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GM Xzaral's PFS First Steps Part 3 (Inactive)

Game Master Xzaral

A Vision of Betrayal

The Map Link



Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

Here's the campaign for First Steps Part 3. At present first dibs will go to the group who participated in Part 2, which includes the following

Astarton Columbridge
Jericho Daskin
Daniel Von Dorn
Talor Blackstone
Amadeo Noskero
Wuse Guy

So far Astarton and Jericho have confirmed.

For anyone not listed above reading this and wondering, if I don't hear from any of the others, or they decide not to participate in Part 3, I will open a recruitment to replace back up to 6.


Dotting and adding to my RSS. I thought my post back in Part 2 discussion kinda implied that I'm going to continue; anyway, I'm confirming it now.


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

I thought so, but I try not to assume too much if I can (don't like removing the -ume part if I can help it, the dice gawds know I've done it enough).

So that gives three now.

Also Daniel:
Make sure to read my last post in Part 2, about the Potion of Lesser Restoration.

Andoran

Male Human Alchemist 2 [hp 20/20] [AC 16, touch 13 flat-footed 13] [Fort +5, Ref +5, Will +1] [Perception +5]

Checking in and reporting for duty

Grand Lodge

Male Dwarf Gunslinger (Pistolero) 1.2 HP 12/12 | Grit 2/2 | AC 15 / 13 t / 12 ff | F+4 R+5 W+2 | Perc +6

I'm in. Probably will spend much of last session's funds on MORE BULLETS!

Sczarni

male Human Rogue 1 [hp 11/11] [AC 17, touch 14, flat-footed 13] [Fort +0, Ref +6, Will -1] [Perception +3]

Aaaand... I'm here, too !

Hello, fellow Pathfinders !

I must re-acquaint myself with the buying rules of PFS, and then I'll tell you what I intend to acquire, GM Xzaral.

Andoran

Male Human Alchemist 2 [hp 20/20] [AC 16, touch 13 flat-footed 13] [Fort +5, Ref +5, Will +1] [Perception +5]

I will also be making a purchase or two once I read the appropriate section.


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

Looks like all 6 are back in again. When you have completed all purchases and are ready to continue, please make a post denoting this so I know when everyone's ready and I can get the first post up, please.

Shadow Lodge

M Dwarf (quingong drunken master of many styles)Monk 1

Im very clueless on pfs purchasing. I think wuse just wants more booze though.

Sczarni

male Human Rogue 1 [hp 11/11] [AC 17, touch 14, flat-footed 13] [Fort +0, Ref +6, Will -1] [Perception +3]

I read the section on PFS items purchasing. That seems clear to me.

Well, for now, I have 444 gp, 9 sp, 9 cp in my pocket.

I buy 2 bags of caltrops (for 2 gp) and one grappling hook (1 gp).

So I have 441 gp, 9 sp and 9 cp left.

I make no other purchases for this scenario.

I'm ready to adventure !


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

All right, Pathfinder Society purchasing. Let's see if I can explain it Wuse Guy.

With each scenario completed, you get a certain amount of treasure listed on the chronicle sheet. For the one you received, it was 419gp. You can choose to save this money for bigger purchases later, or spend it on gear now.

When it comes to magic items, not everything is instantly available. The Guide lists always available items, which I've copied below

Guide to Pathfinder Society Organized Play wrote:


• All basic armor, gear, items, and weapons from Chapter 6 of the Core Rulebook, including Small and Large-sized items. This does not include equipment made from dragonhide, but it does include equipment made from the other special materials, such as alchemical silver and cold iron (see the Special Materials section on page 154 of the Core Rulebook). All mundane (completely nonmagical) weapons, armor, equipment, and alchemical gear found in any other source that is legal for play are considered always available.
• +1 weapons (2,000 gp + 300 for the masterwork weapon cost + item cost)
• +1 armor (1,000 gp + 150 for the masterwork armor cost + item cost)
• +1 shields (1,000 gp + 150 for the masterwork armor cost + item cost)
• Potions and oils of 0- or 1st-level spells at caster level 1st (50 gp or less)
• Scrolls of 0- or 1st-level spells at caster level 1st (50 gp or less)
• Wayfinder (50% discount—250 gp; see page 299 of The
Inner Sea World Guide)

Beyond those items, you need to either have the Fame to purchase an item, or you need to have it listed on a chronicle sheet. Their are specific rules in the guide for potions/wands/scrolls as well.

