GM Thing's Strange Aeons (Inactive)

Game Master Sir Longears

Current Map [+]

Party Conditions:
Alenka: Grazed (-1)
Cerio: Healthy
Edrick: Healthy, allergic reaction (-2 Dex and Cha)
Jenni: Grazed (-1), allergic reaction (-2 Dex and Cha)
Lucius: Healthy
Mira: Grazed (-1)

Party Exp: 3270/5000


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Current Map | Critical-Fumble Generator

In a distant land polluted by an alien menace from beyond the stars, a great cancer grows within the earth. As its tendrils reach out through the dreams of those who learn and study its existence, a sinister cult grows more active in preparing the way for a devastation that will destroy more than the minds of would-be heroes. Can the adventures reclaim lost memories in time to stop the advance of a cataclysmic contagion that could threaten all of Golarion? Can they resist the mind-shattering truths revealed by the Yellow Sign, and the monstrous force it symbolizes? The Strange Aeons Adventure Path pits the heroes against the cosmic horrors of the Cthulhu Mythos, with new monsters, mind-shattering terrors, and explorations far beyond the known lands of Golarion.


Current Map | Critical-Fumble Generator

Shuffle... shuffle... shuffle...

The constant noise coming from behind you as you run along the streets. You are not alone though, for there are four more around you, also running in the same direction and with the same expression of fear... fear for the unknown... or do they know more than you and have an additional reason to flee?

Aside from these poor lost souls, there are no one on the streets... all doors and windows are closed and as you run ahead you have a strong feeling that a known shop, or alley, or a recognizable square will show itself but it never does. It was just an honest and simple mistake, one that repeats itself over and over again.

Shuffle... shuffle... shuffle...

The steps continue to follow you, a restless threat you inexplicably know lurks behind. You not only know, you feel it, almost as if reduced to the mind of a simple animal... a prey.

From time to time the sound stops, almost like if in your effort to run you manage to escape, but the sound always return from an unexpected direction and not a single second before your heart reduces his poundings, when your brain unwisely tells you that you are safe... but you are not, you never will.

Shuffle... shuffle... shuffle...

All around is a wall of sickly yellow fog, tumbling through the alley's canyon of crumbling, gray brick walls like some jaundiced flash flood. Ahead, the unfamiliar alley splits, curving to the left and right. Behind, from the silent swell of mist, emanates again the sound of footsteps again—slow, but somehow keeping pace with the careening, hungry wave.

Each of you have one Standard Action. There are three place for you to go: Left, Right,... or Back.


CN half-orc bloodrager 1 HP: 12/12 | AC: 15 (11 T, 14 Fl) | CMB: +4, CMD: 15 | F: +5, R: +2, W: +1 (+2vsFear) | Init: +3 | Perc: +4, SM +0 Bloodrage 6/7 | Active conditions:

The half-orc runs.

She knows that she must flee to survive. And so flee she does. Flees like an antelope on the savannah, counting on its herd for safety and support. So she flees with her herd.

No, not her herd. She doesn't know these others. They flee together, but they are separate. She senses that they are other - not a herd, not even the same species. But that is a feeling only, not even articulated as thought.

As she runs, her hand brushes against one of the smaller ones. It's sore - her knuckles bruised and bloodied. A fight? Yes, a recent fight. Perhaps...she won? With what? A weapon? Fists only?

Fighting the haze in her mind, as well as the yellow fog all around, she felt the sudden need to stop running heedlessly. To take stock, to make a plan, to act, not only react.

Skidding to a stop at the alley's fork, she cocked her head and listened. Holding an arm out to stop the others from running past her, from making noise, she said, "Shhhh...." With her other hand, she patted at her sides, taking inventory.

Perception check, please


Current Map | Critical-Fumble Generator

Jenni:
Even before you checked for your armor you already knew it was gone since you were running too easily. No weapons at your sides... no pouch... nothing. Instinctively you reach behind and surprisingly you find the handle of a large weapon strapped to your back. A sword, no, a greatsword. Just by feeling the handle it could reasonably be a big maul or a greataxe but you knew it was sword... you just knew.

You only have your Greatsword with you.


CG Male Human Investigator (Questioner) 3 | HP 27/27 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +3, CMD 15 | Fort. +4, Ref. +5, Will +5 | Init. +2 | Perc. +7, Sense Motive +5 | Speed 30ft |

Running.

Heart pounding, breath ragged, and ... running.

He turned his head for a second. Just enough to confirm what he needed to do. Keep running.

The yellow fog behind him prompted him to hurry along. But he couldn't go any faster. The only choice was to evade pursuit.

He chose to go to the left.

With his brain in as thick a fog as the yellow mist following him, he continued to run.


Female Human Mesmerist 2 | HP ?/20 | Init +1 | AC: 16/11T/15F | Fort +1, Ref +4, Will +5 (+2 vs. Fear/Emot, -2 if under Fear/Emot effect) | Perc. +5, SM +5 | Tricks 1/3 | Spells: 1st 1/3 | Conc +5 | Sanity 34, Thr 2, Edge 17
Active Effects:
Shadow Splinter

Right behind the half-orc runs a tall, tattooed woman with bright streaks throughout her hair. Running as if in a haze, all of a sudden the world snaps into focus as she runs straight into the arm of the woman in front of her. Instantly a thousand thoughts start flooding into her head. Where am I? What is going on? Who are these people... Then a scarier thought pops into her head. Who am I? ...No. Stop. Breathe. Stay calm. Figure this out. Looking the half-orc up and down with penetrating amber eyes, but an otherwise calm demeanor, she raises one eyebrow and twitches the corner of her mouth, as if asking, 'You have some kind of plan?'. Seeing the stranger reaching for the sword on her back, she instinctively checks herself for any kind of equipment.


