GM thunderspirit |
Davosh maintains his hex!
The twigjack reappears, triggering Edward's readied action, which hits home! Incensed, the creature looses another barrage of splinters, catching Edward and Davosh!
piercing: 4d6 ⇒ (4, 2, 2, 1) = 9 DC 15 Refl save for half
Then, as quick as it appeared, it steps back into the forest and vanishes!
Kappi, Edward, Vojtek, Ali!
Davosh the Wanderer |
REF: 1d20 + 4 ⇒ (13) + 4 = 17 HP 46/50 Davosh avoids the worst of it, and gets ready to exact his revenge...
Vojtek Wartooth |
Saving Throw: 1d20 ⇒ 20
Edward W.Fell |
Round 2 or 3
Edward seeing the success of his first arrow tries the same tactic. He holds till the little Don Piper makes himself visable.
Reflex Save: 1d20 + 9 ⇒ (4) + 9 = 13
Longbow +PBS: 1d20 + 11 ⇒ (20) + 11 = 31
Dmg+PBS: 1d8 + 1 ⇒ (3) + 1 = 4
Crit Conifrm LB+PBS: 1d20 + 11 ⇒ (3) + 11 = 14
Crit Dmg: 2d8 + 2 ⇒ (1, 7) + 2 = 10
LoH Self: 2d6 + 2 ⇒ (4, 4) + 2 = 10
Ed takes 19 while Vojtek and Kappi heal 5 pts each. Ed heals 11 so current 30/48 hp
GM thunderspirit |
Kappi starts climbing the tree and...
Climb: 1d20 + 9 ⇒ (10) + 9 = 19
...gets up to the top, managing to peek over a bough at the fey!
Edward readies a shot for the dawn piper twigtack!
Ali launches another shot off into the woods!
Vojtek!
Vojtek Wartooth |
Vojtek snarls in frustration and throws his great axe at Don.
Round the Next
Thrown Axe: 1d20 + 12 - 4 ⇒ (3) + 12 - 4 = 11 for 1d12 + 6 ⇒ (3) + 6 = 9 damage.
GM thunderspirit |
Vojtek's attack falls far short of Don the Piper!
She turns on Kappi, who has just made his way to the part of the tree where she is; she five foots among the boughs with amazing agility, and activates a spell-like ability! A severe blast of air erupts from her and tries to force Kappi off the edge! DC 12 Refl save to maintain his balance; if successful, a DC 15 STR check to move against the gust of wind.
Davosh is up!
Davosh the Wanderer |
"Let us see where you have run off to you mischievous plant!"
Davosh cackles as he opens his Big Eye wide. Instead of the glowing blue it's transparent! His retina showing clearly.
Cast See Invisibility.
GM thunderspirit |
Davosh cakles madly to keep his hex in place, then casts a spell and scans the area!
The twigjack comes out from hiding again, releasing another barrage of splinters, catching Edward and Davosh!
piercing: 4d6 ⇒ (1, 2, 2, 2) = 7 DC 15 Refl save for half
Then, in a trice, it vanishes back into the trees!
Kappi, Edward, Vojtek, Ali!
Davosh the Wanderer |
REF: 1d20 + 4 ⇒ (8) + 4 = 12 Davosh takes the thorns in the face. HP 36/50
"Bastard's just camouflaged!"
Kappi Matarito |
Round 3 (I think)
Reflex Save 1d20 + 10 ⇒ (11) + 10 = 21
Str check 1d20 + 1 ⇒ (9) + 1 = 10
Kap easily keeps balance, but can't quite move against the magical wind.
Get'em, I'm keeping Don occupied!
Vojtek Wartooth |
Vojtek is pretty sure the lad is ok. He heavs a sigh that tapers into a grumble, then morphs into a growl before devolving into a low rumbling deep inside his chest.
Vojtek is sure he'll never find the little groot-ling, so he hatches a plan to lure him out. Vojtek hopes his small size and lack of a weapon make him seem relatively harmless and vulnerable.
Bluff: 1d20 - 2 ⇒ (17) - 2 = 15
Vojtek swats at the air ineffectually and makes what he believes are helpless mewling noises which might be associated with an especially weak and unarmed threat.
Readied action- Rage and go bananas on the twig jack off if it gets within 5'. Claws, bite, the works.
Edward W.Fell |
did my readied attack crit go off last round?
Round the Next
Ref Save: 1d20 + 9 ⇒ (5) + 9 = 14
Ed estimating the distance of the twigjacks aoe takes a 5'step to avoid being the easy multiple target.
