Gods Of The Arena- Rise Of The Nightingale Blades (Inactive)

Game Master DM Heterocephalus

A group of slaves purchased by a local Arena Master of the Nightingale Blades seeks to rise in glory to be the best Ludus in Katapesh upon the sands of the arena.


51 to 100 of 823 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Homo Sapien Current Arena Map; Current Monster Stats

Alright approved due to the brutality. Guys you can consider these feats too. Also I will be adding in bonus to CMD depending on your reputation. Take more risk please the crowd and survive then the less likelyhood you will die off.

If your character dies you can create another new to the Ludus if you still have appetite for it...

Do flesh out your character profile with all these new additions and post in gameplay. Once all check in we will start formal.


Super! Would you mind if I (and anyone else, obviously) swapped Exotic Armor Prof with one of those feats?


Homo Sapien Current Arena Map; Current Monster Stats

hmmm exotic armor is the glad armor? If you aint wearing it yea sure


Excellent. Thank you!

I think I'm ready to go.


Homo Sapien Current Arena Map; Current Monster Stats

Anyway guys no pressure to write long entries in the gameplay thread. Just a main ageist will do for those not checked in yet.


Homo Sapien Current Arena Map; Current Monster Stats
Treiden Wallace wrote:

Excellent. Thank you!

I think I'm ready to go.

Looks good. CMB is missing in your summary spoiler. Also I canyon seem to find your signature more in your profile.


Homo Sapien Current Arena Map; Current Monster Stats
Garris "The Dragon" wrote:
What happens if we die? are we out, can we make another Gladiator? will we be useing prostetics?

Looks good. Can you create a summary like Treiden and put in your post Also your signature move is missing from your profile.


DM Heterocephalus wrote:
Looks good. CMB is missing in your summary spoiler. Also I canyon seem to find your signature more in your profile.

I've got CMD in there now and I also put in persona and reputation for ease of access. Anything else you'd like me to put in there that could make your life a little easier?

Do you use maptools or google docs or a similar site/feature for your online battlemats? Combat intensive games always benefit from maps though there was a roleplay element involved, right?


male Human
Stats:
HP 52: AC 19, T:13, FF:16, CMD: 22 (+1enlarged, +2 w/ mutagen), Perception +6, Fort +8, Ref +6, Will -1(+1 vs Fear) (+2 vs Sleep, Paralysis, Stun, Posion), Face/Daredevil Rep: 19

cool, will add, are we rolling for HP I noticed some people are, I thought it was half +1


male Human
Stats:
HP 52: AC 19, T:13, FF:16, CMD: 22 (+1enlarged, +2 w/ mutagen), Perception +6, Fort +8, Ref +6, Will -1(+1 vs Fear) (+2 vs Sleep, Paralysis, Stun, Posion), Face/Daredevil Rep: 19

Agile Defense has to be your 5th level feat it has Dodge as a prereq if you picked up dodge at 2nd level of gladiator with gladiator defense.

Sovereign Court

will save reroll 1/1 | Heroic Defiance 1/1 Human (Taldor) Fighter (Unbreakable) 10.2 | HP 137/137 | AC 28 | TCH 12 | FF 27 | Perc +0 | Initiative +2 | Stealth -4 | CMD 21 | F/R/W: 14/9/10 (+2 vs compulsion/charm, +2 vs mind affect)

In the bar walk a humanoid with brilliant colored prismatic scales adorning his body. He hisses at the bartender as he walks in, then takes a seat in the corner away from everyone. He stares at all the people in the bar, regardless of race or possible friend or foe. His eyes never blinking, as if in a trance.

I thought we could either roll AND keep or take half+1


map Male Human
Spoiler:
HP 42/51; AC 16, touch 16, Flat Footed 13; CMD 23 (+2 v Trip); Fort +8, Reflex +5 , Will +8 (+1 v Fear, +2 v stun, sleep, paralysis) Perception +7; Initiative +4; Uncanny Dodge; Heel/Berserker; Reputation 9

Hmm improved sever is nice but the power attack prereq would mean I'd have to rebuild my character from the ground up. Guess I'll just have to impress the crowd other ways. So we seem to be working as a party style with the twist we don't know who will team with who for what fights etc. Unless its just us all versus them all.


