Giantslayer Clan Style (Inactive)

Game Master Chainmail

The Giantslayer Campaign as told from the Dwarf Perspective.
Map of Trunau
CURRENT BATTLE MAP


701 to 750 of 1,257 << first < prev | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | next > last >>

Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Augh helps try to save the blasted half-orc.

STRRRRRR: 1d20 ⇒ 15


Dwarf Fighter 3 HP -4/32; AC 20; T 12; FF 18; F +5; R +2; W +2; CMB +7; CMD 18; Speed 20ft; Init +1; Perc +4 TPK

After seeing the building on fire, Tegnar stops to look at the well for a bucket just long enough for his companions to enter the building. Turning back around to continue, he sees the orcs moving towards the structure and a sly grin comes across his face. Finally ...

He moves towards them swinging his dwarven waraxe in a wide arc.

Attack: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16
Damage: 1d10 + 2 + 1 ⇒ (5) + 2 + 1 = 8


And Tegnar hits at the orc a devastating blow. Only hatred of dwarves allows him a final response as he sinks to the ground. Tegnar uses the door to his advantage blocking two strikes with his shield.

orcs:
attack orcs: 3d20 ⇒ (3, 18, 5) = 26
damage: 1d12 + 4 ⇒ (8) + 4 = 12

The orc already cut hits Tegnar with a greataxe before falling to the ground, bleeding out. The wound cuts through his armor (12 damage).

The party prepares a nasty response, and you consider possibly swapping Tegnar out of the line. Tegnar can strike and step back while another holds the door in his stead. Aaargh and what appears to be a female dwarven wizard try to get the burning pillar off the fallen blacksmith. After Dolgrym's healing, Sara smiles: "You can join the fight, three of us can get this!!"

Order
Tegnar and Yarask

Orcs (2 left)
Tegnar, Yarask Dolgrym


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Who's helping to free the blacksmith? Yarask, the wizard and Arrrggggh? Is she talking with Dolgrym or Yarask?


Dolgrym and Aargh are helping for now.

After healing, Sara can help free herself.

Sara spoke to Dolgrym.


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Nodding at Sara's Yarask turns and joins Tegnar in the fight with the orcs!

attack roll: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9
Damage roll: 2d6 + 4 ⇒ (5, 3) + 4 = 12


Dwarf Fighter 3 HP -4/32; AC 20; T 12; FF 18; F +5; R +2; W +2; CMB +7; CMD 18; Speed 20ft; Init +1; Perc +4 TPK

As I see it, I'm outside and the others are inside, with the orcs between us, so I don't think I can get inside. I don't think I have a choice but to fight on.

Tegnar grimaces from the cut from the dying orc's axe. Angered, he spits at the dead orc before swinging his axe at the next one in line.

Attack: 1d20 + 4 + 1 + 2 ⇒ (8) + 4 + 1 + 2 = 15 Flanking with Yarask
Damage: 1d10 + 2 + 1 ⇒ (5) + 2 + 1 = 8 Shoot, not enough to kill him outright.

Seeing the orc somehow stay standing after the hit, Tegnar takes a step backwards towards the well.


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Urrggghh! Up! Off!


Male Dwarf Ranger 10| AC 22 T 14 FF 20 | HP 94/94 | F +13 R +12 W +18;+2 v Poison, spells and SLAs | Init +2| Perc +15

Dolgrym nods at Sara, "Right Lassy! Now you filthy orcs are gonna bleed!"

He advances and attacks with is long hammer.

Dwarven Longhammer: 1d20 + 4 ⇒ (1) + 4 = 5 Damage: 2d6 + 3 ⇒ (3, 6) + 3 = 12


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Augier has a sinking feeling as he watches the hammer fly through the air.


Tegnar swings and hits one orc, who manages to hit back. Two orcs attack Tegnar again. A greataxe misses, then a double axe hits Tegnar, but barely misses a vicious follow up. 6 damage to Tegnar
orc1: 1d20 + 4 ⇒ (4) + 4 = 81d12 + 4 ⇒ (8) + 4 = 12
orc2: 1d20 + 4 ⇒ (16) + 4 = 201d8 + 3 ⇒ (3) + 3 = 6
orc2: 1d20 ⇒ 161d8 + 1 ⇒ (7) + 1 = 8

Dolgrym then swings and misses as the wizards and blacksmith try to get the last of the burning beam cleared.