C'mon lil fey you're easily outmatched quit the area return to the first world, and we will let you live.
Readied longbow shot+pbs[/b: 1d20 + 11 + 1 ⇒ (14) + 11 + 1 = 26
Damage: 1d8 + 1 ⇒ (4) + 1 = 5
LoH Self: 2d6 + 2 ⇒ (1, 3) + 2 = 6 Crappy results again
Kappi Heal 5 (Vojtek looks fully healed), Ed takes 12, heals 7. Current HP: 25/48
GM thunderspirit |
Sorry, Edward — it did, though the crit did not confirm. The two hits you've made appear to have done full damage.
Ali'yanah D'ohr'hein |
Seeing how much strife the Thorn Guy is causing, Ali decides to try to help take him out. She starts a spell, holding the final syllable until the twig shows himself again.
Ready action: target the twigjack w/Acid Arrow when he shows himself.
Ranged Touch: 1d20 + 6 ⇒ (14) + 6 = 20
Acid Damage: 2d4 ⇒ (3, 2) = 5
GM thunderspirit |
Kappi manages to hold on against Don's gale-force winds!
Edward, Vojtek, and Ali all ready to assault the troublesome twigjack!
The fey reaches over, her hand alive with electrical energy, and tries to touch the rogue!
free touch attack, metal advantage: 1d20 + 5 + 3 ⇒ (13) + 5 + 3 = 21
electricity: 5d6 ⇒ (5, 6, 5, 3, 1) = 20
Davosh!
Davosh the Wanderer |
Frustrated at his ineffectiveness, Davosh offers a blessing to the party, hoping to end this faster... Then he cackles like a mad man. Casting Bless + Cackle
GM thunderspirit |
Pretty sure everyone in the party thinks he IS a mad man
Thinks? ;-)
Davosh calls down a blessing from the ancestors and keeps his hex in place!
1 A, 2 D, 3 E, 4 V: 1d4 ⇒ 3
The twigjack reappears to stab Edward from hiding, a makeshift spear in its hands!
attack from effectively invisible: 1d20 + 3 ⇒ (16) + 3 = 19
dmg + sneak attack: 1d4 + 2d6 ⇒ (1) + (5, 2) = 8
Readied actions of both Ali (whom I five footed so she coudl see more of the battlefield) and Edward (who does not provoke cos Tiny sized) trigger, and are successful! The fey shrieks like the sound of splintering wood!
But it does not jump back into the trees this time, its ability expended!
Kappi, Edward, Vojtek, Ali!
Vojtek Wartooth |
Request liberal interpretation of readied action, allowing Vojtek to move and go bananas?. (I worded it poorly, curse my metal body)
Edward W.Fell |
I just realized that there are 2 enemies, not just one. So now that I'm totally discombobulated tactics wise I'm not sure exactly who I have been shooting or damaging, and if I have been splitting my attacks against 2 foes or something else stupid like that.
Ed looks around totally confused for a moment, then realizes that he is actually hurt. Looking to make sure he isn't in melee range for any enemy, he calls upon the blessings of Apsu for himself.
CLW Wand Edward: 1d8 + 2 + 1 ⇒ (2) + 2 + 1 = 5
LoH Self: 2d6 + 2 ⇒ (2, 1) + 2 = 5
Does Kappi get a Reflex save on that dmg, or is it the whole 20? Edwards life link heals his 5 in any case. Ed takes 13, and heals only 11. 23/48 left
Kappi Matarito |
Round 4
Balancing on the limbs of the tree, Kappi has trouble dodging Don's electric touch. The young lad screams a little in spite of trying not to. He is pretty sure Vojtek could have taken that powerful shock in stoic silence.
Still twitching slightly the skinny teen strikes out with his magic sh sword.
attack 1d20 + 10 ⇒ (9) + 10 = 19
+1 sh sword 1d6 + 6 ⇒ (4) + 6 = 10
GM thunderspirit |
Jumping in to comment...
Request liberal interpretation of readied action, allowing Vojtek to move and go bananas?. (I worded it poorly, curse my metal body)
Ordinarily no, but eh, eff it. Sure, go for it. Only a single attack, though, since it's essentially a charge.
I just realized that there are 2 enemies, not just one. So now that I'm totally discombobulated tactics wise I'm not sure exactly who I have been shooting or damaging, and if I have been splitting my attacks against 2 foes or something else stupid like that.
Your readies have been against the twigjack, so you haven't. 'Sall good.
