Orophin Telemnarn |
Sorry, child minding mid holidays today
Orophin quickly looks around and offers a healing hand to Jorciel and Dunia.
CLW Dunia: 1d8 + 5 ⇒ (5) + 5 = 10
CLW Jorciel: 1d8 + 5 ⇒ (3) + 5 = 8
He then takes his morning star in two hands tries to smash one of the warding rings.
damage: 1d8 + 4 ⇒ (7) + 4 = 11
Rallas Linnderil |
Rallas will try to solve the riddle. He concentrates for a moment and ponders the runes. Going to try to figure the puzzle out...casting comp language and try next round after casting guidance on myself....ok?
GM Zinou |
A wary cat comes back into battle to narrate the ending for you!
Orophin heals Dunia and Jorciel before trying to bash one of the warding ring. Which one? Yellow, Blue or Green (that previously made you frightened?
@Everyone: Please move your tokens accordingly with your posted actions.
Post Combat Rounds:
Celie [51/51]: done
Dunia [38/38]: [SHIELD 44/50 rounds] done
Grag [45/45]: Can heal once
Jorciel [56/58]: 1 heal
Orophin [33/33]: [BLESS: 44/50 rounds] done but has to state which ring he targets
Rallas [44/44]: [Disable, Comprehend languages and Guidance] done
______________________
RING STATE:
Red: 100% disabled
Green: ?
Blue 1: ?
Blue 2: ?
Yellow: ?
______________________
Yellow is Distortion, which obscures the puzzle itself, making it 20% more difficult to solve!
Red is Earth, which provides the guardians a profane bonus on attack and damage, as well as giving them extra temporary HP (apparently I forgot this last fight). This is the one that Rallas disables! (I'll be using the effect for the next fight, just to balance)
Green is Fear, which is what caused Orophin to be frightened.
The two blues are Warding. These both add 50% each to the hardness of each other ring, and cause the rings to heal themselves after each combat.
Grag and Jociel + Orophin, please post your remaining actions in your next post. If you do nothing by 1300, CDT (2000 GMT+2 for me), I will assume you are doing nothing, and move on. Also. make sure your tokens are where you want to be!
Jorciel |
Jorciel joins Orophin and targets the warding ring!
ATK: 1d20 + 11 ⇒ (9) + 11 = 20 for DMG: 1d8 + 5 ⇒ (2) + 5 = 7
Sorry, insanely busy day of work and convention prep :-)
GM Hmm |
★ - OVERSEER ANNOUNCEMENT - ★
Even as the many-faceted prison spins and reconfigures itself, it cannot keep pace with the combined efforts of the Pathfinder Society. A refreshing breeze pours from the immense orb, restoring the agents' will to fight.
Table GMs, the Winds of Restoration condition is now in effect.
GM Silbeg |
1 person marked this as a favorite. |
I did three actions, do I get another? I used the wand, cast shield of faith and attacked.
Ok, missed the shield of faith. You are good.
Your regular GM will be taking over soon!
Dunia Mbani |
Yep, woo Silbeg!
GM Zinou |
Yeah! A HUGE thanks to you again, Silberg! :)
Winds of Restoration: The Society has nearly uncovered the Untouchable Opal, and Ranginori unleashes a refreshing breeze that restores the Pathfinders’ fighting spirits. Each PC heals 1d8+APL hit points, heals 1d2 points of ability damage to each ability score, and regains one daily use of a class feature. In addition, each PC recovers one or more spells that has total levels equal to his character level (minimum 3).
I trust you all with the daily use of a class feature and with the spells.
Orophin attacks one of the warding ring, doing only minimal damage while Jorciel joins him and does no more damage. The warding rings are indeed really tough!
Then there is another burst of energy from the chamber walls, and a pair of the same velociraptor-headed, brightly painted clay statue step out of the walls and lurch forward.
Celie, Jorciel and Grag are quicker to react!