Order
Aargh
Dolgrym
Sara
Wizardess
Tegnar
Yarask


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Augier keeps pushing


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

As the tYarask feels his rage boil up from the pit of his stomach to his throat and then invading his lungs and head. With a frenzied roar he lets his sword fall on the ground and without thinking he attacks the two orcs with his bare hands... but instead of his nails what meets with the orcs hardened skin are the claws that have suddenly grown out of his fingers!

Attack roll 01: 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19
Attack roll 01: 1d6 + 5 ⇒ (1) + 5 = 6

Attack roll 02: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21
Damage roll 02: 1d6 + 5 ⇒ (4) + 5 = 9

Fortitude save: 1d20 + 6 ⇒ (10) + 6 = 16

Free action to drop the sword, free action to enter rage, full round action to attack the 2 orcs. First attack to the wounded one and second attack to the other


Dwarf Fighter 3 HP -4/32; AC 20; T 12; FF 18; F +5; R +2; W +2; CMB +7; CMD 18; Speed 20ft; Init +1; Perc +4 TPK

Did the 2nd orc I hit die like the 1st or did he have more hp and is still standing?


Two orcs unconscious -- one orc staggered -- no orcs dead.


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Yarask will coup de grace them unless we want to save one for interrogation later


The staggered orc is still able to act. Let me roll his attack -- needless to say his attack is relevant.

orc:
attack: 1d20 ⇒ 20
confirm?: 1d20 ⇒ 18

Besieged by orcs, two are bleeding out as Yarask and Tegnar fight off the last staggered orc. Some type of ferocity has him fighting hard.


Dwarf Fighter 3 HP -4/32; AC 20; T 12; FF 18; F +5; R +2; W +2; CMB +7; CMD 18; Speed 20ft; Init +1; Perc +4 TPK

Angered that he is unable to finish off the orcs and keeps getting hit, Tegnar moves further away, ready to strike at the last orc standing should he decide to follow. Just because you hit them doesn't mean they're out of the fight. You have to keep your guard up!

Readied attack: 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Damage: 1d10 + 2 + 1 ⇒ (8) + 2 + 1 = 11


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Augier keeps trying to get the bloody beam off.


damage: 2d8 + 8 ⇒ (4, 6) + 8 = 18
Before collapsing, the last orc strikes Yarask in the neck, and a brutal blow leaves him reeling. 18 damage

The orcs are finished off, but it will take major healing to bring one back from death's door.

The burning beams are removed, and Sara and her dwarf friend stagger out of the building a half minute before it goes up in flames.

Agrit hands you a jeweled necklace, the centerpiece is a pearl. Though valuable, it also has magical properties.
Pearl of power level 1

"Thanks for our rescue."


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Augier just grumps, and mumbles. Well best ye be getting back to the barricades, they got healer there.


Male Dwarf Ranger 10| AC 22 T 14 FF 20 | HP 94/94 | F +13 R +12 W +18;+2 v Poison, spells and SLAs | Init +2| Perc +15

"They can make it own their own. We must move one. Come here you guys."

Dolgrym then takes out the wand and uses it on Tegnar and Yarask.

Tegnar
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
CLW: 1d8 + 1 ⇒ (4) + 1 = 5

Yarask
CLW: 1d8 + 1 ⇒ (7) + 1 = 8
CLW: 1d8 + 1 ⇒ (5) + 1 = 6


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

"Thanks Dolgrym, now let's move on! 3 orcs are a good start but there's plenty in need of killing still out there!" exclaims Yarask trying not to dwell too much on the unexpected means he used to dispatch the orcs.

How many charges left? And I suggest our resident wizards get to use the pearl of power (btw how many spells does it allow to recast? One or two?)


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Augier takes the pearl for later use. So let us get going!


Dwarf Fighter 3 HP -4/32; AC 20; T 12; FF 18; F +5; R +2; W +2; CMB +7; CMD 18; Speed 20ft; Init +1; Perc +4 TPK

"Thank you. To the beacon!"


As you prepare to continue, Sara notes some equipment by the well you bypassed quickly to help them. A soldier has fallen by the well, and his crossbow is broken, but he has:

longsword, a heavy steel shield, 10 crossbow
bolts, a healer’s kit with all 10 uses remaining, 50 feet
of hemp rope, a key and 15 gp. A potion of cure
light wounds lies in the bloody mud at the base of the
well, where it fell from the guard’s lifeless hand before
he could use it to save himself.

