GM WhtKnt's Giantslayer: Battle of Bloodmarch Hill (Inactive)

Game Master WhtKnt

Deep in the Mindspin Mountains, a storm giant warlord known as the Storm Tyrant has seized control of a cloud castle and an Orb of Dragonkind, and is gathering an army of giants from across western Avistan—first to bring the orc hordes of Belkzen under his banner, then to conquer the neighboring realms. Heroes defending the human town of Trunau from an orc raid discover that the attack is just a precursor to the Storm Tyrant’s larger plans. Working their way through an abandoned border fort, an ancient giant temple, the tomb of an undead frost giant, and an elite fire giant training facility beneath a dormant volcano, the heroes eventually take the fight to the Storm Tyrant himself inside his flying fortress. Can the giant army be defeated before it can conquer the human lands of the Inner Sea, or will all of Avistan bow down in fealty to the Storm Tyrant?

Norasha Mountainrunner HP 19/28; AC 20/11/19; F+5 R+2 W+4 (+2 vs. poison and magic); Init +1
Rokar Longclaw HP 7/24; AC 15/12/13; F+4 R+5 W+3; Init +2
Milani HP 13/16; AC 18/14/14; F+4 R+6 W+5
Aisha Rageborn HP 17/17; AC 11/11/10; F+3 R+4 W+4; Init +1
Corric Toppleton HP 12/21; AC 15/13/13; F+2 R+5 W+2; Init +4

Roll20 Map


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Male Halfling Rogue (Vexing Dodger) / 3

HP:6/15

Feeling a bit more beat up than usually, and the element of surprise gone, Corric whips out his crossbow and takes careful aim.

Shotting the big and ugly one: 1d20 + 6 ⇒ (16) + 6 = 22 Damage: 1d6 ⇒ 4

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

Corric levels his crossbow and squeezes the trigger, sending a bolt into the chest of the female half-orc. In the same instant, both Milani and Rokar explode into action, leaving her bloodied and bruised, but still very much alive.

Ignoring the pain that she feels, the half-orc swings her greataxe at Rokar but the swing is off-center and she misses.

Aisha and Norasha are up!

Attack: 1d20 + 5 ⇒ (6) + 5 = 11 Damage: 1d12 + 4 ⇒ (6) + 4 = 10


Female Half-Orc Psychic 3 | HP: 17/17 | AC: 11, Touch 11, Flat-Footed 10 | CMD: 12 | Fort: +3, Reflex: +4, Will: +4 | Init: +1 | Perception +5, Darkvision 60 ft. | Phrenic Points: 2/3 | 1st-level: 2/6

Aisha makes sure that she has one of the more durable warriors between her and the thugs. Then she focuses her power and attacks the nearest thug's mind, filling it with dizzying sensations of pain and confusion.

Daze on Thug #2. He needs to make a DC 14 Will save or he's dazed for one round.

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

Botting Norasha

Aisha mentally targets one of the thugs, but even in his drunk-sodden state he manages to shrug it off. Norasha targets the half-orc, embedding her axe deep in the woman's shoulder and carrying through almost to her midsection. The half-orc hits the ground with a wet thud.

One of the remaining thugs strikes at Rokar, and the other at Milani. Rokar's opponent manages to hit the catfolk with a solid strike (Rokar takes 7 points of damage), but his partner misses Milani by a country mile.

The party is up!

Dice Rolls:
Thug Will save: 1d20 - 2 ⇒ (20) - 2 = 18
Norsaha attack: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16 Damage: 1d8 + 4 + 1 ⇒ (8) + 4 + 1 = 13
Thug 1 attack: 1d20 + 3 - 2 ⇒ (15) + 3 - 2 = 16 Damage: 1d8 + 3 - 2 ⇒ (6) + 3 - 2 = 7
Thug 2 attack: 1d20 + 3 - 2 ⇒ (1) + 3 - 2 = 2 Damage: 1d8 + 3 - 2 ⇒ (1) + 3 - 2 = 2


Male Catfolk Hunter 3 | HP:7/24 | AC: 15 / T-12 / FF-13 | Fort: +4 / Ref: +5 / Will: +3 | CMD: 16 | Init: +2 | Perception: +8 (+16 Scent) | Normal Vision

Rokar roars back in pain, even as Norasha drops the leader of the gang to the ground, only barely not split in two.

