GM Tyranius Cosmic Captive PbP Gameday June 9th-July 21st (Inactive)

Game Master Tyranius

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Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Dot in here

Sovereign Court

PFS #76925-42 Female Half Orc Fighter 1/ Wizard (Transmuter) 4 | HP:30/34| AC: 12/12/10|Init: +2| Perc: -1| Fort: +4| Ref: +6| Will: +5| Greataxe: +6;1d12+5| Longbow: +5;1d8| CMB: +6| CMD: 18| T.Fist: +6 1d4+1|
Skills:
Acro: +5| Appraise:+0| Bluff:+3| Climb:+7| C. (Alchemy):+8 | Diplo:+1| DD:+4|Esc:+2| Fly:+6| Handle:+0| Heal:-1| Intimidate:+2| Kn.(Eng/Nob/Loc):+7| Kn. (Arc/Dun/His/Pla/Reli):+8| Lin:+7| Spell:+8| Stealth:+2| Survial:+0|

Dot

The Exchange

Male Half Orc (Shackles), Cleric of Gozreh 4 (CORE) | HP: 28/28 | AC:20[22] (12[12] Tch,19 [21] Fl) | CMB: +5, CMD: 16 | F: +5, R:+3 , W: +6 | Init: +1 | Perc: +2, SM: +7 | Speed 20ft | Re-roll (+2) 1/1 | Channel (2D6 DC 15) 4/5 | SWA: 4/4 | Wooden Fist 5/5 Active conditions: None.

Arrgh

Dark Archive

AC20(T15,FF15) CMD19| HP 36/36| F +4 R +8 W +5* | Init +5, Perc +9, Sense Motive +14 |

Dot.

The Exchange

Kyonin Half-Elf Bard/Paladin L2/2 | HP: 37/37 | AC:18 T:12 FF:17 | CMB:+5 CMD:17 | Saves F:10 R:9 W:11 (+2 enchantmt, +4 well-versed) | Init:+5 | Per:+8 | Spd: 30 | GM Reroll: 1/1 | Spells: L1 3/3 | Bardic Perf: 10/10 | Smite Evil: 1/1 | Lay On Hands: 5/5 | Conditions:

. . .

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Gwen walks on scene picks up Florin's dot, and turns it over. Realization dawns, and suddenly Gwen is caught up in the wavy distortion, and dreamy harp transition of a flashback.

"Oh, yeah! Our first adventure... cooped up on a boat for six weeks...."

Sovereign Court

PFS #76925-42 Female Half Orc Fighter 1/ Wizard (Transmuter) 4 | HP:30/34| AC: 12/12/10|Init: +2| Perc: -1| Fort: +4| Ref: +6| Will: +5| Greataxe: +6;1d12+5| Longbow: +5;1d8| CMB: +6| CMD: 18| T.Fist: +6 1d4+1|
Skills:
Acro: +5| Appraise:+0| Bluff:+3| Climb:+7| C. (Alchemy):+8 | Diplo:+1| DD:+4|Esc:+2| Fly:+6| Handle:+0| Heal:-1| Intimidate:+2| Kn.(Eng/Nob/Loc):+7| Kn. (Arc/Dun/His/Pla/Reli):+8| Lin:+7| Spell:+8| Stealth:+2| Survial:+0|

Florin looks up and grins.
"No ship this time and......I've changed somewhat having found a fresh insight into books." cheered at having a familar companion with her.

Dark Archive

AC20(T15,FF15) CMD19| HP 36/36| F +4 R +8 W +5* | Init +5, Perc +9, Sense Motive +14 |

Smiling at the half-orc, a very pale young half-elf with a black outfit and a lot of piercings says.

Nice meeting you again Florin.

The young half-elf then bows to the others and says Greetings ladies and gentlemen. I'm Darksid'Ious, from Nidal, follower of Zon-Kuthon.
May Pain help you to achieve greatness.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Year of Fortune's Fall // DA Duology Maps

The woman in the red mask was quiet. She had been watching all the teams, taking note of each one on her clipboard as they filed in.

Would they be ready for what lay ahead? She had no idea. Whatever happened though, she knew it would be out of this world.

____
Overseer GM Hmm, checking in. Players, feel free to continue to introduce yourselves to each other in Absalom in character. We start June 9th, and I'd love for everyone to be ready to go before then.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Year of Fortune's Fall // DA Duology Maps

★ - OVERSEER ANNOUNCEMENT - ★

5. 4. 3. 2. 1. BLASTOFF!

The Society's Master of Spells, Sorrina Westyr, looks up with approval upon the 30 foot platform the society is erecting around the base of the Spire of Nex. Her slate-gray skin seems to blend into the stonework behind her, but her manner is lively. She grins as she addresses the unkempt beggar beside her. ”See, Drandle, we were ready in time. You owe me a beer.”

The old Venture Captain titters. “Heh. You’re not away from the spire yet. We’ll see.”

“So we will.” Sorrina nods, then waves at the assembling crowd. “Pathfinders—welcome and well timed. Please, make your ways to the designated safe areas quickly and carefully, and please mind the wards. Try to keep the paths clear, as we have some very delicate equipment coming through. I have some amazing discoveries to share in just a few more moments.”

Meanwhile in the crowd, the aura of excitement continues to build. Rumors are flying everywhere as Pathfinders ask each other, “What’s this all about?”

BEGIN PART ONE.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Starlight brightens the grassy plain surrounding the immense Spire of Nex. Overhead, a comet lazily streaks across the night sky. Heavily armed patrols guard the perimeter, and the shadow of great wings occasionally blots out the stars. Sharp flashes of amethyst light, quick shouts, and chanting briefly periodically rise above the waiting crowd’s chatter as spellcasters hurriedly construct and maintain crackling wards. These efforts revolve around a thirty-foot-tall upright gleaming metal ring constructed at the Spire’s base.