The fallen orcs you defeated have:
2 great axes, a double axe, 3 studded leather, 322silver


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Let's pocket everything (heavy weaponry aside since it would be too clumnsy to take, let's just warn Sara we call dibs on that too IF we survive... eho can use the healer's kit btw?

Karthak nods at Tegnar:"Yes! Onward!"


You loot the equipment, and being a stone's throw from the healing station, return as Sara is being treated.

Anyone laying down is quickly treated (healing 1 hp).

After a quick visit you return to the inner quarter, and Yarask and Dolgrym point out that the tavern to the left and three houses to the right are being looted by orcs.

Farther ahead fires and smoke burn, and an evil orc ranger is glimpsed for a bit as she dances with glee inside the concealment of a smoky fire.

Yarask is just north of the tavern -- three buildings to the north by the tower are all being looted too. Fire is on the map too.


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Well let us go stomp em!


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

"First the tavern then we deal with the arsonist!" says Yarask matter of factly.

"Let's get in togheter. Me and Tegnar on the front, Augier and Dolgrim behind us"

moved to the tavern's entrance


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Had trouble getting my icon up, I am the white square.

Augier takes back rank.


Male Dwarf Ranger 10| AC 22 T 14 FF 20 | HP 94/94 | F +13 R +12 W +18;+2 v Poison, spells and SLAs | Init +2| Perc +15

Dolgrym follows the others, longhammer ready.


orc perception: 1d20 + 1 ⇒ (3) + 1 = 4
Aaargh 1d20 + 2 ⇒ (20) + 2 = 22
Yarask 1d20 + 2 ⇒ (11) + 2 = 13
Dolgrym 1d20 + 4 ⇒ (10) + 4 = 14
Tegnar 1d20 + 1 ⇒ (12) + 1 = 13
Enemy 1 1d20 + 1 ⇒ (2) + 1 = 3

Opening the tavern doors you surprise three nasty orcs drinking moonshine.

Everyone gets a surprise round and regular round -- Tegnar and Yarask can charge as they enter in surprise round

ORDER
Party in Surprise Round
Party in Round 1

Orcs


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Aggh zaps an orc with Ray of Frost.
Touch,PBS: 1d20 + 4 ⇒ (20) + 4 = 241d3 ⇒ 2Confirm: 1d20 + 3 ⇒ (10) + 3 = 131d3 ⇒ 3


Male Dwarf Ranger 10| AC 22 T 14 FF 20 | HP 94/94 | F +13 R +12 W +18;+2 v Poison, spells and SLAs | Init +2| Perc +15

Aggh, don't forget the +1 to damage on PBS.

Can I charge as well? I have a reach weapon.


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Yarask charges the nearest orc but this time he does not work himself into a frenzy.

1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19
2d6 + 4 ⇒ (4, 2) + 4 = 10


Dwarf Fighter 3 HP -4/32; AC 20; T 12; FF 18; F +5; R +2; W +2; CMB +7; CMD 18; Speed 20ft; Init +1; Perc +4 TPK

Tegnar follows Yarask into the tavern and attacks. Not charging. Will attack the same orc as Yarask if it's still standing, otherwise, the next closest.

Attack: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12
Damage: 1d10 + 2 + 1 ⇒ (9) + 2 + 1 = 12


only yarask and Tegnar had surprise round charge lane -- you get surprise round and regular round --

Aargh hits an orc, missing a vital spot due to cover. The melee attacks have yet to hit.


Male Dwarf Ranger 10| AC 22 T 14 FF 20 | HP 94/94 | F +13 R +12 W +18;+2 v Poison, spells and SLAs | Init +2| Perc +15

Getting the jump on the orcs, Dolgrym moves up behind Yarask. He then attacks the orc.

Dwarven Longhammer: 1d20 + 4 ⇒ (10) + 4 = 14 Damage: 2d6 + 3 ⇒ (1, 3) + 3 = 7

Surprise round move. 1st round attack.


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

First round action

Augier sees that his line of sight is blocked by his clanmates and can't get in to help with his spear, so he holds his action and guards the rear.