Handle, DC 10: 1d20 + 9 ⇒ (7) + 9 = 16

With a quick signal to Milani, he attacks the Orc who struck him, while encouraging her to attack as well.
5' step from Milani, and we'll direct our attacks at the enemies together; if one drops, we'll put the remaining attacks towards the other enemy

Rokar Claw1: 1d20 + 3 ⇒ (9) + 3 = 12 1d4 + 2 ⇒ (1) + 2 = 3
Rokar Claw2: 1d20 + 3 ⇒ (16) + 3 = 19 1d4 + 2 ⇒ (4) + 2 = 6

Milani Claw1: 1d20 + 4 ⇒ (2) + 4 = 6 1d4 + 2 ⇒ (2) + 2 = 4
Milani Claw2: 1d20 + 4 ⇒ (6) + 4 = 10 1d4 + 2 ⇒ (1) + 2 = 3
Milani Bite Crit Threat: 1d20 + 4 ⇒ (20) + 4 = 24 1d6 + 2 ⇒ (1) + 2 = 3
Milani Bite Crit Confirm: 1d20 + 4 ⇒ (19) + 4 = 23 1d6 + 2 ⇒ (5) + 2 = 7


Female Half-Orc Psychic 3 | HP: 17/17 | AC: 11, Touch 11, Flat-Footed 10 | CMD: 12 | Fort: +3, Reflex: +4, Will: +4 | Init: +1 | Perception +5, Darkvision 60 ft. | Phrenic Points: 2/3 | 1st-level: 2/6

Aisha immediately turns her attention to the half-orc who injured Rokar, attacking his mind much the same way and trying to prevent him from doing any more damage.

Daze again, on whichever thug hit Rokar.


Female
Quick Stats:
Init +1, HP 9/18 Senses darkvision (60 ft.); Per +3 aura of good, AC20, T 11, FF 18 F +5, R +1, W+4, +2 vs. poison, spells, DR1/adamantine CMB 5 CMD 16 (20 vs bullrush) (20 vs trip)
Dwarf Paladin (Stonelord, Warrior of the Holy Light) 2 of Bolka
Quick Skills:
Diplomacy +5, Heal +5, Knowledge (Religion) +5, Linguistics(Giant) +2, Perception +3, Perception (Notice unusual stonework) +5,

Waraxe Attack: 1d20 + 5 ⇒ (2) + 5 = 7

Waraxe damage: 1d10 + 4 ⇒ (6) + 4 = 10

Sorry for having you to bot me GM. Been busy with work and all. I'm still going to see this through to the end!

Norasha moved pass the catfolk and struck at the thug threatening Rokar.


Male Halfling Rogue (Vexing Dodger) / 3

Corric moves swiftly to place another bolt into his crossbow, take aim, and fire. He hopes the bolt whizzes straight into his previous target.

Attack: 1d20 + 6 ⇒ (17) + 6 = 23 Damage: 1d6 ⇒ 1

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

Corric levels his crossbow for another shot, but his haste to make the shot costs him and the bolt impacts with the man's shoulder. Rokar and Milani move in. Rokar manages to badly wound the man with a claw swipe, and Milani finishes the job, pouncing upon him and tearing his throat out. Aisha, realizing that the man is down, spares her power. Norasha rushes in to finish off the remaining thug, but misses!

The remaining thug, seeing that he is clearly outmatched, backs away slowly until he is far enough away from the threat to run (withdrawing). Unfortunately, Rokar and Milani prove quicker and cut him down before he can make good his escape (DM fiat).

(He used the withdraw maneuver to get away from Norasha, but his only escape route took him right through the combined cuisinart that is Rokar/Milani. Rather than roll the AoO's for them, I'm just ruling that he doesn't get very far.)

Combat over!


Male Halfling Rogue (Vexing Dodger) / 3

"We should keep moving. If they had time to drink, then there's probably no one in the bar. At least, no one left alive."


Female Half-Orc Psychic 3 | HP: 17/17 | AC: 11, Touch 11, Flat-Footed 10 | CMD: 12 | Fort: +3, Reflex: +4, Will: +4 | Init: +1 | Perception +5, Darkvision 60 ft. | Phrenic Points: 2/3 | 1st-level: 2/6

"We should at least check inside. It can't take more than a few moments."


Male Catfolk Hunter 3 | HP:7/24 | AC: 15 / T-12 / FF-13 | Fort: +4 / Ref: +5 / Will: +3 | CMD: 16 | Init: +2 | Perception: +8 (+16 Scent) | Normal Vision

"Agreed, if only to make sure there's no more villagers trapped...or invaders..." Rokar agrees with Aisha, punctuating his sentence with a low growl as he wipes the blood off his claws onto the ground.