Moving through the several crowds of Pathfinders you hear numerous rumors.

Diplomacy (Gather Information) Tiered Open all that apply.

DC 12+:
Absalom is all abuzz with numerous and colorful tales about the sudden appearance of a new light in the night sky. Fortunetellers and doomsayers crowd the streets, shouting stories and warnings of what this portends.

DC 17+:
Messengers have been arriving in the Grand Lodge from around the Inner Sea with tales of strange gateways appearing around the world. Scholars have attended closed-door meetings with Master of Spells Sorrina Westyr to discuss this phenomenon as well as a sudden upheaval in the Elemental Planes.

DC 22+:
An ambassador from the elves of Kyonin met with members of the Decemvirate. Shortly afterward, the Society’s leaders commissioned scribes to copy a number of elven scrolls concerning the solar system and interplanetary travel.

DC 27+:
The Society has gathered a number of rare Numerian relics related to survival in airless environments. Additionally, the Society recently recovered fragments from a broken aiudara (also known as an elf gate) and shipped them to the Cairnlands north of Absalom.

*********************************************

Knowledge Arcana or History Tiered Open all that apply.

DC 10+:
The Spire of Nex is a mile-high column of smooth grey stone a few hours north of Absalom. The Archmage Nex constructed the Spire during his unsuccessful siege of Absalom in 166 ar.

DC 20+:
The Spire has no obvious entrances on any surface, but is said to have contained Nex’s armies. The building seems to bend both space and magic around itself.

*********************************************

Knowledge geography or Profession Astronomer Tiered Open all that apply.

DC 10+:
A new comet appeared several months ago. It does not match any known comets, and its trajectory seems highly irregular.

DC 15+:
The comet recently traveled past Akiton, and it should travel past Golarion within the next 24 hours. Initial observations showed it was rotating slowly, but it has now stopped spinning altogether.

DC 20+:
The comet is venting a tremendous amount of air, rather than the ice crystals and water vapor normally associated with such objects. A shallow atmosphere has formed around the celestial body.

DC 25+:
The comet is actually an asteroid known as Aucturn’s Tear, a piece of the Diaspora asteroid belt. Aucturn’s Tear passes through the solar system every 56 years, but according to records and eyewitnesses, it has never shone so brightly before.

*********************************************

Several dozen vendors move throughout the crowd, pushing well-stocked carts carrying prepackaged stacks of small rucksacks. A young man, likely an apprentice follows closely behind.

"How are you all tonight?" A man asks as he looks up at the star-lit sky. "The Venture Officers asked us to come through and offer what magical assistance that we could muster for your trip outside of Golarion's atmosphere and into low-gravity situations."

He snaps his fingers as the young man grabs one of the bags. "We won't be able to join you on the comet itself but I can help protect you from the alien environment, extreme temperatures, vacuum of space and radioactivity."

The boy pulls a few items out of one of the packs to show what they contain.

"These will last the better part of a day and my Master can cast them on each of you at no extra cost as you will be risking your lives already. I highly suggest you take it."

For 1 Prestige Point you can make use of the spell Planetary Adaptation. The spell will last 11 hours.

The man looks to each of you as if he is in a bit of a hurry. "Speak up if you want it otherwise I will move on. I have a lot of ground to cover in a short amount of time."

The young boy picks up each item from the ruck sack "In addition you will each get a cache of supplies." The young boy passes a rucksack to each of you. "These will help you a bit more in the hostile conditions."

"Each pack contains two pouches of air crystals, a potion of endure elements and a single snapleaf."

The boy digs through a box of well-used wands "Don't forget this Master."

"Ah, Yes! Here is a wand of cure moderate wounds as well" 5 charges 1 wand for the party.

Air crystals:

These unpleasant-tasting, alchemically grown crystals release breathable air when chewed. A pouch of air crystals provides 1 minute of breathable air. Placing air crystals in your mouth takes a standard action; chewing them each round is a free action. Any attempt to speak while chewing air crystals negates any remaining duration.

Snapleaf:

This crystalline carving looks like a hand-sized tree leaf. It is usually worn around the neck on a strap so it is within easy reach, but can be affixed to a belt or clothing just like a badge. Activating a snapleaf is an immediate action and gives the bearer the benefits of feather fall and invisibility. The duration of the two effects work independently; ending one early does not affect the other. The item cannot be activated to provide just one of these two effects; they are always activated simultaneously.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Please remember this is a timed event and to post at minimum once a day. More is better :)

The Exchange

Kyonin Half-Elf Bard/Paladin L2/2 | HP: 37/37 | AC:18 T:12 FF:17 | CMB:+5 CMD:17 | Saves F:10 R:9 W:11 (+2 enchantmt, +4 well-versed) | Init:+5 | Per:+8 | Spd: 30 | GM Reroll: 1/1 | Spells: L1 3/3 | Bardic Perf: 10/10 | Smite Evil: 1/1 | Lay On Hands: 5/5 | Conditions:

A poised half elf wanders around the grounds. If the glaive he is holding isn't a good hint, the symbol of a long tailed bird hanging around his neck gives him away as a worshipper of Shelyn. Slung across his back is some kind of portable keyboard instrument, which those more familiar would recognise as a portative organ. He nods at passers-by but not seeing anyone he knows, he does not intrude onto any group for now.

So as to prevent confusion, although Celebdan is a priest of Shelyn (as an occupation) he is not a cleric.