CN half-orc bloodrager 1 HP: 12/12 | AC: 15 (11 T, 14 Fl) | CMB: +4, CMD: 15 | F: +5, R: +2, W: +1 (+2vsFear) | Init: +3 | Perc: +4, SM +0 Bloodrage 6/7 | Active conditions:

Can I draw my weapon as part of this standard action?


Current Map | Critical-Fumble Generator

Lucius:
You dare a look behind you see a burly half-orc and a woman staying behind, looking for something... probably weapons, what is somewhat clear when the half-orc draws a large sword. The alley walls sag, battered brick slumping over the path, nearly blotting out the bruised twilight sky. Against your neck you feel something wet sliding along your nape, almost as if someone, or something was licking it. Is it the thing pursuing you, or the mist playing tricks?

Very close to your ear you hear, in a rasping whisper, you hear a single sentence. "Wroonnnggg.... choooiiiiice." Again the grimy cobblestone path splits. This time one route curves uphill, while the other recklessly descends. Behind, the yellow fog and the relentless sound of pursuit grow closer.

Mira:
It was too easy to run... it should be easy always, your mind and your muscles know this but for some reason you were amused as how easy it was to run. The sound of small pieces of metal rasping against each other comes to your mind and then silence, except for the steps. You notice no armor protecting you and as you move your hands around, you notice no weight on your shoulders... have you lost a cloak, or perhaps a backpack? On your waist you find a sling! But when you reach for the bullets, you find nothing... perhaps a pebble? The thought about throwing a pebble against the horror in the yellow mist feels almost like comical.

You have only your sling, but no bullets!


HP 17/22 | AC 11 (15) T 11 FF 10 (14) | Fort +2 Ref +2 Will +4 | Resist cold/fire 5 | CMB +1 CMD 12 | Init +5 Perc +0 | Spells 2nd 0/4 1st 0/8 | Black Motes 0/8 | Loot Sheet

A man's bare feet land at dangerous angles on the uneven cobblestones, each step a gamble. Will he stumble again? His right knee aches painfully, a reminder of his previous fall but a moment ago, when he had hesitated rounding a corner, convinced he'd find himself in a familiar street. But there had only been more nameless alleys, more shuttered windows and darkened lampposts.

And the others--terrified faces mirroring his own; nameless shadows flitting through the darkness like shooting stars that fall helpless in the blackness of space. Only to perish alone on an alien shore.

Make a wish. The thought, meaningless and absurd, explodes in his head, catching him off guard. He stumbles over a protruding stone and goes flailing, landing hard on his elbows.

"Shit!" he gasps in pain before scrambling to his feet. Just before him stand some others, other lost stars. Behind him, the steps grow louder, colder, hungrier. "Dun' stop!" he screams. His voice rings strangely in his own ears. He was not expecting the thought to find life. "It'll rip us t'pieces! RUN!"

He hobbles forward, clutching the biggest one's arm, before breaking away and scrambling down the left alley.


CG Male Human Investigator (Questioner) 3 | HP 27/27 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +3, CMD 15 | Fort. +4, Ref. +5, Will +5 | Init. +2 | Perc. +7, Sense Motive +5 | Speed 30ft |

Lucius swatted whatever was licking his neck as if it was a giant insect. He then quickly pulled his hand away for fear of losing it.

Magic. Somehow he knew he could call on magic.

His fingers wriggled and he spoke arcane words he didn't know he knew. Suddenly, there were four orbs of light bobbing around him.

The words close to his ears startled him again. And he started running once more.

Now the path led up or down. Not down. Never down. He chose the way that led upwards, hopefully towards salvation.

Lucius somehow knew he had never been a religious man but he really wanted someone to hear his prayers now.

I'm assuming we can read each others harrowing experience, right? They are too goo to waste. :) I promise to keep player and character knowledge separate. :)


Female Human CN Alchemist (Vivisectionalist/Chirurgeon) 3 | HP: 27 | AC: 14 (11 touch; 13 FF) | CMB +4, CMD 15 | F +4, R +4, W +2 | Init +1 | Perception +7 | Sense Motive +1 | Speed 30ft | Active Conditions: Mutagen (Str19, Int14, +2AC)

Blood pounded in her ears as she ran but she could still hear it approaching. Not only could she hear its ominous shuffling but she could also feel its breath on her neck. A shiver violently rocks her body as she runs. How did it find me? Why am I here? I shouldn't be here...just keep running. Dammit, run FASTER!

She then realizes that she's not alone as another body runs beside her with a look of terror that mirrors her own. Now a new fear grips her. Are they why I'm here? Am I why they're here?. She shakes her head. It doesn't matter. All that matters is that I get to safety.. She picks up speed to pass them all and veers to the left. She was still being pursued and the only thing that mattered was that she wasn't the last one, she needed to be in the lead and let the others get picked off one by one.


CN half-orc bloodrager 1 HP: 12/12 | AC: 15 (11 T, 14 Fl) | CMB: +4, CMD: 15 | F: +5, R: +2, W: +1 (+2vsFear) | Init: +3 | Perc: +4, SM +0 Bloodrage 6/7 | Active conditions:

As the half-orc pulled the sword...MY sword...one of the humans ran past her and was swallowed up by the fog. Still straining to hear anything, she held her sword at the ready, in a relaxed, two-handed grip. It felt familiar, and it made her feel slightly safer. Stronger.

