GM Void Dragon's WotR

Game Master Void Dragon

Current Map


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Current Map

Current Map has been updated.

Enemy's initiative: 1d20 + 6 ⇒ (11) + 6 = 17

Halara's initiative: 1d20 + 5 ⇒ (3) + 5 = 8

The Quaist's seem surprised as people begin charging at them. Valkyrie's slash opens up a wound on a Quaist's arm while Miach's morningstar slams up against the Quasit's small body. Telis also tries to bite the Quasit, but is surprised to find his teeth not harming the Quasit as much as he expected. The Quasit's reel back in surprise and cry out to the humans.

"Protect us from these interlopers."

The humans seem terrified, but they move forward to engage anyways. At which point they all begin swinging with their fists at the group All of the humans provoke an AoO from anyone next to them when they attack.

MicahAttack 1: 1d20 + 2 - 4 ⇒ (3) + 2 - 4 = 1
Damage: 1d3 + 2 ⇒ (3) + 2 = 5 Non-lethal

ValkyrieAttack 1: 1d20 + 2 - 4 ⇒ (7) + 2 - 4 = 5
Damage: 1d3 + 2 ⇒ (2) + 2 = 4 Non-lethal

TelisAttack 1: 1d20 + 2 - 4 ⇒ (12) + 2 - 4 = 10
Damage: 1d3 + 2 ⇒ (3) + 2 = 5 Non-lethal

ViktorAttack 1: 1d20 + 2 - 4 ⇒ (2) + 2 - 4 = 0
Damage: 1d3 + 2 ⇒ (2) + 2 = 4 Non-lethal

HalaraAttack 1: 1d20 + 2 - 4 + 2 ⇒ (2) + 2 - 4 + 2 = 2
Damage: 1d3 + 2 ⇒ (2) + 2 = 4 Non-lethal

One of the quaists backs up and goes invisible while the other moves forward and begins attacking Telis.

Claw 1: 1d20 + 7 ⇒ (12) + 7 = 19 Damage: 1d3 - 1 ⇒ (1) - 1 = 0 1 Non-lethal damage Also, Telis needs to make a fort save
Claw 2: 1d20 + 7 ⇒ (3) + 7 = 10 Damage: 1d3 - 1 ⇒ (3) - 1 = 2

The first claw of the Quaist hits Telis but doesn't do much more than make him slightly more tired, but a venom begins to run in his veins.

Party's up


Male Human Paladin (Sacred Shield) 1| hp 12/12 | AC 20 T 11 FF 19 | CMD 16 | F +5 R +1 W +3 (+2 vs cold environment) | Init +1 | Perception +1

"They are under control, keep them in check but do not hurt them!"

AoO: 1d20 + 8 - 4 ⇒ (2) + 8 - 4 = 6
Nonlethal Damage: 1d8 + 4 ⇒ (4) + 4 = 8

Viktor tries to smack his attacker with the flat of his blade, but the blow is clumsy.

Ignoring the masses around him that can barely touch him through his armor, Viktor rushes up to get to the evil outsider.

Double move to get adjacent to it. I'll take any AoO's for movement, they need a nat 20 to hit me.


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

AoO: 1d20 + 10 - 4 ⇒ (7) + 10 - 4 = 13
Non-Lethal: 1d6 + 5 ⇒ (5) + 5 = 10

Avoreal uses spellcombat, spellstrike via arcane mark and attack the demon twice..

Attack 1: 1d20 + 8 ⇒ (3) + 8 = 11
Attack 2: 1d20 + 8 ⇒ (5) + 8 = 13 but she sucks ass and misses..


Human* Slayer/Magus 3

I'm sorry, I'm slightly confused... the one we hit for roughly 14 turned invisible and the healthy one is attacking us? or vice versa?

fort save: 1d20 + 7 ⇒ (11) + 7 = 18

I'll wait til those who didn't beat the quasit's init to take round 1 actions before taking my round 2 (or at least until tomorrow morning)


Current Map

The one who was hit for around 14 went invisible and the other is moving up to fight.


Human* Slayer/Magus 3

Micah and Telis shift to opposite sides of the quasit and unleash a series of attacks...