The Exchange

Kyonin Half-Elf Bard/Paladin L2/2 | HP: 37/37 | AC:18 T:12 FF:17 | CMB:+5 CMD:17 | Saves F:10 R:9 W:11 (+2 enchantmt, +4 well-versed) | Init:+5 | Per:+8 | Spd: 30 | GM Reroll: 1/1 | Spells: L1 3/3 | Bardic Perf: 10/10 | Smite Evil: 1/1 | Lay On Hands: 5/5 | Conditions:

diplomacy: 1d20 + 13 ⇒ (5) + 13 = 18
arcana: 1d20 + 6 ⇒ (18) + 6 = 24
geography: 1d20 + 2 ⇒ (17) + 2 = 19

Celebdan mingles among the crowd, listening in to rumours, and connecting them to what his studies both years ago and recently. He starts to get a sense of the mission the Society has chosen to embark on this time. The idea of travelling beyond the confines of Golariom fills him with quiet excitement. Rare is the chance to see the beauty that is truly out of the world.

His suspicions are confirmed by the vendor. Celebdan replies in an almost musical voice, "Thank you for these items, master trader. I trust they will come in useful. And yes, I would indeed take up your offer of the spell. Seems it would be wise."

Celebdan will spend 1pp for the spell. Also, he can activate the wand i no one else can.

Dark Archive

AC20(T15,FF15) CMD19| HP 36/36| F +4 R +8 W +5* | Init +5, Perc +9, Sense Motive +14 |

Diplomacy (Gather Info): 1d20 + 11 ⇒ (18) + 11 = 29
Know. (history): 1d20 + 8 ⇒ (7) + 8 = 15
Know. (geography): 1d20 + 1 ⇒ (7) + 1 = 8

As always, Darksid'Ious move across different group of Pathfinders and people alike. Is dark charm is able to give him several information about what's going on this time and why so many people gathered around the Tower of Nex.
He learns that an ambassador from the elves of Kyonin has meet with members of the Decemvirate. Shortly afterward, the Society’s leaders commissioned scribes to copy a number of elven scrolls concerning the solar system and interplanetary travel. More, the Society has gathered a number of rare Numerian relics related to survival in airless environments. Additionally, the Society recently recovered fragments from a broken aiudara (also known as an elf gate) and shipped them to the Cairnlands north of Absalom.

The pale half-elf thanks the young boy and accept the offer for the spell.
Will spend 1PP for the spell.

I hope that pain and suffering will be on our travel, it will reinforce the sensation we will experience! and what a tale to tell !

He turns to the man who casts on him the spell. What do you think we will find up there? Aliens? Monsters?

Sovereign Court

PFS #76925-42 Female Half Orc Fighter 1/ Wizard (Transmuter) 4 | HP:30/34| AC: 12/12/10|Init: +2| Perc: -1| Fort: +4| Ref: +6| Will: +5| Greataxe: +6;1d12+5| Longbow: +5;1d8| CMB: +6| CMD: 18| T.Fist: +6 1d4+1|
Skills:
Acro: +5| Appraise:+0| Bluff:+3| Climb:+7| C. (Alchemy):+8 | Diplo:+1| DD:+4|Esc:+2| Fly:+6| Handle:+0| Heal:-1| Intimidate:+2| Kn.(Eng/Nob/Loc):+7| Kn. (Arc/Dun/His/Pla/Reli):+8| Lin:+7| Spell:+8| Stealth:+2| Survial:+0|

Diplomacy 1d20 + 1 ⇒ (1) + 1 = 2
Knowledge (arcana) 1d20 + 4 ⇒ (9) + 4 = 13
What a bad start with those rolls.
Spending 1 pp.
And wow. Zon Kuthon and Shelyn Worshipper together in the same party......

"I'll be happy to have your master cast such a useful spell on me. Even better if I could learn the complex incantations of such a spell." Florin beams as she accepts the spell.

Her relative experience with people shows as she gains very little information on why there is such a large gathering.

The Exchange

Male Half Orc (Shackles), Cleric of Gozreh 4 (CORE) | HP: 28/28 | AC:20[22] (12[12] Tch,19 [21] Fl) | CMB: +5, CMD: 16 | F: +5, R:+3 , W: +6 | Init: +1 | Perc: +2, SM: +7 | Speed 20ft | Re-roll (+2) 1/1 | Channel (2D6 DC 15) 4/5 | SWA: 4/4 | Wooden Fist 5/5 Active conditions: None.

diplomacy: 1d20 + 7 ⇒ (7) + 7 = 14

Having heard of the mass call to arms, Samildanach had bid farewell to his most recent travelling companions and headed to the mustering field in his full regalia. Gray, sea stained robes with a dark steel breastplate form the basis of his outfit. Matching greaves and gauntlets enacsing his lower arms and shins respectively, Samildanach has a fine black longcoat over the top.

Carrying a Darkwood shield and several Tridents, the privateer finishrs his look with his face painted in the terrifying visage of a Demon hound snarling. Nodding to those of his team he messes with the wooden leaf around his neck as he spies the dedicated warrior of Zon Kuthon.

"Greetings! Glad some of us have met before, but i don't recognise any of ye. The name's Samildanach, of the crew of the Archon's Shadow. I've heard of the comet around town but not much else."

Thanking the support agents for their pack he also indicates the wand. "Aye, ah'll take that planet spell, sounds useful! I can work the wand too. Oh i'm a priest of Gozreh. he ponders Dark's question for a time. "Aye aliens sounds about right from what i've heard. Monsters? Well some would call you and I monsters eh?"

Will spend the prestige.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★
Dark wrote:
What do you think we will find up there? Aliens? Monsters?

The vendor shrugs "Hard to tell, they are just paying me well to go around and split these bags up and make sure you have what you need to head out any moment."

Florin wrote:
"I'll be happy to have your master cast such a useful spell on me. Even better if I could learn the complex incantations of such a spell."

"If you make it back we can see what we can work out."