"Just a quick look."
Perception: 1d20 + 7 ⇒ (1) + 7 = 8 +8 for scent, but that's not a great roll.


Female
Quick Stats:
Init +1, HP 9/18 Senses darkvision (60 ft.); Per +3 aura of good, AC20, T 11, FF 18 F +5, R +1, W+4, +2 vs. poison, spells, DR1/adamantine CMB 5 CMD 16 (20 vs bullrush) (20 vs trip)
Dwarf Paladin (Stonelord, Warrior of the Holy Light) 2 of Bolka
Quick Skills:
Diplomacy +5, Heal +5, Knowledge (Religion) +5, Linguistics(Giant) +2, Perception +3, Perception (Notice unusual stonework) +5,

"Aye I agree. The whole town has become infiltrated by villains, bandits, thugs, and raiders! What's next? Don't answer that question please!?"

Norasha looked around as well.

Aid Another Perception: 1d20 + 3 ⇒ (16) + 3 = 19


Male Halfling Rogue (Vexing Dodger) / 3

Corric concedes to the group opinion and runs to look around.

Perception: 1d20 + 8 ⇒ (19) + 8 = 27

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

There are numerous bodies in the bar. Obviously, a massacre has happened here. As you enter, the barkeep, Rabus Clarenston, slowly gets to his feet. He has a vicious cut from a greataxe on his back. "They were in here when the raid began," he says. "They started attacking... argh... everyone. The half-orc hit me and I played dead until you got here. I can't... ungh... thank you enough. You have, of course, earned free drinks for the rest of your lives from me. Agh... wait, there is something else." He fishes behind the bar for a moment, emerging with a small bag. "The... angh... two ceramic vials are potions of remove sickness and the two... ungh... tubes contain soothe syrup." He stumbles, barely able to stand.


Male Catfolk Hunter 3 | HP:7/24 | AC: 15 / T-12 / FF-13 | Fort: +4 / Ref: +5 / Will: +3 | CMD: 16 | Init: +2 | Perception: +8 (+16 Scent) | Normal Vision

"Rabus, you're lucky to be alive with a cut like that! Rokar exclaims, while accepting the bag and offering the contents to any of the other party members.

"There's a group of injured collecting over at the barricade; some of the priests there are tending the wounded. If you can make it there, you might be best off. If you can't, you can always stay here and hide. We, however, need to get back out there and clear that path to the Hopespring."

Rokar looks around the room at the massacre, saddened, but happy for even a brief respite. With a heavy sigh, he shakes off the sadness, refocusing, and says to the others,
"Everyone good to go?"


Female
Quick Stats:
Init +1, HP 9/18 Senses darkvision (60 ft.); Per +3 aura of good, AC20, T 11, FF 18 F +5, R +1, W+4, +2 vs. poison, spells, DR1/adamantine CMB 5 CMD 16 (20 vs bullrush) (20 vs trip)
Dwarf Paladin (Stonelord, Warrior of the Holy Light) 2 of Bolka
Quick Skills:
Diplomacy +5, Heal +5, Knowledge (Religion) +5, Linguistics(Giant) +2, Perception +3, Perception (Notice unusual stonework) +5,

"Aye we appreciate the thanks and all but I would feel better if we escort you there ourselves. What with the town under attack with the fact that there are now infiltrators inside these walls, things have gotten very dangerous very quickly," the dwarven paladin said gripping her shield and waraxe tightly.


Male Halfling Rogue (Vexing Dodger) / 3

"Well s$&&....guess I was wrong."

Corric frowns at his bad call, but shakes it off. A bad call would come here and there, but he couldn't let himself spiral in a key moment.

"Hold on!"

Corric runs forward, grabs the nearest pint, takes a large gulp, and tosses the tankard on the table.

"Okay, Now I'm ready. But do we have time to escort him? Don't we have to get those signal fires lit?"

I don't think one sip would make him drunk, but if so that's fine. Just like the chracter moment.

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

The moonshine is strong, but not that strong. You're still quite sober. Yes, you have time to escort him back if you prefer.


Female Half-Orc Psychic 3 | HP: 17/17 | AC: 11, Touch 11, Flat-Footed 10 | CMD: 12 | Fort: +3, Reflex: +4, Will: +4 | Init: +1 | Perception +5, Darkvision 60 ft. | Phrenic Points: 2/3 | 1st-level: 2/6

"It's better than leaving him to walk through town alone. Plus, we still have injured people who could use an escort to safety."