Micah w/morningstar: 1d20 + 7 ⇒ (8) + 7 = 15, for: 1d8 + 1 ⇒ (3) + 1 = 4 cold iron

Bite: 1d20 + 9 ⇒ (5) + 9 = 14, for: 1d6 + 4 ⇒ (2) + 4 = 6 minus DR
Claw: 1d20 + 9 ⇒ (17) + 9 = 26, for: 1d4 + 4 ⇒ (2) + 4 = 6 minus DR
Claw: 1d20 + 9 ⇒ (1) + 9 = 10, for: 1d4 + 4 ⇒ (1) + 4 = 5 minus DR

...which prove terribly ineffective. :(


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Halara casts Protection from Evil and tries to touch the controlled human with it, freeing it from the compulsion. Then, she moves closer to the fray.
Touch Attack: 1d20 + 7 ⇒ (19) + 7 = 26


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

Did I need to roll spell resistance on the quasit? I don't see anything about if my magic missiles hit it.

...I should have Dusted them from the start, Ophelia mentally grumbles.

Not wanting the other quasit to escape via Invisibility, Ophelia quickly scurries closer to the battle and throws a cloud of Glitterdust on it. She aims her spell in such a way that only the demon is hit, and thick cloud of silver sparkles erupts from seemingly nowhere. The elven wizard then vanishes for a split second before materializing ten feet away from where she last stood.

Ophelia moves to R10 and casts glitterdust on NO/3-4. The Quasit needs to make a DC 17 Will save or be blinded. There is no spell resistance. Either way, he is going to be highly visible. She then shifts ten feet east to T10.


Current Map

The quasits went before you and the one you wanted to hit went invisible. You can have the magic missiles hit the other Quasit that you can see or you can glitterdust it. Your choice.


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

Got it. I thought we were taking a surprise round. Alright, I'll glitter dust the visible one then.


Current Map

I was under the impression that you didn't approach with stealth as some of the party isn't that good at hiding. Also I should mention these quaists have no SR for future reference.

As Viktor moves around the human he notices that the terrified man doesn't even try to strike him. Valkyrie swings with her hand and her scimitar, but they both soar over the quaist's head without even harming it. Miach and Telis attack the quaist with mace and claw, but have little luck as only one of Telis's claw attacks hits and it doesn't seem to do much. As Halara touches the man to ward him from evil she notices that he doesn't seem to be under the effect of any magical compulsion. It appears that fear alone holds these people in the quaists' control.

Quaist Will save: 1d20 + 3 ⇒ (19) + 3 = 22

A cloud of golden motes of light float down and cover the quaist. The quaist shakes off the effects of Opehila's spell, and it snarls at her. The humans near the quaist cower and continue to attack, but the two who went after Halara and Viktor begin fleeing. The others provide flanking for the quaist. Once again they all provoke an AoO.

Micah Attack: 1d20 + 2 - 4 + 2 ⇒ (19) + 2 - 4 + 2 = 19
Damage: 1d3 + 2 ⇒ (2) + 2 = 4 Non-Lethal

Telis Attack: 1d20 + 2 - 4 + 2 ⇒ (19) + 2 - 4 + 2 = 19
Damage: 1d3 + 2 ⇒ (1) + 2 = 3 Non-Lethal

Valkyrie Attack: 1d20 + 2 - 4 ⇒ (16) + 2 - 4 = 14
Damage: 1d3 + 2 ⇒ (3) + 2 = 5 Non-Lethal

Viktor Attack: 1d20 + 2 - 4 + 2 ⇒ (19) + 2 - 4 + 2 = 19
Damage: 1d3 + 2 ⇒ (3) + 2 = 5 Non-Lethal

Telis and Micah are hit by the fists of the humans but it only leaves a few bruises. The Quaist itself seems to focus upon Vikotr its eyes drawn to his holy symbol.

Claw 1: 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24
Damage 1: 1d3 - 1 ⇒ (1) - 1 = 0 1 Non-Letahl and fort save.

Claw 2: 1d20 + 4 + 2 ⇒ (2) + 4 + 2 = 8
Damage 2: 1d3 - 1 ⇒ (1) - 1 = 0

The Quaist is actually able to claw Viktor with its claw due to the helpful intervention of its human flanker, but it only leaves a small scratch. The small scratch does fester with some venom though.