The Exchange

Kyonin Half-Elf Bard/Paladin L2/2 | HP: 37/37 | AC:18 T:12 FF:17 | CMB:+5 CMD:17 | Saves F:10 R:9 W:11 (+2 enchantmt, +4 well-versed) | Init:+5 | Per:+8 | Spd: 30 | GM Reroll: 1/1 | Spells: L1 3/3 | Bardic Perf: 10/10 | Smite Evil: 1/1 | Lay On Hands: 5/5 | Conditions:

Is Darksid'Ious openly wearing the holy symbol of Zon Kuthon? :)

Sovereign Court

PFS #76925-42 Female Half Orc Fighter 1/ Wizard (Transmuter) 4 | HP:30/34| AC: 12/12/10|Init: +2| Perc: -1| Fort: +4| Ref: +6| Will: +5| Greataxe: +6;1d12+5| Longbow: +5;1d8| CMB: +6| CMD: 18| T.Fist: +6 1d4+1|
Skills:
Acro: +5| Appraise:+0| Bluff:+3| Climb:+7| C. (Alchemy):+8 | Diplo:+1| DD:+4|Esc:+2| Fly:+6| Handle:+0| Heal:-1| Intimidate:+2| Kn.(Eng/Nob/Loc):+7| Kn. (Arc/Dun/His/Pla/Reli):+8| Lin:+7| Spell:+8| Stealth:+2| Survial:+0|

Oh boy add in a Paladin to boot too.

Dark Archive

AC20(T15,FF15) CMD19| HP 36/36| F +4 R +8 W +5* | Init +5, Perc +9, Sense Motive +14 |

Yes and he presents himself as a follower of the Midnight Lord ;-)

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Gwen's a tall woman in a practical green pants suit. She has a small owl on shoulder even though she is carrying an obvious staff/perch. She one of the the Society's core of Extreme Librarians.

GM Hmm wrote:

Meanwhile in the crowd, the aura of excitement continues to build. Rumors are flying everywhere as Pathfinders ask each other, “What’s this all about?”

"What's this all about?"

diplomacy (gather info): 1d20 + 7 ⇒ (8) + 7 = 15

knowledge (history): 1d20 + 8 ⇒ (12) + 8 = 20

knowledge (geography, MAX 10): 1d20 + 2 ⇒ (3) + 2 = 5

The idea of travelling beyond the confines of Golariom fills her with quiet dread. Oh no. Not again.

Dark Archive

Tiny Female Owl | hp 15 | AC 17{21} T 15 FF 14{18} | CMD 10 | F +2 R +5 W +6, imp. evasion | Spd 10', Fly 40' (ave.) | Init +3 | Fly +7, KnArc +1, KnHis +0, KnLoc +0, Perc +10, Scrft +2, SensM +2, Stlth +15 | mage armor

"Whoo?" Asks the owl.

diplomacy (gather info): 0 = 0 She's an owl. ;)

knowledge (history): 1d20 - 1 ⇒ (12) - 1 = 11

knowledge (geography, MAX 10): 1d20 - 2 ⇒ (6) - 2 = 4

That will be TWO prestige points I suppose. Being a librarian is tough.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Year of Fortune's Fall // DA Duology Maps

★ - OVERSEER ANNOUNCEMENT - ★

Sorrina Westyr, the Pathfinder Society's returning Master of Spells, hurriedly concludes her conversation with Drandle Dreng before stepping onto the platform in front of a giant metal ring the Society has constructed. The starlight glimmers in her crystalline white hair, though her obsidian oread features are visible only in flashes from the nearby glowing wards.

“I thank you all for traveling here on such short notice, Pathfinders. A unique opportunity has come to us from the stars.” She gestures gracefully to the comet trailing gas in the sky above her head. “The asteroid Aucturn's Tear quietly travels our solar system once every fifty-six years. For the first time it now flares with brilliance. We have learned this phenomenon is the work of an entity trapped on Aucturn's Tear and, whatever this being is, it is calling out for help. We do not know its intentions, yet it is in our interest to learn more. If it is benevolent, it may prove a powerful ally and friend to the Society if we can free it. If it is malevolent, then we will do what we can to ensure it stays sealed away where it can do no harm.”

She casts a spell, briefly creating an image of Golarian’s solar system, and the asteroid’s trajectory within it.

“As it approaches planets, the entity has opened gateways in magic-dense regions, as if calling out to powerful champions that might come to its aid. Based on our calculations, the first of these gateways on Golarion should appear in a matter of minutes, and we have gathered in this magically infused site to draw the portal here and stabilize it, allowing us to travel to the asteroid ourselves. Our observations show billowing clouds pouring out from three locations on Aucturn's Tear. These both create a livable environment we can navigate as well as provide three entrances to the asteroid's interior so that we can find the source of these events.” Red arrows appear at each entrance as the image keeps focusing closer and closer to the asteroid itself. “The first entrance is at the base of an enormous crater, where there are monumental fortifications— likely making that the most difficult approach. The second plume is coming from the remnants of a frozen fortress, which could contain incredible secrets in its own right. The third plume is coming from the sunward side of the comet and is issuing from a number of lava tubes. Our observers also spotted the wreck of a metal craft near there.”

Sorrina pauses a moment, letting the significance of all of these observations sink in, and then continues.

“This will be an unusual environment, so prepare for unusual conditions: extreme temperatures, low-gravity, and airless pockets are likely. Everyone should have received a package of supplies to assist in managing these hazards. While the gateway should remain stable, a contingent of conjurers is staying here to monitor it, and additional teams are on standby to provide escape routes to extradimensional shelters in case of complications. Perhaps most importantly, we've ringed this area with defenses to prevent any outside interference with this expedition, and the bronze dragon Ahelvetinn has agreed to keep watch in case any evil attempts to escape through the gateway into Golarion.”

The Spire of Nex begins to hum, the vibrations creating a stomach-churning resonance as a pinpoint of light appears in the center of the portal ring and begins to grow.

