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FAWTL refugee thread, by Gark the Goblin

magic items of heroism and protection., by blue_the_wolf

Most Damage without MAD, by KaptainKrunch

Wielding an animated object., by Ravingdork

Misconceptions about not healing in battle, by ossian666

Oils of Offensive Spells, by blackbloodtroll

Is there an up-to-date web resource that collects the crunch from the various paperback Pathfinder products?, by James Martin

Comrade Anklebiter's Fun-Timey Revolutionary Socialism Thread, by Gark the Goblin

Raiders of the Fever Sea: First Impressions? [spoilers], by Anlerran

Using magic devices and auto failure, by Dennis Baker

The Hungry Storm (GM Reference), by Jason Nelson

Raiders of the Fever Sea (GM Reference), by raumac

[Frog God Games] Slumbering Tsar Saga (PFRPG), by Dawn R Fischer

Deep 6 FaWtL, by Freehold DM

[Rite Pub] Coliseum Morpheuon: Anthology of Dreams (Fiction), by Wicht

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Motteditor's Kingmaker OOC thread, by Kereek!

The_Ninja_DM's Carrion Crown, by Evangline Valeria Aurora

City of Strangers: The Godsmouth Heresy, by Auron Rurikski

Tales of Agartha: the Avalon Chronicles, by Nala Zamarosok

GM Nel's First Steps Series, by Vermin*

Motteditor's Realm of the Fellknight Queen, by Thunder Rolling

DM_the_Loreweaver's First Steps, by Tanrov-Speaks-With-Beasts

[PbP] Wardove's Rumble in the Jungle, by Malinda Ardagnir

Motteditor's Savage Tide PBP, by Silvio Callgari Pazzi

The Deepest Shadows Lie Longest - IC, by Deimus

Flesh and Bone-A Zombiepocalypse Story, by Watcher Uatu

Ego's Kingmaker PbP, by DM_Ego

GM Nel's First Steps Discussion / OOC, by Vermin*

Kingmaker Campaign - DM_Kudos Discussion, by Khargol Uzgurn

Flesh and Bone-A zombiepocalypse story Discussion, by Watcher Uatu


GM Weynolt's Serpent's Skull - Part 1
Game Master Weynolt

Serpent's Skull AP


Gameplay

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(Male Half-Elf Rogue lvl 1)

Surprise Round
Sneak Damage against flat-footed foe
Initiative:1d20 + 3 ⇒ (20) + 3 = 23
Attack:1d20 + 9 ⇒ (18) + 9 = 27 For:1d8 + 1d6 ⇒ (2) + (4) = 6

1st Round
Attack:1d20 + 7 ⇒ (17) + 7 = 24 For:1d8 ⇒ 1

"Come on. We take her down, the bones should go down also."

Awesome hits. Poor damage :(


Grrr... For whatever reason this wasn't showing up as a new message on the boards. I'm sorry for missing it. I'll have something for you tomorrow (day off) as today is going to be crazy. Back with you in a bit.


Apologies for the delay. My assistant at work passed away this past week, and I'm catching up from everything surrounding that. I hope to be caught up soon.

(Male Half-Elf Rogue lvl 1)

It's okay. Sorry for the loss. I am a very patient person.

(Male Half-Elf Rogue lvl 1)

Hey just checking in and in case you ever make it back, I am still here. Send me a PM or simply just lay down a post and I'll come a runnin.


You deftly sprint past the rusty scimitar held out by the first skeleton and quickly score a pair of hits on the aged crone.

Aerys steps up and tries to plant a fist through the skull of the leering skeleton.
1d20 + 6 ⇒ (10) + 6 = 16, 1d3 + 2 ⇒ (3) + 2 = 5

Aerys puts just enough force into her blow for the skeleton down hard, and Sasha runs up beside her, giving the toppled bones a good kick and wrenching free a club-sized femur from the pile. "Swords aren't going to work on these!"

The skeleton closest to you also strikes out, attempting to cut you down.
1d20 ⇒ 3, 1d6 ⇒ 5 Miss!

The other skeletons are unable to find position, and hold in place for a moment, waiting for the chance to rush forward.

Jask steps up, raises high his holy symbol to Nethys, and a burst of energy washes forth over the gathered skeletons.
2d6 ⇒ (6, 6) = 12
Skeleton Saving Throws: 1 - 1d20 + 2 ⇒ (12) + 2 = 14, 2 - 1d20 + 2 ⇒ (11) + 2 = 13, 3 - 1d20 + 2 ⇒ (15) + 2 = 17, 4 - 1d20 + 2 ⇒ (16) + 2 = 18
Two of the three remaining skeletons seem to only slightly shudder when the wave of Jask's energy washes over them, but the dark energy binding the third together unravels, and it collapses in a heap of bone and sinew.

The old woman grimaces further at the wounds you have inflicted upon her, and prods at you with a wicked-looking wand.
1d20 - 1 ⇒ (14) - 1 = 13 vs. Touch AC; 2d6 ⇒ (3, 3) = 6
The wand just comes short of poking you in the chest, and you see a bit of darkness at the tip fizzle black and purple before dissipating. She curses and lurches backwards, allowing the skeleton to her left to take up her spot and strike at you.
1d20 ⇒ 4, 1d6 ⇒ 4
Miss!

Battle Map Your turn!

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