GM Z..D.. Scions of the Sky Key Standard parts 2 and 3 (Inactive)

Game Master Z...D...

Map&Handouts

Perception Checks:

[dice=oleander]1d20+12[/dice]
[dice=saphera]1d20+9[/dice]
[dice=favian]1d20-1[/dice]
[dice=sabni]1d20+9[/dice]
[dice=ticlo]1d20+9[/dice]

Initiative checks:

[dice=oleander]1d20+3[/dice]
[dice=saphera]1d20+9[/dice]
[dice=favian]1d20+6[/dice]
[dice=sabni]1d20+9[/dice]
[dice=ticlo]1d20+4[/dice]

GM Stuff:
12 defense points current
2-players with chronicles
1-kobolds survived part a
1-portcullis in place
1-toppling wall trap remains
2-Stinkeye lives
2-kobolds survive part c
3-Guardian's Defense


The Game Master has not yet created a description for this campaign.