Sorrina Westyr shouts to be heard over the deafening noise, “It's beginning! Be ready to move through and split into teams to investigate each of the three possible approaches. Once we're inside we can regroup and compare notes.”

The metal of the portal ring incandesces, and a blast of freezing air pours out as the gateway opens. The place beyond is a field of jagged grey stone, and once several dozen Pathfinders step through, the earth itself springs to life in the form of countless elemental creatures that swarm toward the gate. From further in, a terrible draconic roar accompanies the appearance of a flight of crystalline dragons sweeping out from the lip of a crater.

“Secure the gate! Do not let any of them through!” Westyr shouts as she sends a lance of swirling black and white energy into one of the wyrms, sending it careening end over end as the forces meet.

BEGIN PART TWO

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Init:

Gwendolyn: 1d20 + 1 ⇒ (19) + 1 = 20
Darksid'ious: 1d20 + 4 ⇒ (1) + 4 = 5
Celebdan: 1d20 + 5 ⇒ (15) + 5 = 20
Florin: 1d20 + 2 ⇒ (4) + 2 = 6
Samildanach: 1d20 + 1 ⇒ (5) + 1 = 6
Earth elemental: 1d20 - 1 ⇒ (16) - 1 = 15
Earth mephit: 1d20 + 6 ⇒ (12) + 6 = 18

The view once through the portal is breathtaking; The asteroid has a barren stone surface, with some remnant of ruins of a foreign civilization. Broad rocky stripes crisscross the landscape, displaying countless stratigraphic layers. However, with little obstacles on the surface to obscure the view, the dark void of space can be seen all around. Thousands of tiny stars in the distance dot the sky all around, and the sun hangs low on the horizon. It takes a few cautious steps to get used to this new environment, once through the portal. For one, the gravity is a lot less than normal on Golarion. The temperature is comfortable and there is apparently breathable air here. The protection of the planar adaptation spell isn't needed yet.

Aucturn’s Tear has gravity that is only one-fifth that of Golarion. PCs can jump five times as high and lift five times as much as normal, and projectiles have their range categories quintupled. Reduce the die size of damage dealt by falling to 1d4.

Following Sorrina Westyr’s words, there isn’t much time to get accustomed to the new conditions. A small humanoid creature with skin like slate approaches, flying with the help of leathery wings to intercept the new arrivals, 15 foot off the ground. The ground rumbles in its wake, hinting at the possibility of another creature with hostile intent, underground.

Round 1
Celebdan
Gwendolyn

--------------------------------
Humanoid (DC 13 Knowledge Planes)
?????
--------------------------------
Florin
Samildanach
Darksid'ious

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

"Anyone know what they are? Planes aren't really my thing. I usually get sick on them."

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Chock Init: 1d20 + 9 ⇒ (17) + 9 = 26

From behind a large Ulfen warrior rushes to your aid against the assault of elementals.

Round 1
Chock
Celebdan
Gwendolyn

--------------------------------
Humanoid (DC 13 Knowledge Planes)
?????
--------------------------------
Florin
Samildanach
Darksid'ious

Liberty's Edge

Male Ulfen Human Fighter 4 | HP 33/33 | AC 20 (15T) (15F) | Init +9 | Fort +5 Ref +6 Will +2(+1 vs Fear) | +1 Keen Comp Longbow (STR 2) +11/19x3, 1d8+3 | MW Longsword +7, 1d8+2 | CMB +6 | CMD 21(16F) | Arrows 25/80 | Perception +3 | GM Reroll +2 1/1 |
Other skills:
Climb +7, Profession (cook) +7, Ride +9, Survival +6, Swim +6

"I definitely shouldn't have had that last round of ale with the dwarves". Panting after the short run, Chock nocks an arrow, readying himself for any sign of open hostility from this unknown creature. "I, for one, do not recognize this creature. But more important, is it friend or foe?"

The Exchange

Kyonin Half-Elf Bard/Paladin L2/2 | HP: 37/37 | AC:18 T:12 FF:17 | CMB:+5 CMD:17 | Saves F:10 R:9 W:11 (+2 enchantmt, +4 well-versed) | Init:+5 | Per:+8 | Spd: 30 | GM Reroll: 1/1 | Spells: L1 3/3 | Bardic Perf: 10/10 | Smite Evil: 1/1 | Lay On Hands: 5/5 | Conditions:

Celebdan suddenly notices the symbol hanging from the neck of one of his teammates. Instinctively the trip in his glaive tightens to the extent that his knuckles turn white. But my Lady, it can't be.What fate has brought about this?

Celebdan does not have much time to ponder over this though with the creature descending upon the party. He tries to recall if he has come across it in his studies.

kn planes: 1d20 + 6 ⇒ (19) + 6 = 25

Regardless he knows the creature is hostile and he begins to sing a wordless tune, his powerful and angelic voice carries through the air, rousing the spirits of his teammates, even the follower of Zon Kuthon.

Inspire Courage:+1 attack, damage and save vs fear
Darksid'Ious, I guess we can take turns inspiring courage.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

One inspired through song and the other inspired through pain :)

Celeban recognizes the creature as an Earth Mephit. Earth mephits are commonly found on the Plane of Earth. These mephits are plodding and humorless.

Celeban knows that they are quite resistant to weapons unless they are magical. They are able to summon more of their own from their own realm as well as soften the earth around them. Earth Mephit's are able to unleash a blast of rock and pebbles from their mouth, bludgeoning a person to death with their breath alone. An earth mephit also is able to heal extremely fast if underground.

Letting the group know what he knows about the outsider Celeban begins to sing and sing loud as songs rise up all around the several dozen Pathfinder groups.

