are applied liberally to any who steps even a toe nail out of line
.
As bad as things are in Kragcrack, most of its residents would gladly receive the affections of the wardens over the visitations of the spiders...

Monstrous, hungry, and poisonous they are: always hungry...then of course, so are their Drow keepers.
_________________________________
You all wake in your cell today as yesterday. Your ragged clothing is dirty, reeks, and is starting to have a greasy quality. As usual, 3 quick raps on the door in the ceiling signal that breakfast is forthcoming.

A steaming gruel of questionable origin free-falls to the dirt floor of the cell where, today like yesterday, you lap as much as you can before the dirt absorbs it.

An hour later the rope ladder drops into your midst and, once again, you are bidden to climb. At the top, Bolger the Duergar jailor routinely inspects your spell suppression collars and, once satisfied, hands out the pickaxes.

These are medium size picks. One handed weapons that deal 1d8 + STR damage in combat. However, they are improvised weapons so a -4 penalty to attacks applies. You can use it in two hands for STR+1.5 at your option: except Josh. Because they're medium sized, you must use two hands or your cannot wield it.

All spells, spell-like abilities, supernatural abilities, etc. are currently unavailable.

"Today you go down G tunnel.", says Bolger, "The normal crew down der wen' an' got ate yesterday. That's the 11th in a fortnight. Hahahahaha! Get on you maggots!"

He gives you a good lash each as you pass for encouragement. You each take 3 non-lethal damage.

You walk in silence to the mouth of tunnel G where the dark dwarf foreman flashes a dirty, malicious, yellow smile at you. After a few minutes of walking, you're sure that you've surpassed earshot of the foreman and are free to talk. You are apparently supposed to extend the tunnel to an indefinite length: just dig.

You are each allowed 1 item from your character sheet. This item cannot be bigger than double the size of your fist: Something easily concealable. Your AC is 10+DEX. Moreover, you all suffer a -1 to fortitude saves due to continued exposure to poor conditions. However, the experience has steeled you minds: take a +1 to Will saves.

What do you do?

(M Goblin Rogue 2/ Ranger 1)

Today like the day before the goblin shutters at the thought of manual labor. He knew he had to work or die, so for the time he pretended to work. Krunk, Ahbajea keep your heads up, today is the day we get out of here! I think? With a extremely large smile, he looks around looking for someone that might actually be freed by the removal of the spell suppression bracers. Hey Mr. Kitty, Bud bud I've got an idea. How about me and my boys free you, then you do some magie like things and were free! Do we have ourselves a deal! He continued to smile for a second longer knowing that either he or one of the the tall greens could probably get the demon out.

(Male Orc Barbarian/3)

CRONK NO WANT TO HIT ROCKS WITH POINTING STICK AGAIN TODAY!

(M Rakshasa-Spawn Tiefling 2 Master Summoner/1 Fighter)

"What makes you think I can do 'magie' things, little man?"

(M Goblin Rogue 2/ Ranger 1)

The goblin chuckles,"Racism is key!

(M Rakshasa-Spawn Tiefling 2 Master Summoner/1 Fighter)

"...... I see. Comments like that may not help your charm in the future. But yes, I can help get us out." Gromgard sighs. "What is your plan?"

(M Goblin Rogue 2/ Ranger 1)

I am sorry Mr Kitty-kitty I did not mean to offend, my coleagues and I just have a hankering for some Ale! We'll start with how do you work those magic cuffs off, you know things! He look at the tiefling expecting some sort of magic trick.

(M Rakshasa-Spawn Tiefling 2 Master Summoner/1 Fighter)

"Let me see....."

Crunch:
1d20 + 4 ⇒ (15) + 4 = 19


Gromgard:

The key hole will open only once the lock is appeased with a drop of unfriendly blood.

(M Rakshasa-Spawn Tiefling 2 Master Summoner/1 Fighter)

"It seems we'll need to get some blood from a guard and spill a drop onto the lock before you can open it. Think you can get that done?" Gromgard tells the squabby goblin.

(M Goblin Rogue 2/ Ranger 1)

The already large smile grows larger. If that's all we need, I think my associates can handle a little bit of blood. Taking a second the small goblin devises a plan.

(Male Orc 1 Fighter/2 Cleric)

Walking behind Woota, Ahbajea had been listening closely to the conversation Wooty had with the small Cat-creature. A small conspiratorial smile creeps onto his face and his elbow catches Cronk in the side, "I think we get to have fun today Cronk."

