Ali'yanah D'ohr'hein |
ROUND 1
Ali draws her blade, touches her glowing hand to it, and flames lick the edge as she swings at the statue.
Spend 1 from arcane pool for Pool Strike: Fire
Attack: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d10 + 3 + 2d6 ⇒ (8) + 3 + (4, 2) = 17
GM thunderspirit |
Edward readies!
Ali swings and strikes Blue, her flames doing significant damage!
Blue full attacks 1 A, 2 K: 1d2 ⇒ 2!
slam 1 vs. Kappi FF AC: 1d20 + 5 ⇒ (18) + 5 = 23
dmg 1: 1d6 + 2 ⇒ (6) + 2 = 8
slam 2 vs. Kappi FF AC: 1d20 + 5 ⇒ (20) + 5 = 25
dmg 2: 1d6 + 2 ⇒ (4) + 2 = 6
confirm?: 1d20 + 5 ⇒ (5) + 5 = 10
if so: 1d6 + 2 ⇒ (5) + 2 = 7
Edward's readied action goes off, life linking with Kappi!
White five foot steps and full attacks Kappi!
slam 1 vs. Kappi FF AC: 1d20 + 5 ⇒ (13) + 5 = 18
dmg 1: 1d6 + 2 ⇒ (6) + 2 = 8
slam 2 vs. Kappi FF AC: 1d20 + 5 ⇒ (9) + 5 = 14
dmg 2: 1d6 + 2 ⇒ (1) + 2 = 3
B 20
Party up!
Kappi Matarito |
Round 1
Kappi lets out a strangled yelp as the two ice statues come to life and attack. The rogue gets knocked side to side but manages to get his feet under him and get out of the kill zone. someone please move Kappi around the blue statue so he is flanking with Vojtek.
In a mild panic from the massive damage taken, the rogue swings wildly at the blue statue.
Flanking attack 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 16
Sh sword 1d6 + 2 ⇒ (1) + 2 = 3
GM thunderspirit |
Point of clarification: life link's effect takes place at the start of Edward's next turn. (Can't tell I play a cleric of ARODEN! life oracle, can ya? LOL)
Kappi flails but manages to chip away at Blue some more!
Davosh looks about the room but sees little beyond the mirrors on the wall, the crystal along the far wall, and the red carpet down the middle of the room. Oh, and two ice sculptures attacking the rogue. I'll call that a free action.
B 23
Vojtek, Davosh, Ali, Edward up
RAGING VOJTEK!!!! |
Round the First
With a start, Vojtek abandons the magic spell he was about to cast upon hearing Davosh's quickly shouted warning. He snaps the coldly gleaming great sword up and leaps into the fray!
The blade sings with a high pitched vibration as it whizzes through the air. He peels his lips back from his gnarl teeth and descends upon the foe with his mouth agape.
Power Attack with Greatsword: 1d20 + 10 - 1 ⇒ (7) + 10 - 1 = 16 for 2d6 + 11 + 3 ⇒ (4, 3) + 11 + 3 = 21 damage.
Bite 1d20 + 5 ⇒ (10) + 5 = 15 for 1d4 + 4 ⇒ (1) + 4 = 5 damage.
Thanks for covering for me Joe - but there is NO loincloth. None.
GM thunderspirit |
Thanks for covering for me Joe - but there is NO loincloth. None.
Toooooooo much information.
Vojtek's blade is enough to shatter Blue! The barbarian takes a five foot step and chomps down on White, finding it a pleasing texture but a bit unremarkable on the palate.
W 5
Davosh, Ali, Edward!
Davosh the Wanderer |
The warlock frowns at his uselessness for the moment. He then slides over and gives Ali the "Good Game of Guidance".
Edward W.Fell |
Round 2
The life link takes effect healing the young rogue. Edward strides forward drawing his cold iron long sword, while asking for some of Apsu's healing on him.
CI Long sword: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d8 ⇒ 1
LoH Self: 1d6 + 2 ⇒ (4) + 2 = 6
GM thunderspirit |
Ali: is your blade still aflame? If so, you didn't roll the fire damage.
Davosh the Wanderer |
Ali's flaming tool: 1d6 ⇒ 3
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Ali'yanah D'ohr'hein |
Ali: is your blade still aflame? If so, you didn't roll the fire damage.
It is not. Arcane strike is only good for one actual hit. Please note that the 2d6 above was actual fire damage, not adjusted for a vulnerability :-)
GM thunderspirit |
Gotcha, thanks.
Ali and Edward both chip away at the ice sculpture, but it stands!
