GMthunderspirit's Dragon's Demand (Inactive)

Game Master thunderspirit

The only map that matters now!


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Silver Crusade

Half-Elf Paladin 6 HP 19/64 | AC 32* Tch 16* FF 31* | F+10 R+5 W+8 (+2 v enchantment) | CMD 19 | Perc +2 | Init +0
Per Diem:
Smite Evil 0/2 | Lay on Hands 2/6

"Well," Kinn sighs, "we have yet to learn the dragon's true name. But with his lieutenants slain, I have little hope there. Then there is the matter of reaching the dragon's abode. Azmur, you said it is difficult to reach if one cannot fly?"

Kinn is suddenly reminded of something. "We also saw several kobolds -- and humans -- ritually slain in an outbuilding, but have not discovered why their lives were cut short. Would you know?"


Male
Melee:
[dice=CLB+PBS+RS]1d20+6[/dice]...[dice=DMG]1d8+4[/dice] [dice=Scimitar]1d20+5[/dice]...[dice=DMG]1d6+2[/dice]
Inquisitor 5 Preacher/Sin Eater NG (Half Elf) [Init: +7][Perception: +12] [AC: 19 FF: 13, T:16] [HP: 43/43] [Fort: +6, Ref: +4, Will: +8]

"Those ritual slayings give me pause. Had the bodies been ripped apart I would have understood the raw ferocity of an animal with limited cunning and intelligence but the ritualistic nature of the scene makes me think since it was planned and careful then the possibility exists of a continually well defended lair with traps." Valgrim says to the others as they contemplating resting.

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

Mordenaar focuses on Kinn's words. The slayer knows there's something there. There's something that .... "Who is Szangi? Is that it?"

Silver Crusade

Half-Elf Paladin 6 HP 19/64 | AC 32* Tch 16* FF 31* | F+10 R+5 W+8 (+2 v enchantment) | CMD 19 | Perc +2 | Init +0
Per Diem:
Smite Evil 0/2 | Lay on Hands 2/6

Kinn stares at the rogue. "Heaven above, man, you are right! Well, that is one less worry. Szangi, Szangi." He recites the name a few times over to get his tongue accustomed to the word.

Excellent catch, Mordenaar!

Liberty's Edge

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Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

When I have fewer games, my play quality increases dramatically.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides
Kinn wrote:
"Well," Kinn sighs, "we have yet to learn the dragon's true name. But with his lieutenants slain, I have little hope there. Then there is the matter of reaching the dragon's abode. Azmur, you said it is difficult to reach if one cannot fly?"

The druid nods. Yes, but Lord Aeteperax had his kobolds dig a tunnel between the cave and the monastery's dungeons so the dragon's minions could report to him secretly. Did you not find it in the dungeons?

Kinn wrote:
"We also saw several kobolds -- and humans -- ritually slain in an outbuilding, but have not discovered why their lives were cut short. Would you know?"

Sounds like those sadistic grioths to me. They said once that eating a creature's liver gives you insight into them. Maybe they feel that way about the hearts too.

Mordenaar wrote:
"Who is Szangi? Is that it?"

Azmur looks puzzled. I've never heard that name before. It isn't one of Lord Aeteperax's minions as far as I know. Where did you hear it?

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

"One of his minions prattled on about it."

Silver Crusade

Half-Elf Paladin 6 HP 19/64 | AC 32* Tch 16* FF 31* | F+10 R+5 W+8 (+2 v enchantment) | CMD 19 | Perc +2 | Init +0
Per Diem:
Smite Evil 0/2 | Lay on Hands 2/6

"His oldest servant," Kinn adds. "In the dungeons, you say..."

Kinn scratches his temple. Did we ever go down the stairs I have marked with a yellow star? I honestly cannot remember.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides
Kinn wrote:
Kinn scratches his temple. Did we ever go down the stairs I have marked with a yellow star? I honestly cannot remember.

Nope.

Silver Crusade

Half-Elf Paladin 6 HP 19/64 | AC 32* Tch 16* FF 31* | F+10 R+5 W+8 (+2 v enchantment) | CMD 19 | Perc +2 | Init +0
Per Diem:
Smite Evil 0/2 | Lay on Hands 2/6

Kinn brightens. "Say, was there not a stairwell leading down in the dormitory? I believe we have some tunnels to find."

He leads the way without another moment's delay.

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

Mordenaar follows wordlessly.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

A flight of stairs descends to a cellar room with alcove-lined walls. Each alcove hosts a statue of an athletic man or woman with a long braid, and each figure is in different pose of martial performance.

