Geoffrey's Finest (Inactive)

Game Master CampinCarl9127


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Well crap, you're right. It's a little too far to retcon now, but you can assume that Bjorkus grabbed on before going down.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

That's totally reasonable. Thanks!


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Leveled and rebuilt Skald-Bjorkus is in my profile. Take a look when you've got a moment.

Also, that retcon changes quite a bit for Bjorkus. It's going to be a swift 180 but he'll pick up rather quickly now. We'll say it was the encouragement from the party. =P


Oh dear, we have our first prestige PC. I've never seen a dragon disciple run well, so you better make it look good! Also I am ruling that for bloodrager you need to take the draconic bloodline if you want to prestige into dragon disciple. I don't know if that changes anything.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

I actually assumed that's how it works despite what the popular opinion states.

As we'd previously discussed, I took the liberty of reflavoring and de-dragoning some of the dragon disciple stuff. Bjorkus's claws he gets while raging are actually just meaty slams from his fists. His natural armor isn't scales, it's just thick muscle and hairy hide. The bite attack he gets eventually will be a gore.

I know dragons are important to your world and the campaign but I don't like the idea of Bjorkus turning into a mino-drag. (Is dragon-taur more appropriate?)


Male Dwarf Paladin (Stonelord) 11 l HP: 105/105 (127/127) l Init: +1 l AC: 30 (44 v giants) [T: 12 (14); FF: 27; CMD: 29/33(43)] l Fort: +13 (+15), Ref: +7, W: +9 (+11) (All saves increase by +5 for p, sp, and spls) l DR: 5 (Adamantine) l Per: -1

I think that there is something wrong with your Kn: Arcana, Bjorkus. Either that or your kn. crits on a 19-20.


Bjorkus you do not meet the prerequisites for improved grapple. Also how are you getting 6 feats? Your CMB is one higher than I think it should be. Where are you getting 3 natural armor from? Where are you getting a spell life ability from?

Also I'm going to need you to reroll your HP with your next post since you are redoing a lot of your class levels. You can either roll or take half+1.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

The Kn: Arcana was some copy/paste fail.

Scribe Scroll is a bonus feat from skald. Endurance is a racial bonus feat. Improved Grapple is a bonus feat from bloodrager that's allowed to ignore prereqs (like how monks and rangers do). The other three are my normal level 1, 3, and 5 feats.

The CMB is right. 5 strength + 4 bab + 1 trait.

The natural armor is right too. 1 base from race, 1 from dragon disciple, 1 from the amulet of natural armor.

For the HD changes, only two really changed in a meaningful way. Bard > Skald is the same and the first level HP changes are already taken into account. I'll reroll the levels that swapped from barbarian to skald.

HD: 2d8 + 6 ⇒ (4, 7) + 6 = 17


Male Dwarf Paladin (Stonelord) 11 l HP: 105/105 (127/127) l Init: +1 l AC: 30 (44 v giants) [T: 12 (14); FF: 27; CMD: 29/33(43)] l Fort: +13 (+15), Ref: +7, W: +9 (+11) (All saves increase by +5 for p, sp, and spls) l DR: 5 (Adamantine) l Per: -1

Level Summary:

BaB:+1
Saves: All increase by +1
DR: +1
Natural Armor: +1

Skills: +1 Advance Weaponry, Advanced Armor, Kn: Engineering, and Spell Craft.

+1 LoH
+2 Rounds of Defensive Stance
+1 Stone Strike

Mercy: My one and only Mercy: Fatigue.


Male Dwarf Paladin (Stonelord) 11 l HP: 105/105 (127/127) l Init: +1 l AC: 30 (44 v giants) [T: 12 (14); FF: 27; CMD: 29/33(43)] l Fort: +13 (+15), Ref: +7, W: +9 (+11) (All saves increase by +5 for p, sp, and spls) l DR: 5 (Adamantine) l Per: -1

With all those touch attacks, you need to get spectral touch, a reach rod, or something Dalton. :-)


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

With a couple feats he could get a familiar to do the job.


Male Dwarf Paladin (Stonelord) 11 l HP: 105/105 (127/127) l Init: +1 l AC: 30 (44 v giants) [T: 12 (14); FF: 27; CMD: 29/33(43)] l Fort: +13 (+15), Ref: +7, W: +9 (+11) (All saves increase by +5 for p, sp, and spls) l DR: 5 (Adamantine) l Per: -1

Dalton, did you take any of that Kuthite's blood?