Dunia: Init: 1d20 + 2 ⇒ (11) + 2 = 13
Celie: Init: 1d20 + 6 ⇒ (20) + 6 = 26
Jorciel: Init: 1d20 + 1 ⇒ (18) + 1 = 19
Rallas: Init: 1d20 + 10 ⇒ (4) + 10 = 14
Orophin Init: 1d20 + 1 ⇒ (7) + 1 = 8
Grag: Init: 1d20 + 7 ⇒ (15) + 7 = 22
GG: 1d20 + 2 ⇒ (14) + 2 = 16
ROUND ONE - The Shattered Sanctum - Fight! - Bold are up to act!
Conditions: Low gravity
Buffs: BLESS: +1 to attack.
----------------------
Celie [51/51] : ?
Jorciel [58/58] : ?
Grag [45/45] : ?
----------------------
STONY GUARDIANS! [Red@(6), +2 at/dmg ; Blue@(6), +2 at/dmg]: ?
----------------------
Rallas [44/44, COMPR. LANG. 49/50 rounds ; GUIDANCE 1 round] : ?
Dunia [38/38, SHIELD 44/50 rounds] : ?
Orophin [33/33, BLESS: 44/50 rounds] : ?
Dunia Mbani |
Just realized Dunia's embiggening wasn't reflected on the map yet, so I scooched her a bit so she wasn't overlapping her allies. Please adjust if I did so inappropriately.
Magic Slashing: 2d6 + 10 ⇒ (1, 1) + 10 = 12
AoO #2: 1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 30
Magic Slashing: 2d6 + 10 ⇒ (1, 5) + 10 = 16
Confirmation: 1d20 + 9 + 1 ⇒ (13) + 9 + 1 = 23
Extra Damage: 2d6 + 10 ⇒ (6, 6) + 10 = 22
Orophin Telemnarn |
Orophini, distracted by the fresh air is slow to act.
But does recover his spell slots (1xlevel 2 & 3x level 1) and a channel.
Jorciel |
"Indeed we did Celie!"
Jorciel advances on Blue and swings Daybringer as hard as he can ATK: 1d20 + 11 + 1 ⇒ (11) + 11 + 1 = 23 for DMG: 1d8 + 5 ⇒ (3) + 5 = 8
GM Zinou |
Grag casts another spell, Jorciel moves forward to attack. He hits squarely but not everything seems to
Both creatures step aside and focus. All of a sudden, their movements seems to hasten a lot more!
Will save blue |18: 1d20 + 3 ⇒ (18) + 3 = 21 Success
ROUND TWO - The Shattered Sanctum - Fight! - Bold are up to act!
Conditions: Low gravity
Buffs: BLESS: +1 to attack.
----------------------
Rallas [44/44, COMPR. LANG. 49/50 rounds ; GUIDANCE 1 round] : ?
Dunia [38/38, SHIELD 44/50 rounds ; ENLARGE PERS. 10/10 rounds] : ?
Orophin [33/33, BLESS: 44/50 rounds] : ?
Celie [51/51] : ?
Jorciel [58/58] : ?
Grag [45/45, SHIELD OF FAITH 59/60 rounds ; DIVINE FAVOR 10/10 rounds] : ?
----------------------
STONY GUARDIANS! [Red@(6), +2 at/dmg, HASTE ; Blue@(3), +2 at/dmg, -2 to saves for 1 round, HASTE]: ?
----------------------
Rallas Linnderil |
Oh for the love of the gods! Can I get a minute to think!Rallas yells as he grabs his blade and rushes the closest statue.(red)
attack: 1d20 + 10 - 2 ⇒ (8) + 10 - 2 = 161d10 + 8 + 6 ⇒ (8) + 8 + 6 = 222d6 ⇒ (2, 1) = 3 not sure if they moved...if they did ignore my sneak dmg....adding power attack. if they havent moved please put my token just above to red one please...ty
GM Zinou |
Rallas rushes toward the reddish statue but misses his attack.
ROUND TWO - The Shattered Sanctum - Fight! - Bold are up to act!
Conditions: Low gravity
Buffs: BLESS: +1 to attack.