Dwarf Fighter 3 HP -4/32; AC 20; T 12; FF 18; F +5; R +2; W +2; CMB +7; CMD 18; Speed 20ft; Init +1; Perc +4 TPK
GM Tribute wrote:

only yarask and Tegnar had surprise round charge lane -- you get surprise round and regular round --

Aargh hits an orc, missing a vital spot due to cover. The melee attacks have yet to hit.

Yarask's 19 didn't hit? Uh oh, we're in trouble.


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Indeed. Let's hope the god of dices shines his blessings on us for once...


Oops
Yarask puts an orc to his knees with a brutal hit, but the orc still seems to have a final shot left him. Meanwhile, the orc at the back seems the meanest of them all.
Dolgrym and Tegnar manage to barely miss an orc, weapons clattering off strong armor.

ORDER
Round 1
Yarask

Orcs


Dwarf Fighter 3 HP -4/32; AC 20; T 12; FF 18; F +5; R +2; W +2; CMB +7; CMD 18; Speed 20ft; Init +1; Perc +4 TPK

Oops, as I see the order and re-read the description of charge, I see that I needed to do that in order to attack both in the surprise round and first round. Is that correct?


yes, roll for a Tegnar charge too. I assume the front row can charge as you enter the room. An opinion not shared by all, but seems reasonable.


Male Dwarf Barbarian 03 HP: 38/38 | AC:17 | T:12 | FF:15 | CMB:+6 | CMD:18 | Fort:+6 | Ref:+3 | Will:+2 | Init:+2 | Perc:+7 | Sense Motive:+1 | Rage: 11/11

Again Yarask's rage gets the better of him and with another animalitic growl he lets his sword fall into teh rubble as his hands sprout claws!

Attack roll: 1d20 + 7 + 1 ⇒ (7) + 7 + 1 = 15
Damage roll: 1d6 + 5 ⇒ (3) + 5 = 8

Attack roll: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28
Damage roll: 1d6 + 5 ⇒ (5) + 5 = 10

First attack against the wounded orc, the other against his companion nearby, full attack of course. Dropping the blade and entering rage are free actions

Edit:

Critical confirmation roll: 1d20 + 7 + 1 ⇒ (10) + 7 + 1 = 18
Damage roll: 1d6 + 5 ⇒ (3) + 5 = 8


Dwarf Fighter 3 HP -4/32; AC 20; T 12; FF 18; F +5; R +2; W +2; CMB +7; CMD 18; Speed 20ft; Init +1; Perc +4 TPK

Retcon - Tegnar's last attack was a charge for a 12+2=14 (damage 12), but I assume he still missed (based on Dolgrym's miss on a 14).

Rd 1 action

Tegnar swings at the next orc still standing. Either of the first 2 that Yarask injured in the order they were attacked. If both are down, he sill step up to attack the last one.

Attack: 1d20 + 4 + 1 ⇒ (16) + 4 + 1 = 21
Damage: 1d10 + 2 + 1 ⇒ (3) + 2 + 1 = 6


The brutal assault leaves two orcs completely dead.
last one: 1d20 + 5 ⇒ (1) + 5 = 6

The last one stands and misses Yarask with a greatsword.

party up -- Aargh gets 2 actions


Male Dwarf Ranger 10| AC 22 T 14 FF 20 | HP 94/94 | F +13 R +12 W +18;+2 v Poison, spells and SLAs | Init +2| Perc +15

"Die you pond scum!", shouts Dolgrym as he attacks the last orc.

Dwarven Longhammer: 1d20 + 4 ⇒ (11) + 4 = 15 Damage: 2d6 + 3 ⇒ (5, 3) + 3 = 11


Dwarf Fighter 3 HP -4/32; AC 20; T 12; FF 18; F +5; R +2; W +2; CMB +7; CMD 18; Speed 20ft; Init +1; Perc +4 TPK

Tegnar begins to maneuver his way around the large orc and takes another swing with his waraxe. Unfortunately, while trying to avoid getting hit by the greatsword, he stumbles on one of the dead orcs and misses.

Attack: 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Damage: 1d20 + 2 + 1 ⇒ (9) + 2 + 1 = 12

701 to 750 of 1,257 << first < prev | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Giantslayer AP Chapter 1 All Messageboards

Want to post a reply? Sign in.