Any questions?

Andoran

Male Human Alchemist 2 [hp 20/20] [AC 16, touch 13 flat-footed 13] [Fort +5, Ref +5, Will +1] [Perception +5]

After consideration, Jericho is not going to purchase anything additional at this point.

Ready to Roll out.

Grand Lodge

Male Dwarf Gunslinger (Pistolero) 1.2 HP 12/12 | Grit 2/2 | AC 15 / 13 t / 12 ff | F+4 R+5 W+2 | Perc +6

In a dark corner of the Coins district, on a sparsely populated block where the very buidlings seem to give it a wide berth, sits a blackened shop called Bada Bang!

Talor saunters in and makes the following purchases:

10 paper cartridges....120gp
5 regular bullets........5gp
5 cold iron bullets.....10gp
5 silver bullets.......125gp
10 powder doses........100gp
1 powder horn............3gp
Grand total: 363gp

I am prepared, my friends.
Let's do this thing.


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

Status
Jericho - Ready
Talor - Ready
Daniel - Ready
Wuse Guy - ?????
Amadeo - Ready
Astarton - ?????

As soon as the last two are ready, I'll get us going.

Sczarni

male Human Rogue 1 [hp 11/11] [AC 17, touch 14, flat-footed 13] [Fort +0, Ref +6, Will -1] [Perception +3]

I'm sorry GM Xzaral, but, after much thought, time considerations finally prevent me to commit to this game.

I wanted to thank you for the previous game, Xzaral, and wish you all a jolly good time playing this next opus :-). Hopefully, we'll meet again in play on these boards, when I'll have more time in my hands.

Cheers !

Lantern Lodge

Male Half-Elf Level 2 Bard (Arcane Duelist) | HP 19/19 | AC 17 | T 14 | FF 13 | CMD 16 | Fort +2 | Ref +7 | Will +3 | Init +6 | Perc +6 | Sense Motive -1

I will not really be able to spend the time necessary to purchase things until Monday morning. I apologize for this, but I am barely able to keep up with things right now as my vacation comes to a close. I will be ready about noon on Monday EST. If it is possible to get some of the role playing out of the way at the beginning of the module before I make the purchases, or if I can do it in game, that's cool because I really don't want nor do I like to make people wait.


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

Sorry to see you go Amadeo, was fun having you!

That's fine, Astarton. Still waiting on Wuse Guy as well. If he finishes up before you're done, I'll go ahead and get things rolling.

Shadow Lodge

M Dwarf (quingong drunken master of many styles)Monk 1

Ok i think Wuse is just going to get two potions, both alcohol based of course. I drank quite a bit so I'll fill up on those as well. Unless of course I can cover that with an Untrained Profession(drunk) day job roll...

1 Potion, Cure Light 50g
1 Potion, Mage Armor 50g
Booze 1g ish

Leaving me with 330 gold


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

Thanks Wuse Guy. With that I'll throw up the initial post to get things underway. Should be up shortly.


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

And initial post is up. Feel free to get your introductory RP on!

Andoran

Male Human Alchemist 2 [hp 20/20] [AC 16, touch 13 flat-footed 13] [Fort +5, Ref +5, Will +1] [Perception +5]

dunno if you noticed or not .. but amadero has stepped out of the adventure


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

I did indeed, but didn't think about it when writing the intro post. If you all would like, I could see about recruiting a sixth before things get too far underway. Majority rule (so three votes decides).


I'm fine either way.
Also I initially said Daniel will buy a heavy shield, but forgot that it incurs additional penalties when using it as a weapon, so I'll stick with the light shield, just add spikes.
Also Daniel will strive to donate 10% of his income to the church of Abadar, which makes 84 gp for the last two adventures.
In the end, he is left with 285gp.

Lantern Lodge

Male Half-Elf Level 2 Bard (Arcane Duelist) | HP 19/19 | AC 17 | T 14 | FF 13 | CMD 16 | Fort +2 | Ref +7 | Will +3 | Init +6 | Perc +6 | Sense Motive -1

I am ambivalent as well.

