Gameday 5: Master of the Fallen Fortress
(Inactive)
Game Master
Chyrone
(Pushes button) I>
This thing working?
Female Undine Rogue 1 HP: 2/11| AC: 16| T:13 | FF:13| CMD:14 CMB:+1 | Fort: +2 | Ref:+5 | Will:+0 | Init:+5 | 60' Darkvision
It is!
Cruise pulls out today! Back in a week, just in time for the 27th!
Male LG Ifrit Bard 1 | HP: 10/10 | AC: 15 (13 Tch, 12 Fl) | CMB: +2, CMD: 14 | F: +2, R: +5, W: +1 | Init: +8 | Perc: +3 | Speed 30ft | Spells: 1st 2/2. Panache: 2/3. Performance: 8/10. | Active conditions: none.
Iff here, with my new alias. Working on the character sheet. Dalir is a Dawnflower Dervish bard. The idea is to swich to Paladin (Chosen One) at level 2.
That's a coincidence.
When last i ran this module, there was a sylph with that archetype too.
It proved to be effective, though.
Male Human (Taldan) Arcanist (blood arcanist) 1 | Init:+8 | Perception:-2 | HP:12/12 | AC: 16 (T: 12, FF:14) | FORT:+2, REF:+2, WILL:+0 | CMB:-2, CMD:10 | Speed:30' | Active Conditions: mage armor
Hey guys, I've got a couple of questions if that's alright. My understanding is that with PFS there is a briefing before the mission, will we have time between that and the start of the mission to prepare spells or buy gear (assuming we're in a city)?
If so, I'll need to figure out which spells to prepare. The ones listed on my character sheet are a sort of default list for when I don't know what to expect. I'm open to suggestions, if anyone has any (not that I have an extensive spellbook at this point).
Thanks, and I'm looking forward to playing with you all.
It depends on the scenario. In many cases there's travel time involved (meaning you'd be able to prepare spells after the briefing), but there's also times when you start the same day as the briefing, and have little or no time for shopping. It's usually best to prepare a 'general' spell list, like you've done, and make sure you have all essential shopping done before the briefing.
Pretty much what Iff just said.
You have a standard budget of 150gp.
To add, can all PC put above their portrait their stats.
Which is often;
Race & class/ HP/ AC (AC/AC-T/AC-FF)/ CMB & CMD/ saves/ init/ perception/ speed.
Saves time browsing statistics.
Male Human (Taldan) Arcanist (blood arcanist) 1 | Init:+8 | Perception:-2 | HP:12/12 | AC: 16 (T: 12, FF:14) | FORT:+2, REF:+2, WILL:+0 | CMB:-2, CMD:10 | Speed:30' | Active Conditions: mage armor
Male LG Ifrit Bard 1 | HP: 10/10 | AC: 15 (13 Tch, 12 Fl) | CMB: +2, CMD: 14 | F: +2, R: +5, W: +1 | Init: +8 | Perc: +3 | Speed 30ft | Spells: 1st 2/2. Panache: 2/3. Performance: 8/10. | Active conditions: none.
My character should be done. I realize that the Dawnflower Dervish isn't really original, or unique. It's one of the few ways to get Dex to attack/damage at level 1 and comes with a pretty nifty battle dance. For this character, it's a step-up to Paladin. I've been meaning to make one for a while now, but it took some tweaking to get a fitting concept with one of the elemental races. I'm pretty happy with who he turned out.
Only thing I'm not really happy with is the Strength 10, in regards to the carrying capacity. As a potential rebuild before level 2, I could switch to Str 13 and Int 10, but that really lowers the amount of available skill points. That's for later to decide. For now, this build should do for this scenario. :)
Male Human (Taldan) Arcanist (blood arcanist) 1 | Init:+8 | Perception:-2 | HP:12/12 | AC: 16 (T: 12, FF:14) | FORT:+2, REF:+2, WILL:+0 | CMB:-2, CMD:10 | Speed:30' | Active Conditions: mage armor
Dalir Merula wrote: My character should be done. I realize that the Dawnflower Dervish isn't really original, or unique. It's one of the few ways to get Dex to attack/damage at level 1 and comes with a pretty nifty battle dance. For this character, it's a step-up to Paladin. I've been meaning to make one for a while now, but it took some tweaking to get a fitting concept with one of the elemental races. I'm pretty happy with who he turned out.
