GM Zimmer's Curse of the Crimson Throne
(Inactive) Game Master
zimmerwald1915
The king is dead! In the Varisian port city of Korvosa, the death of a monarch leads to chaos. It's up to a band of bold adventurers to stop the spread of tyranny before all of Korvosa is crushed beneath the queen's iron fist.
HP: 6/11 (Strain: 4) (Injury: 1) AC 16/12/14: F+3, R +2, W+2, Per:+2, Init: +2 Arrows: 39 B. Arrows: 20
Okay, I'll have the prices up so you can go over them as soon as HL finishes updating.
EDIT: Balance Sheet:
Starting cash: 25.66 GP
In: 559.32 GP
-Money: 513.32 GP
-Studded Leather: 12.5 GP
-Greatsword: 25 GP
-Longsword: 7.5 GP
-Backpack: 1 GP
Cash subtotal: 584.98 GP
Out: 426 GP
-Mwk. Backpack: 50 GP
-Mwk. Greatsword: 350 GP
-2 Explorer's Outfits: 20 GP
-Traveler's Outfit: 1 GP
-Clothes for Alfsigr: 5 GP
Cash Total: 158.98 GP
I'm trying to remember if I've spent more somewhere and forgot, because my herolab sheet say I have 131.82 GP...
Until I can remember let's just go with 131.82 GP and say I donated the difference to buy some kids some lunch if it turns out I just goofed up somewhere.
Alright. That leaves Durriken and Tristain left to weigh in before the remaining items are liquidated, I distribute the resulting coin, and we move on from this silliness.
60 gp (starting 120 gp)
-50 gp (Scribe scroll, IC Post #111)
+763.32
-150 Trina's Ring
-30 Vials of Acid
------------------------
593.32 gp
-150 gp Misc Inks for Rune Scrolls
-300 gp Wand CLW
------------------------
143.32 gp left with 150 gp in ink
Okay, so far everything but the wand of Magic Missile, the vials of acid, the masterwork chain shirt, and the silver ring is still up for grabs. Durriken is the only one who has yet to claim anything. Everything left over once he posts will be liquidated and the resulting coin distributed evenly.
M Human (Varisian) Ranger (Skirmisher) 2 HP: 18/18 AC 17/13/14: F+4, R +8, W+2, Per:+7, Init: +3 Arrows: 20
Tristain and Theron get another 25 gp each of Durriken's share. Like Raseri, he anticipates being the beneficiary of the wand more often than some of the others.
60 gp (starting 120 gp)
-50 gp (Scribe scroll, IC Post #111)
+763.32
-150 Trina's Ring
-30 Vials of Acid
------------------------
593.32 gp
-150 gp Misc Inks for Rune Scrolls
-225 gp Wand CLW
------------------------
218.32 gp left with 150 gp in ink
+93.1 2nd Lamm disb.
------------------------
311.41 gp
Round HP down for even level-ups and up for odd level-ups. So Raseri should be getting 6 + CON HP this level, and will get 7 + CON HP at level 3 if she keeps leveling in Barbarian. Tristain's got his HP correct at 4 + CON, and will get 5 + CON next level if it's a druid level. Et cetera.
I'm done leveling.
One thing... I had a spell in my list I have not used which I hadn't realized was [evil] thought it was just [pain]descriptor. Should I switch interrogation for persuasive goad?
I had meant for him to struggle with the conflict of the situation and abilities versus his moralities and of his faith, but casting evil descriptor spells is probably a little too much?
Speaking of rebuilding characters, I really think Fredo'd be better off with a familiar than with a bonded object. As such, at the next opportunity and unless anyone objects, he'll be summoning one (paying the 200 gp) and his bonded object will lose its function. It wouldn't be fair if only I got to do this, so if at any point later in the campaign you want to trade out one feat, spell known, class feature, etc. for another, I'll be fine with it.