(M Goblin Rogue 2/ Ranger 1)

Checks:

Dungeoneering knowledge check -1d20 + 7 ⇒ (3) + 7 = 10
Local knowledge check - 1d20 + 7 ⇒ (3) + 7 = 10
Geography knowledge check -1d20 + 7 ⇒ (18) + 7 = 25
General information checks trying to figure out the circumstances of outside the prison, as well as the general condition and depth of the mine.

Woota ponders the current situation. I might just have my lackies just pound a few guards into rumble, BUT the easiest way is not always the best. "I THINK I've got it, a master plan!"

(M Rakshasa-Spawn Tiefling 2 Master Summoner/1 Fighter)

Small? How tall is your guy drew? I'm 5'9" in this LOL.

(Male Orc Barbarian/3)

Cronk listened attentively to what the small goblin and the furry looking feline were saying, however Cronk only understood a few key words...one of those words being "blood". Cronk looks to Ahbajea "Cronk likes fun, hide and seek Cronks favorite game"

(M Rakshasa-Spawn Tiefling 2 Master Summoner/1 Fighter)

Gromgard furrows his brow. "And what is your master plan, Goblin Woota?"

(Male Orc 1 Fighter/2 Cleric)

I was thinking more about physical size than height David. Sheets don't list height/weight, but I envision tieflings as being smaller than your average human, in build if not in height.

A loud exaggerated sigh escapes Ahbajea, "Something like that Cronk."

(M Rakshasa-Spawn Tiefling 2 Master Summoner/1 Fighter)

Nope! most tieflings are indistinguishable from humans according to the wiki. I'm one of those kinds. And don't forget to use [b][/b] for speaking

(Male Orc 1 Fighter/2 Cleric)

YOU use bold for speaking


Woot:

You are unsure of the depth of the prison being that you never experienced the journey down here. However, judging by the heat, you'd assume that you are over a mile underground.

The mine is still functional and quite profitable. Silver, coal, and diamonds fall abundantly from the walls where to docile prisoners work. The foreman are quick to gather up the valuables.

Your cell block is more for the miscreants. You lot get to dig new tunnels and break through granite obstacles.

(M Goblin Rogue 2/ Ranger 1)

HRMMMMMMMMMMMMMMMM...... The goblin ends his awkward pause a few long moments later. "Alright boys follow me, and you as well as paws. We need to," Woota raised his fingers to establish quotations, "Talk, to the guard.
Woota turned back down the tunnel looking for the nearest guard. Pausing for a moment to make sure his talls were close by.

(Male Orc 1 Fighter/2 Cleric)

"We're good at talking."Ahbajea chuckles loudly and lightly slaps the goblin on the back, causing him to stumble a step."That's why you keep us around."

(M Rakshasa-Spawn Tiefling 2 Master Summoner/1 Fighter)

"Ah, I see you have a plan already in getting the drop of blood for the lock." Gromgard chuckled.

(Male Orc 1 Fighter/2 Cleric)

I think he's got two plans. Big," stabbing a thick finger into his own chest, and punchy. poking Cronk in the shoulder.


The Duergar foreman gawks in disbelief as the diggers walk away from their tasks.

"What you doin' outta line!"

Initiatives

Foreman:

1d20 + 3 ⇒ (20) + 3 = 23

Party:

1d20 + 0 ⇒ (7) + 0 = 7
1d20 + 5 ⇒ (7) + 5 = 12
1d20 + 2 ⇒ (11) + 2 = 13
1d20 + 0 ⇒ (12) + 0 = 12

The foreman lashes out with his whip at Ahbajea!

Attack 1d20 + 11 ⇒ (7) + 11 = 18 for 1d4 + 5 + 1d6 ⇒ (4) + 5 + (4) = 13

Hit!

Free Trip attempt 1d20 + 9 ⇒ (16) + 9 = 25

Ahbajea falls prone as the barbed lash bites into his leg and rips his feet from under him!

13 damage and you are prone sir. The four of you now have initiative, you get 1 standard and 1 move action. Post only once until after the bad guy goes again.

(M Goblin Rogue 2/ Ranger 1)

"We'll I wasn't expecting such a rash action, THE WARDEN JUST TOLD US TO COME TALK TO YOU! We've been released!" The goblin screeched as quickly as his mouth could puke out a response.

Bluff check 1d20 + 2 ⇒ (19) + 2 = 21

Initiation check 1d20 + 5 ⇒ (11) + 5 = 16

(M Rakshasa-Spawn Tiefling 2 Master Summoner/1 Fighter)

Josh, no need for initiatives. Ryan rolls all ours and all of the npcs and combines to see which side goes first.