male Human
Stats:
HP 52: AC 19, T:13, FF:16, CMD: 22 (+1enlarged, +2 w/ mutagen), Perception +6, Fort +8, Ref +6, Will -1(+1 vs Fear) (+2 vs Sleep, Paralysis, Stun, Posion), Face/Daredevil Rep: 19

Garris is done


male Human
Stats:
HP 52: AC 19, T:13, FF:16, CMD: 22 (+1enlarged, +2 w/ mutagen), Perception +6, Fort +8, Ref +6, Will -1(+1 vs Fear) (+2 vs Sleep, Paralysis, Stun, Posion), Face/Daredevil Rep: 19

Ah, well I will try a roll then

1d8 ⇒ 6
1d12 ⇒ 3
1d12 ⇒ 2
1d12 ⇒ 9


male Human
Stats:
HP 52: AC 19, T:13, FF:16, CMD: 22 (+1enlarged, +2 w/ mutagen), Perception +6, Fort +8, Ref +6, Will -1(+1 vs Fear) (+2 vs Sleep, Paralysis, Stun, Posion), Face/Daredevil Rep: 19

looks like half +1 for me :)


Garris "The Dragon" wrote:
looks like half +1 for me :)

Lol!

Xem, I can see our characters working pretty well with one another if we can stun block/trip/grapple some poor fool into oblivion. Would you (anyone else really) want to invest in teamwork feats?


male Human
Stats:
HP 52: AC 19, T:13, FF:16, CMD: 22 (+1enlarged, +2 w/ mutagen), Perception +6, Fort +8, Ref +6, Will -1(+1 vs Fear) (+2 vs Sleep, Paralysis, Stun, Posion), Face/Daredevil Rep: 19

I may be interested in Teamwork feats, can't fit them in right now.

@Treiden also you need to adjust Agile Defense as I noted above. I hope to take that soon myself. I hope we don't rip each other apart at first, hopefully we all will team up randomly to fight some badies. How many faces do we have? I know me and Treiden was there any others?


Homo Sapien Current Arena Map; Current Monster Stats
Treiden Wallace wrote:
DM Heterocephalus wrote:
Looks good. CMB is missing in your summary spoiler. Also I canyon seem to find your signature more in your profile.

I've got CMD in there now and I also put in persona and reputation for ease of access. Anything else you'd like me to put in there that could make your life a little easier?

Do you use maptools or google docs or a similar site/feature for your online battlemats? Combat intensive games always benefit from maps though there was a roleplay element involved, right?

I use Google map. just An example what I am using in my games currently. Map


M Human
Stats:
AC: 23 HP: 12/53 Fort: 9 Ref: 7 Will: -1 CMB 10 CMD 23

I just hope I can convince my owner to buy me some full plate, or at least the battered gladiator equivalent.


Homo Sapien Current Arena Map; Current Monster Stats

Work towards it!! Anyway Guys I updated the campaign tab. Please look through it to familiarize.

Please include a information tab like Treiden.

Also just in case you forgot to update your profile scores.

1. during combat they may add either their Strength or Dexterity bonus (not both) to any Charisma-based skill check.

2. In addition, combat maneuvers such as trip, disarm, feint, and sunder (Exclude Sever) — maneuvers that provide a distinct edge in battle but do not directly hurt one’s opponent - all get a +1 bonus to skill check

3. A gladiator may add his Charisma bonus to his CMB IF he makes a successful Perform (act) skill check (DC based on the gladiator’s reputation). The Perform check is made each round of combat as a free action on the gladiator’s turn. The character then fights dramatically, including feigning injuries or fatigue, making flashy moves, brandishing weapons, taunting their opponent, and other impractical but entertaining techniques.


Homo Sapien Current Arena Map; Current Monster Stats

Guys flesh out your profile asap thanks!


Homo Sapien Current Arena Map; Current Monster Stats
Owyn Nakagro wrote:
I just hope I can convince my owner to buy me some full plate, or at least the battered gladiator equivalent.

Owyn you may wanna look through your signature move again due to the changes in sever and also the nickname for your signature move. If I may trouble everyone again, can you guys post your Signature move along with the combat moves in it here one more time for me? Helps in my data collation.


Garris "The Dragon" wrote:

I may be interested in Teamwork feats, can't fit them in right now.

@Treiden also you need to adjust Agile Defense as I noted above. I hope to take that soon myself. I hope we don't rip each other apart at first, hopefully we all will team up randomly to fight some badies. How many faces do we have? I know me and Treiden was there any others?