It responds by attacking 1 A, 2 E, 3 V, 4 K: 1d4 ⇒ 1!
slam 1: 1d20 + 5 ⇒ (20) + 5 = 25
dmg 1: 1d6 + 2 ⇒ (2) + 2 = 4
slam 2: 1d20 + 5 ⇒ (9) + 5 = 14
dmg 2: 1d6 + 2 ⇒ (2) + 2 = 4
GM thunderspirit |
slam 1 confirm?: 1d20 + 5 ⇒ (2) + 5 = 7
addl dmg: 1d6 + 2 ⇒ (3) + 2 = 5
GM thunderspirit |
W 13
Party up!
Kappi Matarito |
Round 2
Bolstered by the good paladin's healing, the rogue keeps up the attack. He would much prefer a flesh and blood opponent that he can try and cut some sort of vitals. Lacking any such option he just hacks with his sword as hard as he can...
Attack! 1d20 + 4 ⇒ (8) + 4 = 12
Sh sword 1d6 + 2 ⇒ (1) + 2 = 3
Davosh the Wanderer |
Another Guidance on Ali....
Davosh's usefulness increases dramatically at level 4, I promise!
GM thunderspirit |
Mini-update:
Kappi feels more healthy and stabs at the statue, but misses!
Davosh pats Ali on the "good play" location and looks on!
Ali, Edward, Votek!
Kappi Matarito |
posting for Adam
Raging Vojtek attacks the statue with much rage, as he is often inclined to do.
1d20 + 10 - 1 ⇒ (4) + 10 - 1 = 13
Great Sword 2d6 + 11 + 3 ⇒ (2, 5) + 11 + 3 = 21
1d20 + 5 ⇒ (4) + 5 = 9
crazy biting attack 1d4 + 4 ⇒ (3) + 4 = 7
Edward W.Fell |
Round 3 Auto Pilot Ali, then Edward
Ali watching her last hit shave off some ice slides in an almost dance step. setting up a flank with the young rogue.
Attack,flank, guidance: 1d20 + 4 + 2 + 1 ⇒ (2) + 4 + 2 + 1 = 9
Damage: 1d10 + 3 ⇒ (7) + 3 = 10
Edward:
Edwards life link flows still to Kappi, the rogue feels a bit more strength returning. Edward takes his longsword and tries a faux overhand chop like he has watched Vojtek do. After the attack he takes a quick step backwards hoping to draw the icy creation into a worse position. With another quick prayer asking for some healing.
Attack: 1d20 + 3 ⇒ (6) + 3 = 9
Damage: 1d8 + 3 ⇒ (7) + 3 = 10
LoH Self: 1d6 + 2 ⇒ (6) + 2 = 8
HP changes: Kappi +5 14/28, Edward Net +3 28/31
GM thunderspirit |
You guys all suck. LOL
It attacks 1 A, 2 V, 3 K: 1d3 ⇒ 1!
slam 1: 1d20 + 5 ⇒ (12) + 5 = 17
dmg 1: 1d6 + 2 ⇒ (6) + 2 = 8
slam 2: 1d20 + 5 ⇒ (12) + 5 = 17
dmg 2: 1d6 + 2 ⇒ (2) + 2 = 4
W 13
Party up!
RAGING VOJTEK!!!! |
Vojtek peers at the weird statue for any insight as to why it has sprung to life and attacked. He becomes frustrated rather quickly and the added fuel to the already burning rage makes him gnash his tooth with gusto while he strikes out with his sword...
Power Attack with Greatsword: 1d20 + 10 - 1 ⇒ (2) + 10 - 1 = 11 for 2d6 + 11 + 3 ⇒ (3, 4) + 11 + 3 = 21 damage.
...and he gnashes it right into the creature's icy body!
Bite: Gnash: 1d20 + 5 ⇒ (3) + 5 = 8 for Damage: 1d4 + 4 ⇒ (4) + 4 = 8
Davosh the Wanderer |
"Let's not tell the ancestors of this fight when we meet in Elysium..."
Tired of this fight, Davosh shows Vojtek, Ali, and Kappi how it's done.
Crossbow: 1d20 + 2 - 4 ⇒ (20) + 2 - 4 = 18
Confirm: 1d20 + 2 - 4 ⇒ (20) + 2 - 4 = 18
CRIT DMG: 2d8 ⇒ (3, 4) = 7
"Try that gentlemen and Lady. It works better."
Kappi Matarito |
"Let's not tell the ancestors of this fight when we meet in Elysium..."
Tired of this fight, Davosh shows Vojtek, Ali, and Kappi how it's done.
