Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
Recruitment Play-by-Post Play-by-Post Discussion
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

Goblins 2: The Wreckin'-ing! (Inactive)

Game Master Dave Young 992

Most adventurers consider goblins to be nothing more than little pests. These goblins are different. They're big pests!


2,501 to 2,550 of 3,696 << first < prev | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | next > last >>

HP 92/92

A very unhappy looking Tark waits with maul in hand, ready to charge anything that comes out of the water.


King of Goblins *MAP*

A large number of boggards emerge from the mounds. A hail of arrows flies at you, and every single one misses.

ROUND 2


male Goblin Witch / 8 // Init +5/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +7/W +6 /CMB +0 - CMD 13/ Speed 30

"Stickin bog-turds arses lookses funs!"

Crossbow, light
Attack 1d20 + 7 ⇒ (2) + 7 = 9
Damage 1d6 + 1 ⇒ (4) + 1 = 5


King of Goblins *MAP*

Bucko misses wildly, and his bolt flies into the pond. Make a perception check, Bucko!


King of Goblins *MAP*

I'ma put the MAP here, too.


male Goblin Witch / 8 // Init +5/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +7/W +6 /CMB +0 - CMD 13/ Speed 30

Perception
1d20 + 5 ⇒ (4) + 5 = 9


King of Goblins *MAP*

My response got scrubbed.

Bucko:

Spoiler:
Your bolt hit something in the water. It looks like a 3 ft. tadpole. Once it's bleeding, a bunch of other tadpoles attack it.


Male Goblin Fighter (Archer) Level 8

Sweet all those frogs are within 260 feet
Stix grins. "Na dis is how I likes ta kill things."
Pew pew pew
Attack 1 At a single boggard many shot:1d20 + 16 ⇒ (13) + 16 = 29 Damage:2d6 + 18 ⇒ (3, 6) + 18 = 27
Second two attacks against a different Boggard:
Attack 21d20 + 16 ⇒ (19) + 16 = 35 For:1d6 + 9 ⇒ (1) + 9 = 10
Attack 31d20 + 11 ⇒ (11) + 11 = 22 For:1d6 + 9 ⇒ (1) + 9 = 10


King of Goblins *MAP*

Is it too late to ressurect Klepy? 1 dies, 2 are wounded.


HP 92/92

"Bah, dis is the stupidest plan ever!" Tark rides Fangz into the bushes and they hide from the incoming arrows.

I'm assuming those dark green squares are bushes. If not, then Tark will push Fangz into a full run as they try to maneuver around the lake.


male Goblin Witch / 8 // Init +5/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +7/W +6 /CMB +0 - CMD 13/ Speed 30

"Hey tadpoles in water eats each other when injured."

"Velkags thems little bog-turds?"
points into the water


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Velag asks Tark, "You and Fangz want run up and drop troll-bag into water? Maybe something pop out for you to flatten before come back"

He raises his bow and takes another shot, calling out a target to avoid hitting Stix' prey and pondering Bucko's question as he does.

+1 Composite Longbow: 1d20 + 12 - 2 + 2 ⇒ (18) + 12 - 2 + 2 = 30 {Range, divine favour) for 1d6 + 2 + 2 + 1d6 + 3 ⇒ (4) + 2 + 2 + (3) + 3 = 14 {Divine Favor, Flaming, Destruction Judgement}

Knowledge (Creature Lore - what's in the watta?): 1d20 + 10 ⇒ (16) + 10 = 26


King of Goblins *MAP*

Them's baby boggards! Hundreds of them! Velag hits another one.


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

"That a birthing pool. Thems baby frogbogs. I bet Trollses really likes tadpoles."


male Goblin Witch / 8 // Init +5/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +7/W +6 /CMB +0 - CMD 13/ Speed 30

Bucko throws in the troll and adds water for the re-constituion to begin.

"Maybe troll grows in Bog-tads belly an busts out hungrys for mores."

Cackles with glee


Male Goblin Fighter (Archer) Level 8

If you had let Klepy kill that Naga like I wanted to he would still be alive.

"Eh, boggs still standin? Dat ain't right. Times ta shootsomo." Draw some more arrows and pew pew pew.
Attack 1 at a fresh boggard:1d20 + 16 ⇒ (15) + 16 = 31 Manyshot damage:2d6 + 18 ⇒ (3, 5) + 18 = 26

Attacks 2 and three will be at the injured boggards.
Attack 2:1d20 + 16 ⇒ (5) + 16 = 21 For:1d6 + 9 ⇒ (6) + 9 = 15
Attack 3:1d20 + 11 ⇒ (10) + 11 = 21 For:1d6 + 9 ⇒ (4) + 9 = 13
ARROWED!!
Klepy was more fun in personality but in combat I couldn't seem to do anything lately. This goblin hillbilly is much more fun in the combat. Still trying to work on his personality. Trying to model a bayou hillbillyor redneck character, just not quite sure I am pulling it off though.


male Goblin Witch / 8 // Init +5/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +7/W +6 /CMB +0 - CMD 13/ Speed 30

Could do a Billy the Exterminator or Crocodile Hunter type character....