Only thing I'm not really happy with is the Strength 10, in regards to the carrying capacity. As a potential rebuild before level 2, I could switch to Str 13 and Int 10, but that really lowers the amount of available skill points. That's for later to decide. For now, this build should do for this scenario. :)
For what it's worth, you're the first Dervish I've ever played with! And you're a lot stronger than my arcanist. Here's hoping I live long enough to be able to prepare ant haul regularly.
(Taps fingertips of hands against one another)
There's no~~~thing to worry about. :)
Male Human (Taldan) Arcanist (blood arcanist) 1 | Init:+8 | Perception:-2 | HP:12/12 | AC: 16 (T: 12, FF:14) | FORT:+2, REF:+2, WILL:+0 | CMB:-2, CMD:10 | Speed:30' | Active Conditions: mage armor
Chyrone wrote: (Taps fingertips of hands against one another)
There's no~~~thing to worry about. :)
Somehow I don't find that overly reassuring :P
Um, on a side note, should I be concerned that this campaign doesn't show up in my 'campaigns' tab? Do I need to add it manually somehow?
No, as soon as you make a post in gameplay, it will show up in your games list.
Male Human (Taldan) Arcanist (blood arcanist) 1 | Init:+8 | Perception:-2 | HP:12/12 | AC: 16 (T: 12, FF:14) | FORT:+2, REF:+2, WILL:+0 | CMB:-2, CMD:10 | Speed:30' | Active Conditions: mage armor
I'm making an opening post, for introductions between the cast, and we can kick off tomorrow.
Male Human (Taldan) Arcanist (blood arcanist) 1 | Init:+8 | Perception:-2 | HP:12/12 | AC: 16 (T: 12, FF:14) | FORT:+2, REF:+2, WILL:+0 | CMB:-2, CMD:10 | Speed:30' | Active Conditions: mage armor
I've decided which spells I'd like to prepare for the day, and there are a few last minute supplies I'd like to buy, is it okay if I put them on my character sheet, or is it too late now for that?
Gameday hasn't started yet. My timezone for another 3 hours, at least. :)
Fair game.
Male Human (Taldan) Arcanist (blood arcanist) 1 | Init:+8 | Perception:-2 | HP:12/12 | AC: 16 (T: 12, FF:14) | FORT:+2, REF:+2, WILL:+0 | CMB:-2, CMD:10 | Speed:30' | Active Conditions: mage armor
Male Human Oracle (time) 2 | hp 19 | AC 13 T 10 FF 13 | CMD 12 | F +2 R +0 W +3 | Spd 20' | Init +0 | KnPla +9, OtherKn +3, Perc +5, SensM +5 | know. of the ages 4/day | 1st lvl spells 5/5
Man, look at you GMin' and stuff. Nice digs man. This tread really ties the game together. Mind if I do a J?
Player Great Green God
Character The Dude With No Name
PFS # 139009-42
Faction Grand Lodge
Day Job Profession (slacker): 1d20 + 4 ⇒ (3) + 4 = 7
Female Undine Rogue 1 HP: 2/11| AC: 16| T:13 | FF:13| CMD:14 CMB:+1 | Fort: +2 | Ref:+5 | Will:+0 | Init:+5 | 60' Darkvision
Sifah, could you make the stat underneath your name.
Thanks.
Female Undine Rogue 1 HP: 2/11| AC: 16| T:13 | FF:13| CMD:14 CMB:+1 | Fort: +2 | Ref:+5 | Will:+0 | Init:+5 | 60' Darkvision
I absolutely can and shall!
As you've probably noticed, the link to our combat maps is under my name.
Everyone can move their tokens.
Male Human (Taldan) Arcanist (blood arcanist) 1 | Init:+8 | Perception:-2 | HP:12/12 | AC: 16 (T: 12, FF:14) | FORT:+2, REF:+2, WILL:+0 | CMB:-2, CMD:10 | Speed:30' | Active Conditions: mage armor
Ah, neat. And here I was a little worried we might be using ASCII for combat :P
I just realized that I forgot to update my status line the other day after making those last minute changes. It's fixed now, but my AC and flat footed AC have both gone up by one. Sorry about that.
Male Human Oracle (time) 2 | hp 19 | AC 13 T 10 FF 13 | CMD 12 | F +2 R +0 W +3 | Spd 20' | Init +0 | KnPla +9, OtherKn +3, Perc +5, SensM +5 | know. of the ages 4/day | 1st lvl spells 5/5
"Sorry man, but the map is still set for 'view only'."