Male Halfling Rogue (Vexing Dodger) / 3

"Alright, let's move. Sooner we drop him off the better."


Male Catfolk Hunter 3 | HP:7/24 | AC: 15 / T-12 / FF-13 | Fort: +4 / Ref: +5 / Will: +3 | CMD: 16 | Init: +2 | Perception: +8 (+16 Scent) | Normal Vision

"Fair enough- come on Rabus, as fast as you can manage, then."


Female
Quick Stats:
Init +1, HP 9/18 Senses darkvision (60 ft.); Per +3 aura of good, AC20, T 11, FF 18 F +5, R +1, W+4, +2 vs. poison, spells, DR1/adamantine CMB 5 CMD 16 (20 vs bullrush) (20 vs trip)
Dwarf Paladin (Stonelord, Warrior of the Holy Light) 2 of Bolka
Quick Skills:
Diplomacy +5, Heal +5, Knowledge (Religion) +5, Linguistics(Giant) +2, Perception +3, Perception (Notice unusual stonework) +5,

"Aye. It is best we take ye to the healers first before we jump back into the battle that's going on," the paladin of Bolka said.

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

It is a quick trip to escort Rabus back to the care of the healing station and then return to the mission at hand. As you move through the ruins and burning buildings, Corric, Aisha, and Rokar hear the sounds of destruction in the building to the north. Additionally, Rokar smells orc and the fur on Milani's hackles begins to rise as a soft growl issues from her throat.

GM Screen:
Norasha Perception: 1d20 + 2 ⇒ (3) + 2 = 5 (darkvision)
Corric Perception: 1d20 + 7 ⇒ (8) + 7 = 15
Rokar Perception: 1d20 + 14 ⇒ (9) + 14 = 23
Aisha Perception: 1d20 + 4 ⇒ (14) + 4 = 18 (darkvision)
Milani Perception: 1d20 + 6 ⇒ (16) + 6 = 22 (low-light vision, scent)


Male Catfolk Hunter 3 | HP:7/24 | AC: 15 / T-12 / FF-13 | Fort: +4 / Ref: +5 / Will: +3 | CMD: 16 | Init: +2 | Perception: +8 (+16 Scent) | Normal Vision

Rokar holds up a hand towards the others and stops in his tracks silently. Pointing towards the building, he mouths the word "ORC", then motions to the others to follow him as he and Milani try to sneak over to the building without drawing any attention from the occupants.

Assuming the others follow...
Stealth Rokar: 1d20 + 7 ⇒ (1) + 7 = 8
Stealth Milani: 1d20 + 7 ⇒ (2) + 7 = 9
Oh my. That is not stealthy. Sorry everyone!


Female Half-Orc Psychic 3 | HP: 17/17 | AC: 11, Touch 11, Flat-Footed 10 | CMD: 12 | Fort: +3, Reflex: +4, Will: +4 | Init: +1 | Perception +5, Darkvision 60 ft. | Phrenic Points: 2/3 | 1st-level: 2/6

"Oh no. I think there is more fighting up ahead." She keeps a bit back, letting the normally stealthier party members look ahead to assess the situation.


Male Halfling Rogue (Vexing Dodger) / 3

Corric drops into stealth, readies his crossbow, and moves to look over the situation.

Stealth: 1d20 + 9 ⇒ (16) + 9 = 25
Perception: 1d20 + 8 ⇒ (5) + 8 = 13


Female
Quick Stats:
Init +1, HP 9/18 Senses darkvision (60 ft.); Per +3 aura of good, AC20, T 11, FF 18 F +5, R +1, W+4, +2 vs. poison, spells, DR1/adamantine CMB 5 CMD 16 (20 vs bullrush) (20 vs trip)
Dwarf Paladin (Stonelord, Warrior of the Holy Light) 2 of Bolka
Quick Skills:
Diplomacy +5, Heal +5, Knowledge (Religion) +5, Linguistics(Giant) +2, Perception +3, Perception (Notice unusual stonework) +5,

"Aye, seems to be. Well, what are we waiting for. Let's start splitting some orc raiders," Norasha said.

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

As the quartet creeps closer, Rokar's foot kicks a small stone. It is a minute sound, but it is enough, and one of the orcs inside the building looks up and out the open door. "Townsfolk!" he roars. "Get 'em, boys."

INITIATIVE
Corric
Rokar
Orcs
Norasha
Aisha

Corric and Rokar are up!

Map has been updated and also fixed for size.