Two more ran past, disappearing into the fog. She and the tattooed human remained standing, not knowing which way to go, not knowing where the danger was coming from. Her heart was beating furiously, and as the seconds ticked past, she knew that it was just a matter of time before her terror demand that she run, run, keep running....

Do I get to know if she hears anything? Or is that "next turn"?


Female Human Mesmerist 2 | HP ?/20 | Init +1 | AC: 16/11T/15F | Fort +1, Ref +4, Will +5 (+2 vs. Fear/Emot, -2 if under Fear/Emot effect) | Perc. +5, SM +5 | Tricks 1/3 | Spells: 1st 1/3 | Conc +5 | Sanity 34, Thr 2, Edge 17
Active Effects:
Shadow Splinter

Patting herself down, the tattooed woman finds a sling at her waist. Glancing from the sling to the half-orc's greatsword, she just rolls her eyes. Well that's just great...How useful... Then, as if arguing with herself, something in her brain asks, What were you expecting? You don't fight. Uncertain, she runs her right hand across her left bicep, feeling muscles that seem entirely unfamiliar. At least, I don't think you do...You know what? Not important. We need to move. Now! What is she waiting for?!?

Looking ready to bolt, she turns to the half orc and gives her a sideways smile. "Got a plan there heavy-hitter? Because if you don't, I think we'd better get a move on..."


CN half-orc bloodrager 1 HP: 12/12 | AC: 15 (11 T, 14 Fl) | CMB: +4, CMD: 15 | F: +5, R: +2, W: +1 (+2vsFear) | Init: +3 | Perc: +4, SM +0 Bloodrage 6/7 | Active conditions:
Mira Tullian wrote:


Looking ready to bolt, she turns to the half orc and gives her a sideways smile. "Got a plan there heavy-hitter? Because if you don't, I think we'd better get a move on..."

The half-orc gave the human beside her a quick glance, assessing her on a sub-conscious level. Muscular. Calm. Weapon ready. Strangely decorated. These thoughts and more came and went faster than they could be recognized.

"Plan?" she said, a tremble in her voice. Did she usually sound like that? "Stay alive. What is better? Follow the others? Or split up? It's getting closer..." She danced from foot to foot, desperately trying to stay in control. Act, not react She didn't know where those words came from, but they kept rattling around in her skull.


Current Map | Critical-Fumble Generator

@Lucius: Sure! Whenever I have something that is indeed only for that person's eyes, I'll use a PM.

Alenka:
Quick to your feet, you go left, just a couple feet behind another man that is constantly looking back... is he looking at you or to something far behind? The man kicks a stone and almost looses his feet, which enables you to run past him.

The alley walls sag, battered brick slumping over the path, nearly blotting out the bruised twilight sky. Again the grimy cobblestone path splits. This time one route curves uphill, while the other recklessly descends. Behind, the yellow fog and the relentless sound of pursuit grow closer. You notice a pair of lights from the uphill route... the fog somehow opens like a giant maw with tendrils dropping from its upper fangs and, atop it, the two glowing orbs, luring you inside. In the blink of an eye the maw is gone but the orbs are also diminishing. Quickly diminishing.

Cerio:
You try to impose a sense of urgency on the big half-orc but she stubbornly stands her ground but another woman soon follows you, just a couple steps behind. The alley walls sag, battered brick slumping over the path, nearly blotting out the bruised twilight sky. Again the grimy cobblestone path splits. This time one route curves uphill, while the other recklessly descends. Behind, the yellow fog and the relentless sound of pursuit grow closer.

Looking back, you see the yellow fog surrounding the two lone figures left behind. Your eyes crosses with the woman just behind you and you notice something different, some eagerness. A couple steps ahead and you lose your foot once more and in a glimpse the woman moves past you with a second of consideration for you... if something, you seem to notice relief in her eyes. Something grabs your right leg and pulls you a couple inches back towards the fog before releasing you... your finger tips scratching against the rough floor.

Jenni & Mira:
Steps, now divided in two types... those slow and unnerving ones coming towards you and those hastily running from you. With your back turned against the alley you have no idea about which path the three others had taken. The steps coming closer stopped suddenly and the fog opened to the point where you could swear there would be a person, or creature, or something.

For a fraction of a second you saw something... but you soon forget about any detail about it. Much like you know you would put your arm in front of your face to protect yourself against a wolf's bite, you also know that you needed to forget. You remember nothing about you or where you are and it is indeed frightening, but not nearly enough as that something in the fog. The steps restarted slower than before, almost as if the something was daring you to hold your feet.

Lucius:
You leave the alleys behind in what appears to be a plaza of some sort with countless statues forming where the yellow fog recedes. You focus your mind in one of them just to see a pillar... a plain pillar of marble but as soon as you move your eyes away they appear to take different shapes.

The same occurs to many others, except for one of them, the form of a woman that seems to be familiar... close. The fog envelops it and soon there is nothing in its place. A tear runs along your cheek... a different tear, not for fear but for... guilty? You turn away from the former statue just to face something just a couple inches from your face. It was surrounded by the yellow fog but you could discern a mouth full of jagged and bloodied teeth.