If Dalton writes it up I'll assume he took the time to do it. However it will be interesting to see if he shows the party what he's doing or hides it again.

As far as I can tell, using blood transcription on a cleric's corpse allows you to learn any spell that is on both the cleric and wizard spell lists. Also, as far as I can tell, as long as you consume the blood within the last 24 hours there is not limit to how many times you can drink from the same source as long as you keep recasting the blood transcription spell. However do remember that you must pay the normal price for copying a spell.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Oh, additional detail: Bjorkus put his hoof through the dead Kuthite's skull before we left that room. =P


Pay no attention to the man behind the screen:

?: 1d20 ⇒ 11d20 ⇒ 131d20 ⇒ 191d20 ⇒ 31d20 ⇒ 3
??: 1d20 ⇒ 13
???: 1d20 ⇒ 6

R: 1, 3, 6, 13, 19.

?: 1d20 ⇒ 131d20 ⇒ 61d20 ⇒ 51d20 ⇒ 101d20 ⇒ 131d20 ⇒ 131d20 ⇒ 11d20 ⇒ 5
??: 1d20 ⇒ 121d20 ⇒ 51d20 ⇒ 191d20 ⇒ 41d20 ⇒ 11d20 ⇒ 1
???: 1d20 ⇒ 141d20 ⇒ 141d20 ⇒ 81d20 ⇒ 7

B: 4, 5, 7, 8, 10, 12, 14.


Bjorkus, bloodragers do not gain a bonus feat at level one. Also I cannot find any ability that allow them to ignore the prerequisites for any feats.


The maze is updated for your right hand rule path until you run into your first problem. The dark red line represents the path that the party has taken and where they have already checked out. The green start represents the party's currently location. Also I have decided that the path is 10 feet wide, if only because small hallway combats are boring and it severely limits what kind of monsters I can throw at you.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Sorry, it looks like the archetype got lost in the translation from herolab export to your preferred formatting.

It's from this.

Contact Specialist wrote:

At 1st level, a blood conduit selects a bonus feat from the following: Improved Bull Rush, Improved Grapple, Improved Reposition, Improved Trip, and Improved Unarmed Strike. He does not need to meet the prerequisites to take this feat. He also adds those feats to his list of bloodline feats.

This ability replaces fast movement and alters bloodline feats.


Please list your archetypes in your stat block. Thanks for clarifying.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Yeah, sorry about that. I fixed it.

Bjorkus is a Bloodrager (blood conduit) and Skald (totemic skald).

At some point he'll be able to wild shape into an actual bull. If we ever need to pass him off as a fertility god, he's covered!


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Did Targ's gear have any pre-defined descriptions?

I'm thinking his headhand of havoc would make a sweet bandanna.


Ouch, good thing I gave you that level up or Rilka would be dead.

It is a band of raggedly stitched animal skins and teeth.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Ah, gotcha. That's why I asked.

What about the other stuff?


As the description of the magic item. Nothing special. His bastard sword is well used but sharp and in good shape.


Skills:
Appraise +21, Bluff/Diplomacy +16, Fly +15, Know(Arcana/planes) +21, Know(other) +11, Perception +2, Sense Motive +0, Spellcraft +27
Defenses:
AC 11/11/10 HP 68/68 / F +6 R +5 W +9 (+2 vs. Enchantments) / Init. +2
Spells:
DC = 17 + lvl. (+2 if transmutation) (+1 if on Druid list)
DM Omen wrote:

If Dalton writes it up I'll assume he took the time to do it. However it will be interesting to see if he shows the party what he's doing or hides it again.

As far as I can tell, using blood transcription on a cleric's corpse allows you to learn any spell that is on both the cleric and wizard spell lists. Also, as far as I can tell, as long as you consume the blood within the last 24 hours there is not limit to how many times you can drink from the same source as long as you keep recasting the blood transcription spell. However do remember that you must pay the normal price for copying a spell.

This is completely accurate. I RPed Dalton being too struck by the primal happening to think straight and collect the blood.

Regarding the odd to hit, I did take this, though it's not prepared ATM.

We'll just have to overcome the DR by brute force.


Dalton Barrowwheel wrote:
We'll just have to overcome the DR by brute force.

Are you looking under spoilers without making the roll for it? Or are you currently just previewing your post?