Active Party Buffs
Inspire Courage +1

Round 1
Chock
Celebdan
Gwendolyn
--------------------------------
Humanoid (DC 13 Knowledge Planes)
?????
--------------------------------
Florin
Samildanach
Darksid'ious

Sovereign Court

PFS #76925-42 Female Half Orc Fighter 1/ Wizard (Transmuter) 4 | HP:30/34| AC: 12/12/10|Init: +2| Perc: -1| Fort: +4| Ref: +6| Will: +5| Greataxe: +6;1d12+5| Longbow: +5;1d8| CMB: +6| CMD: 18| T.Fist: +6 1d4+1|
Skills:
Acro: +5| Appraise:+0| Bluff:+3| Climb:+7| C. (Alchemy):+8 | Diplo:+1| DD:+4|Esc:+2| Fly:+6| Handle:+0| Heal:-1| Intimidate:+2| Kn.(Eng/Nob/Loc):+7| Kn. (Arc/Dun/His/Pla/Reli):+8| Lin:+7| Spell:+8| Stealth:+2| Survial:+0|

On her turn.
Knowledge (Planes) 1d20 + 4 ⇒ (12) + 4 = 16
Uses charge from Wand of Mage Armor.

Florin calmly withdraws a wooden rod and with a swift click of her tongue, activates its power having a magical force enshroud her.

Liberty's Edge

Male Ulfen Human Fighter 4 | HP 33/33 | AC 20 (15T) (15F) | Init +9 | Fort +5 Ref +6 Will +2(+1 vs Fear) | +1 Keen Comp Longbow (STR 2) +11/19x3, 1d8+3 | MW Longsword +7, 1d8+2 | CMB +6 | CMD 21(16F) | Arrows 25/80 | Perception +3 | GM Reroll +2 1/1 |
Other skills:
Climb +7, Profession (cook) +7, Ride +9, Survival +6, Swim +6

Taking a second to digest the information provided by Celebdan, Chock lets the arrow fly against his intended target.

Attack vs AC: 1d20 + 11 ⇒ (10) + 11 = 21 Hit for : 1d8 + 3 ⇒ (2) + 3 = 5 damage:

Trying to discern from the distance how effective his arrow was, "Hope that'll stick, didn't you say they can regenerate?", after all 'comprehending words' is not his forte.

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3
Gwendolyn the Strange -CORE- wrote:
"Anyone know what they are? Planes aren't really my thing. I usually get sick on them."

"Sooo... Bueller? Hells!"

Gwen and Hera make for cover.

She readies color spray (DC 16) should the flying thing or any other hostile get into range, though she won't fire if there are party members in the way at the time.

Hera flies to the top of the stone outcropping. How tall is it?

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Chock's arrow is spot on as it strikes the Mephit, though it doesn't seem to do any damage whatsoever. DR

Gwen readies a spell if anything hostile comes within range.

@Gwen- Let's say 15 feet.

The earth Mephit hurtles through the air towards the most concentrated group of Pathfinders and breaths in deep. Rocks and rubble blast all around as it strikes all but Gwen and her companion.

Breath Damage: 1d8 ⇒ 2 DC 13 Reflex for half.

nearby the ground rumbles and pulses upward as the soil itself forms into an earth elemental that slams into Celebdan.

Slam vs Celebdan AC 17; PA: 1d20 + 9 - 2 ⇒ (20) + 9 - 2 = 27
Confirm Crit: 1d20 + 9 - 2 ⇒ (11) + 9 - 2 = 18
Damage: 1d8 + 7 + 4 ⇒ (7) + 7 + 4 = 18
Crit Damage: 1d8 + 7 + 4 ⇒ (1) + 7 + 4 = 12

Cleave vs Dark Sid'Ious AC FF 14; PA: 1d20 + 9 - 2 ⇒ (18) + 9 - 2 = 25
Damage: 1d8 + 7 + 4 ⇒ (7) + 7 + 4 = 18

The earth elemtal's fist slams into Celebdan's head, caving it in and continues to follow through into Dark Sid'Ious' chest.

Florin quickly draws a wand and applies magical armor defenses to herself.

Active Party Buffs
Inspire Courage +1

Round 2
Chock (24/26)
Celebdan (-4/28)
Gwendolyn

--------------------------------
Earth Mephit
Earth Elemental
--------------------------------
Round 1
Florin (27/29)
Samildanach (20/22)
Darksid'ious (3/23)

Sovereign Court

PFS #76925-42 Female Half Orc Fighter 1/ Wizard (Transmuter) 4 | HP:30/34| AC: 12/12/10|Init: +2| Perc: -1| Fort: +4| Ref: +6| Will: +5| Greataxe: +6;1d12+5| Longbow: +5;1d8| CMB: +6| CMD: 18| T.Fist: +6 1d4+1|
Skills:
Acro: +5| Appraise:+0| Bluff:+3| Climb:+7| C. (Alchemy):+8 | Diplo:+1| DD:+4|Esc:+2| Fly:+6| Handle:+0| Heal:-1| Intimidate:+2| Kn.(Eng/Nob/Loc):+7| Kn. (Arc/Dun/His/Pla/Reli):+8| Lin:+7| Spell:+8| Stealth:+2| Survial:+0|

Reflex 1d20 + 6 ⇒ (15) + 6 = 21
OMG. One down!
AC 16 with mage armor

Liberty's Edge

Male Ulfen Human Fighter 4 | HP 33/33 | AC 20 (15T) (15F) | Init +9 | Fort +5 Ref +6 Will +2(+1 vs Fear) | +1 Keen Comp Longbow (STR 2) +11/19x3, 1d8+3 | MW Longsword +7, 1d8+2 | CMB +6 | CMD 21(16F) | Arrows 25/80 | Perception +3 | GM Reroll +2 1/1 |
Other skills:
Climb +7, Profession (cook) +7, Ride +9, Survival +6, Swim +6

Reflex: 1d20 + 6 ⇒ (13) + 6 = 19
Shocked about the one down, I could try force feeding Celebdan a potion of CMW

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

"Quick, Florin use that 'lay on hands' ability all you paladins have! Polly, my roommate at the Lodge uses it all the time!"

