The king is dead! In the Varisian port city of Korvosa, the death of a monarch leads to chaos. It's up to a band of bold adventurers to stop the spread of tyranny before all of Korvosa is crushed beneath the queen's iron fist.
Male Filipino Gamemaster 10/Artist (Starving Artist) 10
Actually, if you think of it, you're beside the second story of a two-story building. So I'd say it's a pretty steep slope. Also, was the rope weighted?
M Human (Varisian) M Human Ranger LE L2 | AC17 T13 FF14 | HP 21/21| F +4 R+7 W+2 | Init+3 | Perc+7
As long as it's not sheer into the water, that's the way I'll go. I'm looking for something to stand on, not necessarily something to climb up. And anything away from the shark is better than going towards it. Especially if I can get my feet under me in shallowish water at the end of my move this turn.
Actually, if you think of it, you're beside the second story of a two-story building. So I'd say it's a pretty steep slope. Also, was the rope weighted?
The platform begins ten feet inland from the shoreline, so that's probably where the land begins to slope down. The drop from the platform isn't enough to cause falling damage, so the platform can't be more than seven feet from the waterline, or else the distance would round to ten feet anyway for purposes of falling damage. If I remember my trig, a right triangle with legs of seven and ten feet has a hypotenuse of a little over twelve feet. That would put the slope grade (the angle between the hypotenuse and the ten-foot leg) a little above forty degrees. Hardly sheer. And that's putting the platform as high as it will go. Judging from the art in the adventure, it's much lower than that.
Well, now that that's resolved, I have a question. Namely, once Durriken's out of the water, do we want to leave the shark alone or murder it from the shore?
Maybe we should just leave and get Lamm on building code violations. Durriken could totally sue.
That's the best part, for him, of his wicked scheme. He doesn't own the property, and is under no obligation to maintain it or pay taxes on it. The responsibility to maintain it belongs to the government of Korvosa, which is holding the property in escrow after the death of its owner. Any money made on the property that doesn't go to paying his goons and feeding his Lambs is pure profit.
EDIT: if Tristain was delaying, shouldn't he get to act at the end of the round, before the shark?
Male Filipino Gamemaster 10/Artist (Starving Artist) 10
huh... yes and no. He can delay as long as he wishes to. If he does something and states he does it before the shark and it interferes, I will gladly revise the action. However, delayed actions are hard to GM or play in PBPs as you do not know when someone is going to take a turn.
M Human - Loon 14 AC: 13 (11 FF) CMD (20/18) CMB +5 Fort +8; Ref +10; Will +14
Back from weekly PFS night (ran Mists of Mwangi for 3 newer players). Will be catching up soon, and agree that Tristain's action hold until he does something...which will be soon.
Male Filipino Gamemaster 10/Artist (Starving Artist) 10
I decided it was time to move on. Plus there are better fights up ahead, so I don't wanna risk you destabilizing this early. Also aquatic fights have so much additional rules.
I know I do this a lot, but I tend to worry that other players might get annoyed with me about how I play my characters. Sorry if the way I'm playing Raseri is getting on anybody's nerves. I figure that her being as blunt as she is would mean that she wouldn't be too thrilled with this plan anyway. I also figure that due to the possibility of her sisters being this close and all the noise blowing any cover they had anyway would lead her to just take up the charge herself.
Tristain the Chalker wrote:
Back from weekly PFS night (ran Mists of Mwangi for 3 newer players)...
I have a PFS character that died for the first time in that one. Wasn't too happy about how it happened either (a combo of GM screw-up and just plain spitefulness, all I'm going to say about that). Poor thing got chopped in half by a fighter with twice as many levels as she had later, so yeah, she's a little crazy.
M Human (Varisian) M Human Ranger LE L2 | AC17 T13 FF14 | HP 21/21| F +4 R+7 W+2 | Init+3 | Perc+7
Squawk, do you want us to start posting a mini stat block for our characters under spoiler tags before our action? I've seen it done in a number of other PbPs, typically something like this:
Squawk, it's not that I don't appreciate your GMing, and I don't mean to be difficult, but if you keep posting what you think we're doing instead of what we say we're doing it's going to eventually get us all killed. We're meant to be going in the west entrance, not the front door. Raseri posted that's where she was going.
It's probably too late, and you've invested too much in this outcome, to change now. But in the future it would be appreciated.
Male Filipino Gamemaster 10/Artist (Starving Artist) 10
I humbly apologize and will restart this scene. This is my first time GMing a PbP and it is quite different from a real one. That is not an excuse but an explanation. Sorry all.
M Human (Varisian) M Human Ranger LE L2 | AC17 T13 FF14 | HP 21/21| F +4 R+7 W+2 | Init+3 | Perc+7
Squawk, my fault. I had originally put H17 in my post, but apparently removed it at some point. When you update the map, put me in H15. end result would basically be the same, anyway.
Edit: We need to try to remember to post what square we move to, to eliminate confusion. I think G16, which Fredo just moved into, is occupied by Theron, based on the movement he describes. Maybe describe our actions, and hide the mechanics under the statblock spoiler? So in effect, my post would have read:
Durriken moves up between the boy who threw his pitchfork and the taskmaster. "Trust me boy, you don't want to start down the path killing him lies on." Durriken swings his axe down, aiming for the boy's weapons.