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Games of Chance
Game Master lynora

A gestalt campaign in a homebrew setting starting at level 3, the PCs are new recruits to the Chance City Watch in the worst district of the city.



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I should apply Avlar just for the sake of it.


Go for it.


This is Tiny COffee Golems Drow Noble Blackblade / Teleport conjurer.

Still need to pick gear and a feat, but otherwise it's done. I'm open to proofreading and feeddback.


Dark Netwerk wrote:

OK, going hog wild with archetypes since gestalting Sorc/Wiz doesn't net much other than more spells than one can shake a stick at...

A Dhampir Crossblooded Sanguine-Umbral {and maybe Razmiran priest} Sorcerer / Thassilonian Pride specialist (Illusion - Shadow) Shadowcaster Wizard

Prelim crunch:** spoiler omitted **** spoiler omitted **

I'll need to think about feats, spells and items little more. And a name of course.

Not sure how to weave a history into your world as I don't know much about it.

Okay, taking the archetype stuff one at a time to start.

Spoiler:
shadowcaster: You've spent some time on Injorin, a tropical island nation covered with dense jungle and closed to outsiders. Whether you came from there, somehow sneaked past the barriers in Marabaya designed to keep foreigners from accessing anything beyond the city, or were shipwrecked somewhere along the coast and slowly made your way through the jungles to Marabaya, Injorin is where you would obtain that knowledge.
Thassilonian specialist: You studied with one of these or somehow at some point in your life came across a sacred text from Nexus. There are Nexus trained wizards at the arcane university in Chance.
The Razmiran thing is gonna give you a potential geography problem since the only place I can fit that into the political landscape is Taluset, all the way across Arasay from Chance and a heckuva long ways from Injorin too. About the only way I can see this working is if you were born on Injorin and ended up being captured by pirates and sold in the slave markets of Khalid, which is near Taluset so could potentially get you there. Followed by an escape that landed you in Chance. Otherwise geography is not your friend here.
Umbral fits in with shadowcaster and with being a dhampir. No problems here. Same for sanguine. Crossblooded works with this. I would suggest at least having one parent from Injorin to justify this.

Stats and skill ranks look good.


Reif wrote:

"You, 'ey you, a'm jost here to blow stuff op, and keep dis town safe too."

** spoiler omitted **

Fluff/backstory to come

Looks good. :)


Stiehl9s wrote:

dot me very interested!

you said 3.5 stuff is allowable? even prestige classes? im just slightly familiar with gestalt rules. Can you gestalt prestige class levels as well?

im thinking human wizard (necromancer)/binder.

Yes, you can gestalt prestige classes, but I'm going to cap it at two prestige classes per character, one per base class. Otherwise it gets to be too much of a bookkeeping hassle.

Edit: If you want to use 3.5 stuff, run it past me first. I've gotten rid of most of my 3.5 books, but I'm still quite familiar with what was in them. I just want to know if adjustments need to be made or if there's a mechanic I should have a heads up about. I'm looking for ways to let you do what you want. I just want to understand so I don't over/underestimate character abilities. :)


lynora wrote:
Stiehl9s wrote:

dot me very interested!

you said 3.5 stuff is allowable? even prestige classes? im just slightly familiar with gestalt rules. Can you gestalt prestige class levels as well?

im thinking human wizard (necromancer)/binder.

Yes, you can gestalt prestige classes, but I'm going to cap it at two prestige classes per character, one per base class. Otherwise it gets to be too much of a bookkeeping hassle.

Edit: If you want to use 3.5 stuff, run it past me first. I've gotten rid of most of my 3.5 books, but I'm still quite familiar with what was in them. I just want to know if adjustments need to be made or if there's a mechanic I should have a heads up about. I'm looking for ways to let you do what you want. I just want to understand so I don't over/underestimate character abilities. :)

Sounds good. Im not stuck on the wizard half yet but I definitely want to use the Binder class from the Tome of Magic. Let me know if any changes need to be made.


Lunamaria Hawke wrote:
** spoiler omitted **...

Interesting. Yes, I would definitely allow this, you'd just take those levels as half of your gestalt. There is a half-giant presence in Chance, so you might be mistaken for one of them. Either you or your parents or grandparents would have originally been from Fjorlan, but Chance is full of immigrants, human and non-human alike so it's not unusual for a race from Fjorlan to show up here. :)


Belgraen wrote:

This is Tiny COffee Golems Drow Noble Blackblade / Teleport conjurer.

Still need to pick gear and a feat, but otherwise it's done. I'm open to proofreading and feeddback.

Skills seem off. Looks like there are more than could be possible. And you haven't yet subtracted the cost of equipment from total starting gold I think? Otherwise looks good so far.


lynora wrote:
Belgraen wrote:

This is Tiny COffee Golems Drow Noble Blackblade / Teleport conjurer.