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

How many prisoners did we end up freeing? I need to determine how far from the front Bjorkus is when this goes down.


DM Omen wrote:

I am going off of the assumption you guys open all of the doors on the way back to the elevator. There were about a dozen doors coming in, each holding 0-2 prisoners.

[dice=Number]12d3-12

However they are being given the utmost care, so some of them are either physically or mentally unable to walk.

[dice=Impaired]2d2

The party sweeps through the side rooms. The guards they encounter all flee upon seeing Targ's decapitated head. In the dozen rooms they find 13 prisoners, one of which is missing a leg and another seems to be unaware of his surroundings, constantly swiveling his head to understand what's going on but forgetting it a moment later. Both need assistance to help exit the building.

You have 13 slaves who are incapable of fighting (although some would defend themselves if forced too). Then there are Jaime, Sylpha, and Four Tooth. I assume those three are in the back with Bjorkus in case of a rear ambush. That means there is a total of 16 people, or 8 squares in the way. Counting the party who are two rows, that's 10 squares, or 50 feet. You cannot charge through all of those allies without bull rushing them all (actually very hard with that many people), but you can double move through them with no problem. However if you come up too far you may provoke.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Thanks. That's exactly what I was trying to figure out.

I wanted to heal Rilka but Bjorkus can't get to her this turn.


That's a nice and brilliant idea, she's going to bleed out very soon. However we have two paladins adjacent to her so hopefully they can keep her alive.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Bjorkus was asking Sylpha, Jaime, and Four Tooth. I thought Sylpha and/or Jaime might have heard a thing or two.

Does Bjorkus have to provoke to get to Rilka? He's still basically naked and gearless. Going toe to toe with things isn't high on his to-do list.


They are also clueless.

Yes you can get to Rilka without provoking in a single move action.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

So Bjorkus may end up taking Targ's sword after all.

Tormain, tell me about these smiths you know.


You mean you don't want an oversized sword? It's only a -2 to hit and a feat! :D

In all honesty I would make a real argument for it if it didn't require a feat. I doubt I'll find anything, but I'll try looking up the rules and price of resizing weapons.


F AKA Chibi Kerchiechoo Halfling Invstgtr 11 | HP: 63/63 | Init: +6 | AC: 26 [T: 19; FF: 20; CMD: 25] | Fort: +8, Ref: +18, W: +13 (+2 agnst fear) | Per: +10
Spoiler:
IP: 5/9 | Luck 4/4|Grit 1

Had some spare time before dinner -- wow! If Rilka gained half+1 (d8) hp plus 1 more for favored class that would give her a max total of 37. So, she's at -5. Then with the CLW, she'd bounce back to 6 hp.

Level summary: +1 BAB, +1 F/R/W, Studied strike +2d6, trap sense +2, 1 additional 2nd level spell, 8 skills, d8 hp +1 favored class. I'll get this put into my character sheet asap.


Skills:
Appraise +21, Bluff/Diplomacy +16, Fly +15, Know(Arcana/planes) +21, Know(other) +11, Perception +2, Sense Motive +0, Spellcraft +27
Defenses:
AC 11/11/10 HP 68/68 / F +6 R +5 W +9 (+2 vs. Enchantments) / Init. +2
Spells:
DC = 17 + lvl. (+2 if transmutation) (+1 if on Druid list)

You guys are looking at it the wrong way. We should just resize Bjorkus instead.


Rilka, if you're taking the half+1 plus favored class that would be 6, not 7. But yes, you survived the attack and have been healed by Bjorkus. You are currently prone but alive.

I'm going to rule that this spell exists. It is my opinion that the spells listed in all of the books are only examples of the most commonly used spells, and there are an infinite amount of spells that actually do exist that cover all other purposes.

Going off of the spellcasting services rules, it would be cheaper to hire a wizard to cast the spell instead of a cleric. Casting the spell would normally be caster level x spell level x 10gp, or 280gp (we can assume you find a 7th level wizard in Taryin). However there is a costly focus for the spell, adding 1/10 of the focus price to the cost, in this case 30gp. That means in total it would cost 310gp to get it resized. Sound reasonable?


Dalton Barrowwheel wrote:
You guys are looking at it the wrong way. We should just resize Bjorkus instead.

