Gods of the Fall: Chronicles of the Afterworld (Inactive)

Game Master Darkfire142

The Gods are dead. Elanehtar has shattered into millions of shards that scattered across the world and brought destruction and suffering throughout the world. Forty years after the Cataclysm, new Gods awaken in the world ready to restore the world and rebuild the heavens. Will you be among them?



Years ago in Japan an RPG was released called "BEAST BIND NEW TESTAMENT" that sparked my interests. The game is a mix between modern horror, cthulhu mythos and Anime wackiness all mixed into one game. Unfortunately it appears that the game will never get a translation into English and I have the inability to learn Japanese so I'll never get to run or play the game as intended.

Still with the release of Monster of the Week Revised Edition I believe I have found a system that can be adapted to work well with the fluff I've learned of the system. A lot of the "Bloods" in Beast Bind can be supplemented with playbooks from Monster of the Week so this should work well enough. This game will have the feel of an anime but will probably also have some darker themes as Beast Bind does incorporate cthulhu mythos threats as well as monstrous threats similar to the world of darkness roleplaying game.

As for the concept of the game, the PC's are monster hunters in the city of Tokyo, Japan. In Beast Bind the general public does not know monsters and/or magic exists and there are government organizations (and monster societies) in Japan who want to keep it this way. A number of monsters are decent enough, just trying to make a living but others are savage monstrosities that need to be put down to protect the public at large and that is where you fall in.

Character Creation:

Character creation will follow similar rules to Monster of the Week 2nd edition. As by the usual Monster of the Week rules the only playbook I'ed allow duplication is the Monstrous, as that playbook covers a wide range of monster types. I would prefer though that people play a variety of playbooks. Here is a breakdown of the available playbooks with a few suggestions for background ideas. Feel free to come up with your own background ideas if none of the suggestions fit.

The Chosen: The chosen and prophesied hero with a special destiny.

Sample Backgrounds: Artefact Wielder, Prophesied Hero/Heroine, Reluctant Hero/Heroine, Reincarnated Hero/Heroine, Ancestral Bloodline.

The Constructed: A being constructed and given life by technology or magic.

Sample Backgrounds: Living Doll, Gyroid, Robot, Cyborg, Golem.

The Crooked: A criminal that has got mixed up in all this weird stuff.

Sample Backgrounds: Charlatan, Fence, Thief, Thug, Contract Killer.

The Divine: An Angel (or powerful Divine Agent depending on the faith) sent to earth for a purpose.

Sample Backgrounds: Divine Servant, Repetent Fallen Angel, Embodied Kami, Heavenly Warrior, Agent of Fate.

The Expert: A bookish man/woman who has experience and knowledge of the supernatural.

Sample Backgrounds: Arcane Scholar, Mentor, Supernatural Investigator, Record Keeper, Academic.

The Flake: An intelligent but awkward individual good at mental pursuits.

Sample Backgrounds: Conspiracy Theorist, Insane Genius, Computer Hacker, Know it all, Hikikomori.

The Initiate: Member of an ancient monster-slaying Sect, trained to fight and use magic.

Sample Backgrounds: Catholic Priest, Pagan Devotee, Secret Society Member, Ninja, Kannushi /Miko.

The Luchador: A masked vigilante who takes the fight to the enemy through physical perfection.

Sample Background: Martial Artist, Wrestler, Obsessed Comic Book Fan, Avenger, Thrill Seeker.

The Monstrous: A monster who so happens to fight on the side of the good guys.

Sample Backgrounds: Vampire, Werewolf (Or other Werebeast), Ghost, Orc, Zombie, Skeleton, Farie, Elf, Kitsune and numerous other monsters.

The Mundane: just a normal regular person, especially good at dealing with regular people you meet.

Sample Backgrounds: Hunter Sidekick, Friendly Sibling, Monster Magnet, Occult Enthusiast, Kooky Love Interest.

The Professional: An official agency that hunts monsters.

Sample Backgrounds: Government Agency, Military Black Opps, International Task Force, Ex-Cop Recruit, Investigation Unit.

The Snoop: An intrepid reporter seeking to expose the truth of the supernatural.