I am going to purchase:

Alchemical Silver Cestus- 21 gp
Acid Flask- 10 gp
2 Cold Iron Daggers- 4gp

Had 8
Got 419
Spent 35
Have 392gp

Lantern Lodge

Male Half-Elf Level 2 Bard (Arcane Duelist) | HP 19/19 | AC 17 | T 14 | FF 13 | CMD 16 | Fort +2 | Ref +7 | Will +3 | Init +6 | Perc +6 | Sense Motive -1

Okay, I also convinced myself that getting a masterwork Elven Curve Blade would be good. That costs 375gp, leaving me with 17.


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

I'll be throwing up the next post in a moment, but wanted to find out who will be around this weekend so I have an idea of how much I should continue forward. Being a holiday weekend (at least in America), I've seen a few people that wont' be around. If I see the same here, I might hold off pushing too much until next Tuesday.

Just let me know, please.

Andoran

Male Human Alchemist 2 [hp 20/20] [AC 16, touch 13 flat-footed 13] [Fort +5, Ref +5, Will +1] [Perception +5]

not going anywhere ...


I'm not in the US so I'll be here through the weekend.

Shadow Lodge

M Dwarf (quingong drunken master of many styles)Monk 1

Im here

Lantern Lodge

Male Half-Elf Level 2 Bard (Arcane Duelist) | HP 19/19 | AC 17 | T 14 | FF 13 | CMD 16 | Fort +2 | Ref +7 | Will +3 | Init +6 | Perc +6 | Sense Motive -1

I will likely be busy on Sunday and Monday. But I might be able to squeeze in a quick post somewhere in there.

Grand Lodge

Male Dwarf Gunslinger (Pistolero) 1.2 HP 12/12 | Grit 2/2 | AC 15 / 13 t / 12 ff | F+4 R+5 W+2 | Perc +6

I will not have a great deal of time to post Sunday or Monday, but should be able to get in at least one post on one or both of those days, if not more.


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

I realize I didn't specify, so quite possibly my fault, but was waiting to make sure everyone was ready before continuing on with the first encounter. It's been a few days since the last post though, so I'll assume everyone's ready and move the story along.

If anyone does still want anything from Absalom, let me know.


Oh, right. Well have we settled on the topic of transport? We also probably need a rope and grappling hook, some extra rations to last us a week, something to keep us warm at night (blankets? A tent?) and likely something else I haven't thought of. Anyone has a Wayfinder?


If anyone here is interested in running a campaign, I am in a Serpent's Skull campaign with pretty good players. We were about 3 weeks in and then the DM just switched the campaign to inactive and said he did not want to deal with the issues. Issues that we have all seen a dozen times on PbP. If anyone is interested, or know someone who wants to DM a Serpent's Skull campaign, please let me know.

Here is the OOC thread for the now inactive campaign.

Serpent's Skull

We have a mwangi elf wizard, a vanara ranger, a human cleric (me), and a human bard(archeologist). If someone wants to take over, we can play with 4 players, this group is decently balanced I think, or pick up 1-2 more.

As I said, we had only played for about a month, so very little has happened and we could easily restart if necessary.


Hour by hour makes sense to me, in a way that if somebody freezes after hour 1 he can snatch a blanket and keep warm for the rest of the night.

Daniel doesn't have survival, so he'll be relying on the fort saves. I propose we put Nester in the wagon, and start a fire. Daniel will try to go without a blanket for at least first 2 hours.

EDIT: by blankets I mean cold gear sets, I guess.

Shadow Lodge

M Dwarf (quingong drunken master of many styles)Monk 1

I think we may be boned.


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

Just a heads up that my PC decided to stop operating as normal today. I hope to get it up and running over the weekend (not 100% sure what's wrong, but I have a friend who knows abit). I can still post from my iPad, but I can't manipulate the battlemats that way, though I can see them. This shouldn't be too long (I hope!), but I'll see about continuing on.


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

PC is fixed, will resolve things in the morning. Head and keyboard keep getting closer and closer.