Female Undine Rogue 1 HP: 2/11| AC: 16| T:13 | FF:13| CMD:14 CMB:+1 | Fort: +2 | Ref:+5 | Will:+0 | Init:+5 | 60' Darkvision
Cigars in Golarion
Apparently shown in Carrion Crown.
Edit rights have been fixed.
LG Human Paladin (OaV, Sacred Servant) 5 | HP: 49/49 | AC: 20, FF: 19 TCH: 11 | CMB: +7, CMD: 21 | F: +8, R: +5, W: +6 | Immune to Fear & Disease | Init: +4 | Speed 30/20 | LoH 4/4 | Smite Evil 1/1 | Active Conditions: Reroll, Aura of Courage +4, Divine Symbol +1 LoH/day
It's actually a Dwarf Fortress reference. Not all that popular of game, so I would've been pleasantly surprised if someone got it.
Male Human (Taldan) Arcanist (blood arcanist) 1 | Init:+8 | Perception:-2 | HP:12/12 | AC: 16 (T: 12, FF:14) | FORT:+2, REF:+2, WILL:+0 | CMB:-2, CMD:10 | Speed:30' | Active Conditions: mage armor
Serge Foxmourn wrote: It's actually a Dwarf Fortress reference. Not all that popular of game, so I would've been pleasantly surprised if someone got it. Ah, now I get it. I tried DF once, but never could figure out the controls. I mostly play Nethack when I feel like dying horribly ;)
Btw guys, when we're talking corridors, and kicking in doors, what is the preferred order?
My guess atm, from front to back:
Serge, Dalir, Adamondais, The Dude, Sifah
LG Human Paladin (OaV, Sacred Servant) 5 | HP: 49/49 | AC: 20, FF: 19 TCH: 11 | CMB: +7, CMD: 21 | F: +8, R: +5, W: +6 | Immune to Fear & Disease | Init: +4 | Speed 30/20 | LoH 4/4 | Smite Evil 1/1 | Active Conditions: Reroll, Aura of Courage +4, Divine Symbol +1 LoH/day
I should probably be up front, yes.
Those AoOs... :P
It's not a bad thing, I think I'm just a lot more lenient of a GM, but fair is fair. I would've let my PC undo his action if he forgot about the rough terrain.
Male Human (Taldan) Arcanist (blood arcanist) 1 | Init:+8 | Perception:-2 | HP:12/12 | AC: 16 (T: 12, FF:14) | FORT:+2, REF:+2, WILL:+0 | CMB:-2, CMD:10 | Speed:30' | Active Conditions: mage armor
Well, Adamondais certainly has no problem being in the middle of the group, shameless coward that he is.
Also, the RNG seems to be a dog person. Good to know.
LG Human Paladin (OaV, Sacred Servant) 5 | HP: 49/49 | AC: 20, FF: 19 TCH: 11 | CMB: +7, CMD: 21 | F: +8, R: +5, W: +6 | Immune to Fear & Disease | Init: +4 | Speed 30/20 | LoH 4/4 | Smite Evil 1/1 | Active Conditions: Reroll, Aura of Courage +4, Divine Symbol +1 LoH/day
Haha. That RNG has hated both paladins I've played thus far.
Here's to hoping my luck changes inside the ruins!
Male Human (Taldan) Arcanist (blood arcanist) 1 | Init:+8 | Perception:-2 | HP:12/12 | AC: 16 (T: 12, FF:14) | FORT:+2, REF:+2, WILL:+0 | CMB:-2, CMD:10 | Speed:30' | Active Conditions: mage armor
Indeed. It would have been fantastic if Serge or Sifah had gotten my last two rolls instead of me. Or if I'd have rolled more than minimum damage, haha. Incidentally, that's why I don't use a crossbow. At least with acid splash I can deal at least 2 damage.
Serge wrote: I would've let my PC undo his action if he forgot about the rough terrain. Preview function, turned out you'd be safe throughout. ;)
There will also be healing items to be found in here, so don't worry your fresh heads over it. :D
Sorry for any confusion, i didn't explicitly mention that the spider is on the ceiling, since they usually are in adventures.
Any change in your action, Dalir?