Female Human CN Alchemist (Vivisectionalist/Chirurgeon) 3 | HP: 27 | AC: 14 (11 touch; 13 FF) | CMB +4, CMD 15 | F +4, R +4, W +2 | Init +1 | Perception +7 | Sense Motive +1 | Speed 30ft | Active Conditions: Mutagen (Str19, Int14, +2AC)

She shrieks, suddenly stops, and squeezes her eyes closed as the giant maw threatens to envelop her. She quickly frisks her person for anything to defend herself with as she keeps her eyes shut expecting the worst. Does she find anything on her person? When nothing devours her she opens her eyes. She struggles between the urge to flee away from the fanged mouth and the desire to run towards the lights that draw her uphill. When the maw disappears, the lure of the orbs remain and she takes off running again making her way up the hill. She hopes that she can get to the safety of the lights before they disappear completely. Otherwise, she'll be left in the dark. That terrifying thought drives her to run faster.


HP 17/22 | AC 11 (15) T 11 FF 10 (14) | Fort +2 Ref +2 Will +4 | Resist cold/fire 5 | CMB +1 CMD 12 | Init +5 Perc +0 | Spells 2nd 0/4 1st 0/8 | Black Motes 0/8 | Loot Sheet

A man sees others run before him up the hill. Follow them, he thinks, but his stomach rises to his throat as his foot is pulled out from under him and he falls once again onto the rough, unforgiving cobblestones.

He squints his eyes tight as he is pulled backward toward the mist, unwilling to see the thing that has captured him. Let't be quick. he thinks to himself. Get up'n run, ya fool! another voice snarls back. This voice isn't his own--it almost seems to come from outside himself. He's so surprised by the second voice that he momentarily forgets his fear, crawling on all fours and then breaking free to run downhill.

Downhill? Yes, in his hysteria he had forgotten his earlier choice, and now finds himself descending into the lower alleys.


Current Map | Critical-Fumble Generator

Cerio:
The easier path. The slope turns into steep and broken stairs as you run from alley to alley, its walls getting narrower and narrower until you almost have to squeeze yourself. The feeling that you are getting into a trap is overbearing but the other alternative, to turn back and face the something in fog is far worse.

You stop suddenly in a dead end, hearing a rasping sound behind you and also a voice... something between a growl and a laughter. Looking back you see nothing but the yellow fog. What will be the easier way? Face your fate while looking it into its eyes, or just turn your back and spare your mind a couple more seconds? You glimpse a movement towards the dead end and to your surprise you see yourself, opening the door of a three story building... the door remains opened after your self image vanishes.


CG Male Human Investigator (Questioner) 3 | HP 27/27 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +3, CMD 15 | Fort. +4, Ref. +5, Will +5 | Init. +2 | Perc. +7, Sense Motive +5 | Speed 30ft |

The pillars were not pillars. He knew that yet his senses told him otherwise. As soon as he focused on one of the pillars, the other would transform into monsters.

But there was no more chase. At least he didn't hear any.

The non-monster pillar, the woman, she meant something to him. Enough to make him shed a tear. A tear of guilt. What had he done? The thought its elf was terrifying.

He then turned and saw the bloody teeth. He'd been caught.

Was there anywhere left to run? Could he defend himself? Did he even wield a weapon?

He screamed, "What do you want from me?!"


Current Map | Critical-Fumble Generator

Lucius:
As you desperately looks for a weapon, your hand closes around the handle of something familiar... a sword? No, it is too light to be a sword... a rapier! You start to draw it while the bloody teeth and dry lips turn into a smile. "Everything..." It answers slowly... really slowly. Fog starts to take form in front of your chest, and soon after you see yourself flying back, pushed away from what appears to be two clawed hands, just to hit one of the statues.

You lose the air from your lungs when you hit the statue but aside from that, it seems you are in one piece, protected by your armor. By your side stands a woman... is her the same woman from the statue? You are not sure... Her face is also familiar and the same guilt hits your heart, this time with a tint of shame.

Alenka:
In your initial panic when you see the maw of fog in front of you, you reach for your waist, looking for... a weapon... or was it a vial? You are no sure, but certainly for something that would probably help. Your hand closes around a handle but when you pull it, you notice only a common torch...

You have nothing but a single torch!

You run as fast as you can, trying to reach for the light but you never do... The initial impression about a save haven diminishing at each step. You finally leave the alleys behind, reaching for a strange plaza dotted with marble statues of unremarkable men and women. As you pass by them, you hear a faint growl as the mist changes the statues in gruesome half-human creatures. A couple more feet ahead you find the lights once more, surrounding a middle-aged man standing still and looking forward... something is wrong, but from your position you can't properly see what the man is looking at.

The man suddenly flies towards your direction, pushed by something in the fog that soon vanishes. The man hits against one of the statues you were looking at and soon your eyes met for the first time. It appears that the man recognizes you, at least vaguely, but you have no idea about who he might be.


Female Human Mesmerist 2 | HP ?/20 | Init +1 | AC: 16/11T/15F | Fort +1, Ref +4, Will +5 (+2 vs. Fear/Emot, -2 if under Fear/Emot effect) | Perc. +5, SM +5 | Tricks 1/3 | Spells: 1st 1/3 | Conc +5 | Sanity 34, Thr 2, Edge 17
Active Effects:
Shadow Splinter

Staring off into the mist ahead of them, Mira contemplates for a moment. The others? Do I even know where they went? Shaking her head, she replies to the half-orc, "I care not. Let's just get moving..."