DC 15 Kn (religion):
The layout of this room is a common one in places sacred to Irori — this room is the start of the Aspirant's Path, a series of challenges that form a sort of obstacle course meant to train worshipers in the various physical traits and skills Irori demands on the road to self-perfection. Though the nature of the areas along any one Aspirant's Path may vary, the first task is always one of observation: the actual entrance to the path is invariably a secret door the aspirant must locate in order to even begin the trial.

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

Mordenaar leaves the symbolism to the more learned, and instead focuses on the shadows and nooks Perception: 1d20 + 9 ⇒ (2) + 9 = 11

Silver Crusade

Half-Elf Paladin 6 HP 19/64 | AC 32* Tch 16* FF 31* | F+10 R+5 W+8 (+2 v enchantment) | CMD 19 | Perc +2 | Init +0
Per Diem:
Smite Evil 0/2 | Lay on Hands 2/6

Know Religion: 1d20 + 4 ⇒ (13) + 4 = 17

"An Aspirant's Path, sacred to the Irorans," Kinn comments. "The first task is observation: there will be a door hidden somewhere about."

Perception: 1d20 + 2 ⇒ (19) + 2 = 21 lol

Sovereign Court

Male Sor 6 HP 32 | AC 14 (18); Touch 13; FF 17 | F +5; R +6; W +6 | CMB +3; CMD 13 | Speed 30 ft | Init +1 | Perc +0 | Stealth: +1 Sorcerer 6

Achmed looks for a secret door. perception: 1d20 ⇒ 3

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

If there's nothing stopping us, and we're looking for something... Take 20 for 29.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

Nah, there's no time crunch to speak of.

The party sets to investigating the room thoroughly, and ultimately locates a secret door to the far west side of the room. Endar declares it trap-free, and it opens noiselessly to reveal a short corridor that ends in a room with a fifteen-foot-high domed ceiling and no floor except a two-inch-wide ledge that skirts the edges of the room around a deep pit that drops away into darkness. Achmed reveals that he cannot see the floor below when he looks into the pit.


Compy:
Compsognathus familiar [Battle Form] | hp 14/21 [27] | AC 19 [17], Touch 15, FF 17 | Fort +7 [+8], Ref +8 [+5], Will +1 | Acro +11, Stealth +16 [+6]
Male human rogue 2/fighter 3/brawler 1 | hp 27/43 | AC 16 18, T 13, FF 15 17 | Fort +6, Ref +8, Will +0 | Percep +8

Endar continues following along, also not interested in the Iroran aspirant's path. "This is kinda... boring." he remarks, instantly dooming the party to death by something definitely not boring.

Silver Crusade

Half-Elf Paladin 6 HP 19/64 | AC 32* Tch 16* FF 31* | F+10 R+5 W+8 (+2 v enchantment) | CMD 19 | Perc +2 | Init +0
Per Diem:
Smite Evil 0/2 | Lay on Hands 2/6

"I am so glad you find Belhaim's duress to be uninteresting..." Kinn comments acidly. He produces a rope and holds out one end to Mordenaar. "Hold this."

Taking the corner of his cloak of the bat, he floats across the chasm to the other side. "One at a time, now," he calls back to the others. "And hold on to the rope."

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

"Got it."

Silver Crusade

Half-Elf Paladin 6 HP 19/64 | AC 32* Tch 16* FF 31* | F+10 R+5 W+8 (+2 v enchantment) | CMD 19 | Perc +2 | Init +0
Per Diem:
Smite Evil 0/2 | Lay on Hands 2/6

"Hang on," Kinn says. He takes off the cloak. "I have a better idea."

He threads his end of the rope through the cloak's clasp, tying a tight knot around the bundle, then tosses it back to Mordenaar. "NOW one at a time!"

Each party member can put on the cloak, fly across, tie the cloak to the rope, and toss it back to Mordenaar. Mordenaar flies across last. Takes ten minutes.


Compy:
Compsognathus familiar [Battle Form] | hp 14/21 [27] | AC 19 [17], Touch 15, FF 17 | Fort +7 [+8], Ref +8 [+5], Will +1 | Acro +11, Stealth +16 [+6]
Male human rogue 2/fighter 3/brawler 1 | hp 27/43 | AC 16 18, T 13, FF 15 17 | Fort +6, Ref +8, Will +0 | Percep +8

"Well played, good sir!" Endar says gleefully, as he flies across, the first magical flying he's ever experienced.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

I'm good with that.

The party maneuvers over the pit and moves into the passageway beyond. It shortly comes to a split, running west and further south, where it appears to turn back east.