(M Rakshasa-Spawn Tiefling 2 Master Summoner/1 Fighter)

"The warden wanted us to come up and help him out with a special project. Were you not paying attention to his orders that he sent to you? I'm sure he'll be very angry that you've gone and beaten the muscle that he was DEPENDING ON. I believe you've just gone and pissed off the warden. Let's not doing anything else rash to upset him, ok?"

Crunch:
Bluff 1d20 + 7 ⇒ (12) + 7 = 19


The dark dwarf squints at you a moment before relaxing. In a sheepish tone he asks, "What'd them orders say exactly? I didn't lose mine of course! I...uh...just want to make sure...uh...y'all 're tellin' the truth."

He coils his whip and hangs it on its belt hook.

"Sorry Orc." He adds as an after thought.

(M Goblin Rogue 2/ Ranger 1)

"Ridiculous, just ridiculous.' The goblin rushes over to help his downed friend. The goblin spends a second or two wiping down Ahbejea's clothes. "You really hurt him bad, the wardens gonna be pissed at you! Which is ironic because the Warden was talking abut a promotion."
Woota grin is at this point an easy foot wide, I wonder if this is actually working! HAHA take that violence. Why use a fist when you have a brain as big as mine. I am soooooo smart and cool and funny. Now how do I convince him that both Smooches and Ahbajea are actually healers! But I really am awesome, people should treat me better. The goblin stands for a long moment after thinking about himself, and of course grinning.

(Male Orc 1 Fighter/2 Cleric)

Dragging himself to his feet despite Wooty's misguided attempts at helping, Ahbajea wrapped his hand around the haft of his pickaxe and pushed himself up. Whatever stuntie.

Deep breaths. Don't hit the stuntie. Don't hit the stuntie.

(M Rakshasa-Spawn Tiefling 2 Master Summoner/1 Fighter)

Gromgard grins. Looks like that orc is about to EAT the goblin for his "Master Plan"


"We should be about this 'special project.' Explain it to me so we may be goin'."

The foreman is getting impatient now...

(Male Orc Barbarian/3)

Cronk whispers to the small goblin, "So what we do now? What plan?"

(M Rakshasa-Spawn Tiefling 2 Master Summoner/1 Fighter)

"Foreman! We were recruited by the warden to fight off the swarm of spiders at the entrance to the mine. The warden didn't want to endanger his own important men, so he's having us risk our lives for you to fight off the spiders. He wanted to keep it quiet so that the other miners won't start a riot. That's why we needed the orc to be at full strength."

Crunch:
Bluff 1d20 + 7 ⇒ (10) + 7 = 17

(M Goblin Rogue 2/ Ranger 1)

Ya, the goblin adds.


"Oh. that makes sense..."

The guard thinks for a moment.

"Wait, if you was released and ordered to fight the spiders, why didn't th' warden give ya yer stuffs?"

(M Rakshasa-Spawn Tiefling 2 Master Summoner/1 Fighter)

Gromgard gasped in shock. "Do you think the warden would walk down here and hand us our HEAVY equipment? That was the order that he sent to YOU. I thought you said you got his orders? Or did you lose them? Oh, he'll be so upset with you and he'll probably make you fight the spiders yourself! You don't want that do you?"

(M Goblin Rogue 2/ Ranger 1)

The goblin chuckles, " If the warden gave you the orders and you lost them..." The goblin paused giving a silent look at the dwarf expressing disapproval.

(Male Orc 1 Fighter/2 Cleric)

Ahbajea chuckles evilly while looking the goblin up and down, "I dunno Wooty. Stuntie could make good spider bait."

(Male Orc Barbarian/3)

Cronk starts to pace back and forth,"So you going to let Cronk kill Spiders or not. Cronk get bored. Cronk want smash. What say you Stumpy."


The dwarf looks nervous now.

"Don't presume! Your stuff is in the shed here. I've been getting it ready for you." He hasn't...

You all have your stuff now. It'll take 2 minutes to gear up.

What next?

(Male Orc 1 Fighter/2 Cleric)

Ahbajea's whisper coming from anyone else would barely be an inside voice, [b]"Wooty... what about the collar?"[b]

(M Rakshasa-Spawn Tiefling 2 Master Summoner/1 Fighter)

Are the spell collars off?


They are not. No one has mentioned them yet.

(M Rakshasa-Spawn Tiefling 2 Master Summoner/1 Fighter)

"Master Dwarf, now that we are almost prepared to fight these spiders, take off our spell inhibitors so that we may use our magic against the creatures. Then lock the door behind us to ensure none of the spiders get in! You'll be a hero!"

Crunch:
1d20 + 7 ⇒ (10) + 7 = 17

(M Rakshasa-Spawn Tiefling 2 Master Summoner/1 Fighter)

That was for bluff btw.

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