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

Sorry for the delay in updating. I am REALLY sorry on it. I don't know how I allowed it to go a week without doing so, but I did. I've updated gameply now.


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

Sorry I haven't managed to get things moving, but this holiday has been busier than I thought. Managed a few small posts here and there, but might not get combat pushed ahead until Monday. Just giving a heads up.

Also awaiting revised action from Daniel, and action from Talor for round 2. Not highly pressing as of this moment, but just giving a reminder.


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

So hectic holidays plus two birthdays makes for a busy weekend.

So the good news!! I'm about to post an update (Finally, right?).

Bad news!! Yesterday my brother fell off a roof, dangled from a ladder, then fell on his head onto some concrete. He's fine now, released from the hospital and all that. No permanent damage. But pretty scary yesterday. Of course I now get to tell him he survived a 1d6 damage fall after failing his acrobatics check (he's not a gamer, so really doesn't get it, but hey I get to laugh at him about it).

And just to top things off today, had to replace the battery in my van.

So I hope everyone had a much better Thanksgiving weekend than I did ;p


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

Wow, Xmas is over! Gotta say this has been a draining one for me. Hope everyone had a good holiday season (for those who celebrate).

Looking over my PBPs this morning, I realize it's been a bigger interruption than I thought it would be. So going through and apologizing to all my games for the somewhat unexplained absence and getting updates in as applicable.

I actually managed an update in here, so it's not too bad at least for this game.

Grand Lodge

Male Dwarf Gunslinger (Pistolero) 1.2 HP 12/12 | Grit 2/2 | AC 15 / 13 t / 12 ff | F+4 R+5 W+2 | Perc +6

I am loving this encounter, what with one dwarf shooting blind, another behind the bar looting it for all he's worth, and our lovesick bard who can't bring himself to off one of the bad guys (yet). Good times!


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

With that, the adventure is over. I'll work on getting the chronicle's up and sent out by tonight. I hope everyone had fun. I know there were some lengthy breaks between posts on my part and I apologize for that.

At this point everyone also can select a faction. If everyone can post their faction and a day job roll (or stated no day job roll) so I can get that for tonight, it would be appreciated.

Let me know if you have any questions.

Lantern Lodge

Male Half-Elf Level 2 Bard (Arcane Duelist) | HP 19/19 | AC 17 | T 14 | FF 13 | CMD 16 | Fort +2 | Ref +7 | Will +3 | Init +6 | Perc +6 | Sense Motive -1

Profession Comedy: 1d20 + 6 ⇒ (3) + 6 = 9

Poor guy, I guess his heart isn't into comedy anymore. Oh well.

Thanks GM Xzaral for everything. I really enjoyed experiencing PFS play with all you guys.

Grand Lodge

Male Dwarf Gunslinger (Pistolero) 1.2 HP 12/12 | Grit 2/2 | AC 15 / 13 t / 12 ff | F+4 R+5 W+2 | Perc +6

Craft (alchemy): 1d20 + 4 ⇒ (12) + 4 = 16

Talor will stick with Grand Lodge.

Thanks to all, with special thanks to our GM. I had a great time with everyone.

Shadow Lodge

M Dwarf (quingong drunken master of many styles)Monk 1

Um Profession(drunk) 1d20 + 3 ⇒ (18) + 3 = 21

I'll stick with my Faction.

THis has definitely been fun.

Grand Lodge

Male Dwarf Gunslinger (Pistolero) 1.2 HP 12/12 | Grit 2/2 | AC 15 / 13 t / 12 ff | F+4 R+5 W+2 | Perc +6

Chronic-(what)-cle sheet received. Thanks again.


Male Demigawd Nerd 5, Dungeon Master 6, RPGA GM 2, PFS GM 1

Glad to hear it. And np.

Grand Lodge

Male Dwarf Gunslinger (Pistolero) 1.2 HP 12/12 | Grit 2/2 | AC 15 / 13 t / 12 ff | F+4 R+5 W+2 | Perc +6

Hey Xzaral - assuming that everyone has completed all of their paperwork, do you mind setting this campaign to inactive?

It would help the OCD gremlin who constantly bothers me to keep my campaigns tab tidy.

TIA.

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