King of Goblins *MAP*

INIT:

Bucko
Stix
tark
Velag
All those boggards

More boggards drop. More boggards charge, and Stix gets hit once for 5 damage. The rest of you are missed by a mile, and boggards jump in and swim at you.

MAP


Male Goblin Fighter (Archer) Level 8

Guess its time to shoots some more.
Stix growls in pain. "Dag nabbit em stoopid bogs just bit me fram fer over dere. Buggers goin down!"
One shot many shot at the frog dat hit me.
Attack:1d20 + 16 ⇒ (17) + 16 = 33 Manyshot:2d6 + 18 ⇒ (3, 1) + 18 = 22 Be sure and apply another range increment if this guy is further than the usuals

Stix then shifts his aim to the swiming frogs.
Attack 2:1d20 + 16 ⇒ (14) + 16 = 30 For:1d6 + 9 ⇒ (4) + 9 = 13
Attack 3:1d20 + 11 ⇒ (9) + 11 = 20 For:1d6 + 9 ⇒ (6) + 9 = 15

"Take dat yu daw gawn mud hoppers!"


HP 92/92

Tark just waits in cover, waiting for sound of wet feet slapping across the ground.


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Velag laughs as he raises the bow again, "This most fun me had since we come to this stoopit place!"

He fires at one of the boggards shooting back at him.

+1 Composite Longbow: 1d20 + 12 - 2 + 2 ⇒ (11) + 12 - 2 + 2 = 23{Range, divine favour) for 1d6 + 2 + 2 + 1d6 + 3 ⇒ (6) + 2 + 2 + (2) + 3 = 15 {Divine Favor, Flaming, Destruction Judgement}

Stealth Roll: 1d20 + 25 - 20 ⇒ (10) + 25 - 20 = 15 {sniping}


King of Goblins *MAP*

More die. More fire at you. They suck. More come out of the mounds.

Round 3!


male Goblin Witch / 8 // Init +5/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +7/W +6 /CMB +0 - CMD 13/ Speed 30

Crossbow, light
Attack 1d20 + 7 ⇒ (10) + 7 = 17
Damage 1d6 + 1 ⇒ (2) + 1 = 3

"Wonder whens stoopid troll comes backs tah lifes an kills bog-turds?"


King of Goblins *MAP*

5/round, so it'll be a while. The nice part is that if you kill the boggards, they can't protect the babies from whatever wants to kill them.

INIT:

Bucko
Stix
tark
Velag
All those boggards


HP 92/92

Tark yawns while waiting in the bushes and wonders when the goblins will run out of arrows.


King of Goblins *MAP*
Tark Bashflat wrote:

Tark yawns while waiting in the bushes and wonders when the goblins will run out of arrows.

Good point. I see no efficient quiver or that other quiver, whatever it's called. Stix betta git one soon.


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

That's why Velag has Bayleff carrying a boatload of arrows. Besides, Tark, soon they'll be coming out of the water for you to mow down...


Male Goblin Fighter (Archer) Level 8

I have at least 200 arrows and I am still mounted on Turboflex. If nothing else my quivers are within reach.

Shooting at some more bogers.
Manyshot:1d20 + 16 ⇒ (4) + 16 = 20 For:2d6 + 18 ⇒ (4, 5) + 18 = 27

Two shots at two separate Targets.
Attack 2:1d20 + 16 ⇒ (1) + 16 = 17 For:1d6 + 9 ⇒ (5) + 9 = 14
Attack 3:1d20 + 11 ⇒ (3) + 11 = 14 For:1d6 + 9 ⇒ (6) + 9 = 15

BTW me Turboflex


male Goblin Witch / 8 // Init +5/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +7/W +6 /CMB +0 - CMD 13/ Speed 30

Crossbow, light
Attack 1d20 + 7 ⇒ (16) + 7 = 23
Damage 1d6 + 1 ⇒ (6) + 1 = 7


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Velag pops out of cover and shoots another bogfroggie, "We could feed whole tribe like this."

+1 Composite Longbow: 1d20 + 12 - 2 + 2 ⇒ (11) + 12 - 2 + 2 = 23 {Range, divine favour) for 1d6 + 2 + 2 + 1d6 + 3 ⇒ (3) + 2 + 2 + (3) + 3 = 13 {Divine Favor, Flaming, Destruction Judgement}

Stealth Roll: 1d20 + 25 - 20 ⇒ (8) + 25 - 20 = 13 {sniping}


King of Goblins *MAP*

A few arrows whiz past you. Most of the boggards are in the water. Round 4.


male Goblin Witch / 8 // Init +5/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +7/W +6 /CMB +0 - CMD 13/ Speed 30

Bucko targets the area around 18 L with a glitterdust!


King of Goblins *MAP*

2 are blinded.