Does Kappi get a Reflex save on that dmg, or is it the whole 20?
He does not. It's a touch attack, so the chance to not take the damage is tied up in the melee attack roll.
RAGING VOJTEK!!!! |
Vojtek assumes his ruse was unsuccessful due to his ferocious exaggerated Wartooth. For as long as he could remember, the errant dentition had made him seem to be snarling; the barbarian is not surprised to have failed at seeming harmless and weak.
He spies the little stick creature and abruptly splits into a carnivorous... err... herbivorous grin.
He sprints at the troublesome creature shouting a war cry!
1 attack = 2 Natural attacks,
No?
Right Claw: 1d20 + 13 ⇒ (13) + 13 = 26 for Damage: 1d4 + 7 ⇒ (1) + 7 = 8
Left Claw: 1d20 + 13 ⇒ (10) + 13 = 23 for Damage: 1d4 + 7 ⇒ (4) + 7 = 11
Ali'yanah D'ohr'hein |
The acid arrow continues to bubble and boil on Twiggy's bark.
Acid damage: 2d4 ⇒ (1, 3) = 4
Thinking that the rest of the group can handle the stick-monster, and hearing Kapi's manly yelp, Ali pulls out her staff and levels it at Don.
Readied action: Magic Missile to interrupt a spell.
Damage: 3d4 + 3 ⇒ (3, 1, 2) + 3 = 9
GM thunderspirit |
1 attack = 2 Natural attacks,
No?
No. Just one.
However...: 1d12 ⇒ 11Vojtek's savage greatsword attack shears the twigjack in twain!
Edward spreads the healing around to himself and others!
Ali readies!
Kappi's blade hits the fey, though it doesn't do as much damage as the rogue thought it would!
The dawn piper uses a spell-like ability, triggering Ali's readied action!
DC 16 SR check: 1d20 + 6 ⇒ (10) + 6 = 16
The spell seems to affect Don, who tries to concentrate through it!
DC 22 concentration check: 1d20 + 10 ⇒ (15) + 10 = 25
She succeeds! The fey takes to the sky and moves away from Kappi (provokes from the rogue)!
You guys are up (Kappi can take an AoO)!
Kappi Matarito |
Quick like a bunny, the Varisian rogue cuts at Don as he tries to fly away.
AoO 1d20 + 10 ⇒ (20) + 10 = 30
Sh sword 1d6 + 6 ⇒ (3) + 6 = 9
Threatning Critical!!! 1d20 + 10 ⇒ (4) + 10 = 14. Bugger...
Extra damage 1d6 + 6 ⇒ (1) + 6 = 7
RAGING VOJTEK!!!! |
RAGING VOJTEK!!!! wrote:1 attack = 2 Natural attacks,
No?No. Just one.
[dice=However...]1d12
Vojtek's savage greatsword attack shears the twigjack in twain! [/ooc]
Greatsword was broken in the dragon fight, and great axe was hurled at Don in frustration...
GM thunderspirit |
GM thunderspirit wrote:Greatsword was broken in the dragon fight, and great axe was hurled at Don in frustration...RAGING VOJTEK!!!! wrote:1 attack = 2 Natural attacks,
No?No. Just one.
[dice=However...]1d12
Vojtek's savage greatsword attack shears the twigjack in twain! [/ooc]
GM fiat. :-D
GM thunderspirit |
So Don was killed by Kappi's awesome AoO right?
Nope. (Don't even need GM fiat for that.) ;-)
Kappi Matarito |
Don Piper went, is it now the good guys turn?
Round 5
Not wanting Don to get away, Kap pulls his cold iron tomahawk and hurls it at Don even as the rogue leaps from the branches trying to get him!
Its hard to tell if Kappi meant to leap or not, but luckily his feather fall ring lets him float gently to the ground.
throwing attack 1d20 + 9 ⇒ (1) + 9 = 10 ahh, I Jeffed it
cold iron tomahawk 1d6 + 1 + 1 + 2 ⇒ (5) + 1 + 1 + 2 = 9
GM thunderspirit |
Kappi hits with his attack of opportunity, but rushes his tomahawk throw as the fey takes to the air!
Edward, Vojtek, Ali, Davosh!
Edward W.Fell |
Round
With the Twigjack bursting in twain from Vojtek's weapon, Edward still needing some healing moves to just southwest of the cackling Davosh, his now familiar combat sounds becoming somewhat soothing. He then calls upon Apsu for his healing burst to hit all of his friends.
