Giantkiller (Inactive)

Game Master Daniel Penfold 351

A run through of the Giantkiller campaign

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Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Hope we get crits when facing big bads too!


Zavier kills one Orc and Kohl impales another.

Are Dolgrym and Sid taking an action?


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Sid attempted to daze in case the attack missed. Now that it is dead he will move up to the next door.


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

So from this building do we go to the north building or the east building? I think it would make sense to go North and try to clear out the edges of the map


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Left to right. North West, then North then east. I'm good with that plan. I don't want to do the middle building first because the two other groups could arrive at the same time.


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

Dolgrymmfollows the others, bringing up the rear, keeping a look out for any other orcs.


[ooc]I think everyone's acted so now the Orcs' turn[ooc]

Two of them stay at the back and ready for anyone approaching.

One attacks Zavier:

falchion: 1d20 + 5 ⇒ (9) + 5 = 142d4 + 4 ⇒ (2, 2) + 4 = 8

One attacks Kohl:

falchion: 1d20 + 5 ⇒ (3) + 5 = 82d4 + 4 ⇒ (2, 3) + 4 = 9


Back to you guys


M Half-Elf Warsighted(Oracle)-8 | HP 40/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:-2CON

Kohl steps back to use his reach weapon more effectively, while still giving room for others to move forward.
longspear: 1d20 + 4 ⇒ (11) + 4 = 15 damage: 2d6 + 3 ⇒ (5, 2) + 3 = 10


With Kohl's blow the Orc goes down


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

Im going to be out all day today until about this time tomorrow. Please bot Dolgrym as necessary. Thanks!


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Zavier responds with a kick and a punch at the orc who tried to attack him.

Power Attack Orc flurry: 1d20 + 6 - 1 ⇒ (2) + 6 - 1 = 7

Power Attack damage: 1d6 + 6 ⇒ (1) + 6 = 7

Power Attack Orc flurry: 1d20 + 6 - 1 ⇒ (17) + 6 - 1 = 22

Power Attack damage: 1d6 + 6 ⇒ (5) + 6 = 11


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

As every one seems to be handling the hitting very well. Sid is going to stay readied to daze any orc that manages to get swing at an ally to inturupt their attack.


@Dolgrym - will do, no probs

Zavier, misses with his first attack but recovers just in time to deliver a powerful blow to the Orc, felling it.

Dolgrym also readies.

Realising that their attempts to draw you in haven't worked the Orcs come forward, Sid take your readied action.

The sound of fighting has caused Orcs in the nearby building to come out, they only move this time.


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Daze will save DC 15.

Freeze.


Will save: 1d20 + 0 ⇒ (12) + 0 = 12

Will save: 1d20 + 0 ⇒ (1) + 0 = 1


They both fail.


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Daze is single target one fails and can't act for 1 round the other keeps doing what it was doing.


Ah OK, one fails


The other Orc attacks Zavier

Falchion: 1d20 + 5 ⇒ (14) + 5 = 192d4 + 4 ⇒ (1, 1) + 4 = 6


Back to you guys.


M Half-Elf Warsighted(Oracle)-8 | HP 40/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:-2CON

@GM: the 2 in the house next to us are down, right? is it the 3 orcs to the SE that are attacking us?


@Kohl - only one is down I'm afraid, the ones to the SE have only just arrived.


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

The dwarf moves to swing his club at the closest orc.

Attack 1d20 + 3 ⇒ (7) + 3 = 10
Damage 2d6 + 3 ⇒ (1, 1) + 3 = 5

His tiny dinosaur friend follows close Behind, swinging his mace like tail.

Attack 1d20 + 3 ⇒ (12) + 3 = 15
Damage 1d6 ⇒ 2


M Half-Elf Warsighted(Oracle)-8 | HP 40/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:-2CON

Still using the longer weapon, Kohl twirls it around to stab at another orc.
spear: 1d20 + 4 ⇒ (11) + 4 = 15 damage: 2d6 + 3 ⇒ (5, 3) + 3 = 11


Basher hits the Orc, but it is still there, before Kohl finishes it off.

Zavier and Sid still have an action


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Zavier carries out another flurry of blows to the orc that stabbed him.

Power Attack Orc flurry: 1d20 + 6 - 1 ⇒ (3) + 6 - 1 = 8
Power Attack damage: 1d6 + 6 ⇒ (4) + 6 = 10
Power Attack Orc flurry: 1d20 + 6 - 1 ⇒ (4) + 6 - 1 = 9
Power Attack damage: 1d6 + 6 ⇒ (1) + 6 = 7

But his latest wound might have thrown his aim off...