Dice Rolls:
Norasha Init: 1d20 + 1 ⇒ (2) + 1 = 3
Corric Init: 1d20 + 4 ⇒ (14) + 4 = 18
Rokar Init: 1d20 + 2 ⇒ (13) + 2 = 15
Aisha Init: 1d20 + 1 ⇒ (1) + 1 = 2
Orcs Init: 1d20 ⇒ 5

GM Screen:
Orc Perception: 1d20 - 6 ⇒ (3) - 6 = -3
Orc Perception: 1d20 - 6 ⇒ (11) - 6 = 5
Orc Perception: 1d20 - 6 ⇒ (19) - 6 = 13
Orc Perception: 1d20 - 6 ⇒ (19) - 6 = 13


Male Halfling Rogue (Vexing Dodger) / 3

Am I still hidden?

If hidden, Corric will position himself a good distance away, and then fire his crossbow for a sneak attack. If not hidden, he retreats to the backline and fires a crossbow bolt.

Crossbow Attack: 1d20 + 6 ⇒ (7) + 6 = 13 Damage: 1d6 ⇒ 5 Additional Possible Sneak attack: 1d6 ⇒ 6


Male Catfolk Hunter 3 | HP:7/24 | AC: 15 / T-12 / FF-13 | Fort: +4 / Ref: +5 / Will: +3 | CMD: 16 | Init: +2 | Perception: +8 (+16 Scent) | Normal Vision

After Corric's bolt flies, Rokar and Milani glide forward and unleash on the flat-footed Orc.

Rokar Claw1: 1d20 + 3 ⇒ (4) + 3 = 7 Claw Dmg: 1d4 + 2 ⇒ (3) + 2 = 5
Rokar Claw2 THREAT: 1d20 + 3 ⇒ (20) + 3 = 23 Claw Dmg: 1d4 + 2 ⇒ (2) + 2 = 4
Rokar Claw2 CONFIRM: 1d20 + 3 ⇒ (5) + 3 = 8 Claw Dmg: 1d4 + 2 ⇒ (4) + 2 = 6

Handle DC 10, Attack: 1d20 + 9 ⇒ (2) + 9 = 11
If Rokar and Corric's efforts drop the first Orc, then he'll instead direct Milani into the building to attack an Orc.

Milani Bite: 1d20 + 4 ⇒ (9) + 4 = 13 Bite Dmg: 1d6 + 2 ⇒ (3) + 2 = 5

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

Yes, you were still hidden, Corric.

Corric's bolt flies true and strikes the orc right in the eye, but the stubbornly stupid creature fights on, refusing to die. Rokar glides in, claws slahing, but only manages to hit the orc once, leaving it mortally wounded, but still standing. That is, until Milani joins the fray, biting the orc in the throat and driving it to the ground where is expires with a heavy sigh.

One of the orcs surges forward, swinging wildly with his double axe. The other two remain back, each unlimbering a shortbow and drawing back an arrow. Rokar's opponent hits hit with a solid blow that leaves a fierce cut across the catman's chest! (Rokar takes 9 points of damage.) The bowman aiming at Corric misses, narrowly avoiding skewering his friend and the orc attacking Milani misses by a broad margin.

Dice Rolls:
Orc 2 vs. Rokar: 1d20 + 4 - 1 ⇒ (13) + 4 - 1 = 16 Damage: 1d8 + 4 + 2 ⇒ (3) + 4 + 2 = 9 (power attack)
Orc 3 vs. Corric: 1d20 + 1 ⇒ (14) + 1 = 15 Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Orc 4 vs. Milani: 1d20 + 1 ⇒ (7) + 1 = 8 Damage: 1d6 + 3 ⇒ (5) + 3 = 8

GM screen:
Orc 1 = Dead
Orc 2 = 6 hp
Orc 3 = 6 hp
Orc 4 = 6 hp


Female Half-Orc Psychic 3 | HP: 17/17 | AC: 11, Touch 11, Flat-Footed 10 | CMD: 12 | Fort: +3, Reflex: +4, Will: +4 | Init: +1 | Perception +5, Darkvision 60 ft. | Phrenic Points: 2/3 | 1st-level: 2/6

Aisha focuses her mind and assaults the mind of the orc with the battle axe, hoping to slow him down before he can cut the hunter down.

Daze on the orc who attacked Rokar. DC 14 save, as always.