Party up!


Male Human Paladin (Sacred Shield) 1| hp 12/12 | AC 20 T 11 FF 19 | CMD 16 | F +5 R +1 W +3 (+2 vs cold environment) | Init +1 | Perception +1

Fort: 1d20 + 10 ⇒ (14) + 10 = 24 If it's any kind of disease, I'm immune to it.

Delaying until Micah steps around to give me a flanking bonus. If for some reason he doesn't, subtract 2 from the attack roll.

Viktor laughs at the scratch, striking back at the evil creature.

Attack: 1d20 + 10 ⇒ (7) + 10 = 17
Damage: 1d8 + 4 ⇒ (1) + 4 = 5


Human* Slayer/Magus 3

hmm... Telis is a kind and obedient creature... but he's also combat trained... I'll command him not to attack the people, but I'm afraid that first person who attacked him might be in trouble...
Telis AoO: 1d20 + 7 ⇒ (9) + 7 = 16, for: 1d6 + 4 ⇒ (6) + 4 = 10 and trip: 1d20 + 7 ⇒ (7) + 7 = 14

Micah's face drops as the foolish human draws Telis' attention... "Ոչ. Ոչ մարդիկ, Դեմոններ միայն ."

celestial:
"No! No humans, demons only!"

"You fools! Don't attack a trained fighting animal! In fact, don't attack people trying to rescue you! Flee while we have the demons occupied!" Then turning his attention back to the quasit, he shifts so that he is opposite Viktor and swings his morningstart...
flank: 1d20 + 7 ⇒ (2) + 7 = 9, for: 1d8 + 1 ⇒ (8) + 1 = 9 missing badly

Fort for Telis: 1d20 + 7 ⇒ (6) + 7 = 13 i'm not sure what the poison but they usually require two successful saves... and that one's gotta be cutting it close...

Heeding his master's instruction, Telis returns his focus to the troublesome creature, letting go with another series of attack...
bite: 1d20 + 7 ⇒ (8) + 7 = 15, for: 1d6 + 4 ⇒ (6) + 4 = 10
claw: 1d20 + 7 ⇒ (8) + 7 = 15, for: 1d4 + 4 ⇒ (4) + 4 = 8
claw: 1d20 + 7 ⇒ (2) + 7 = 9, for: 1d4 + 4 ⇒ (4) + 4 = 8

yikes... there were 7 d20 rolls in this post and 0 of them hit double digits!
9, 7, 2, 6, 8, 8, 2... why do you hate me, random number generator?!?
and i just noticed that i did max damage on every single (wasted) attack, just to add insult to injury.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

So, is the other one visible or not?

Although Halara is slow, she moves around the visible creature, trying to surround it.


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

She will take her AoO on the human..

1d20 + 10 - 4 ⇒ (10) + 10 - 4 = 16
Non-Lethal: 1d6 + 5 ⇒ (2) + 5 = 7

She then attempts to swing at the demon twice again..

Conc: 1d20 + 10 ⇒ (19) + 10 = 29 vs DC 15

Attack 1: 1d20 + 8 ⇒ (2) + 8 = 10
Attack 2: 1d20 + 8 ⇒ (7) + 8 = 15 but just cannot find her mojo..

Figures a 19 on her conc check and then 2 single digit rolls..

The dice roller has us seriously struggling againt 2 CR 2's..


Current Map

I'll wait until tonight for Ophelia to post before I update how the fight's going.


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

Ophelia takes a pop shot of Magic Missile at the quasit. As the missiles fly from the tip of her wand, she also moves away from the chaos, not wanting to be easily reached by the hypnotized men.

MM Damage: 3d4 + 3 ⇒ (2, 3, 1) + 3 = 9

Ophelia uses her Wand of Magic Missile on the Quasit and then moves to Q15.


Current Map

Viktor if you are using the cold iron sword you just found then your attack bonus should be +10 when flanking, and +8 when not as it is a +1 longsword. Also, the other quaist hasn't become visible yet.

