Gestalt Wrath of the Righteous (Inactive)

Game Master fatmanspencer

Wrath of the Righteous PBP, but with Gestalt rules instead of Mythic. Expect a lot of hot fixes and house-rules to make this all "Work"

Current Map.


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Silver Crusade

LG Female half Celestial angel-blooded aasimar (angelkin) paladin 11/Marshal 6 HP 214 / 214 | AC: 30, T: 17, FF: 25, CMD: 38 | Saves F +26, R +21, W +25 | Init +13 | Darkvision 60 ft.; Perception +13 | LoH left: 20/day | Status: Normal

I to am good to move on


| Oracle 1 | AC: 18 T: 13 FF: 15 | F: +1 R: +3 W: +0 (+2 enchant, +2 death, Immune sleep) |
Attacks:
[ dice=melee]1d20+2[ /dice] [ dice=lsword dmg]1d8+2[ /dice] Crit:19-20 [ dice=cestus dmg]1d4+2[ /dice] Crit:19-20 [ dice=ranged]1d20+4[ /dice] [ dice=sbow dmg]1d6[ /dice] Crit:×3
Caisramriel wrote:
I'm good to move on.

My week (and weekend) is going to be busy because of the 4th bringing family to town, so I've been phoning in posts, but moving on is fine if the shrine is cleaned up. How much more 'daylight' would we normally have?


Current Map.
"Sarah" wrote:
Caisramriel wrote:
I'm good to move on.
My week (and weekend) is going to be busy because of the 4th bringing family to town, so I've been phoning in posts, but moving on is fine if the shrine is cleaned up. How much more 'daylight' would we normally have?

You mean in terms of time before the party needs to stop for an 8-hr rest? Plenty, actually, as you've only been moving for about 3 hours, tops.


| Oracle 1 | AC: 18 T: 13 FF: 15 | F: +1 R: +3 W: +0 (+2 enchant, +2 death, Immune sleep) |
Attacks:
[ dice=melee]1d20+2[ /dice] [ dice=lsword dmg]1d8+2[ /dice] Crit:19-20 [ dice=cestus dmg]1d4+2[ /dice] Crit:19-20 [ dice=ranged]1d20+4[ /dice] [ dice=sbow dmg]1d6[ /dice] Crit:×3

Right, I was wondering how long cleaning up the shrine took us. Sounds like it was a quick job.


Male Grigori Angelic Paragon 2 | HP:10/18 | AC: 17 T: 13 FF: 15| Fort: +3, Ref: +4, Will: +3 | CMB: +5, CMD: 17 | Initiative: +2 | Senses: Darkvision 60ft, Perception +8, Survival +2| Active effects:

Traveling from one part of Canada to another, bot me if needed. I will be back tomorrow.


Current Map.
Caisramriel wrote:
Traveling from one part of Canada to another, bot me if needed. I will be back tomorrow.

I'll probably just run your turn after Belg goes.


Male Human Wizard 2

I will away at Pennsic War 46 for the next 2 weeks. I will be able to post but my post will be short as my data plan will take a hit being in a campground with 12,000 other people. No free WiFi in the area...


Current Map.

Sorry about the delay, and expect some sporadic positing for the next week and a half. Travel is proving to be less internet-conducive than I originally thought.


Current Map.

Going to go silent until Tuesday. Sorry.


Current Map.

Okay, is anyone still here? Its been 10 days since anyone besides Belg has posted, so I'm starting to wonder if people have just lost interest in the game.


Male Human Wizard 2

I am waiting on the spore thing encounter.


Male Grigori Angelic Paragon 2 | HP:10/18 | AC: 17 T: 13 FF: 15| Fort: +3, Ref: +4, Will: +3 | CMB: +5, CMD: 17 | Initiative: +2 | Senses: Darkvision 60ft, Perception +8, Survival +2| Active effects:

I've been renovating so a little busy. I'm still in.


I don't know what you're talking about. I hear plenty of voices.

Silver Crusade

LG Female half Celestial angel-blooded aasimar (angelkin) paladin 11/Marshal 6 HP 214 / 214 | AC: 30, T: 17, FF: 25, CMD: 38 | Saves F +26, R +21, W +25 | Init +13 | Darkvision 60 ft.; Perception +13 | LoH left: 20/day | Status: Normal

Sorry, I have been working on getting my son back to college. we hit the road tomorrow after all week of getting things in order, packing stuff up, working on schedules, etc.

Tomorrow we arrive in NYC and start off loading stuff.

BTW does anyone have am extra $65,000 laying around and want to donate it to a worth while cause just let me know.