Female
Quick Stats:
Init +1, HP 9/18 Senses darkvision (60 ft.); Per +3 aura of good, AC20, T 11, FF 18 F +5, R +1, W+4, +2 vs. poison, spells, DR1/adamantine CMB 5 CMD 16 (20 vs bullrush) (20 vs trip)
Dwarf Paladin (Stonelord, Warrior of the Holy Light) 2 of Bolka
Quick Skills:
Diplomacy +5, Heal +5, Knowledge (Religion) +5, Linguistics(Giant) +2, Perception +3, Perception (Notice unusual stonework) +5,

"Oh no you don't!"

The female dwarf surges forward, swinging her axe at one of the crossbow wielding orcs.

Waraxe charging attack: 1d20 + 2 + 5 ⇒ (12) + 2 + 5 = 19

Waraxe charging damage: 1d8 + 4 ⇒ (4) + 4 = 8

Cant view the map, but if one of the other orcs is in the way then I'll attack that one instead.


Male Halfling Rogue (Vexing Dodger) / 3

Still at relatively half health, Corric will attempt to hide and go stealth, hoping to launch a sneak attack later.

Sneak: 1d20 + 9 ⇒ (7) + 9 = 16


Male Catfolk Hunter 3 | HP:7/24 | AC: 15 / T-12 / FF-13 | Fort: +4 / Ref: +5 / Will: +3 | CMD: 16 | Init: +2 | Perception: +8 (+16 Scent) | Normal Vision

Handle DC 10: 1d20 + 9 ⇒ (18) + 9 = 27
Rokar signals to Milani and she flies into the room, attacking the orc alongside Norasha. or the other, if that one has fallen.

Rokar himself pulls a chakram from his belt and hurls it at the remaining orc, before ducking around the corner, out of sight from the crossbows. He's visibly exhausted, and struggling from that last blow.

Milani Bite: 1d20 + 4 ⇒ (5) + 4 = 9
Bite Damage: 1d6 + 2 ⇒ (2) + 2 = 4

Rokar Chakram: 1d20 + 3 ⇒ (14) + 3 = 17
Chakram Damage: 1d8 + 2 ⇒ (2) + 2 = 4

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

Norasha dashes into the fray, swinging her battleaxe in a vicious arc at the remaining orc threatening Rokar. The cut is deep, but not fatal, and the orc struggles to fight on. Aisha concentrates on the orc, leaving it reeling and dazed.

As Corric slips again into the shadows, brave little Milani bites savagely at the orc, but misses her attack. Rokar's chakram is right on target, however, adding to the orc's wounds, but it stubbornly roars in defiance!

Orc #3 drops its short bow and attacks Milani, but also misses. The last orc aims its short bow at Norasha and looses an arrow, but it embeds deeply into the door frame rather than the dwarf.

The PCs are up!

Dice Rolls:
Orc Will save: 1d20 - 1 ⇒ (11) - 1 = 10
Orc 2 vs. Norasha: 1d20 + 5 - 1 ⇒ (1) + 5 - 1 = 5 Damage: 1d8 + 4 + 2 ⇒ (7) + 4 + 2 = 13
Orc 3 vs. Milani: 1d20 + 5 ⇒ (6) + 5 = 11 Damage: 1d8 + 4 ⇒ (8) + 4 = 12
Orc 4 vs. Norasha: 1d20 + 1 - 4 ⇒ (6) + 1 - 4 = 3 Damage: 1d6 + 3 ⇒ (5) + 3 = 8

GM Screen:
Orc 1 = Dead
Orc 2 = -7 hp, staggered
Orc 3 = 6 hp
Orc 4 = 6 hp


Male Halfling Rogue (Vexing Dodger) / 3

Another attack from the darkness, followed by a reload.

Crossbow Attack: 1d20 + 6 ⇒ (8) + 6 = 14 Damage: 1d6 ⇒ 4 Sneak Attack Damage: 1d6 ⇒ 2


Male Catfolk Hunter 3 | HP:7/24 | AC: 15 / T-12 / FF-13 | Fort: +4 / Ref: +5 / Will: +3 | CMD: 16 | Init: +2 | Perception: +8 (+16 Scent) | Normal Vision

Milani keeps fighting, bringing her teeth and claws to bear against the orc. and she'll 5-ft step within range of the other if her attacks drop the first orc

Bite: 1d20 + 4 ⇒ (9) + 4 = 13 Bite: 1d6 + 2 ⇒ (2) + 2 = 4
Claw1: 1d20 + 4 ⇒ (19) + 4 = 23 Claw1: 1d4 + 2 ⇒ (4) + 2 = 6
Claw2: 1d20 + 4 ⇒ (19) + 4 = 23 Claw1: 1d4 + 2 ⇒ (1) + 2 = 3
Rend, if both claws hit the same target: 1d4 ⇒ 2