Still need to pick gear and a feat, but otherwise it's done. I'm open to proofreading and feeddback.

Skills seem off. Looks like there are more than could be possible. And you haven't yet subtracted the cost of equipment from total starting gold I think? Otherwise looks good so far.

You're right. SHould be 18 skill points. Also I have subtracted nothing from the gold, but I also havn't purchased anything yet. ;-)

WIll work on it today.


Hey Lynora is a Cavalier/Fighter alright?


Stiehl9s wrote:
lynora wrote:
Stiehl9s wrote:

dot me very interested!

you said 3.5 stuff is allowable? even prestige classes? im just slightly familiar with gestalt rules. Can you gestalt prestige class levels as well?

im thinking human wizard (necromancer)/binder.

Yes, you can gestalt prestige classes, but I'm going to cap it at two prestige classes per character, one per base class. Otherwise it gets to be too much of a bookkeeping hassle.

Edit: If you want to use 3.5 stuff, run it past me first. I've gotten rid of most of my 3.5 books, but I'm still quite familiar with what was in them. I just want to know if adjustments need to be made or if there's a mechanic I should have a heads up about. I'm looking for ways to let you do what you want. I just want to understand so I don't over/underestimate character abilities. :)

Sounds good. Im not stuck on the wizard half yet but I definitely want to use the Binder class from the Tome of Magic. Let me know if any changes need to be made.

I foolishly loaned Tome of Magic to a friend and never got it back, so I'll probably be asking you bunches about the class as we go, but I think it's an awesome class. I may not remember the details exactly, but I do remember the basics. Interesting/fun fact about binders in Chance: you do NOT ever want to let on that you're a Binder, especially if there is any possibility that an Iomedaean might overhear you. The watch commander in the warrens doesn't have a problem with binders and is trying to work to get the burnings to stop, and so is the dean of the University Arcanum, which is putting a bit of a strain on her marriage since her husband is the personal secretary of the High Cleric of Iomedae. Fun times. Since you're in the Warrens, you're going to be able to stay under the radar for the most part. But knowing the political situation is pretty important for you. The governor of the city is also in the no-burning camp although he has to be politic about it, and it's one of many points of contention between the government of Sorryn and the government of Chance.

Silver Crusade

Pathfinder Adventure Path, Card Game, Deluxe Comics Subscriber

How did you want Hit Points done, didn't see that.


Pathfinder Adventure Path, Companion Subscriber

Tiny, stick with Meredian persona, then if we have Kolm and Avlar plus my pc, we could all know each other, maybe my game was like a shared dream/nitemare lol


Mrdarknlight wrote:
Hey Lynora is a Cavalier/Fighter alright?

Yes, that's fine, but given the nature of the area, a horse might not be a great choice for mount. We'll probably have to work out a non-standard mount for you.


Xzaral wrote:
How did you want Hit Points done, didn't see that.

Woops. Yeah, I forgot to include that in the post at the beginning. Take max hit points. Then I don't have to worry about PCs being overly squishable. :)


I was going to go beastrider, and try to get lion or something so when I have to get off the mount we could be flanking buddies.


Alright, I think that gets me caught up for now. Stupid ear infection enforcing nap times when I had stuff to do! :/
But I do feel a bit better. So I guess that's something. :)


Mrdarknlight wrote:
I was going to go beastrider, and try to get lion or something so when I have to get off the mount we could be flanking buddies.

That's perfect. I just don't want you having a mount that looks to the locals like dinner. Not even Warrens folk are gonna try to eat a lion. :D

Cheliax

This is really nice I'm interested with all the options there are.

Can I create a race using the advanced race?

Is the Warlord class from Tome of Secrets available?

Silver Crusade

Pathfinder Adventure Path, Card Game, Deluxe Comics Subscriber

Submission

Still a few things to go. Need to finish equipment, not sure if you want a separate alias for fused eidolon form or not. Need to actually select eidolon evolutions (I have some ideas, but need to finalize). And still need to do a final review to make sure I didn't miss anything. But I think the general idea is there.

Shadow Lodge

Tiny Coffee Golem wrote:

What do you think of this idea?

A fat and lazy (relatively) halfling wizard (maybe sorcerer) / Master Summoner with an improved familiar elemental (earth or air) that is in the shape of an easy chair that he rides around instead of walking. ;-)

I remember this one. That was a fun idea...


Dragonborn3 wrote:
Tiny Coffee Golem wrote:

What do you think of this idea?

A fat and lazy (relatively) halfling wizard (maybe sorcerer) / Master Summoner with an improved familiar elemental (earth or air) that is in the shape of an easy chair that he rides around instead of walking. ;-)

I remember this one. That was a fun idea...