As the human's fist travels out toward Telis the cat seems to sense it and it leaps up towards the man's exposed throat. With one swift bite and a wet gurgle the man begins falling to the floor his throat cleanly torn out by Telis. The man's lifeblood begins pooling into the cobblestones around you. The humans hear Miach's warning, but one look at the quaist silences any thought of running. Valkyrie also swings her scimitar at the man attacking her, and she slams the flat of her blade against the man's skull. He slumps to the ground as some blood drips down his face. After this the quaist is hit by Vikotr's longsword and Ophelia's magic missiles almost knocking the little demon off its feet. It remains standing and defiant even as Micah and Telis try to hit it with weapon and claw, but the tiny demon's defiance throws them off just enough for them to miss. The small demon continues to attack Viktor in the hopes of harming the man with the blasted cold iron sword. The humans also continue their attack even as they continue to leave openings. AoO on any human attacking next to you.

Con: 1d20 - 9 ⇒ (11) - 9 = 2

Con: 1d20 - 6 ⇒ (9) - 6 = 3

Quaist claw 1: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13
Damage: 1d3 - 1 ⇒ (3) - 1 = 2

Quaist claw 2: 1d20 + 4 + 2 ⇒ (14) + 4 + 2 = 20
Damage: 1d3 - 1 ⇒ (3) - 1 = 2

Human on Viktor Attack: 1d20 + 2 - 4 + 2 ⇒ (1) + 2 - 4 + 2 = 1
Damage: 1d3 + 2 ⇒ (1) + 2 = 3 Non-lethal

Human on Micah Attack: 1d20 + 2 - 4 + 2 ⇒ (8) + 2 - 4 + 2 = 8
Damage: 1d3 + 2 ⇒ (2) + 2 = 4 Non-lethal

The quaist isn't so lucky this time as it continues to attack it finds that it cannot penetrate Viktor's armor. The humans also seem to be unable to strike anything after witnessing several of their group falling right before their eyes. The humans seems ready to run, but the quasit's voice keeps them there.

Quaist "Run. I dare you to. After I'm done with these fools I'll have all the time in the world to get back at you."

Party up!


Male Human Paladin (Sacred Shield) 1| hp 12/12 | AC 20 T 11 FF 19 | CMD 16 | F +5 R +1 W +3 (+2 vs cold environment) | Init +1 | Perception +1

AoO: 1d20 + 8 - 4 ⇒ (1) + 8 - 4 = 5
Nonlethal Damage: 1d8 + 4 ⇒ (2) + 4 = 6

"Find your courage citizens! They will die to our blades and they have no real power over you!"

Including all of the humans in my Aura of Courage, if it matters.

Attack vs Quaist: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d8 + 4 ⇒ (2) + 4 = 6


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

AoO: 1d20 + 6 ⇒ (9) + 6 = 15
Non-Lethal: 1d6 + 5 ⇒ (5) + 5 = 10 She slaps another human in the head..

And then attempts to attak the quasit twice..

Conc: 1d20 + 10 ⇒ (9) + 10 = 19

Attack 1: 1d20 + 8 ⇒ (14) + 8 = 22
Attack 2: 1d20 + 8 ⇒ (14) + 8 = 22

Dam 1: 1d6 + 5 ⇒ (3) + 5 = 8 Cold Iron weapon..
Dam 2: 1d6 + 5 ⇒ (6) + 5 = 11

Finally finding her footing she hits the demon twice..


Human* Slayer/Magus 3

wow, i'm going to assume that ends the visible one...

Micah raises his morningstar and prepares to charge as he says, "Կարող եք տեղադրել մյուս."

Celestial:
"Can you locate the other?"

Telis sniffs the air... with scent he can automatically tell if the creature is within 30'. if it is, he'll use a move action to determine direction and then his standard to actually move to it (he can tell when its 5' away); then Micah will charge it. if it's not within 30' he'll try to track it for a round (+9 on the attempt, can move upto 50') and see if that gets him within 30'...


Female Elf Wizard (Conjurer) 5/Archmage 1 | AC 16 T 12 FF 14 | HP 35/35 | F +4 R +4 W +6 (+2 vs. enchantments) | CMD 18 | Init +10 | Perc +5

Ophelia aims her wand at the demon and takes another shot at the quasit.