Current Map.

Sorry, I can't tell the difference between "Not posting because you don't want to do anything right now" and "Not posting because you've lost interest in the game".

Silver Crusade

LG Female half Celestial angel-blooded aasimar (angelkin) paladin 11/Marshal 6 HP 214 / 214 | AC: 30, T: 17, FF: 25, CMD: 38 | Saves F +26, R +21, W +25 | Init +13 | Darkvision 60 ft.; Perception +13 | LoH left: 20/day | Status: Normal
GM Ahnuld wrote:
Sorry, I can't tell the difference between "Not posting because you don't want to do anything right now" and "Not posting because you've lost interest in the game".

very true, and again I apologize. I am still interested and will strive to do better.


HP (38) AC (17/12/15, +2 Adaptation) Saves (8/6/6) Initiative (+2) CMD (18)

I'm sorry, internet and RL issues atm. I'll be back online no later than sep 5


Male Grigori Angelic Paragon 2 | HP:10/18 | AC: 17 T: 13 FF: 15| Fort: +3, Ref: +4, Will: +3 | CMB: +5, CMD: 17 | Initiative: +2 | Senses: Darkvision 60ft, Perception +8, Survival +2| Active effects:

Well that concludes our headcount.


Current Map.

Just as a heads up, I'm going to keep botting Sarah until you guys at least get to the surface, mostly because there's no practical way to introduce a new character here without them being a mongrelman. We'll deal with getting a replacement cleric then.


Male Grigori Angelic Paragon 2 | HP:10/18 | AC: 17 T: 13 FF: 15| Fort: +3, Ref: +4, Will: +3 | CMB: +5, CMD: 17 | Initiative: +2 | Senses: Darkvision 60ft, Perception +8, Survival +2| Active effects:

Going camping, Please bot me as needed.
I will return on monday.


HP (38) AC (17/12/15, +2 Adaptation) Saves (8/6/6) Initiative (+2) CMD (18)

I'm back!


Male Grigori Angelic Paragon 2 | HP:10/18 | AC: 17 T: 13 FF: 15| Fort: +3, Ref: +4, Will: +3 | CMB: +5, CMD: 17 | Initiative: +2 | Senses: Darkvision 60ft, Perception +8, Survival +2| Active effects:

Back from camping.


d8 HP: 1d4 + 4 ⇒ (3) + 4 = 7


HP (38) AC (17/12/15, +2 Adaptation) Saves (8/6/6) Initiative (+2) CMD (18)

"And with that, congratulations on reaching level 2! A quick reminder on how I do HD rolls--take half of your HD as HP and then roll a dice for the remainder. I.e. a D10 class HP roll is 5+d5, a d8 class is 4+d4, etc."

HP with +1 Con and +1 FCB: 1d4 + 4 + 1 + 1 ⇒ (1) + 4 + 1 + 1 = 7

Lvl2! And with that roll of a 1'out of the way...

Feats:
- Point Blank Shot
- Weapon Focus Longbow
Skills:
- Intimidate
- Knowledge Religion
- Perception
- Stealth
- Survival
Other
+1 Fort/Ref/Will
+1 BaB
Evasion

Silver Crusade

LG Female half Celestial angel-blooded aasimar (angelkin) paladin 11/Marshal 6 HP 214 / 214 | AC: 30, T: 17, FF: 25, CMD: 38 | Saves F +26, R +21, W +25 | Init +13 | Darkvision 60 ft.; Perception +13 | LoH left: 20/day | Status: Normal

hp roll: 1d5 + 5 ⇒ (1) + 5 = 6


Male Grigori Angelic Paragon 2 | HP:10/18 | AC: 17 T: 13 FF: 15| Fort: +3, Ref: +4, Will: +3 | CMB: +5, CMD: 17 | Initiative: +2 | Senses: Darkvision 60ft, Perception +8, Survival +2| Active effects:

Hp roll: 1d5 + 5 ⇒ (3) + 5 = 8


Male Human Wizard 2

Took as spells
Alarm
Silent Image
HP+1 Con +1 Favored Class: 1d3 + 3 ⇒ (2) + 3 = 5


Male Grigori Angelic Paragon 2 | HP:10/18 | AC: 17 T: 13 FF: 15| Fort: +3, Ref: +4, Will: +3 | CMB: +5, CMD: 17 | Initiative: +2 | Senses: Darkvision 60ft, Perception +8, Survival +2| Active effects:

Before we head out, I would recommend we sell what we don't need. We found a decent bit of loot.


Current Map.