Dodge bonuses to AC stack. *Source* I have the Dodge (+1) and the Agile Defense (+2) feats. I swapped the Partial Armor feat the Gladiator class gave in exchange for Agile Defense. If you would rather I use the Unarmored Specialist feat instead, just ask. They provide the same bonus so it makes no difference to me.


Homo Sapien Current Arena Map; Current Monster Stats
Treiden Wallace wrote:
Garris "The Dragon" wrote:

I may be interested in Teamwork feats, can't fit them in right now.

@Treiden also you need to adjust Agile Defense as I noted above. I hope to take that soon myself. I hope we don't rip each other apart at first, hopefully we all will team up randomly to fight some badies. How many faces do we have? I know me and Treiden was there any others?

Dodge bonuses to AC stack. *Source* I have the Dodge (+1) and the Agile Defense (+2) feats. I swapped the Partial Armor feat the Gladiator class gave in exchange for Agile Defense. If you would rather I use the Unarmored Specialist feat instead, just ask. They provide the same bonus so it makes no difference to me.

I am fine with both. Btw check out the campaign info tab for the roster.


M Humanborn

my signature move is a move, feint, then slash with claws. Bloodclaw.

i will have my character complete tonight


Male Dwarf Fighter (Unbreakable) 2 / Gladiator 3
Spoiler:
HP 63, AC 21, FF: 19 T: 12, CMD 21, Perc: +1, Init: +2, Fort: +10, Ref: +2, Will: +1, Face/Joker, Rep: 18

Important message !!!

Hurricane Sandy is projected to make landfall near my home on Monday or tuesday. I may not be available during this time depending on the severity of the storm


M Humanborn

batten down the hatches! be safe!

in other news, Jobasha's profile is updated


Homo Sapien Current Arena Map; Current Monster Stats

yeah be safe.


Homo Sapien Current Arena Map; Current Monster Stats
Tenro wrote:

batten down the hatches! be safe!

in other news, Jobasha's profile is updated

Tenor are you using weapons or claws only cos I think twf doesn't apply for natural attacks. You should get the multiattack feat. anyone can confirm?

Also I see unarmed attack. Is it the same as claw. I believe claws are natural too. So a better route is to take multiattackfor your natural attack and take the beastfighter fighting style. Unless you are are considering to use weapons like short swords etc then it will make sense for twf though you can still remove your unarmed feats.


Breunnor Kegbreaker wrote:

Important message !!!

Hurricane Sandy is projected to make landfall near my home on Monday or tuesday. I may not be available during this time depending on the severity of the storm

Keep yourself and your family safe, brother.

DM Heterocephalus wrote:
Tenor are you using weapons or claws only cos I think twf doesn't apply for natural attacks. You should get the multiattack feat. anyone can confirm?

Natural Attacks confuse the hell outta me but here's a for them. Use it to the best of your ability.


Homo Sapien Current Arena Map; Current Monster Stats

Yup I am pretty sure if you use claws as natural attack you choose feat multi attack. Twf only apply for weapons, unarmed attack is considered a weapon.

Also guys to prevent a sever limb fiesta on you or on the enemy I am including this rule that Each creatures can only be attempted upon Sever Limb once per round only


Homo Sapien Current Arena Map; Current Monster Stats
DM Heterocephalus wrote:

Yup I am pretty sure if you use claws as natural attack you choose feat multi attack. Twf only apply for weapons, unarmed attack is considered a weapon.

Also guys to prevent a sever limb fiesta on you or on the enemy I am including this rule that Each creatures can only be attempted upon Sever Limb once per round only

You may wanna consider removing your racial trait cat claw and use weapons. remove your improved unarmed attack to double slice for full str bonus on attacks and remove martial strike with another feat of your choice.


M Humanborn

i have no STR. i went unarmed strike to get the martial strike for more damage with claws.

if i should get multiattack ill do that. honestly i normally dont make TWFers so i dont know a lot about it, but yeah i wanna go claws with this guy. kinda a finesse-ey assassin with a bestial side.


M Humanborn

just looked, multiattack isnt for me. it requires 3 or more natural attacks and i only have one type of natural attack, and it references secondary attacks, and my claws are primary natural attacks


Homo Sapien Current Arena Map; Current Monster Stats

hmmmm maybe you can consider a scimitar and the feat dervish dance. It takes full account of your dex modifier into your attack and damage roll. Pick the executioner feat for the weapon focus. this way you will benefit from 0 str. Remove your improved and martial strike feat for other feats too.