"Yo! Blondie! Do something!" Dammit Gwen! Don't name them! You'll just get attached.

"Hera! Plan B-52!"

Move action move 10 feet.
Standard action ready to fire release color spray (DC 16, from 5 feet above ground so I should be able to tag the flying bugger with the edge of the cone) just before the elementals get their turn. If someone has a way or wants to try and push the earth-bound one back a square before she fires that might be cool.

Also, as inspiring as Celebdan's example was to the surviving party members, I don't think he's doing much of that just now.

Dark Archive

Tiny Female Owl | hp 15 | AC 17{21} T 15 FF 14{18} | CMD 10 | F +2 R +5 W +6, imp. evasion | Spd 10', Fly 40' (ave.) | Init +3 | Fly +7, KnArc +1, KnHis +0, KnLoc +0, Perc +10, Scrft +2, SensM +2, Stlth +15 | mage armor

"Whoo!?"

Sovereign Court

PFS #76925-42 Female Half Orc Fighter 1/ Wizard (Transmuter) 4 | HP:30/34| AC: 12/12/10|Init: +2| Perc: -1| Fort: +4| Ref: +6| Will: +5| Greataxe: +6;1d12+5| Longbow: +5;1d8| CMB: +6| CMD: 18| T.Fist: +6 1d4+1|
Skills:
Acro: +5| Appraise:+0| Bluff:+3| Climb:+7| C. (Alchemy):+8 | Diplo:+1| DD:+4|Esc:+2| Fly:+6| Handle:+0| Heal:-1| Intimidate:+2| Kn.(Eng/Nob/Loc):+7| Kn. (Arc/Dun/His/Pla/Reli):+8| Lin:+7| Spell:+8| Stealth:+2| Survial:+0|

Ermm Florin is now a fighter. Retrained out of Paladin. Because of a certain doll.....

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3

Sorry, that's a bit too OOC for Gwen to hear. Can you speak a bit darker and bolder? ;)

Dark Archive

AC20(T15,FF15) CMD19| HP 36/36| F +4 R +8 W +5* | Init +5, Perc +9, Sense Motive +14 |

Reflex DC13: 1d20 + 7 ⇒ (3) + 7 = 10

Pain it is! Thinks Darksid'Ious when the creature strikes him after having almost killed his comrade next to him.

Through pain you will find my way Celebdan. Darker and better.

Realizing he was too close to death and to the creature, Darksid'Ious decides to break the fight and to reposition behind his comrades.

Withdraw.

While moving he draws his crossbow.

Tries to help poor Celebdan, I will take care of myself!

The Exchange

Kyonin Half-Elf Bard/Paladin L2/2 | HP: 37/37 | AC:18 T:12 FF:17 | CMB:+5 CMD:17 | Saves F:10 R:9 W:11 (+2 enchantmt, +4 well-versed) | Init:+5 | Per:+8 | Spd: 30 | GM Reroll: 1/1 | Spells: L1 3/3 | Bardic Perf: 10/10 | Smite Evil: 1/1 | Lay On Hands: 5/5 | Conditions:

Doh. Not a good start.

reflex: 1d20 + 4 ⇒ (9) + 4 = 13
Celebdan manages to dodge past most of the blast from the mephit but fails to notice the elemental that arises from behind him. He receives a nasty wallop to his head, falling unconscious but Shelyn must have been watching over him, as his condition stabilises. His rousing song ceases, replaces by noise of the fierce combat.

stabilisation check: 1d20 + 2 - 3 ⇒ (17) + 2 - 3 = 16

GM, I'm getting -3 hp cos he passed his reflex save. Just want to confirm.

The Exchange

Male Half Orc (Shackles), Cleric of Gozreh 4 (CORE) | HP: 28/28 | AC:20[22] (12[12] Tch,19 [21] Fl) | CMB: +5, CMD: 16 | F: +5, R:+3 , W: +6 | Init: +1 | Perc: +2, SM: +7 | Speed 20ft | Re-roll (+2) 1/1 | Channel (2D6 DC 15) 4/5 | SWA: 4/4 | Wooden Fist 5/5 Active conditions: None.

reflex: 1d20 + 3 ⇒ (20) + 3 = 23

Holding his shield to deflect most of the breath, Samildanach scowls as his fine coat is scorched by the acidic breath which swiftly turns into a curse as one of his allies drops and another falls back bleeding heavily.

Stepping forwards to defend the fallen bard, Samildanach raises his holy symbol of Gozreh and calls out a prayer, the God of Storms avoiding enveloping the elemental creatures in the healing embrace.

"God of the storm, focus yer fearsome power into a warm touch!"

Channel energy, ignoring the two foes with Selective channelling.

Channel to heal: 2d6 ⇒ (3, 2) = 5

The Half Orc then draws his Trident and holds it ready.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Samildanach raises his shield to defend his fallen comrade while he sends out a wave of healing to his comrades. Celebdan regains consciousness though he stares facing up at the earth elemental hovering over his body.

Getting battered dark Sid'Ious withdraws to some semblance of safety.

@Celebdan- no need for the stabilization check as Sam healed you before your turn. You now get an action.

Gwen continues to ready her spell if someone is able to push the earth elemental just a few feet back into the effect of the spell.

Making sure I have your ready action correct. Just readying the spell if someone is able to move the elemental into the spell radius. really if elemental moves into it period.