All I can think of with this concept is Rigel from Farscape...which would be a very fun character indeed. :)


Monkeygod wrote:
Tiny, stick with Meredian persona, then if we have Kolm and Avlar plus my pc, we could all know each other, maybe my game was like a shared dream/nitemare lol

Hummm. If I'm using the Meredian Persona I could just use rework that avatar. Looking over the Belgraen character he's a glass melee character. Not exactly a good combination. I think I'll alter my submission.

DM, I'm going to pull Belgraen from the list and instead Submit Meredian Adriantic. I just need to quickly rework the character. He's a SOrcerer/Wizard . Should be easy to get up and running. WIll most likely take an improved Familiar.

Edit: The mechanicss of the blackblade wizard are a bit clumsy and I'm not loving it.


lynora wrote:
Dragonborn3 wrote:
Tiny Coffee Golem wrote:

What do you think of this idea?

A fat and lazy (relatively) halfling wizard (maybe sorcerer) / Master Summoner with an improved familiar elemental (earth or air) that is in the shape of an easy chair that he rides around instead of walking. ;-)

I remember this one. That was a fun idea...
All I can think of with this concept is Rigel from Farscape...which would be a very fun character indeed. :)

I could make my drow noble sor/wizard permanently shrunk and pull off this same trick. ;-) That would be amusing.


Xzaral wrote:

Submission

Still a few things to go. Need to finish equipment, not sure if you want a separate alias for fused eidolon form or not. Need to actually select eidolon evolutions (I have some ideas, but need to finalize). And still need to do a final review to make sure I didn't miss anything. But I think the general idea is there.

Whether or not you use a separate alias is up to you. I don't have strong feelings on it either way. Everything looks fine so far.

Also, re your background....AWESOME! I like! :)


Tiny Coffee Golem wrote:
Monkeygod wrote:
Tiny, stick with Meredian persona, then if we have Kolm and Avlar plus my pc, we could all know each other, maybe my game was like a shared dream/nitemare lol

Hummm. If I'm using the Meredian Persona I could just use rework that avatar. Looking over the Belgraen character he's a glass melee character. Not exactly a good combination. I think I'll alter my submission.

DM, I'm going to pull Belgraen from the list and instead Submit Meredian Adriantic. I just need to quickly rework the character. He's a SOrcerer/Wizard . Should be easy to get up and running. WIll most likely take an improved Familiar.

Edit: The mechanicss of the blackblade wizard are a bit clumsy and I'm not loving it.

Okay by me.


Tiny Coffee Golem wrote:
lynora wrote:
Dragonborn3 wrote:
Tiny Coffee Golem wrote:

What do you think of this idea?

A fat and lazy (relatively) halfling wizard (maybe sorcerer) / Master Summoner with an improved familiar elemental (earth or air) that is in the shape of an easy chair that he rides around instead of walking. ;-)

I remember this one. That was a fun idea...
All I can think of with this concept is Rigel from Farscape...which would be a very fun character indeed. :)
I could make my drow noble sor/wizard permanently shrunk and pull off this same trick. ;-) That would be amusing.

Lol. :)


Dragonborn3 wrote:
Tiny Coffee Golem wrote:

What do you think of this idea?

A fat and lazy (relatively) halfling wizard (maybe sorcerer) / Master Summoner with an improved familiar elemental (earth or air) that is in the shape of an easy chair that he rides around instead of walking. ;-)

I remember this one. That was a fun idea...

In a GURPS campaign, I once had a leprechaun who crafted a stone golem with its head shaped like a chair. What's the point of having any magic if you can't enjoy some luxury?

Shadow Lodge

I found myself looking for Druid Archetypes that added Evolution points to the Animal Companion... there are none, 3rd party, homebrew, or otherwise that I could find. :(


Dragonborn3 wrote:
I found myself looking for Druid Archetypes that added Evolution points tot eh Animal Companion... there are none, 3rd party, homebrew, or otherwise that I could find. :(

Wouldn't it work if you just applied the synthesist to the animal companion? It's not exactly how it was intended to be used, sure, but as long as it stays within the same basic power level I could work with that.

Shadow Lodge

Nah, I want it to be something like an Eidolon, not a suit. Why can't I have a dire bat that bursts into flames!? It would fit Iggy so well... T-T


Monkeygod and others from that previous campaign:

How about as part of our backstory we just finished with a contract where we had to mutiny against a ship captain for incompetence?


lynora wrote:

shadowcaster: You've spent some time on Injorin, a tropical island nation covered with dense jungle and closed to outsiders. Whether you came from there, somehow sneaked past the barriers in Marabaya designed to keep foreigners from accessing anything beyond the city, or were shipwrecked somewhere along the coast and slowly made your way through the jungles to Marabaya, Injorin is where you would obtain that knowledge.