Sample Backgrounds: Newspaper Reporter, News Station Reporter, Paparazzi, Paranormal TV show host, Aspiring Director.

The Spell-Slinger: A practitioner of magic that draws power through study of arcane traditions.

Sample Backgrounds: Onmyouji Taoist, Wizard/Witch, Devil Binder, Spiritualist, Fortune Teller.

The Spooky: A wielder of raw supernatural power inherited from a supernatural source.

Sample Backgrounds: Psychic, Magical Guy/Girl, Half-Demon, Ancestral Curse, Delver of dark knowledge.

Summoned: A monster from another plane of existence that may be a herald for things to come.

Sample Backgrounds: Demon from hell, Extradimensional Horror, Manifested Oni, Beast From Beyond, Bringer of the end.

The Wronged: A revenge-driven individual seeking to destroy monsters.

Sample Backgrounds: Childhood Trauma, Murdered Family, Tortured by Monsters, Witness to Evil, Ruined Life.

Beyond this follow the character creation rules for the respective playbooks.

You can get the playbooks and the general game information here:

Monster of the Week

Once we have our players we will do some background connections in order to put everyone together and give them a reason to be working together. Looking forward for people to sign up.


Here is a clarification concerning an important part of the game

The Use Magic Move

The Use Magic move is an interesting one as it allows a wide range of things to be done. While there are guidelines to what the Use Magic skill can do, it is also prone to abuse without setting some ground rules.

1. Any Playbook CAN use the Use Magic skill however not every playbook can use magic spontaneously.

2. The following playbooks can spontaneously Use Magic skill for most general applications.

Spell-Slinger, Spooky and depending on the tradition the Initiate.

3. The following playbooks can spontaneously Use Magic but are restricted based on their creature type of what they can reasonably do with it on the fly. For instance a werewolf could use magic to enhance their claws and do more damage or allow them to do an extreme physical stunt but for throwing fireballs is outside of their species natural ability and thus they must use magic in the same method as other non-magical playbooks. These playbooks are.

Monstrous, Divine, Summoned and Constructed.

4. All other playbooks not mentioned above cannot use spontaneous magic. To make use of the Use Magic skill they MUST have access Reagents, Magical Tomes and/or Supernatural Intervention in order to Use Magic. If they lack the required components or power source they cannot use the Use Magic skill.

Sovereign Court

I am opening up this game again as a potential Play by Post. Anyone who is interested please go ahead and apply.

I will also allow the Exile playbook to be used now that it has been translated for 2nd edition.

The Exile: A person from a different time period that has somehow ended up in the modern day.

Sample Backgrounds: Technological Time Traveller, Accidental Tourist, Magical Traveller, Divine Agent, Hunter out of time.


I super love Monster of the Week.

How long are you thinking of keeping recruitment open for?

Sovereign Court

For a while, the last time I tried I didn't get any sign ups.

Sovereign Court

Ok I am reusing this thread and changing the game to gadge interest if anyone would be interested in playing Gods of the Fall, a Cypher System game where you play as beings who bear a divine spark in a world where the Gods were destroyed and the realm of the Gods, Elanehtar fell to the world causing a cataclysm of epic proportions. You now have the chance to save the world, rebuild the heavens and hopefully become the new Gods of this world.


Is it possible to get by with just the Core Book? I do plan on getting Gods of the Fall at some point, but it may take some time.

Sovereign Court

You could play mainly with the core book. The classes however are altered and have different abilities often derived from a mix of abilities from Flavors and the Types. There is also Domain Powers as well (Which I will give for free rather than you spend slots on). The classes are Champion (Warrior), Shaper (Adept), Destroyer (Explorer) and Savior (Speaker). We could discuss what items to take in the future.


I will try and give this a look this weekend. This is Gabriel from your Dragonlance game :)


I have great timing, sardonically smiling. Monster of the Week looks like fun. I want to play a Summoned, who will become the Dragon... with some of the play being in the city of Hong Kong. I have a fascination with that city.

Mentally already mapped out getting a position within a Sect, that way the Freakish move doesn't always come up.

By trading systems to Gods of the Fall, I don't know the rule system. But the idea of playing a God is similar to the Summoned idea. Bringer of the Apocalypse.

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