Male LG Ifrit Bard 1 | HP: 10/10 | AC: 15 (13 Tch, 12 Fl) | CMB: +2, CMD: 14 | F: +2, R: +5, W: +1 | Init: +8 | Perc: +3 | Speed 30ft | Spells: 1st 2/2. Panache: 2/3. Performance: 8/10. | Active conditions: none.
I may have glossed over it, even if you did write it. :*) I'll still move to that square, but ready an attack instead.
LG Human Paladin (OaV, Sacred Servant) 5 | HP: 49/49 | AC: 20, FF: 19 TCH: 11 | CMB: +7, CMD: 21 | F: +8, R: +5, W: +6 | Immune to Fear & Disease | Init: +4 | Speed 30/20 | LoH 4/4 | Smite Evil 1/1 | Active Conditions: Reroll, Aura of Courage +4, Divine Symbol +1 LoH/day
Sorry, been a busy day, should have a post up before long.
Female Undine Rogue 1 HP: 2/11| AC: 16| T:13 | FF:13| CMD:14 CMB:+1 | Fort: +2 | Ref:+5 | Will:+0 | Init:+5 | 60' Darkvision
This is literally Sifah's first adventure, so no 2pp yet to buy a CLW wand, or she'd have one to help out, sorry.
Male Human (Taldan) Arcanist (blood arcanist) 1 | Init:+8 | Perception:-2 | HP:12/12 | AC: 16 (T: 12, FF:14) | FORT:+2, REF:+2, WILL:+0 | CMB:-2, CMD:10 | Speed:30' | Active Conditions: mage armor
Hey, sorry guys. I really messed that up. Thanks for helping to set things right.
Or did they....
(Taps fingertips against one another)
[Insert agent smith laugh]
:P
Then again...i could just be pulling your leg here.
Male Human (Taldan) Arcanist (blood arcanist) 1 | Init:+8 | Perception:-2 | HP:12/12 | AC: 16 (T: 12, FF:14) | FORT:+2, REF:+2, WILL:+0 | CMB:-2, CMD:10 | Speed:30' | Active Conditions: mage armor
Heh, either way it's appreciated. That troglodyte could be standing at the front door waiting to stab me as I leave, but that won't change the fact that we still gave him the chance to leave. Sometimes the intent is more important than the results, I guess.
LG Human Paladin (OaV, Sacred Servant) 5 | HP: 49/49 | AC: 20, FF: 19 TCH: 11 | CMB: +7, CMD: 21 | F: +8, R: +5, W: +6 | Immune to Fear & Disease | Init: +4 | Speed 30/20 | LoH 4/4 | Smite Evil 1/1 | Active Conditions: Reroll, Aura of Courage +4, Divine Symbol +1 LoH/day
I actually have not played this before... Just a good guess ;)
Fire skeletons, eh? Perhaps Dalir's racial fire resistance will come in handy.
Last time, we had a tiefling.
The only thing truly of any danger, to him, are their claws.
Female Undine Rogue 1 HP: 2/11| AC: 16| T:13 | FF:13| CMD:14 CMB:+1 | Fort: +2 | Ref:+5 | Will:+0 | Init:+5 | 60' Darkvision
Don't these things blow up when they die? Not that Sifah knows that, but she's not a fan of fire!
Hmm?
Oh, i recall another PFS mission, where at tier 4-5, the group encounters 6 of them, as well as mercs in the same room.
They were happy they had a tiefling.
Male Human Oracle (time) 2 | hp 19 | AC 13 T 10 FF 13 | CMD 12 | F +2 R +0 W +3 | Spd 20' | Init +0 | KnPla +9, OtherKn +3, Perc +5, SensM +5 | know. of the ages 4/day | 1st lvl spells 5/5
He was lame, and couldn't run all that fast....
That's the first time i've seen someone scream to close a door again.
Male LG Ifrit Bard 1 | HP: 10/10 | AC: 15 (13 Tch, 12 Fl) | CMB: +2, CMD: 14 | F: +2, R: +5, W: +1 | Init: +8 | Perc: +3 | Speed 30ft | Spells: 1st 2/2. Panache: 2/3. Performance: 8/10. | Active conditions: none.
I've chosen to ignore the Dude's warning. This seems more fun and in-character.
Also, please note that I actually traded away the Ifrit's Fire resistance for a +4 bonus to Initiative. Could be ironic, that losing my protection in this fight allowed me to go first and be off to my doom that much sooner. :D
|