Round 2
Chock (26/26)
Celebdan (2/28; prone)

Gwendolyn
--------------------------------
Earth Mephit
Earth Elemental
--------------------------------
Round 1
Florin (29/29)
Samildanach (22/22)
Darksid'ious (8/23)

The Exchange

Kyonin Half-Elf Bard/Paladin L2/2 | HP: 37/37 | AC:18 T:12 FF:17 | CMB:+5 CMD:17 | Saves F:10 R:9 W:11 (+2 enchantmt, +4 well-versed) | Init:+5 | Per:+8 | Spd: 30 | GM Reroll: 1/1 | Spells: L1 3/3 | Bardic Perf: 10/10 | Smite Evil: 1/1 | Lay On Hands: 5/5 | Conditions:

While lying on the floor, Celebdan starts his song again, rousing his comrades to courageous action. While doing so, he also draws his healing wand.

Standard action start inspire courage. Move action draw wand of clw.
Inspire Courage: +1 to attack, damage, save vs fear

Liberty's Edge

Male Ulfen Human Fighter 4 | HP 33/33 | AC 20 (15T) (15F) | Init +9 | Fort +5 Ref +6 Will +2(+1 vs Fear) | +1 Keen Comp Longbow (STR 2) +11/19x3, 1d8+3 | MW Longsword +7, 1d8+2 | CMB +6 | CMD 21(16F) | Arrows 25/80 | Perception +3 | GM Reroll +2 1/1 |
Other skills:
Climb +7, Profession (cook) +7, Ride +9, Survival +6, Swim +6

Trying to to draw the fury of the elemental unto himself, Chock steps back and shoots two arrows against the earthen foe.

Chock'll take a 5-foot step back and to the left (Free action), and Rapid Shot the elemental with the benefits of point blank shot (Full Round)

1d20 + 9 ⇒ (17) + 9 = 261d8 + 3 ⇒ (4) + 3 = 7
1d20 + 9 ⇒ (13) + 9 = 221d8 + 3 ⇒ (8) + 3 = 11

"I got you now you.. you.. beast, get over here, and leave my friend alone"

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

@Chock- Inspire courage stopped when Celebdan went unconscious and didn't restart until after your activation so it would be 2 less damage

Chock fires a pair of arrows into the earthen elemental. the arrows chip away at it's hard exterior with ease.

Lying below Celebdan begins his rousing song, once again inspiring those around him.

The earth mephit cackles as it flies after Dark Sid'Ious, clawing at the half elf every inch of the way.

Claw vs Dark Sid'Ious AC 18: 1d20 + 5 ⇒ (2) + 5 = 7

Dark Sid'Ious swats the outsider's claws away with his rapier as it lands on the ground.

Slam vs Sam AC 19; PA: 1d20 + 9 - 2 ⇒ (4) + 9 - 2 = 11

Sam weathers the massive blow against his shield as the Pathfinders seem to be gaining the upper hand.

Active Party Buffs
Inspire Courage +1

Round 3
Chock (26/26)
Celebdan (2/28; prone)
Gwendolyn

--------------------------------
Earth Mephit
Earth Elemental (-16)
--------------------------------
Round 2
Florin (29/29)
Samildanach (22/22)
Darksid'ious (8/23)

Sovereign Court

PFS #76925-42 Female Half Orc Fighter 1/ Wizard (Transmuter) 4 | HP:30/34| AC: 12/12/10|Init: +2| Perc: -1| Fort: +4| Ref: +6| Will: +5| Greataxe: +6;1d12+5| Longbow: +5;1d8| CMB: +6| CMD: 18| T.Fist: +6 1d4+1|
Skills:
Acro: +5| Appraise:+0| Bluff:+3| Climb:+7| C. (Alchemy):+8 | Diplo:+1| DD:+4|Esc:+2| Fly:+6| Handle:+0| Heal:-1| Intimidate:+2| Kn.(Eng/Nob/Loc):+7| Kn. (Arc/Dun/His/Pla/Reli):+8| Lin:+7| Spell:+8| Stealth:+2| Survial:+0|

Round 2
"I left the temples ages ago and lost that particular ability!" Florin calls out slightly saddened at the circumstances of the that incident.

Withdrawing another wand, she forces out another syllable from her lips to active its magical shield over her.
Wand of shield.
AC 20

The Exchange

Male Half Orc (Shackles), Cleric of Gozreh 4 (CORE) | HP: 28/28 | AC:20[22] (12[12] Tch,19 [21] Fl) | CMB: +5, CMD: 16 | F: +5, R:+3 , W: +6 | Init: +1 | Perc: +2, SM: +7 | Speed 20ft | Re-roll (+2) 1/1 | Channel (2D6 DC 15) 4/5 | SWA: 4/4 | Wooden Fist 5/5 Active conditions: None.

Seeing his allies get back to their feet, Samildanach takes advantage of the elemental staggering under Chock's rapid arrows. Planting his feet and raising his shield, the Privateer Priest thrusts deep with his Trident, bolstered by his allies' singing.

Trident: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25 for damage: 1d8 + 3 + 1 ⇒ (2) + 3 + 1 = 6

Dark Archive

Female Human (Garundi-Osirian) Sorcerer (arcane bloodline) 5 | hp 26/31 | AC 12 T 12 FF 11 | CMD 14 | F +4 R +4 W +6 | Spd 30' | Init +1 | KnArc +9, KnHis +10, KnLoc +8, Perc +0 (+3 in shadow, +2 w Hera), Scrft +12, SensM +0 (+2 w Hera) | spells 1st-1/7, 2nd-3/5 | mirror image 3
GM Tyranius wrote:

Making sure I have your ready action correct. Just readying the spell if someone is able to move the elemental into the spell radius. really if elemental moves into it period.

Gwen wrote:
...just before the elementals get their turn.

Technically the trigger is that she is readying the spell to trigger just before the elementals take their next action. If she only gets the flyer, so be it. But since we're in 'block initiative' it makes sense that she doesn't trigger her action until everyone else in her block goes. So before the mephit moves its claw she zaps it. She's not waiting for it to get away.

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