If you want to go claws they are at -5 penalty for your secondary attack. taking multitask feat will cause your penalties is at -2 penalty. You do not need twf and improved twf and both martial and improved feat do not apply. Since you do not have str, to be honest the 1st option seems to be a better option. It's finesse in a way that you fight with a dance and 1 handed scimitar


DM Heterocephalus wrote:
Also guys to prevent a sever limb fiesta on you or on the enemy I am including this rule that Each creatures can only be attempted upon Sever Limb once per round only

You could make it a full round action? Or you could even say that the maneuver can only be performed against an enemy at say n% (20%, 30%, 40%...) HP. Idk...


Homo Sapien Current Arena Map; Current Monster Stats

in that case consider my first option if you wanna go 0 str. if not if you wanna twf then you should consider respec some str and go for double slice


M Humanborn

siiiiiigghhh, i am pretty certain that claws are a primary natural attack using full BAB. i will look it up in a bit unless you are just ruling this, in which case lemme know and ill work on a respec

honestly if i wanted to go with a scimitar or any of that business i would have headed that route to begin with


Homo Sapien Current Arena Map; Current Monster Stats

hmmm...ok sounds good. Then it make sense. Opie we will take your suggest for it being a full action round. maybe if the sever limb is successful depending on the HP of the target I will roll 1d100. lower HP means higher chance for the sever limb to be successful.


Homo Sapien Current Arena Map; Current Monster Stats
Tenro wrote:

siiiiiigghhh, i am pretty certain that claws are a primary natural attack using full BAB. i will look it up in a bit unless you are just ruling this, in which case lemme know and ill work on a respec

honestly if i wanted to go with a scimitar or any of that business i would have headed that route to begin with

Hmmm now that you say your multi attacks is due to your BAB then it's different....then why do you pick up the dual weapon style? Also because it's claws it's not unarmed attack, so the improved unarmed and martial feats don't apply here. Unless I rule that your claws can be retracted to form fist for unarmed attack then it make sense.


It might be worth noting that Unarmed Strike is a different attack than Claws. I see that you have a lot of abilities hinging on your claw attacks. Those will only deal 1d4 and you won't get the bleed damage from beiler's bite.

You can replace the Martial Strike feat with Imp Natural Attack to still get that 1d6 damage roll.


Tenro wrote:
siiiiiigghhh, i am pretty certain that claws are a primary natural attack using full BAB.

They do. Full BAB + STR/DEX (finesse)


M Humanborn

my multiple attacks arent from BAB. i have a +4 BAB.


You can probably grab another boost to your claw damage (DM deciding) with Catfolk Exemplar and pick up the pounce ability with Claw Pounce.


M Humanborn

thats what i was working towards much later (since it requires +10 BAB)


M Humanborn

so is that a ruling somewhere that primary claw attacks cannot be used with two weapon fighting?


Nice! Pounce is a pretty crazy ability.


You don't need TWF to get 2 attacks with your claws since they're primary attacks. If you're using a sword in one hand and want to toss in a claw attack for good measure, that claw will have a -5 penalty.

Basically, if you wanted to use your claws as your only weapon then drop TWF and pick up something else because it'd be worthless to your build. Same goes for UA Strike feats since they upgrade an entirely different weapon.

Link => Natural Attacks


M Humanborn

ok well i will tell you all what i was trying to do so everyone will know what i am trying to accomplish and you can show me where specifically it is wrong.

i want to use my claws, with BAB i have one attack. however, i want to have an attack with each claw via TWF. ITWF would give me another attack at a -5 as well on a full attack.

i was going up the martial strike tree for some better base damage with claws which should count as unarmed as well i would think.


Homo Sapien Current Arena Map; Current Monster Stats

ok twf only apply for weapons not claws.

claws is also not considered as unarmed attack.

look into wielding weapons and it will solve yr problem. May I suggest eastern exotic light weapon tako kagi? It iron claws attached to your wrist and it is very very useful. this way u can use Twf for 2 attacks and keep yr concept of a claw fighter.

51 to 100 of 823 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / The Warrior's Yoke All Messageboards

Want to post a reply? Sign in.