1d20 + 5 ⇒ (1) + 5 = 61d20 + 5 ⇒ (4) + 5 = 9 Afraid I might not be around when my turns around so I'm rolling up to shoot them down now. "Up to you guys, however it would not surprise me to learn that there are more than just the four on the roof."
Damage
1d8 + 1 ⇒ (4) + 1 = 51d8 + 1 ⇒ (7) + 1 = 8
Female Gnome AC 16/Touch 11/FF14 HP: 16/17 Saves 2/2/2 +2 vs illusion Init: +8
On her turn
Pip rides to the edge of the fog (K9), hops off Nimbus and sends him running into the underbrush away from the building so he doesn't get hurt. She then draws out her light crossbow and knocks a quarrel.
HP 12/17, AC- 15 T- 11 FF- 14 CMD 16 F +7, R +5, W +4, P +8, In +1, AOO +6 Half-Orc Alchemist 2
Sorry DM, I have no objections to being botted as i'm still really struggling for time right now. Don't hesitate to bot Nesteruk if i'm holding up the game, things will settle down for me in early October. I'll just add a little fluff while i've got a minute.
Nesteruk imbibed his newly enhanced mutagen with a heavy frown, wincing as if in agony as he drank deep from the foul extract. The alchemical effect on his limbs and body was immediately apparent, as his muscles expanded with a brutal cracking sound, his upper body growing in bulk. The already strong half-orc now put even a strong Orc to shame and he growled deeply from within his throat as he struggled to focus, not used to the new sensations. Axe in hand, he prepared himself to surge out of the mist...
Sure can do, I'll run by you as I head towards the ladder. Arrows seem to be failing me. If you move right I can run right by you on a straight shot down the side of the barn.
Female Gnome AC 16/Touch 11/FF14 HP: 16/17 Saves 2/2/2 +2 vs illusion Init: +8
Grinby wrote:
Sure can do, I'll run by you as I head towards the ladder. Arrows seem to be failing me. If you move right I can run right by you on a straight shot down the side of the barn.
I was away for a bit I think I have something planned out for Nesteruk since it has been a while. I was moving furniture. Oh and Nesteruks javelin attack bonus should be +2 as 1 bab and 1 from dex.
Nesteruk moves with forward next to one of the doors while drawing a javelin and throws it at the bandit cloest to that door up above him. attack roll1d20 + 4 ⇒ (13) + 4 = 17 damage 1d6 + 7 ⇒ (4) + 7 = 11 The bandit archer takes a hit and seems like he can get one more shot off before collapsing.
Chardak breaks out of the cover of the fog and charges around the left side of the barn. As he goes he drops his spear and shakes his greatsword clear of its wrapping.
He pulls open the door and looks inside.
Move to E5 and open the door.
AWOL again. The usual sources. (On the plus side how many people get to hang out inside the combustion chamber of a big gas turbine engine.) I am sorry .
Ronigan moves to L7 and shoots the wounded bandit to the right.
1d20 + 3 ⇒ (6) + 3 = 91d6 + 2 ⇒ (4) + 2 = 6 Which misses hitting into the side of the barn.
Now the bandit archers turn The one closest to Nesteruk shoots an arrow at him before falling unconcious on the roof 1d20 + 5 ⇒ (17) + 5 = 221d8 + 2 ⇒ (3) + 2 = 5 the one in front of this archer attacks Chardak 1d20 + 5 ⇒ (11) + 5 = 161d8 + 2 ⇒ (1) + 2 = 3 The other two archers shoot at Ronigan1d20 + 5 ⇒ (20) + 5 = 251d8 + 2 ⇒ (1) + 2 = 31d20 + 5 ⇒ (10) + 5 = 151d8 + 2 ⇒ (8) + 2 = 10 confirm for first being a crit 1d20 + 5 ⇒ (5) + 5 = 10 extra damage2d8 + 2 ⇒ (2, 3) + 2 = 7 Ronigan from the two shots looks like he is about to collapse. Party to act
new map
After the arrow strikes, Chardak looks up and gnashes his teeth at the archer. Then he circles the barn looking for a way up. Finding the ladder, he starts to climb.
Movement will probably eat all his actions this turn. Not sure how far up the ladder he gets.
****
Status:
HP 11/19
Current AC 16, T 11, FF 16 including 2 dex damage
His anger merely growing despite his injury, Nesteruk stepped back away from the barn to hurl another javelin at the closest rooftop bandit. The projectile hurtled through the air at devastating speed to hit him...
AC17 from Mutagen. Move me wherever necessary to get line of sight GM.
Chardak can get to the base of the latter but not any farther I think move at half speed since should be faster than normally climbing with a rope and you only had 5 feet of movement left.
Nesteruk hits the bandit who seems barely able to still fight as if he can get one last arrow released.
Round3 midway
Active effects
bless
inspire courage
obscuring mist 17
initiative
pip 25
storm 21
Nesteruk 12
Anna 11 initiative is here
chardak 10
grinby 6
Ronigan 6
You are currently in the fog so no second shot You will need to 5 foot step to the right. Oh and you forgot inspire courage Grinby's first arrow hits the bandit who still seems able to fight but his second one hits the top of the tatched roof.
Ronigan takes one last shot at the bandit before collapsing onto the ground. 1d20 + 3 ⇒ (20) + 3 = 231d6 + 2 ⇒ (3) + 2 = 5 crit confirm1d20 + 3 ⇒ (2) + 3 = 52d6 + 4 ⇒ (2, 4) + 4 = 10
The remainging bandit archer shots an arrow at Nesteruk which misses.
1d20 + 5 ⇒ (5) + 5 = 101d8 + 2 ⇒ (6) + 2 = 8
Bandit archers
Round 4
active effects bless
16 rounds left on obscuring mist.
pip 25
storm 21
Nesteruk 12
Anna 11
chardak 10
grinby 6
Ronigan 6 unconcisous
bandit archers 5