Brilliant. Surprisingly not that expensive. Although you would need to get Bjorkus himself to cast the spell with a scroll.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Yeah that's reasonable. Unfortunately we're going to be in Akropash a while longer still. Would finding a spellcaster here be too difficult? It'd be worth seeking out a cleric if they're more accessible.


Bjorkus wrote:
Yeah that's reasonably. Unfortunately we're going to be in Akropash a while longer still. Would finding a spellcaster here be too difficult? It'd be worth seeking out a cleric if they're more accessible.

The masked healers would have the potential to do it, but the question is would they be willing to?

There are also the Lightning Lords, the gang of arcane magic users. Although so far the party has made no contact with them.

Maybe you could ask Acera?


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

I think I'm going to veto that last suggestion.

The masked healers could work. That is, if Toramin is confident in introducing Bjorkus to them.

The Lightning Lords is a good idea too. Bjorkus was planning to meet with them very soon anyway.


Skills:
Appraise +21, Bluff/Diplomacy +16, Fly +15, Know(Arcana/planes) +21, Know(other) +11, Perception +2, Sense Motive +0, Spellcraft +27
Defenses:
AC 11/11/10 HP 68/68 / F +6 R +5 W +9 (+2 vs. Enchantments) / Init. +2
Spells:
DC = 17 + lvl. (+2 if transmutation) (+1 if on Druid list)

As I read it, someone else can cast the spells on Bjorkus.

We should look for the Platyprince instead. His mastery of permanent polymorph effects is so great, he morphed his entire race into portions of a handful of different animals and left them that way.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

But is the Platyprince a force for good, evil, or something else?


Permanency wrote:
You can make the following spells permanent in regard to yourself. You cannot cast these spells on other creatures.

Sorry, it's a self only. Otherwise every party that got to level 5 would have every one of their front liners the size of Targ.


Skills:
Appraise +21, Bluff/Diplomacy +16, Fly +15, Know(Arcana/planes) +21, Know(other) +11, Perception +2, Sense Motive +0, Spellcraft +27
Defenses:
AC 11/11/10 HP 68/68 / F +6 R +5 W +9 (+2 vs. Enchantments) / Init. +2
Spells:
DC = 17 + lvl. (+2 if transmutation) (+1 if on Druid list)
DM Omen wrote:
Permanency wrote:
You can make the following spells permanent in regard to yourself. You cannot cast these spells on other creatures.
Sorry, it's a self only. Otherwise every party that got to level 5 would have every one of their front liners the size of Targ.

Keep reading.


Damnit, that was a stupid oversight on my part. Thanks for pointing that out Dalton.

So yes, that's actually a reasonable idea to simply permanently enlarge Bjorkus. First somebody has to cast enlarge person on Bjorkus (cheap or free) then you have a higher leveled caster cast permanency on him, costing (at the cheapest) 2950gp.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Bjorkus has always dreamed of being a large full-blooded minotaur like his legendary sire but using magic to become permanently enlarged would cheapen it.

Also, OOC, being enlarged all the time is fun but not really practical and the -2 to AC hurts.

I like the idea of shrinking or reforging the sword even more. Shaping Targ’s weapon into a new form works well at a symbolic level - which is why it happens all the time in fiction (Aragon’s Anduril and Brienne’s Oathkeeper come to mind). What better to represent the revolution than Targ’s weapon reborn?


You guys personally know a few casters that could do it. Älia the Wise and Tiasar Auvrelth for certain are powerful enough. Heff possibly could be, but you're not sure how far his spellcasting abilities go. Mortimer Talinth of the Queen's council possibly could.


Skills:
Appraise +21, Bluff/Diplomacy +16, Fly +15, Know(Arcana/planes) +21, Know(other) +11, Perception +2, Sense Motive +0, Spellcraft +27
Defenses:
AC 11/11/10 HP 68/68 / F +6 R +5 W +9 (+2 vs. Enchantments) / Init. +2
Spells:
DC = 17 + lvl. (+2 if transmutation) (+1 if on Druid list)

Platypi are master transmuters, but they work better with organic creatures.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Alia and Tiasar are good backup options if the masked healers and Lightning Lords don’t work out.

I suspect the healers are going to be opposed because they’d be enabling an instrument of war.

I suspect the Lightning Lords are going to want some sort of favor in return. The sort of favor that’s bad for Akropash in the longer term.

I don’t know what the Platyprince wants. Does anyone truly understand the mind of such a monstrous creature?

In any case, we need to get out of this maze and topside first.

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