Since we don't know where they went, just going to pick a random direction.
Left 1, Right 2: 1d2 ⇒ 2

Picking up her speed once more, she heads towards the intersection, turning only for a moment to ask the half-orc, "So, are you coming or not?" before veering to the right and disappearing into the mist.


CN half-orc bloodrager 1 HP: 12/12 | AC: 15 (11 T, 14 Fl) | CMB: +4, CMD: 15 | F: +5, R: +2, W: +1 (+2vsFear) | Init: +3 | Perc: +4, SM +0 Bloodrage 6/7 | Active conditions:

"Yes, coming, definitely. Good plan." She turned and loped after the colourful human ... how did she get her hair that colour? ...keeping close to her, trying not to overtake her. Glancing back, always glancing back. Was it getting closer? It sounded closer. Her grip on the sword tightened.

Are they wearing their regular clothes?


Current Map | Critical-Fumble Generator

Yes, you are wearing your regular clothes. Travelling clothes.

Jenni & Mira:
The cobblestone streets keep turning right and left as you move ahead, side by side, already bonded in this dire circumstance. You notice you are now starting an uphill climb, really steep, and that the towering buildings start to resemble more like slums... poorly constructed and with an even worse repair state. There are countless minor alleys leaving the main street but they are far to narrow and probably ending in a dead end.

The street ends abruptly and gives way to beaten earth. To your right you find an abandoned temple with unrecognizable letters and a symbol... as you focus your attention upon it, you feel drawn by it, almost as if nothing else mattered. You feel the dire sensation that you are losing time, precious time. Mira finally snaps out and, as soon as she does so, the memory of the symbol leaves her mind. Jenni is still hypnotized, with tendrils of fog surrounding her... Looking around, Mira finds herself atop a hill and just above it a huge empty space that looks like a plaza... is it too high to jump? It is difficult to know with all the fog coiling around...


HP 17/22 | AC 11 (15) T 11 FF 10 (14) | Fort +2 Ref +2 Will +4 | Resist cold/fire 5 | CMB +1 CMD 12 | Init +5 Perc +0 | Spells 2nd 0/4 1st 0/8 | Black Motes 0/8 | Loot Sheet

Up ahead, a man sees another, familiar figure dart into an open door that wasn't there before. A cold, prickling sensation runs down his neck as the yellow fog draws closer and a wretched stench begins to crawl out of it. The man stumbles through the open door and into the building, following the one before him.


CN half-orc bloodrager 1 HP: 12/12 | AC: 15 (11 T, 14 Fl) | CMB: +4, CMD: 15 | F: +5, R: +2, W: +1 (+2vsFear) | Init: +3 | Perc: +4, SM +0 Bloodrage 6/7 | Active conditions:

She stared at the symbol, transfixed. It was important, somehow. And time was running out...


CG Male Human Investigator (Questioner) 3 | HP 27/27 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +3, CMD 15 | Fort. +4, Ref. +5, Will +5 | Init. +2 | Perc. +7, Sense Motive +5 | Speed 30ft |

Smarting from the impact, Lucius gets up and looks around again. There was the woman. He wasn't sure if she was the one from the statue. She looked familiar.

With nothing to lose he approached her, "What are you doing here? Do I know you?"

tag Alenka (I think)


Female Human Mesmerist 2 | HP ?/20 | Init +1 | AC: 16/11T/15F | Fort +1, Ref +4, Will +5 (+2 vs. Fear/Emot, -2 if under Fear/Emot effect) | Perc. +5, SM +5 | Tricks 1/3 | Spells: 1st 1/3 | Conc +5 | Sanity 34, Thr 2, Edge 17
Active Effects:
Shadow Splinter

Not sure why she stopped, the tattooed woman shakes off the strange feeling and moves forward to stare down the steep ledge. "Might be a dead end...we could jump...but I'm not sure how far it goes or what's at the bottom.."

Turning around, expecting a response from the half-orc, she sees the other woman in some kind of trance with the fog encroaching. Her heart pounding in her chest, for quick, dark moment she considers just running and leaving the woman behind. Who was she to her anyway? Yet, as she tries to will her body to run, her conscience nags loudly in the back of her brain. You know you can't just leave her. Muttering a curse under her breath she approaches the half-orc and tries to figure out what to do. A good slap might snap her out of it. Looking at her giant weapon, she reconsiders. Or maybe let's not make the confused half-orc with the greatsword feel threatened. Then suddenly, as if it were the most natural thing in the world, she decides to just try talking to her. Focusing intently she speaks as if her mind were almost melding with the other woman's. "Listen to me." What was her name? No idea...well what did I call her before? Heavy hitter? Who knows, maybe it will help. "Listen to me, heavy hitter. Follow my the sound of my voice. Let it be your guide. Focus on my voice. You need to wake up. Wake up!"

If that doesn't work, we are going back to plan A...


Female Human CN Alchemist (Vivisectionalist/Chirurgeon) 3 | HP: 27 | AC: 14 (11 touch; 13 FF) | CMB +4, CMD 15 | F +4, R +4, W +2 | Init +1 | Perception +7 | Sense Motive +1 | Speed 30ft | Active Conditions: Mutagen (Str19, Int14, +2AC)

There was some relief, but not much, for her when she found a torch at her side. If I can find fire then I can have light. But it seems like I'm missing something more....

She barely has a chance to admire the half-human statues in the plaza before the growling starts again and a man is suddenly running towards her. Should she run? But he has light, that's all that matters to her right now.