Magic Missile Damage: 3d4 + 3 ⇒ (3, 1, 1) + 3 = 8


Current Map

Don't worry about using a charge from the wand Ophelia the quaist is down.

Viktor and Valkyrie's strikes swing in tandem as they slam into the quaist opening up a huge wound in the demon. It collapses to the ground without a sound.

Telis sniffs the air and moves back towards the way you all came.


Male Human Paladin (Sacred Shield) 1| hp 12/12 | AC 20 T 11 FF 19 | CMD 16 | F +5 R +1 W +3 (+2 vs cold environment) | Init +1 | Perception +1

Viktor immediately turns to the people around him, going for the one that was attacked lethally and checking if he is still alive.

Heal: 1d20 + 4 ⇒ (10) + 4 = 14


Human* Slayer/Magus 3

I'm unclear on what just happened with Telis... Did he a) pinpoint the quasit, which was still within 30'; b) find the quasit, which is now within 30' of him after he moved; or, c) move 50' without actually finding it?


Current Map

C. He moved 50 ft. Back but didn't find it.

Viktor attempts to slow down some of the wounds on the people but fails to staunch the bleeding.

Con: 1d20 - 7 ⇒ (10) - 7 = 3

con: 1d20 - 8 ⇒ (9) - 8 = 1


Male Human Paladin (Sacred Shield) 1| hp 12/12 | AC 20 T 11 FF 19 | CMD 16 | F +5 R +1 W +3 (+2 vs cold environment) | Init +1 | Perception +1

Viktor stands, raising his symbol of Iomedae. It shines out light and washes over everybody nearby, closing some of their wounds.

Channel: 1d6 + 1 ⇒ (6) + 1 = 7


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

"Dammit! I knew one of those bastards was going to get away. The rest will know something else is up now. We should get moving asap.."


Male Human Paladin (Sacred Shield) 1| hp 12/12 | AC 20 T 11 FF 19 | CMD 16 | F +5 R +1 W +3 (+2 vs cold environment) | Init +1 | Perception +1

"Demons are very difficult to pin down. We are lucky we managed to kill one. Either way we helped protect these people, so it was worth it." Viktor kneels down to examine the civilians, now healed. "I am sorry for the tragedy you had to go through. My healing should hold you over for now. How are you feeling?"


Human* Slayer/Magus 3

"Վերադառնալ. Չկա ժամանակ հալածում այն." Micah calls out to Telis.

Celestial:
"Come back. There's no time to chase it."

"Val's right, we do need to keep moving..." he continues in Common, "and don't worry about the invisible beast for now, if it comes within 30' of us Telis will alert us."

I'll start moving again, letting Val get out in front to scout if she wishes.


Current Map

Viktor raises his holy symbol and stops several people from dying. Unfortunately it has already been too late for the poor fellow the Telis hit and his corpse remains on the ground. The people standing around still seem a bit scared, but it appears they are scared your anger now rather than the demons.

Commoner "Thank you. We're sorry about attacking you, but those things were going to kill us unless we listened to them. We do feel better now though."


Male Human Paladin (Sacred Shield) 1| hp 12/12 | AC 20 T 11 FF 19 | CMD 16 | F +5 R +1 W +3 (+2 vs cold environment) | Init +1 | Perception +1

Viktor puts a reassuring hand on the shoulder of the man who spoke. "There is no need to apologize, you were under sway of those evil demons. It happens to the best men." He kneels down next to the corpse with a look of sorrow. "I am sorry we could not save everyone. The loss of this life is a tragedy." Viktor murmurs a brief prayer, closing the man's eyes. He stands with a steely gaze. "We will purge this area of the extraplanar scum, you can count on us."

Diplomacy: 1d20 + 7 ⇒ (17) + 7 = 24


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

Val takes point again and heads off..

Stealth: 1d20 + 11 ⇒ (11) + 11 = 22


Current Map

You continue onwards after having calmed the fears of the people left. As you approach the Grey Garrison you notice more and more signs of the destruction that the demons have wrought. As you approach you see a large stretch of buckled ground and rubble stretches before the Gray Garrison, an aptly named structure that squats across from the open ground that once stood before the Cathedral of Saint Clydwell. The cathedral is no more. Nothing remains but a towering mound of rubble and a deep, jagged rift in the ground. You see two hideously obese, naked men standing outside of the door to the Grey Garrison holding scythes.