[dice=Crossbow]d20+2-4
[dice=Confirm]d20+2-4[dice=CRIT DMG]2d8
"Try that gentlemen and Lady. It works better."
Kappi flinches at the crossbow bolt out of nowhere. Then gapes at the excellent shot. He risks a glance over his should at Davosh. He shakes his head slowly as he turns back to the fight. That crazy guy is full of mystery. Crazy eye hexes, spells and magic, AND is a crack shot with that crossbow...
Edward W.Fell |
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Davosh the Wanderer wrote:Kappi flinches at the crossbow bolt out of nowhere. Then gapes at the excellent shot. He risks a glance over his should at Davosh. He shakes his head slowly as he turns back to the fight. That crazy guy is full of mystery. Crazy eye hexes, spells and magic, AND is a crack shot with that crossbow..."Let's not tell the ancestors of this fight when we meet in Elysium..."
Tired of this fight, Davosh shows Vojtek, Ali, and Kappi how it's done.
[dice=Crossbow]d20+2-4
[dice=Confirm]d20+2-4[dice=CRIT DMG]2d8
"Try that gentlemen and Lady. It works better."
Davosh's response is @2:31 of this video link
GM thunderspirit |
Kappi takes advantage of the flanking from Ali and stabs the construct!
Vojtek rages, then rages even more when he comes up empty (and with a swollen lip)!
Davosh, clearly tired of this, takes careful aim with his crossbow and lands a bolt right between its eyes (well, where its eyes are carved, anyway)! the last sculpture crumbles into a flavorless Slurpee!
Out of combat!
GM thunderspirit |
Once everyone is ready (Ali & Vojtek still show level 3, for instance).
One encounter left in this book!
Davosh the Wanderer |
My googledoc is up to date. I'll likel ynot have my profile until after OGC this weekend."
Edward W.Fell |
CLW Wand Self: 1d8 + 1 + 2 ⇒ (2) + 1 + 2 = 5
CLW Wand Self: 1d8 + 1 + 2 ⇒ (2) + 1 + 2 = 5
CLW Wand Self: 1d8 + 1 + 2 ⇒ (5) + 1 + 2 = 8
CLW Wand Self: 1d8 + 1 + 2 ⇒ (7) + 1 + 2 = 10
CLW Wand Self: 1d8 + 1 + 2 ⇒ (6) + 1 + 2 = 9
that's 37hp healed, I will be down 4hp. We can move to the next room, Let's hope we can figure out a way to get there all at the same time.
GM thunderspirit |
As the party finishes up making their preparations, conversation turns to the trip to the dining hall and to the aerie via the teleporter crystals. When Ali laments the one-at-a-time transfers, she and Davosh hear a small voice speaking between them.
Nadya Petska friends can all go at once. Nadya Petska friends all get on blue crystal at same time, then Hatch use key and Nadya Petska friends disappear to face...
The voice trails off a bit, then continues meekly. No. Hatch not use key. Not send Nadya Petska friends to death.
You think you will probably need to convince Hatch to help you out, if you all want to teleport at the same time.
Ali'yanah D'ohr'hein |
Sense Motive: 1d20 ⇒ 13<--
Ali translates--including the Gollum/Sméagol-esque self-banter.
Hatch thinks we can all use the teleporter, if he activates the key. But he sounds like he doesn't want to.
Davosh the Wanderer |
Davosh thinks about a few different ways to approach his little friend. Some are so inappropriate that he feels bad (and also determines that he's quite hungry.)
Hmmmmm sense motive: 1d20 + 2 ⇒ (19) + 2 = 21
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Davosh the Wanderer |
Look my tiny friend. This is why the line of out people begat us. It just be done. When our bairns talk of us let them also tell of your help. Let them talk of how you helped us survive.
We're going no matter what....
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Vojtek Wartooth |
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Vojtek, who conflates size with age, knows the distressing effect he usually has on children. He thinks of the diminutive Hatch like a child, so he wisely hangs back and looks around the room.
He is holding a bloody snowball to his torn lip, and has an unmistakable air of angry suspicion about him. He's pretty sure the White isn't involved in this directly, but Vojtek nonetheless takes stock of the room's darker corners looking for signs of Draconic occupation.
Davosh the Wanderer |
The warlock consults with the Ancients (and appears to be scolded by one or more of them). He then looks at his friends and decides to cast Guidance on Edward, then shove the man towards Hatch and give a nod. Clearly, Davosh isn't going to do the convincing.
Vojtek Wartooth |
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After Davosh pushed him unexpectedly... wait for it... Edward fell.