Professor Lucius Mermont wrote:


With nothing to lose he approached her, "What are you doing here? Do I know you?"
tag Alenka (I think)

"I don't know what I'm doing here. What are you doing here?" She looks at him but there is a dense fog over her memories similar to the one that surrounds them. She doesn't recognize him but his light seemed to make her feel safer. "You have light, I'll stay with you."

Tag Lucius


CN half-orc bloodrager 1 HP: 12/12 | AC: 15 (11 T, 14 Fl) | CMB: +4, CMD: 15 | F: +5, R: +2, W: +1 (+2vsFear) | Init: +3 | Perc: +4, SM +0 Bloodrage 6/7 | Active conditions:

The symbol was everything. It was impossible to look away, and after a few seconds she lost the desire to try.

"Listen to me, heavy hitter. Follow my the sound of my voice. Let it be your guide. Focus on my voice. You need to wake up. Wake up!"

The words meant...something... to her. The voice, familiar. Addressed...to her? Wake up? Danger!

Stumbling backwards, the half-orc shook her head, clearing her mind. Instantly, her memory of the sigil vanished, like the memory of her life.

Grabbing at the tattooed woman's shoulder for support, the half-orc steadied herself. "Excellent plan. Thank you. That thing..." she shook her head again as a feeling of dread washed over her.

"Where now? How can we escape this place?"


Female Human Mesmerist 2 | HP ?/20 | Init +1 | AC: 16/11T/15F | Fort +1, Ref +4, Will +5 (+2 vs. Fear/Emot, -2 if under Fear/Emot effect) | Perc. +5, SM +5 | Tricks 1/3 | Spells: 1st 1/3 | Conc +5 | Sanity 34, Thr 2, Edge 17
Active Effects:
Shadow Splinter

The tattooed woman breathes a sigh of relief as the half-orc becomes responsive again. While, she would never admit it out loud, it was comforting to not be in this situation alone. However, any relief is well hidden behind her calm demeanor. "Welcome back. Woah there...steady now, heavy hitter", she says flippantly as the woman grabs her shoulders. Now to break the bad news...

Leading the half-orc to the ledge, she explains, "Well...it seems we have two options. Down..." Turning around to look at the fog, she sighs, "...or back.


CG Male Human Investigator (Questioner) 3 | HP 27/27 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +3, CMD 15 | Fort. +4, Ref. +5, Will +5 | Init. +2 | Perc. +7, Sense Motive +5 | Speed 30ft |
Alenka Farkasova wrote:
"I don't know what I'm doing here. What are you doing here?" She looks at him but there is a dense fog over her memories similar to the one that surrounds them. She doesn't recognize him but his light seemed to make her feel safer. "You have light, I'll stay with you."

He gathered his lights around him for a second and sent them out to the edges of the yellow fog trying to discern a safe way out.

What was he doing here? That was a good question. He stammered, "I--I don't know."

But he had other more important questions, "Miss, do you know me? Maybe you can help me figure what I'm doing here."

Before she answered, he added, "And what is this place?"

tag Alenka


CN half-orc bloodrager 1 HP: 12/12 | AC: 15 (11 T, 14 Fl) | CMB: +4, CMD: 15 | F: +5, R: +2, W: +1 (+2vsFear) | Init: +3 | Perc: +4, SM +0 Bloodrage 6/7 | Active conditions:

"Back? I don't like that option." The half-orc scrubbed at her eyes with her free hand, as if hoping to dispel the yellow fog from her vision. "I don't like what's back there. Is it still coming? Do you know what it is? Or why we're even here?"


Female Human CN Alchemist (Vivisectionalist/Chirurgeon) 3 | HP: 27 | AC: 14 (11 touch; 13 FF) | CMB +4, CMD 15 | F +4, R +4, W +2 | Init +1 | Perception +7 | Sense Motive +1 | Speed 30ft | Active Conditions: Mutagen (Str19, Int14, +2AC)
Professor Lucius Mermont wrote:

But he had other more important questions, "Miss, do you know me? Maybe you can help me figure what I'm doing here."

Before she answered, he added, "And what is this place?"

She felt panic rise again as the man sent his lights away into the fog. A choked No! escaped from her before she realized that he was just taking a better look at their perimeter.

As she thought again about whether she knew him or not, it was then that she realized she didn't even know her own name. "I'm sorry mister. How am I supposed to know who you are when I don't even know who I am? I'm more than willing to help you find out why you're here because it'll help me figure out the same for me. Sadly I don't know what this place is but we're not safe. There's something in the fog, something behind us, that we do not want to be caught by. We either need to keep moving or we need to hide."

Tag Lucius


Female Human Mesmerist 2 | HP ?/20 | Init +1 | AC: 16/11T/15F | Fort +1, Ref +4, Will +5 (+2 vs. Fear/Emot, -2 if under Fear/Emot effect) | Perc. +5, SM +5 | Tricks 1/3 | Spells: 1st 1/3 | Conc +5 | Sanity 34, Thr 2, Edge 17
Active Effects:
Shadow Splinter

The half-orc's questions confirm her biggest fear. Damn. She doesn't know any more than I do. Not wanting to escalate the situation, she tries to weasel out of answering by shifting focus back to the escape plan. With a calming voice she says, "It's okay. We don't have to go back..." Leaning over the ledge, she sighs, "I guess that means we've got to figure out a way down...So what are our options? How are you at climbing?"