K. Nobility or Local DC 15:

The man on the right is Kandro Nyserian a man known for his support of the church.

K. Nobility or Local DC 10:

The man on the left is none other than Lord Hulrun the leader of Kenabres.


Human* Slayer/Magus 3

"More humans," Micah says with a frown, "probably enchanted... anyone have any way to incapacitate them without hurting them? Maybe some way to put them to sleep or restrain them long enough to tie them up or slap some manacles on them?"


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

"I have a color spray spell that might work, but perhaps we should try to find an alternate entrance?"


Human* Slayer/Magus 3

"I don't know..." Micah responds hesitantly, "Irabeth seemed very certain that this would be the only way in, and I'd hate to waste time on an unnecessary search while those volunteers are dying to create a distraction..."


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

"Alrighty then well lets go get em.. There obviously under the demons control now so they should probably put down."

She casts shield and take a hit from her mage armor wand before moving the greet the fat men..


Male Human Paladin (Sacred Shield) 1| hp 12/12 | AC 20 T 11 FF 19 | CMD 16 | F +5 R +1 W +3 (+2 vs cold environment) | Init +1 | Perception +1

"I like Valkyrie's idea. Color spray is unpleasant, but it has no long term effects." Viktor gives a nod to her, then moves forward with his tower shield up, letting her follow behind the cover of the wall of steel and flesh.

Moving forward, standard action ready to attack (non-lethally) if they approach or try to get to Valkyrie.


Human* Slayer/Magus 3

Micah and Telis move up, following closely behind Vik and Val. The man has an arrow knocked, and his companion sniffs at the air while scanning with his eyes and ears...

single move with them. ready action to fire bow at any demons that show up. Telis will alert us if anything invisible comes within 30' (or if he otherwise notices anything).


Current Map

New Map link is up, but you might need to use the slider on the side to see the whole map.

The two men grin at the party as they approach. They make no move to attack, but neither do they relax their guard. Their words are jovial and mocking at the same time.

"So you lot come here to start worshiping Deskari? Finally 'saw the light' as they say and come to join the winning side?"

The two of them chuckle a bit at that.


Male Human Paladin (Sacred Shield) 1| hp 12/12 | AC 20 T 11 FF 19 | CMD 16 | F +5 R +1 W +3 (+2 vs cold environment) | Init +1 | Perception +1

Knowledge (religion) for Deskari: 1d20 + 4 ⇒ (6) + 4 = 10


Current Map

Result of K. Religion check for Viktor:

Deskair is a Demon Lord of Infestation and Locusts, and is said to be the Lord of the Locust Host and the Usher of the Apocalypse.


Male Human Paladin (Sacred Shield) 1| hp 12/12 | AC 20 T 11 FF 19 | CMD 16 | F +5 R +1 W +3 (+2 vs cold environment) | Init +1 | Perception +1

"Oh, I have seen the light all right." Viktor whispers to Valkyrie. "I'm going to group them together, try to hit them both with your spell." He steps forward, shouting out to the two men. "You're both heathens of a cowardly god who cowers away from true strength! Come, fight me if you dare you worms!"

Full defense for a total AC of 28.


Human* Slayer/Magus 3

Micah carefully observes the two men for signs of charms or compulsions.

sense motive: 1d20 + 13 ⇒ (8) + 13 = 21


Current Map

The two men laugh at Viktor's last comment as they begin to move forward. They speak as they move forward, and they end up 15 feet. away from Viktor.

"I suppose we are worms at that, but it would be unfair of us not to include everyone in this little fight wouldn't it?"

Then Valkyrie steps forward and blasts the two of them with her color spray.

SR: 1d20 + 4 ⇒ (17) + 4 = 21

Will save: 1d20 + 6 ⇒ (9) + 6 = 15

SR: 1d20 + 4 ⇒ (7) + 4 = 11

One of them shakes off the effects of the color spray and the other doesn't even seem to have been affected. They both grin and raise their arms allowing a green glow to go out and harm the party.