Rokar, out of breath and hurt, stays out of sight, outside, but looks around for any other threats.
Perception: 1d20 + 7 ⇒ (15) + 7 = 22 +8 scent


Female
Quick Stats:
Init +1, HP 9/18 Senses darkvision (60 ft.); Per +3 aura of good, AC20, T 11, FF 18 F +5, R +1, W+4, +2 vs. poison, spells, DR1/adamantine CMB 5 CMD 16 (20 vs bullrush) (20 vs trip)
Dwarf Paladin (Stonelord, Warrior of the Holy Light) 2 of Bolka
Quick Skills:
Diplomacy +5, Heal +5, Knowledge (Religion) +5, Linguistics(Giant) +2, Perception +3, Perception (Notice unusual stonework) +5,

Waraxe attack: 1d20 + 5 ⇒ (7) + 5 = 12

Waraxe damage: 1d8 + 4 ⇒ (7) + 4 = 11

Norasha swung her axe at the orc raider facing her, hoping to take down her foe.


Female Half-Orc Psychic 3 | HP: 17/17 | AC: 11, Touch 11, Flat-Footed 10 | CMD: 12 | Fort: +3, Reflex: +4, Will: +4 | Init: +1 | Perception +5, Darkvision 60 ft. | Phrenic Points: 2/3 | 1st-level: 2/6

Aisha shifts her focus to whichever orc seems the least injured, trying to disrupt their momentum in the might.

Another daze.

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

Norasha swings again, her axe slamming into her target but failing to get past the metal studs embedded in the leather. Aisha touches the mind of orc #3, leaving it dazed this time. Rokar, staying under cover outside, can smell the scent of other orcs fairly strongly. They are nearby. Even as Norasha's foe raises it's axe to deliver a strong blow, Corric fires again, striking the orc right between the eyes with a crossbow bolt. It sinks to it's knees, a look of idiocy upon it's face, and falls backward.

The orc facing Milani can do nothing but try to clear it's head, but the remaining orc takes careful aim and fires another arrow at the dwarf, this one embedding into the dirt at her feet. The orc growls in anger and drops it's short bow, taking up a battle axe.

The PCs are up!

Dice Rolls:
Orc 3 will: 1d20 - 1 ⇒ (3) - 1 = 2
Orc 4 Attack: 1d20 + 1 ⇒ (10) + 1 = 11 Damage: 1d6 + 3 ⇒ (5) + 3 = 8

GM Screen:
Orc 1 = Dead
Orc 2 = Dead
Orc 3 = -9 hp, staggered
Orc 4 = 6 hp


Male Halfling Rogue (Vexing Dodger) / 3

Corric seeing the dwindling opponants, goes for a straight shot without dissapearing into the shadows.

Attack: 1d20 + 6 ⇒ (9) + 6 = 15 Damage: 1d6 ⇒ 6


Female
Quick Stats:
Init +1, HP 9/18 Senses darkvision (60 ft.); Per +3 aura of good, AC20, T 11, FF 18 F +5, R +1, W+4, +2 vs. poison, spells, DR1/adamantine CMB 5 CMD 16 (20 vs bullrush) (20 vs trip)
Dwarf Paladin (Stonelord, Warrior of the Holy Light) 2 of Bolka
Quick Skills:
Diplomacy +5, Heal +5, Knowledge (Religion) +5, Linguistics(Giant) +2, Perception +3, Perception (Notice unusual stonework) +5,

Norasha rolls her eyes as the crossbow bolt misses her and hits the ground right at her feet.

"Really!? Really!? I'm standing here you imbecile and ye can't hit me!!"

No one can tell if she is merely taunting her enemy or scolding him. Regardless of which, she swings her axe at the orc raider in front of her.

Waraxe attack: 1d20 + 5 ⇒ (3) + 5 = 8 NOOOO!!! Is this what karma feels like!?

Waraxe damage: 1d8 + 4 ⇒ (8) + 4 = 12


Female Half-Orc Psychic 3 | HP: 17/17 | AC: 11, Touch 11, Flat-Footed 10 | CMD: 12 | Fort: +3, Reflex: +4, Will: +4 | Init: +1 | Perception +5, Darkvision 60 ft. | Phrenic Points: 2/3 | 1st-level: 2/6

Seeing Norasha's strike go poorly, Aisha turns her mental power on him, attempting to disable him so her missed blow doesn't lead to a dangerous counter-attack.