----------------------
Rallas [44/44, COMPR. LANG. 48/50 rounds] : Attacks Red
Dunia [38/38, SHIELD 44/50 rounds ; ENLARGE PERS. 10/10 rounds] : ?
Orophin [33/33, BLESS: 44/50 rounds] : ?
Celie [51/51] : ?
Jorciel [58/58] : ?
Grag [45/45, SHIELD OF FAITH 59/60 rounds ; DIVINE FAVOR 10/10 rounds] : ?
----------------------
STONY GUARDIANS! [Red@(6), +2 at/dmg, HASTE ; Blue@(3), +2 at/dmg, -2 to saves for 1 round, HASTE]: ?
----------------------
Grag Gorumbound |
Grag charges into the creature to the west. +1 greataxe: 1d20 + 11 + 3 + 2 + 1 ⇒ (11) + 11 + 3 + 2 + 1 = 281d12 + 14 + 3 ⇒ (1) + 14 + 3 = 18
His axe connects but it does not seem to sink as deep as Grag had hoped.
Jorciel |
Jorciel steps forward to maintain the pressure. He swings twice to keep the foe on defense:
ATK: 1d20 + 11 + 1 ⇒ (10) + 11 + 1 = 22 for DMG: 1d8 + 5 ⇒ (5) + 5 = 10
ATK: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19 for DMG: 1d8 + 5 ⇒ (2) + 5 = 7
GM Zinou |
Grag charges the reddish statue and hits with his strong blade. Jorciel swings his blade twice and hits once. Both men feel that their blades don't damage the creatures as much as they should.
ROUND TWO - The Shattered Sanctum - Fight! - Bold are up to act!
Conditions: Low gravity
Buffs: BLESS: +1 to attack.
----------------------
Rallas [44/44, COMPR. LANG. 48/50 rounds] : Attacks Red
Dunia [38/38, SHIELD 44/50 rounds ; ENLARGE PERS. 10/10 rounds] : ?
Orophin [33/33, BLESS: 44/50 rounds] : ?
Celie [51/51] : ?
Jorciel [58/58] : Attacks Blue
Grag [45/45, SHIELD OF FAITH 58/60 rounds ; DIVINE FAVOR 9/10 rounds] : Attacks Red
----------------------
STONY GUARDIANS! [Red@(6), +2 at/dmg, HASTE ; Blue@15, +2 at/dmg, -2 to saves for 1 round, HASTE] : Cast Haste
----------------------
Dunia Mbani |
Had to be constructs, Dunia grumbles. Couldn' be undead or anythin' breathin', jus' big ol' statues.
She sets her whip glowing a dull red once more as she attempts to score the blue Guardian's 'flesh'
Ectoplasmic Lash: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10 Ineffective Brand
Ectoplasmic Lash: 1d20 + 7 + 1 ⇒ (10) + 7 + 1 = 18
GM Hmm |
★ - OVERSEER ANNOUNCEMENT - ★
With the help of dozens of other Pathfinders, all working together, the last of the circles and their strange guardians fall!
Sorrina Westyr's image manifests to the Pathfinders, standing before a floating metallic polyhedron scribed with countless shifting glyphs. “We have done it! Now how to open this—”
A great crack interrupts the Master of Spell's musings, as an immense three-eyed giant with skin like hewn stone steps through a tear in space, with an army pouring out past her. The giant bellows so that all can hear. “I acknowledge your strength, little ones, for you have angered my benefactor enough to send me. I and my warriors, the Daemon Prayers, honor it with unyielding death. Seize the Vault! Slay them all!”
Sorrina Westyr urgently pipes in. “We just need a few more minutes to secure our prize and escape. Hold them off as long as you can!”
Drandle Dreng’s shaggy head appears once again in the divination window. “You heard her, Pathfinders!” He says, fist raised. “Go get ‘em!”
Table GMs, begin the final encounters.
GM Zinou |
When Sorrina Westyr makes the announcement that the Untouchable Opal is secure, numerous gates open around the Vault and enemy forces pour through. The Pathfinders rally to confront them and may choose to prepare to face them around the Vault itself or outside it, depending on their strategy. Three creatures approach you to fight!