Kneeling down, she tries to get a better sense of distance as well get a sense of how easy it might be to climb down.


CN half-orc bloodrager 1 HP: 12/12 | AC: 15 (11 T, 14 Fl) | CMB: +4, CMD: 15 | F: +5, R: +2, W: +1 (+2vsFear) | Init: +3 | Perc: +4, SM +0 Bloodrage 6/7 | Active conditions:

The half-orc eyed the ledge. The yellow fog swirled around, making it very difficult to tell how far down it was.

"Climbing? Good, I think? I'm strong enough...." But the thought of dangling on the cliff, helpless, vulnerable, while whatever that thing was came closer - it made her shudder. "Jumping would be quicker. On the other hand, if we break a leg landing, we couldn't run."

Squinting down into the fog...were those lights? Again she shuddered. "Let's climb. I can help lower you down if you like."


CG Male Human Investigator (Questioner) 3 | HP 27/27 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +3, CMD 15 | Fort. +4, Ref. +5, Will +5 | Init. +2 | Perc. +7, Sense Motive +5 | Speed 30ft |
Alenka Farkasova wrote:
As she thought again about whether she knew him or not, it was then that she realized she didn't even know her own name. "I'm sorry mister. How am I supposed to know who you are when I don't even know who I am? I'm more than willing to help you find out why you're here because it'll help me figure out the same for me. Sadly I don't know what this place is but we're not safe. There's something in the fog, something behind us, that we do not want to be caught by. We either need to keep moving or we need to hide."

He cleared his throat and spoke slowly, as slow as the situation allowed, "Ok, you are right. We will get to names later; we need to find safety first."

He looked about, "We have to keep moving..., OK?"

Thing: anywhere left to run?


Current Map | Critical-Fumble Generator

Cerio:
You follow your double upwards across the floors... the man shows no sign of slowing down no matter how you yell at him. You feel your legs weighting more at every step. On the bright side, it seems that the fog had remained stationary at the bottom of the stairs. You look around and see only closed doors, most of them made of good wood with countless years of neglect. Looking down once more, you notice a slim figure standing in the middle of the first floor... it stares at you before the fog envelops it and, with an alarming speed, starts to raise...

You follow the man to the last floor to find another door, opening to a large plaza dotted with marble statues... to your surprise, all of these statues depict yourself! Some of them are crying from despair, others are depicted in a horrendous angry or pain state. The yellow fog is everywhere... thin under your feet and thick around the plaza, making it impossible for you to know if and where are the exits from this place.

In the middle of the plaza you notice two figures surrounded by four light orbs. At the beginning you thought they were statues but upon closer inspection you notice they are moving... that woman from before... that woman that left you behind was one of the figures. You see no sings of the man you were pursuing... this scene continues below, without the spoilers.

Jenni and Mira:
While you two are gazing down the slope, you feel the yellow fog thickening and the steps drawing closer... even so you had not yet found a safe place to climb down... safe, what a silly concept. There was no time so you jumped.

After a couple feet of free falling you hit the earthy surface of the slope, somehow saving you but also making it impossible to stop yourselves. Your world is spinning and numerous wounds open in your flesh as you roll down until you reach the plaza... looking up, you see no signs of the fog there but around the plaza it is everywhere. The place is also dotted with countless marble statues but you miss their exact features, your attention turned towards two figures standing in the middle of this place. You recognize them as the others 'survivors' or 'fugitives', or 'experiments'... this scene continues below, without the spoilers.

Alenka & Lucius:
You see no other exit from the plaza... it is not logical to think that such place would have no exit but thanks to the thick fog around you, there is no way for you to be sure which direction to flee. You notice that the yellow fog has reached your feet, but much thinner...this scene continues below, without the spoilers.

...The mist parts, now mere steps behind. A mask of gray rags emerges, strips of something fleshier than fabric worming and constricting across a body that’s almost humanlike—but too lean, and far too flexible. Gauzy gray ribbons reach out like tendrils, each grasping for less doubtful flesh to claim,. Beneath the tattered robes you are able to discern flesh and skin, covered with countless wounds and bruises, a set of broken manacles around its wrists and jagged teeth, covered in blood.
________________________________

Rounds:
Round 1

????
Cerio - up
Lucius you are Panicked by the creature's appearance!
Mira you are Panicked by the creature's appearance!
Jenni you are Panicked by the creature's appearance!
Alenka you are Panicked by the creature's appearance!


Panicked:
You are so afraid that you must flee from the source of your fear. On your turn, you must drop anything held and, move away in a random direction. You treat any source of danger as a source of fear. Once you can no longer perceive any source of fear, you can act as normal, but you still take all the penalties of the shaken condition. You can use special abilities, such as spells and equipment, to flee and must resort to such abilities if they seem like the only way to escape. If you flee from the source of your fear and it later reappears while you are still frightened, you must immediately begin fleeing again. If unable to flee, you cower in fear.


CG Male Human Investigator (Questioner) 3 | HP 27/27 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +3, CMD 15 | Fort. +4, Ref. +5, Will +5 | Init. +2 | Perc. +7, Sense Motive +5 | Speed 30ft |

Lucius grabbed the girl's hand and squeezed.

He then looked about, trying to find the shortest/quickest exit from that... thing.

"The mists! Let's go in there. It hopefully won't see us there and we can hide."

The then took off towards the remaining yellow mist in hopes of getting away.

tag Alenka?