You can sell things to the Mongrelmen here. They have gold coins and will give you market prices, and have a selection of some magical items if you can afford them.


Current Map.

Actually, can everyone post what they've gained by leveling up on this thread for my reference? I want to be fully caught up on everything before you guys start your first mega-dungeon!


Male Grigori Angelic Paragon 2 | HP:10/18 | AC: 17 T: 13 FF: 15| Fort: +3, Ref: +4, Will: +3 | CMB: +5, CMD: 17 | Initiative: +2 | Senses: Darkvision 60ft, Perception +8, Survival +2| Active effects:

Yeah I will do it after work.


Hit Points
7 (rolled) + 3 con + 1 favored class

Skills
Acrobatics 1
Intimidate 1
Perception 1
Use Magic Device 1

Background
Craft (armorsmithing) 1
Knowledge (engineering) 1

Saves
+1 Fort
+1 Reflex

Stats
+1 Base Attack

Elemental Whispers - Level 1; Burn 0 - You form a friendship with a fragment of your element. The element speaks back to you empathically, like a familiar. Pick a type of creature usually allowed as a familiar when you gain this wild talent. You gain the Alertness feat and the special abilities granted by a familiar of that type. As a standard action, you can give the voice of the element the body of such a creature, using elemental matter of the appropriate element within 30 feet. As long as you concentrate, the familiar can take actions as a normal animal of its type, and it can move any distance away from you, though if it takes any damage or you cease concentrating, it returns to your mind. You lose Alertness while the familiar is manifested in this way. The familiar gains abilities as usual for a familiar of its type, though it never gains the ability to speak with animals of its kind.

Flesh of Stone - Level -; Burn 0 - Your skin hardens like stone, dampening the impact of most attacks. You gain DR 1/adamantine. This DR increases by 1 for every 2 kineticist levels you possess beyond 2nd. By accepting 1 point of burn, you can increase the DR by 1 until the next time your burn is removed, to a maximum DR equal to your kineticist level. Whenever you accept burn while using an earth wild talent, the energy surging through you causes your damage reduction to change from DR/adamantine to DR/— for 1 round. You can dismiss and restore this effect as an immediate action.

Silver Crusade

LG Female half Celestial angel-blooded aasimar (angelkin) paladin 11/Marshal 6 HP 214 / 214 | AC: 30, T: 17, FF: 25, CMD: 38 | Saves F +26, R +21, W +25 | Init +13 | Darkvision 60 ft.; Perception +13 | LoH left: 20/day | Status: Normal

Hit Points
6 (rolled) + 2 con

Skills
heal 1
knowledge religion 1
Diplomacy 1

Background
Knowledge (nobles) 1
Knowledge (history) 1

Saves
+1 Fort
+1 will
+3 all save (Divine grace)

Stats
+1 Base Attack

Lay on hands (4/day, 1d6)


Male Grigori Angelic Paragon 2 | HP:10/18 | AC: 17 T: 13 FF: 15| Fort: +3, Ref: +4, Will: +3 | CMB: +5, CMD: 17 | Initiative: +2 | Senses: Darkvision 60ft, Perception +8, Survival +2| Active effects:

Hit Points
8 (rolled) +0 con + 1 favored class

Skills
undecided

Background
Lingusitics +2

Saves
+1 Fort
+1 Reflex

Stats
+1 Base Attack

Celestial armour bonus
Total +4

Pool of providence
Total +5 points.

Heavenly gift.
Lesser Protective Aura (Su): The angelic
paragon gains a lesser form of the protective
aura possessed by more powerful angels.
This protective aura grants the angelic
paragon a +2 deflection bonus to its AC
against evil foes, and a +2 resistance bonus
on all saving throws made against evil effects
or spells cast by evil creatures. This aura
extends to a radius of 5 feet, but can only
benefit one additional creature other than
the angelic paragon at any one time. This
protective aura is fragile, and as soon as an
evil creature successfully strikes the angelic
paragon, or as soon as she fails a saving
throw against an evil source, its protective
aura fades away and is no longer applicable.
The angelic paragon can reactivate its
protective aura by spending 1 minute
concentrating upon the task.


Male Human Wizard 2

will post soon, been a little busy today.


Male Grigori Angelic Paragon 2 | HP:10/18 | AC: 17 T: 13 FF: 15| Fort: +3, Ref: +4, Will: +3 | CMB: +5, CMD: 17 | Initiative: +2 | Senses: Darkvision 60ft, Perception +8, Survival +2| Active effects:

Same, just got back from work and a shower is a must.