Thassilonian specialist: You studied with one of these or somehow at some point in your life came across a sacred text from Nexus. There are Nexus trained wizards at the arcane university in Chance.
The Razmiran thing is gonna give you a potential geography problem since the only place I can fit that into the political landscape is Taluset, all the way across Arasay from Chance and a heckuva long ways from Injorin too. About the only way I can see this working is if you were born on Injorin and ended up being captured by pirates and sold in the slave markets of Khalid, which is near Taluset so could potentially get you there. Followed by an escape that landed you in Chance. Otherwise geography is not your friend here.
Umbral fits in with shadowcaster and with being a dhampir. No problems here. Same for sanguine. Crossblooded works with this. I would suggest at least having one parent from Injorin to justify this.

Wow! Thanks for the input. Sounds like you've really developped the world. Very nice.

Hmmm, what about a shadow portal (e.g. Shadow Walk) opening up and him going/falling through it and ending up all the way in Taluset? Captured and forced to join the "priesthood" of Razmir, followed by an escape and some travel that took him across Arasay to Chance.

I'll start writing a history and, if the above idea sounds amenable to you, I can include it.


Dark Netwerk, that could work just fine. Go ahead and include that. The main city in Taluset is called Maxal, and it's quite feasible that from there you could have either taken a ship or traveled the caravan road to Chance.


Random Fun Fact: This world is flat. Water rushes off the edge in massive waterfalls heading for the elemental plane of water. While there have been rare cases of a sailor making it back to Nexus eventually, most of the time if a ship goes off the edge of the world, the crew does not survive.


Are races from other campaign settings ok, like warforged or the elflings from midnight?
Too many options!!! LOL

Good problem to have I reckon ;)


Paladin/Samurai?

GAH


Kryzbyn wrote:

Are races from other campaign settings ok, like warforged or the elflings from midnight?

Too many options!!! LOL

Good problem to have I reckon ;)

Yes, races from other campaign setting are okay. This world is kind of a magical anomaly with an island full of Gates (Nexus) at the center of the world, so there's an easy explanation for how strange things could end up on this world.


Kryzbyn wrote:

Paladin/Samurai?

GAH

Could work. You'd be from or trained by someone from Haran, which is basically the country from whence all the oriental adventure stuff comes. :)


lynora wrote:
Kryzbyn wrote:

Are races from other campaign settings ok, like warforged or the elflings from midnight?

Too many options!!! LOL

Good problem to have I reckon ;)

Yes, races from other campaign setting are okay. This world is kind of a magical anomaly with an island full of Gates (Nexus) at the center of the world, so there's an easy explanation for how strange things could end up on this world.

I love that, but at the moment can't wrap my head around playing anytihing more exotic than Drow. ;-)


If I do monk, can I use my archtype here?


Yeah as you can see from my avatar...I agree 100% TCG


Kryzbyn wrote:

If I do monk, can I use my archtype here?

Yes. That seems pretty well-balanced to me. I'll give it the go-ahead. :)


Damn. More options :P TY!

Cheliax

Is the warlord class from Tome of Secrets valid choice?

Can I use the Advanced Race to create a race?

Otherwise I might just go with aasimar or something along the way.

I was thinking of a character that would be a charismatic leader (not a paladin) with the warlord+cavalier probably.


This is TIny Coffee Golem and Meredian Adriantiac is my Official submission

He's mostly done, but I do need to tweak a few things and pick spells/feats.


Deiros wrote:

Is the warlord class from Tome of Secrets valid choice?

Can I use the Advanced Race to create a race?

Otherwise I might just go with aasimar or something along the way.

I was thinking of a character that would be a charismatic leader (not a paladin) with the warlord+cavalier probably.

Don't have Tome of Secrets so I'd need a quick rundown of what the class can do.

Yes, but I'd have to approve the finished product before you could use it.

Same concern with the cavalier as before. We'd need to give you a non-standard mount. Horses in the Warrens look a lot like dinner to the residents. :)


Is Tome of Battle allowed? I don't know if I will use it, but the idea does intrigue me.

Qadira

lynora wrote:
Deiros wrote:

Is the warlord class from Tome of Secrets valid choice?

Can I use the Advanced Race to create a race?

Otherwise I might just go with aasimar or something along the way.

I was thinking of a character that would be a charismatic leader (not a paladin) with the warlord+cavalier probably.

Don't have Tome of Secrets so I'd need a quick rundown of what the class can do.

Yes, but I'd have to approve the finished product before you could use it.

Same concern with the cavalier as before. We'd need to give you a non-standard mount. Horses in the Warrens look a lot like dinner to the residents. :)

Warlord

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