Everyone will be affected by this damage.

Damage: 1d8 + 3 ⇒ (2) + 3 = 5 DC 16 will to half

Damage: 1d8 + 3 ⇒ (2) + 3 = 5 DC 16 will save to half.

Halara's Initiative: 1d20 + 5 ⇒ (10) + 5 = 15
Micah's Initiative: 1d20 + 6 ⇒ (6) + 6 = 12
Ophelia's Initiative: 1d20 + 10 ⇒ (17) + 10 = 27
Valkyrie's Initiative: 1d20 + 4 ⇒ (9) + 4 = 13
Viktor's Initiative: 1d20 + 1 ⇒ (12) + 1 = 13

Enemy's Initiative: 1d20 - 1 ⇒ (9) - 1 = 8

Party's up!


Male Human Paladin (Sacred Shield) 1| hp 12/12 | AC 20 T 11 FF 19 | CMD 16 | F +5 R +1 W +3 (+2 vs cold environment) | Init +1 | Perception +1

Will: 1d20 + 7 ⇒ (17) + 7 = 241d20 + 7 ⇒ (10) + 7 = 17

4 damage taken.

Viktor grimaces as he realizes these two men are far more than they originally thought. Nevertheless he moves forward, the wall of steel getting right into the fray. "Ha, is that all you have? I get bigger injuries in my sleep!"

Attack: 1d20 + 8 ⇒ (16) + 8 = 24
Damage: 1d8 + 4 ⇒ (3) + 4 = 7

#1 rule of being the tank: Be as insulting at you possibly can.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Will 1: 1d20 + 7 ⇒ (3) + 7 = 10
Will 2: 1d20 + 7 ⇒ (4) + 7 = 11 10 damage taken

I'm sorry for not being here, but my internet is down again. In any case, Halara has the slumber Hex, for now. It affects creatures of any HD.

Halara did not say a word in this last minutes. She was trying to gather knowledge to put them to sleep, as the other suggested, and when she realized the battle had already started. So she move up to cover Viktor and attacked the same one he was, using her long spear.
PA Fauchard: 1d20 + 8 - 1 ⇒ (12) + 8 - 1 = 19 Damage: 1d10 + 6 + 3 ⇒ (3) + 6 + 3 = 12


Active Spells:
HP 101/101 | AC 35 | T 25 | FF 20 | CMD 34 | Fort +12 | Ref +17 | Will +11 | Init +16 | Perc +17 | Images 4
Usable:
Arcane Pool 5/8, Panache 6/6, Mythic Power 6/9,

Will: 2d20 ⇒ (18, 1) = 19 take 7..

Val moves up and around into a flanking position with Viktor.. She burns an arcane point to make her weapon +1.

Attack: 1d20 + 10 + 2 ⇒ (18) + 10 + 2 = 30
Confirm: 1d20 + 10 + 2 ⇒ (16) + 10 + 2 = 28

Damage: 1d6 + 5 ⇒ (6) + 5 = 11
Crit: 1d6 + 5 ⇒ (3) + 5 = 8

Damage is Magic Cold Iron


Human* Slayer/Magus 3

Telis Will 1: 1d20 + 4 ⇒ (5) + 4 = 9
Telis Will 2: 1d20 + 4 ⇒ (9) + 4 = 13
takes 10

Micah mutters something to Telis in celestial and the leopard moves around to the side of the 'man' everyone is attacking (where Viktor, Val and the vile creature are all between him and the other enemy). Once there he snaps at the blubberous menace...

bite: 1d20 + 8 ⇒ (12) + 8 = 20, for: 1d8 + 4 ⇒ (6) + 4 = 10-DR, and trip: 1d20 + 8 ⇒ (11) + 8 = 19

Micah Will 1: 1d20 + 8 ⇒ (6) + 8 = 14
Micah Will 1: 1d20 + 8 ⇒ (3) + 8 = 11
also takes 10 :(

Well, that hurt... I better try to get this fight over with quickly... Micah considers as he begins summoning divine power within himself. He weaves that power together with gestures and prayers and the blessing of Erastil washes over the party. cast bless, everyone gets +1 morale bonus to attack rolls and saves vs. fear.

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