Male Human Wizard 2

+1 BAB
+1 Will Save

2 Spells
Alarm
Comprehend Languages

I originally took Silent Image but that spell is in the Dwarf Spellbook. So I took Comp Lang to replace it

HP:d6 +1 Con, +1 Favored Class: 1d3 + 3 ⇒ (2) + 3 = 5

Skills
Kn: Arcana
Kn: Dungeoneering
Kn: History
Kn: Religion
Perception
Profession: Scribe
Spell Craft


Current Map.

HP for Sarah: 1d4 + 4 + 2 ⇒ (2) + 4 + 2 = 8
She gains Shillelagh as a bonus spell known, and not much else.

Alright, I've updated everything and am good to go for the next part of the adventure. Anyone have anything else in particular they want to accomplish in Neathholm, or should I just move things along?

Silver Crusade

LG Female half Celestial angel-blooded aasimar (angelkin) paladin 11/Marshal 6 HP 214 / 214 | AC: 30, T: 17, FF: 25, CMD: 38 | Saves F +26, R +21, W +25 | Init +13 | Darkvision 60 ft.; Perception +13 | LoH left: 20/day | Status: Normal

hello all, still here, just a little busy. had to help a friend move into his new apartment yesterday and now my whole body aches.


HP (38) AC (17/12/15, +2 Adaptation) Saves (8/6/6) Initiative (+2) CMD (18)

Checking in, still here.


Male Grigori Angelic Paragon 2 | HP:10/18 | AC: 17 T: 13 FF: 15| Fort: +3, Ref: +4, Will: +3 | CMB: +5, CMD: 17 | Initiative: +2 | Senses: Darkvision 60ft, Perception +8, Survival +2| Active effects:

Here as well


Current Map.

If no one else has any tactics, pre-buffs, or any of that, all I need is a marching order and I can move on.


I'm mostly back, been getting over pneumonia for close to two weeks now.


HP (38) AC (17/12/15, +2 Adaptation) Saves (8/6/6) Initiative (+2) CMD (18)

Welcome back Belg. That doesn't sound fun at all.

I suggest...

Eldric scouts ahead. Take 10 for perception for a 19. Stealth of course for moving. Sabrina and Belg comes next, to hold the front. With our squishy mage in the middle, and our angel next to him. Finally Sara bot holds the rear against any ambush.

Should we make contact, then we create a firing line. Melee intercepts incoming enemy. Slowly advance, with Edmund putting them to sleep, and us clearing them out one by one.


Male Grigori Angelic Paragon 2 | HP:10/18 | AC: 17 T: 13 FF: 15| Fort: +3, Ref: +4, Will: +3 | CMB: +5, CMD: 17 | Initiative: +2 | Senses: Darkvision 60ft, Perception +8, Survival +2| Active effects:

I'm in agreement with eldric, he's order works for me. I have limited ranged abilities.

Note that I can choose a ward within 5ft of me. They'd get a +2 deflection bonus to their ac.


The order works for me as well.


Male Grigori Angelic Paragon 2 | HP:10/18 | AC: 17 T: 13 FF: 15| Fort: +3, Ref: +4, Will: +3 | CMB: +5, CMD: 17 | Initiative: +2 | Senses: Darkvision 60ft, Perception +8, Survival +2| Active effects:

Curious, where do our NPC friends fit in this? We still need to get them out as well.


Current Map.
Caisramriel wrote:
Curious, where do our NPC friends fit in this? We still need to get them out as well.

They will all want to follow you to the surface, but they're fine hanging back a bit if you want to go on ahead. Though I will remind you that Aravashnial is a 6th-level Wizard and Anevia is a 3rd-level Rogue, so they're not useless in a fight. Horgus on the other hand . . .


Male Grigori Angelic Paragon 2 | HP:10/18 | AC: 17 T: 13 FF: 15| Fort: +3, Ref: +4, Will: +3 | CMB: +5, CMD: 17 | Initiative: +2 | Senses: Darkvision 60ft, Perception +8, Survival +2| Active effects:

I mean't in terms of our marching order. Probably best to keep them with us, even Horgus. I don't see good things happening by leaving him with the mongrel folk.

Silver Crusade

LG Female half Celestial angel-blooded aasimar (angelkin) paladin 11/Marshal 6 HP 214 / 214 | AC: 30, T: 17, FF: 25, CMD: 38 | Saves F +26, R +21, W +25 | Init +13 | Darkvision 60 ft.; Perception +13 | LoH left: 20/day | Status: Normal

Hi guys, been a little under the weather the past few days.

have a non-stop headache couldn't seem to even get out of bed.

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