Dunia: Init: 1d20 + 2 ⇒ (2) + 2 = 4
Celie: Init: 1d20 + 6 ⇒ (17) + 6 = 23
Jorciel: Init: 1d20 + 1 ⇒ (18) + 1 = 19
Rallas: Init: 1d20 + 10 ⇒ (13) + 10 = 23
Orophin Init: 1d20 + 1 ⇒ (16) + 1 = 17
Grag: Init: 1d20 + 7 ⇒ (8) + 7 = 15
JM: 1d20 + 6 ⇒ (17) + 6 = 23
ROUND ONE - Answered Prayers - Fight! - Bold are up to act!
Conditions: Low gravity
Buffs: BLESS: +1 to attack.
----------------------
Rallas [44/44] : ?
Celie [51/51] : ?
----------------------
MERCENARIES [Red@ ; Blue@ ; Green@]
----------------------
Dunia [38/38, SHIELD 43/50 rounds ; ENLARGE PERS. 9/10 rounds] : ?
Orophin [33/33, BLESS: 43/50 rounds] : ?
Jorciel [58/58] : ?
Grag [45/45, SHIELD OF FAITH 58/60 rounds ; DIVINE FAVOR 9/10 rounds] : ?
----------------------
Rallas Linnderil |
Not today, foul being....for today is your last day of your misbegotten existence! Rallas yells as he steps towards the closest enemy and brings his blade to bear.
attack: 1d20 + 10 - 2 + 1 + 1 ⇒ (18) + 10 - 2 + 1 + 1 = 281d10 + 7 + 6 + 1 ⇒ (3) + 7 + 6 + 1 = 172d6 ⇒ (1, 4) = 5power attack and studied target as a move action. rolled sneak in case it applies....ooh a crit chance!
crit: 1d20 + 10 - 2 + 1 + 1 ⇒ (9) + 10 - 2 + 1 + 1 = 191d10 + 7 + 6 + 1 ⇒ (8) + 7 + 6 + 1 = 22
GM Zinou |
Celi curses the greenish mercenary, not listening to Jorciel's invective. The lad dozes off and falls on the floor, sleeping.
Save Will green |18: 1d20 + 4 ⇒ (9) + 4 = 13
Meanwhile, Rallas moves towards the next target and attacks it with style! It's a crit! He decapitates him on the spot!
The remaining one looks at his companions and charges Rallas, attacking him with his scimitar.
Scimitar vs Rallas |20: 1d20 + 9 + 2 ⇒ (13) + 9 + 2 = 24
for 1d6 + 4 ⇒ (1) + 4 = 5
ROUND TWO - Answered Prayers - Fight! - Bold are up to act!
Conditions: Low gravity
Buffs: BLESS: +1 to attack.
----------------------
Dunia [38/38, SHIELD 43/50 rounds ; ENLARGE PERS. 9/10 rounds] : ?
Orophin [33/33, BLESS: 43/50 rounds] : ?
Jorciel [58/58] : ?
Grag [45/45, SHIELD OF FAITH 58/60 rounds ; DIVINE FAVOR 9/10 rounds] : ?
Rallas [39/44] : ?
Celie [51/51] : ?
----------------------
MERCENARIES [Red@, -2 AC (charge) ; Blue@DEAD ; Green@, asleep, prone]
----------------------
Jorciel |
Seeing his intended target down, Jorciel switches to the remaining foe. Again Daybringer flashes ATK: 1d20 + 12 ⇒ (14) + 12 = 26 for DMG: 1d8 + 5 ⇒ (1) + 5 = 6
Grag Gorumbound |
Grag calls for Gorum's strength before moving south to introduce his axe to a new enemy. Gorum's strength be upon me. Fervor, bulls strength
+1 great axe: 1d20 + 11 + 1 + 3 + 2 ⇒ (9) + 11 + 1 + 3 + 2 = 261d12 + 14 + 3 + 3 ⇒ (12) + 14 + 3 + 3 = 32
Rallas Linnderil |
Rallas switches his attention to the last enemy.Have you made your peace with your god yet? he spits as he savagely swings his blade.