Selective Channel: 2d6 ⇒ (2, 6) = 8
Loh Self: 2d6 + 2 ⇒ (2, 1) + 2 = 5
Ed Takes 10, Kappi and Vojtek Heal 5 each. Ed heals 15 so 28/43 HP left
Davosh the Wanderer |
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Huzzah! Phil said Jeff and has never played a game with him!
"I grow tired of this struggle! Ancients forget you!" Davosh cackles madly while forming a magic snowball in his hand, he lets fly!
Ranged Touch: 1d20 + 3 ⇒ (20) + 3 = 23 THREAT
Confirm: 1d20 + 3 ⇒ (1) + 3 = 4 Jeff is literally the worst.
Regardless, the snowball strikes square! for Cold DMG: 5d6 ⇒ (2, 2, 2, 6, 2) = 14 and a FORT DC 17 or be staggered next round too.
GM thunderspirit |
Ali's arrow strikes home, causing Don to shriek in agony. Or attempt to, as Davosh's snowball catches her smack in the face, mouth open and all! She plummets to the earth with a sickening thud as the circlets of dead leaves all cascade to the ground around a rapidly-withering tree!
Out of combat!
detect magic:
DC 26 Spellcraft:
Davosh the Wanderer |
Perception: 1d20 + 5 ⇒ (17) + 5 = 22
Davosh rushes towards the bole and pokes his hand in He puls out a crystal the size of his fist. He widens his Eye at it Spellcraft: 1d20 + 14 ⇒ (15) + 14 = 29
His eyes widen. "A boon! This is an air elemental gem. when smashed an elemental wail come and aid us Good news for people who are looking to fight foes until the day we day!"
The witch moves over to the others and pats them all for a job well done, except Vojtek He punches the lad on the shoulder hurting his wrist in the process.
Ali'yanah D'ohr'hein |
That could have gone a LOT worse. Well done everyone! And nice Eye, Davosh. She manages to pronounce the capitalization.
She pauses. Sssssoooo...do we just walk into that hut, or should we knock?
Vojtek Wartooth |
After a short interlude of huffing and puffing in exhaustion, Vojtek retrieves his magical yet non-aerodynamic axe.
He misses his longsword. That he doesn't have anymore. Because it broke.
;-)
Edward W.Fell |
After a bit of deep breaths, and a small groan Edward starts picking out the thorns that stuck to him from the Twigjack. Yes Davosh an excellent find. I agree with Ali'yanah that you should keep and put that to good use. We can move along, but first let me say a few prayers to Apsu, and over the dead here. .
Ed stands near the fallen Fey and says a few prayers. He lets his life link heal the rest, and his boots heal him. After a few minutes he is ready to go again.
Ok all set here. Lets get in this hut and find Baba Yaga as the Black Rider demanded. I do have one word of caution. We assume that the fey here were keeping us out, what happens if they were keeping something in? We should prepare for the worst. Davosh, do you have any insight or lore to what exactly this Dancing Hut is? Is it sentient or mechanical?
Kappi Matarito |
not sure if its just me, but I can't see/find our guys on the map?
While Ed says his prayers, the young rogue searches Don's corpse to be sure we don't leave any treasure.
Then he checks the little northern "alcove" area incase the twigjack had a vast horde of wealth.
Perception/Search 1d20 + 12 ⇒ (12) + 12 = 24
Once this is done Kappi is happy to lead the party back to see if the swirling vortex of doom is gone and they can get to the hut.
Davosh the Wanderer |
Not sure if I've made the roll for the hut itself before.
Knowledge: 1d20 ⇒ 6
Knowledge (Arcana) +12
Knowledge (Dungeoneering) +8
Knowledge (Engineering) +7
Knowledge (Engineering) +7
Knowledge (History) +13
Knowledge (Local) +13
Knowledge (Nature) +11
Knowledge (Nobility) +7
Knowledge (The Planes) +11
Knowledge (Religion) +8
GM thunderspirit |
I moved you guys south of the Hut, where you notice that the antilife effect that was present is gone.
Go ahead and line yourselves up wherever you want to be outside of the clearing, cos entering the clearing will plunge you smack into the middle of boxed text. Then let me know when you guys are ready to go.
Davosh the Wanderer |
"This is it everyone. The winter that has come. The hut that has come. The destiny that has come. Make your ancestors and your bairns proud!"
Davosh pets Liska and holds the crystal in hand.
Ready.
Ali'yanah D'ohr'hein |
Ali slings her bow, draws her sword, squares her shoulders, and stands tall(ish). She looks at Davosh and gives a firm nod.
Ready.