MAP

INIT:

Bucko
Stix
tark
Velag
All those boggards

The trolls continue to regenerate.


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Where's a wand of fireballs when you need it? :)


King of Goblins *MAP*

Anybody got UMD? LOL!

Well, you'd need the wand, too...


male Goblin Witch / 8 // Init +5/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +7/W +6 /CMB +0 - CMD 13/ Speed 30

Crossbow, light
Attack 1d20 + 7 ⇒ (7) + 7 = 14
Damage 1d6 + 1 ⇒ (1) + 1 = 2

"This be lotses an lotses o bog-turds!"


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Velag agrees, "Me know! It enough to feed all gobbies! You not have blasty magic?"


Male Goblin Fighter (Archer) Level 8

"Jest needs ta keep pickin attem."
Arrow one with Manyshot=1d20 + 16 ⇒ (17) + 16 = 33 For:2d6 + 18 ⇒ (1, 3) + 18 = 22

Second two arrows at two separate boggies.
Shot 21d20 + 16 ⇒ (5) + 16 = 21 For:1d6 + 9 ⇒ (4) + 9 = 13
Shot 31d20 + 11 ⇒ (18) + 11 = 29 For:1d6 + 9 ⇒ (1) + 9 = 10

All shot are against boggards still on the shore.


King of Goblins *MAP*

It's as easy as shooting boggards.


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Velag says, "So far, we kills a bunch. Now, we kills a bunch more."

+1 Composite Longbow: 1d20 + 12 - 2 + 2 ⇒ (12) + 12 - 2 + 2 = 24 {Range, divine favour) for 1d6 + 2 + 2 + 1d6 + 3 ⇒ (4) + 2 + 2 + (6) + 3 = 17 {Divine Favor, Flaming, Destruction Judgement}

Stealth Roll: 1d20 + 25 - 20 ⇒ (13) + 25 - 20 = 18 {sniping}


male Goblin Witch / 8 // Init +5/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +7/W +6 /CMB +0 - CMD 13/ Speed 30

"I gots one blasty magics saves for Bog-turds Turd-god!"


King of Goblins *MAP*

Stix and Velag drop a few more. Tark and Bucko are just waiting?


Male Orc!!!! Level 18 Orc King

Yep, yawning and waiting


King of Goblins *MAP*

They'll get to you someday.

The boggards swim towards you. Only a few stay behind, and they rolled crap.

MAP


male Goblin Witch / 8 // Init +5/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +7/W +6 /CMB +0 - CMD 13/ Speed 30

Crossbow, light
Attack 1d20 + 7 ⇒ (11) + 7 = 18
Damage 1d6 + 1 ⇒ (4) + 1 = 5

"We killses all bog-turds!"


Male Goblin! Inquisitor: 8
Stats:
AC: 22/T:17/F:16 - Percept: +14 - Init: +9 - CMB: +7 CMD: 23 - Fort: +8, Ref: +9, Wil: +10 (+12 vs. charm/compulsion) - Speed: 30

Velag says, "Me think some get out of water soon, Tark. You gets ready to run them down? How many can you get in one line?"

+1 Composite Longbow: 1d20 + 12 - 2 + 2 ⇒ (8) + 12 - 2 + 2 = 20 {Range, divine favour) for 1d6 + 2 + 2 + 1d6 + 3 ⇒ (5) + 2 + 2 + (4) + 3 = 16 {Divine Favor, Flaming, Destruction Judgement}

Stealth Roll: 1d20 + 25 - 20 ⇒ (17) + 25 - 20 = 22 {sniping}


King of Goblins *MAP*

Some more die. Some reach the shore. Two are on Stix, but miss him.

Round 5, I think.


Male Goblin Fighter (Archer) Level 8

Sorry for not posting sooner got REAL busy all the sudden. Also, there should not be any on me, if you read the spot I marked on the map, it says "Stix is 100 feet behind this point" so there are no boggards in front of me. However I will no longer be suffering incriment penalties.

Stix will start shooting at those on the shore.
Attack 1 Manyshot:1d20 + 17 ⇒ (2) + 17 = 19 For:2d6 + 18 ⇒ (5, 1) + 18 = 24

Two separate targets
Attack 2:1d20 + 17 ⇒ (20) + 17 = 37 For:1d6 + 9 ⇒ (6) + 9 = 15
Attack 3:1d20 + 12 ⇒ (6) + 12 = 18 For:1d6 + 9 ⇒ (6) + 9 = 15

"Dems ged shootings eh McGibbens?"


King of Goblins *MAP*

OK


male Goblin Witch / 8 // Init +5/ HP 49/49 // AC: 22/T:20/FF:15 - Percep: +7// F +3/R +7/W +6 /CMB +0 - CMD 13/ Speed 30

wait for it, wait for it.....

Once a Boggard is within 60 of Bucko....

2,501 to 2,550 of 3,696 << first < prev | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | next > last >>
Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post / Goblins 2: The Wreckin'-ing! All Messageboards

Want to post a reply? Sign in.

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.