attack: 1d20 + 10 - 2 + 1 + 1 ⇒ (9) + 10 - 2 + 1 + 1 = 191d10 + 7 + 6 + 1 ⇒ (6) + 7 + 6 + 1 = 20power attack, switch studied target as a move, then 5ft step above him so we can flank him next turn
Orophin Telemnarn |
In a pure voice, Orophin sings out "Explore, Report, Cooperate![/b]", and moves up to help with the red tinted figure. Taking his morning star in two hands he hurls himself into the combat.
attaack,bless: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19
damage(blunt,magic,silver): 1d8 + 3 ⇒ (5) + 3 = 8
Dunia Mbani |
Dunia leaves Grag to his defeated foe, and reaches over her intervening allies to strike at the red-clothed creature, focusing to have her lash drain the life from these things, whatever they are.
Lash: 1d20 + 7 + 1 ⇒ (19) + 7 + 1 = 27
Magic Slashing + Chill Touch: 2d6 + 7 + 1d6 ⇒ (5, 3) + 7 + (1) = 16
Lash: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25
Magic Slashing + Chill Touch: 2d6 + 7 + 1d6 ⇒ (4, 1) + 7 + (5) = 17
Confirm: 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 11
Magic Slashing + Chill Touch: 2d6 + 7 + 1d6 ⇒ (6, 6) + 7 + (1) = 20
Blind Knowledge Roll: 1d20 ⇒ 20 +5 for most things, +8 for Planes & Local
Jorciel |
"We won't be around to question them. Once we get through, we leave!"
GM Zinou |
After some instants and healing I guess someone heals Rallas, other creatures emerge from the earth: two elementals and a gargoyle!
Dunia: Init: 1d20 + 2 ⇒ (10) + 2 = 12
Celie: Init: 1d20 + 6 ⇒ (20) + 6 = 26
Jorciel: Init: 1d20 + 1 ⇒ (7) + 1 = 8
Rallas: Init: 1d20 + 10 ⇒ (19) + 10 = 29
Orophin Init: 1d20 + 1 ⇒ (11) + 1 = 12
Grag: Init: 1d20 + 7 ⇒ (15) + 7 = 22
EE: 1d20 - 1 ⇒ (20) - 1 = 19
GA: 1d20 + 8 ⇒ (2) + 8 = 10
ROUND FOUR - Answered Prayers - Fight! - Bold are up to act!
Conditions: Low gravity
Buffs: BLESS: +1 to attack.
----------------------
Grag [45/45, SHIELD OF FAITH 55/60 rounds ; DIVINE FAVOR 7/10 rounds] : ?
Rallas [44/44] : ?
Celie [51/51] : ?
----------------------
EARTH ELEMENTALS [Blue@ ; Red@]
----------------------
Dunia [38/38, SHIELD 40/50 rounds ; ENLARGE PERS. 7/10 rounds] : ?
Orophin [33/33, BLESS: 40/50 rounds] : ?
----------------------
GARGOYLE [Green@]
----------------------
Jorciel [58/58] : ?
----------------------
Grag Gorumbound |
Grag calls upon Gorum's strength once more Swift action, blessing, strength surge
Then he runs right over the foe before him.
Greater overrun: 1d20 + 16 + 1 + 3 + 2 + 3 ⇒ (6) + 16 + 1 + 3 + 2 + 3 = 31 Blue arrow
Provided that that beats his CMD by at least five, he is knocked prone and provokes an attack of opportunity from me.
AOO: 1d20 + 11 + 1 + 3 + 2 + 2 ⇒ (20) + 11 + 1 + 3 + 2 + 2 = 391d12 + 14 + 3 + 3 ⇒ (3) + 14 + 3 + 3 = 23
confirm: 1d20 + 11 + 1 + 3 + 2 + 2 ⇒ (19) + 11 + 1 + 3 + 2 + 2 = 382d12 + 24 + 6 + 6 ⇒ (7, 2) + 24 + 6 + 6 = 45
Grag call out in a booming voice, Finally!!!