Map updated, and I added a light template.

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

Mordenaar will sneak through ahead looking around the corner (and hoping for some light.)

Stealth: 1d20 + 12 ⇒ (3) + 12 = 15
Perception: 1d20 + 9 ⇒ (6) + 9 = 15

Silver Crusade

Half-Elf Paladin 6 HP 19/64 | AC 32* Tch 16* FF 31* | F+10 R+5 W+8 (+2 v enchantment) | CMD 19 | Perc +2 | Init +0
Per Diem:
Smite Evil 0/2 | Lay on Hands 2/6

Kinn follows, bringing the light with him. He motions to the others to follow.

Sovereign Court

Male Sor 6 HP 32 | AC 14 (18); Touch 13; FF 17 | F +5; R +6; W +6 | CMB +3; CMD 13 | Speed 30 ft | Init +1 | Perc +0 | Stealth: +1 Sorcerer 6

Achmed moves slowly behind the party.

Let's be rid of this wyrm and find his treasure horde


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

The corridor narrows before it opens onto a chamber with sixteen five-foot-wide alcoves, each containing the crumpled and rotted remains of a sparring dummy.

DC 15 Kn (religion):
Aspirants in a challenge such as this were typically blindfolded to simulate the lightless conditions of the darkness between the stars and then expected to move quickly through the chamber, toppling each dummy from its stand as swiftly as possible.

You find little else in this room, though a thorough (take 20) search permits Valgrim to spy a secret door to the northeast.

Silver Crusade

Half-Elf Paladin 6 HP 19/64 | AC 32* Tch 16* FF 31* | F+10 R+5 W+8 (+2 v enchantment) | CMD 19 | Perc +2 | Init +0
Per Diem:
Smite Evil 0/2 | Lay on Hands 2/6

Know Religion: 1d20 + 4 ⇒ (15) + 4 = 19

Kinn gets a sense of the intended challenge, and decides to try it himself. He shuts his eyes and races around the room, striking each dummy with the pommel of his sword.

He awaits Mordenaar and Valgrim's verdict on the secret door, then, if safe, proceeds through.

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

Perception: 1d20 + 9 ⇒ (20) + 9 = 29 If it's safe, Mordenaar gives the nod.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

Three fifteen-foot-diameter platforms lie in the middle of this room, each rising three feet high. In the center of each platform, a globe-shaped container of murky liquid sits in the embrace of an octopus-shaped brass cradle. Each globe is about two feet across — the two nearest globes are intact, and a dark, indistinct mass floats in the center of each. The furthest globe has been shattered, and a large stain spreads about it on the floor.

Along the wall near door where you entered sits a tiny wooden cabinet with writing scribbled on its front: Return what is no longer needed here, lest it weigh you down.

Sovereign Court

Male Sor 6 HP 32 | AC 14 (18); Touch 13; FF 17 | F +5; R +6; W +6 | CMB +3; CMD 13 | Speed 30 ft | Init +1 | Perc +0 | Stealth: +1 Sorcerer 6

Achmed looks around the room.

Perception: 1d20 ⇒ 20


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

Achmed's eye is caught by a slightly-ajar door on the cabinet near the door, and he opens it to find a trio of tiny silk cushions, upon each of which rests a small, black sphere which appears to be a lusterless pearl. The ifrit notices that each of the spheres radiate magic, but can't discern much more than that before a discordant noise begins to fill the room...except it is not in the room, it's more inside your head!

initiative:
brain ooze: 1d20 + 6 ⇒ (16) + 6 = 22
Achmed: 1d20 + 1 ⇒ (20) + 1 = 21
Endar: 1d20 + 8 ⇒ (10) + 8 = 18
Kinn: 1d20 + 0 ⇒ (2) + 0 = 2
Mordenaar: 1d20 + 7 ⇒ (1) + 7 = 8
Valgrim: 1d20 + 7 ⇒ (7) + 7 = 14

Round 1
baddies
Achmed
Endar
Valgrim
Mordenaar
Kinn

From the middle sphere, the dark shape in the middle turns to face the door the party entered!

DC 19 Will saves!
Achmed: 1d20 + 5 ⇒ (11) + 5 = 16
Endar: 1d20 - 1 ⇒ (20) - 1 = 19
Valgrim: 1d20 + 8 ⇒ (10) + 8 = 18
Mordenaar: 1d20 + 3 ⇒ (7) + 3 = 10
Kinn: 1d20 + 7 ⇒ (9) + 7 = 16

Oh dear.

everyone but Endar:
You are dazed for 1d4 rounds.