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Attack: 1d20 + 4 ⇒ (9) + 4 = 13
Damage: 1d4 + 1 ⇒ (4) + 1 = 5

Sid moves for a clear shot and punches the Orc basher softened up with a fist made of glowing force.


The Orc falls under Sid's shot.

The second group of Orcs move forward. One attacks Basher, one on Dolgrym. The remaining one from this group throws a javelin at Kohl.

Falchion on Basher: 1d20 + 5 ⇒ (16) + 5 = 212d4 + 4 ⇒ (1, 3) + 4 = 8

Falchion on Dolgrym: 1d20 + 5 ⇒ (17) + 5 = 222d4 + 4 ⇒ (4, 4) + 4 = 12

Javelin on Kohl: 1d20 + 1 ⇒ (1) + 1 = 21d6 + 3 ⇒ (5) + 3 = 8


It is now back to block 1.


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

If the one standing a little away look a little tougher or better-equipped Sid will attempt to daze him.

Daze DC15 Will


Will save: 1d20 - 1 ⇒ (9) - 1 = 8


The Orc is dazed


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

The dwarf attacks the orc that just sliced him.

Attack 1d20 + 3 ⇒ (7) + 3 = 10
Damage 2d6 + 3 ⇒ (4, 2) + 3 = 9

His tiny dinosaur friend follows close Behind, swinging his mace like tail.

Attack 1d20 + 3 ⇒ (1) + 3 = 4
Damage 1d6 ⇒ 3


M Half-Elf Warsighted(Oracle)-8 | HP 40/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:-2CON

Stepping aside to avoid the javelin, Kohl spins around to stab at the orc threatening the dinosaur.
attack: 1d20 + 4 ⇒ (17) + 4 = 21 damage: 2d6 + 3 ⇒ (6, 3) + 3 = 12


Both Basher and Dolgrym miss the Orc, Kohl deals a mighty blow, impaling the Orc through the eye socket

Zavier, do you want your action?


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Zavier moves to the big orc and tries to grapple it.

grapple: 1d20 + 8 ⇒ (20) + 8 = 28


Zavier, you grab the Orc.

The two remaining Orcs flee.

Back to you guys


AC 32 107/107HP

Attack: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 1d3 - 1 ⇒ (1) - 1 = 0 1 non leathal

DC13 fort save 1d2 ⇒ 1 Str damage on going.


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

Attack: 1d20 + 4 ⇒ (18) + 4 = 22
Damage: 1d4 + 1 ⇒ (4) + 1 = 5

Sid punches the Orc in the throat with a kinetic fist.


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

The dwarf moves and attacks the orc that was being grappled by Zavier.

Attack 1d20 + 3 ⇒ (18) + 3 = 21
Damage 2d6 + 3 ⇒ (4, 3) + 3 = 10

His tiny dinosaur friend follows close Behind, swinging his mace like tail.

Attack 1d20 + 3 ⇒ (13) + 3 = 16
Damage 1d6 ⇒ 3


M Half-Elf Warsighted(Oracle)-8 | HP 40/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:-2CON

Kohl yells threatening words to the retreating orcs in that strange language of his.

Aklo:
"Yes, flee back to your sty, pigs! And never come here again!"


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Zavier moves to maintain his grapple and pin the orc.

Maintain and Pin: 1d20 + 8 + 5 ⇒ (6) + 8 + 5 = 19

If that works it's pretty much done.


With Dolgrym's attack the remaining Orc is slain.

Loot: 12 falchions and 12 javelins.


Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20

Zavier drops the orc he's holding with a disgusted look. Where next? Zavier wishes to drive all orcs out of town.


M Half-Elf Warsighted(Oracle)-8 | HP 40/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:-2CON

"We also may need to help with any wounded."
do we see or hear any other combat?


L5: You can hear the sounds of Orcs looting what appears to be the inn.

L6: A group of about a dozen Orcs are looting houses here.

l8: This is the strand of trees on fire. There is a large Orc with 3 dogs who is dancing around here.

l9: You can hear loud voices in Common together with a more pitiful pleading voice down a dark alley.

l10: More orcs are looting.

L12: There is what appears to be a dead elven druid here.

To the inn!


15 AC:14 T:13 F:11 | HP 172/172 | CMD:18 | F:+10 R:+8 W:+13 | Init:+6 | Perc: +19, Dark

"The inn may have innocent bystanders."


M Half-Elf Warsighted(Oracle)-8 | HP 40/64 | AC20 T11 FF19 CMD22 | F+4 R+4 W+7 (+2 vs enchant)| Init+2 Percept+4 low-light vision | Current effects:-2CON

ah yes, the inn!


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

”To the inn! And maybe we can get a drink after,” the dwarf jokes, trying to lighten the mood a bit.

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