More daze. Always useful on low will save mooks


Male Catfolk Hunter 3 | HP:7/24 | AC: 15 / T-12 / FF-13 | Fort: +4 / Ref: +5 / Will: +3 | CMD: 16 | Init: +2 | Perception: +8 (+16 Scent) | Normal Vision

"Not good, not good." Rokar thinks, hurriedly. He rushes back into the building, tossing his next-to-last- chakram, and yelling to the others, "Keep it up, I smelled more outside that might be coming!"

Chakram Attack: 1d20 + 3 ⇒ (9) + 3 = 12 damage: 1d8 + 2 ⇒ (3) + 2 = 5

DC 10 Handle: 1d20 + 9 ⇒ (11) + 9 = 20

Bite: 1d20 + 4 ⇒ (14) + 4 = 18 damage: 1d6 + 2 ⇒ (3) + 2 = 5
Claw: 1d20 + 4 ⇒ (1) + 4 = 5 damage: 1d4 + 2 ⇒ (2) + 2 = 4
Claw: 1d20 + 4 ⇒ (19) + 4 = 23 damage: 1d4 + 2 ⇒ (4) + 2 = 6

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

My mistake. I forgot to update the map after the last turn. The orc that was in front of Norasha is dead, dropped by Corric. I will just assume, if it is alright, that Norsasha moves to aid Milani, and Aisha attempts to daze Orc #4.

Norasha, seeing the orc before her fall, moves to aid Milani against her foe, but her swing turns into a missed opportunity. Aisha sets the remaining orc reeling about, unable to act. Corric, taking a shot, hit's the orc that Milani and Norasha are facing and drops it with a shot to the heart.

Even as the orc hits the ground, Milani turns and slashes at the remaining orc, barely missing a beat. Rokar hurls a chakram at the orc, but the weapon fails to penetrate the humanoid's armor. Milani's attacks, however, are far more effective. The orc whimpers under her onslaught, but remains on its feet.

Unable to act due to Aisha's spell, the orc can only stand helplessly and suffer the attacks.

The party is up!

Dice Rolls:
Orc Will save: 1d20 - 1 ⇒ (9) - 1 = 8

GM Screen:
Orc 1 = Dead
Orc 2 = Dead
Orc 3 = Dead
Orc 4 = -5 hp, staggered


Male Catfolk Hunter 3 | HP:7/24 | AC: 15 / T-12 / FF-13 | Fort: +4 / Ref: +5 / Will: +3 | CMD: 16 | Init: +2 | Perception: +8 (+16 Scent) | Normal Vision

Still on the brink of collapse himself, Rokar notes the Orcs wounds and inability to move. Daring as ever, he runs along the wall, then darts at the orc, re-entering the melee, all while coaxing Milani into a flanking position for a devastating series of attacks.

Handle DC 10: 1d20 + 9 ⇒ (11) + 9 = 20
5 ft step for Milani, Full Attack w/ Flank Bonuses (and Outflank). Move and Standard Attack for Rokar

Milani, Bite: 1d20 + 4 + 4 ⇒ (16) + 4 + 4 = 24 dmg: 1d6 + 2 ⇒ (5) + 2 = 7
Milani, Claw1: 1d20 + 4 + 4 ⇒ (6) + 4 + 4 = 14 dmg: 1d4 + 2 ⇒ (3) + 2 = 5
Milani, Claw2: 1d20 + 4 + 4 ⇒ (1) + 4 + 4 = 9 dmg: 1d4 + 2 ⇒ (1) + 2 = 3

Rokar, Claw: 1d20 + 3 + 4 ⇒ (8) + 3 + 4 = 15 dmg: 1d4 + 2 ⇒ (1) + 2 = 3


Male Halfling Rogue (Vexing Dodger) / 3

Corric goes for more repeated fire, seeing the end of the battle in sight.

Attack: 1d20 + 6 ⇒ (8) + 6 = 14 Damage: 1d6 ⇒ 5


Female
Quick Stats:
Init +1, HP 9/18 Senses darkvision (60 ft.); Per +3 aura of good, AC20, T 11, FF 18 F +5, R +1, W+4, +2 vs. poison, spells, DR1/adamantine CMB 5 CMD 16 (20 vs bullrush) (20 vs trip)
Dwarf Paladin (Stonelord, Warrior of the Holy Light) 2 of Bolka
Quick Skills:
Diplomacy +5, Heal +5, Knowledge (Religion) +5, Linguistics(Giant) +2, Perception +3, Perception (Notice unusual stonework) +5,

Should I roll an attack? I think the last orc is dead by my calculations.

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