Achmed: 1d4 ⇒ 2
Valgrim: 1d4 ⇒ 4
Mordenaar: 1d4 ⇒ 2
Kinn: 1d4 ⇒ 3

Endar is up!


Compy:
Compsognathus familiar [Battle Form] | hp 14/21 [27] | AC 19 [17], Touch 15, FF 17 | Fort +7 [+8], Ref +8 [+5], Will +1 | Acro +11, Stealth +16 [+6]
Male human rogue 2/fighter 3/brawler 1 | hp 27/43 | AC 16 18, T 13, FF 15 17 | Fort +6, Ref +8, Will +0 | Percep +8

"Not good." Endar says, panicking slightly.

"Here goes nothing!"

He runs forward, drawing his magical scimitar, and swings it at the shadowy being.
scimitar, magic: 1d20 + 8 ⇒ (9) + 8 = 17
damage: 1d6 + 4 ⇒ (6) + 4 = 10

The best Endar can hope for is to distract the thing long enough for his more magical colleagues to wake up.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

The shape is inside a glass globe filled with liquid. Endar would need to break the globe to get at the shadowy figure. Is that what he is trying to do?


Compy:
Compsognathus familiar [Battle Form] | hp 14/21 [27] | AC 19 [17], Touch 15, FF 17 | Fort +7 [+8], Ref +8 [+5], Will +1 | Acro +11, Stealth +16 [+6]
Male human rogue 2/fighter 3/brawler 1 | hp 27/43 | AC 16 18, T 13, FF 15 17 | Fort +6, Ref +8, Will +0 | Percep +8

Sure! What do I have to lose at this point but Endar's life? LOL


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

Let the record show I asked and didn't want to assume. :-)

Endar moves up and smashes the globe with his boarding pike! It shatters, spilling its dark liquid all over the floor, and releasing a brain-shaped mass of quivering ooze with slimy tentacles protruding from it!

DC 17 Kn (dungeoneering):
This is a brain ooze. It has, unsurprisingly, ooze traits.

DC 22 Kn (dungeoneering):
Brain oozes have powerful psychic powers. It emits discordant psychic noises that can daze nearby creatures, and a touch from it numbs the mind!

DC 27 Kn (dungeoneering):
Brain oozes have several spell-like abilities, including dominate person and charm monster.

It floats in the air, spinning slightly on some unknown axis, and Endar feels it probing its mind...

Round 2
baddies
Achmed (dazed 1 more round)
Endar
Valgrim (dazed 3 more rounds)
Mordenaar (dazed 1 more round)
Kinn (dazed 2 more rounds)

Endar! I'll give you the DC 17 spoiler for free: it's an ooze. Because Endar's a rogue, doncha know.


Compy:
Compsognathus familiar [Battle Form] | hp 14/21 [27] | AC 19 [17], Touch 15, FF 17 | Fort +7 [+8], Ref +8 [+5], Will +1 | Acro +11, Stealth +16 [+6]
Male human rogue 2/fighter 3/brawler 1 | hp 27/43 | AC 16 18, T 13, FF 15 17 | Fort +6, Ref +8, Will +0 | Percep +8

"Hooboy, an ooze. This won't be fun. " He steps back, pulls out a potion of barkskin he'd been holding onto, and chugs it.

Hopefully I can distract it long enough for the others to save me. The ring of acid resistance 20 might help, we'll see. :-S


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

Endar buffs up, hoping his friends snap out of it soon!

The eyeless blob turns its full attention onto Endar!
DC 19 Will save from Endar: 1d20 - 1 ⇒ (5) - 1 = 4

Oh no!:
Endar feels an alien presence in his head, one that babbles in words he cannot understand. He gets impulses, though, and this one is Come here. Endar feels himself powerless to resist!

Round 3
baddies
Achmed
Endar
Valgrim (dazed 2 more rounds)
Mordenaar
Kinn (dazed 1 more rounds)

Achmed and Mordenaar both snap out of their dazed stupor, and see Endar move to the platform where the glass sphere once was and step up onto it adjacent to the flying brain ooze!

Achmed and Mordenaar are up!

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

The slayer snaps out of it and quickly runs down the side of the room double move.


Male
Melee:
[dice=CLB+PBS+RS]1d20+6[/dice]...[dice=DMG]1d8+4[/dice] [dice=Scimitar]1d20+5[/dice]...[dice=DMG]1d6+2[/dice]
Inquisitor 5 Preacher/Sin Eater NG (Half Elf) [Init: +7][Perception: +12] [AC: 19 FF: 13, T:16] [HP: 43/43] [Fort: +6, Ref: +4, Will: +8]

Valgrim continues to stand there dazed as if lost in thought...but clutching his bow...


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

Mordenaar double moves!

Achmed!

Sovereign Court

Male Sor 6 HP 32 | AC 14 (18); Touch 13; FF 17 | F +5; R +6; W +6 | CMB +3; CMD 13 | Speed 30 ft | Init +1 | Perc +0 | Stealth: +1 Sorcerer 6

Ahmed hurls bolts of force!

magic missile: 3d4 + 3 ⇒ (1, 3, 3) + 3 = 10


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

Achmed's bolts strike the flying ooze!

Endar:
Endar receives a new impulse: Stand still.

The ooze five-foots into Endar's square and lashes the rogue with one of its two weird tentacles!
tentacle vs touch AC: 1d20 + 13 ⇒ (15) + 13 = 28
electricity: 1d6 ⇒ 1 plus DC 18 Fort save or take INT dmg: 1d6 ⇒ 2 and be staggered for rounds: 1d4 ⇒ 3

Round 4
baddies
Achmed
Endar
Valgrim (dazed 1 more rounds)
Mordenaar
Kinn

GM stuff:
brain ooze 10

Achmed, Mordenaar, and Kinn are up! Endar, I'm going to rule that the attack gives another Will save vs. the dominate person effect at +2. Mordenaar is also in dim light where he is relative to the light source.

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

Does the flaming sword give off 5'+ of light?

Mordenaar steps into it, and stabs at the creature: 1d20 + 11 + 2 ⇒ (15) + 11 + 2 = 28 for DMG: 1d6 + 5 + 1d6 ⇒ (4) + 5 + (6) = 15


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

Heck, I'll even give the flaming sword light like a torch.

Mordenaar stabs the brain thing, and grey ichor spews out!

GM stuff:
brain ooze 25

Achmed, Kinn! Endar gets another Will save at +2.

Silver Crusade

Half-Elf Paladin 6 HP 19/64 | AC 32* Tch 16* FF 31* | F+10 R+5 W+8 (+2 v enchantment) | CMD 19 | Perc +2 | Init +0
Per Diem:
Smite Evil 0/2 | Lay on Hands 2/6

Kinn snaps out of the domineering daze like the crack of a whip. He hurls himself forward toward the cries of his comrades.

Double move.

Sovereign Court

Male Sor 6 HP 32 | AC 14 (18); Touch 13; FF 17 | F +5; R +6; W +6 | CMB +3; CMD 13 | Speed 30 ft | Init +1 | Perc +0 | Stealth: +1 Sorcerer 6

Achmed hurls another magic missile at the creature.

damage: 3d4 + 3 ⇒ (3, 1, 4) + 3 = 11


Compy:
Compsognathus familiar [Battle Form] | hp 14/21 [27] | AC 19 [17], Touch 15, FF 17 | Fort +7 [+8], Ref +8 [+5], Will +1 | Acro +11, Stealth +16 [+6]
Male human rogue 2/fighter 3/brawler 1 | hp 27/43 | AC 16 18, T 13, FF 15 17 | Fort +6, Ref +8, Will +0 | Percep +8

Fort: 1d20 + 6 ⇒ (15) + 6 = 21 Endar can feel his brains being sapped, but he endures the hit better than expected.

Will: 1d20 + 1 ⇒ (16) + 1 = 17 Unfortunately he's still under the thing's spell.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map | A Fistful of Flowers slides

Kinn moves into combat while Achmed launches another set of force bolts!

1d3 ⇒ 2
The eyeless blob turns its full attention onto Mordenaar!
DC 19 Will save from Mordenaar: 1d20 + 3 ⇒ (7) + 3 = 10

Oh no, Mordenaar!:
Mordenaar feels an alien presence in his head, one that babbles in words he cannot understand. He gets impulses, though, and this one is Defend me. The slayer instinctively knows "me" is the flying creature before him! Mordenaar is powerless to resist!

Round 5
baddies
Achmed
Endar
Valgrim
Mordenaar
Kinn

spoiler=GM stuff]brain ooze 36[/spoiler]

You guys are up! Endar and Mordenaar are dominated...but Valgrim is no longer dazed!

Liberty's Edge

Human (Kellid) Slayer (Collector) (HP: 57/67), Init: +7, AC: 21 T: 13, FF: 19, Perception +11, F: +8, R: +8, W: +4, CMB: +1, CMD: 23

Ugh.... this is NOT good.

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