Female Human CN Alchemist (Vivisectionalist/Chirurgeon) 3 | HP: 27 | AC: 14 (11 touch; 13 FF) | CMB +4, CMD 15 | F +4, R +4, W +2 | Init +1 | Perception +7 | Sense Motive +1 | Speed 30ft | Active Conditions: Mutagen (Str19, Int14, +2AC)

Alenka's face turns as white as her hair as the stuff of nightmares shuffles into the plaza. Run! Her mind screams at her feet. Her hand closes in on Lucius' hand like a vice-grip. "Run!" she manages to choke out before dragging him along behind her...after all, he was the one with the light.

She flees towards the statues shrouded in the mists hoping to put something of substance between herself and the walking mass of decayed flesh with teeth. She was all for hiding as the man suggested but if they can find an exit, even better.


CN half-orc bloodrager 1 HP: 12/12 | AC: 15 (11 T, 14 Fl) | CMB: +4, CMD: 15 | F: +5, R: +2, W: +1 (+2vsFear) | Init: +3 | Perc: +4, SM +0 Bloodrage 6/7 | Active conditions:

The greatsword clattered to the ground as the big fighters hands spasmed in fear. Pawing a large hand frantically back at the colourful human, she gasped, "Go, go, go!" Turning around, she ran back in the direction of the cliff they'd just tumbled down.


HP 17/22 | AC 11 (15) T 11 FF 10 (14) | Fort +2 Ref +2 Will +4 | Resist cold/fire 5 | CMB +1 CMD 12 | Init +5 Perc +0 | Spells 2nd 0/4 1st 0/8 | Black Motes 0/8 | Loot Sheet

The man freezes as he steps into the plaza. So many statues, and all o' me?! Some are mundane, perhaps, but others depict him screaming in fury, his mouth twisted impossibly wide and his eyes bulging. Had he ever been so angry? Others portay him cowering in fear, his face pulled into agonizing despair. Who'd go'n do such a thing?

Ahead, vaguely familiar figures appear in the mist. One of them has a light. "Hey! I..." Cerio starts to call to the others, but barely gets a word out before the fog begins to churn and an unusual movement in his periphery catches his eye. Confused and scared, he whips around to find the source.

Curiosity is a terrible thing.

"It's...What'va...Dun'...!" he stammers, unable to wrap his mind around the thing he sees. His eyes show him one thing, but his brain balks. It is an impossibility, a contradiction, a horror too great to really, truly exist. Yet the thing before them is more terrible than anything his own feeble imagination might have conceived.

"Wake up, wake up, wake up!" he mutters to himself as he backs away from the creature, not understanding his own words but spewing them reflexively. Unthinking, his hand flies out and his fingers curl into a twisted, gnarled claw. His temple pulses.

Casting Daze (DC 14 Will).

A fiery pain shoots through his head and over his scalp, causing him to gasp and claw at his hair. Daring to look around, he sees the others fleeing in terror.

Run yerself, 'afore we's carrion fer th'birds. Again the voice, whispering over his shoulder.

He heeds its advice, turning and fleeing into an ocean of his likenesses. They all now appear terrified, yet his own look of terror is by far the most authentic.

Standard to cast daze, then running away 30ft!


Female Human Mesmerist 2 | HP ?/20 | Init +1 | AC: 16/11T/15F | Fort +1, Ref +4, Will +5 (+2 vs. Fear/Emot, -2 if under Fear/Emot effect) | Perc. +5, SM +5 | Tricks 1/3 | Spells: 1st 1/3 | Conc +5 | Sanity 34, Thr 2, Edge 17
Active Effects:
Shadow Splinter

The tattooed woman only has a moment to get up and brush herself off from the downhill tumble, before she looks up and sees it. Suddenly terror grips her, as her body feels frozen and all rational thought is driven from her mind. When she feels a push and someone yelling for her to go, it's like a switch flips and all she can do is run. Running after the half-orc, she shouts out, "No! Not that way! It's a dead end!" Seeing the other two people, she quickly turns to run towards them. Gods above, I hope they know a way out! Or at least know the way we came from! "This way! Hurry!" she shouts towards the half-orc.


Current Map | Critical-Fumble Generator

The creature turns his head towards Cerio, clearly unaffected by his spell, just before the mist envelops it once more... just to appear in front of Alenka, Lucius, and Mira. With his arms opened, the creature darts from the mist and slashes Alenka across her chest with its claw. The first strike is so strong that it turns Alenka around in your direction, showing a dilacerated breast, teared muscles, and her sternum along with four ribs... there is still light in her eyes, at least until the creature attacks with its other claw, piercing her through her back.

Alenka falls to the ground lifeless...

________________________________

Rounds:
Round 2

????
Cerio - up
Lucius - up Shaken
Mira - up Shaken
Jenni - up Shaken


CG Male Human Investigator (Questioner) 3 | HP 27/27 | AC 16 (12 Touch, 14 Flat-Footed) | CMB +3, CMD 15 | Fort. +4, Ref. +5, Will +5 | Init. +2 | Perc. +7, Sense Motive +5 | Speed 30ft |

Blood. Gore. The girl had been... almost torn off her body.

Lucius continued to look for a way out but the mists were everywhere and this... thing moved through them with ease.

He let go of the hand of Alenka as she fell. He knelt in front of her while yelling at the others, "Keep this monster away; the girl needs help."

With that, he called upon his innate magic. The magic that welled up inside of him and he released through his voice. He cooed her and comforted her and soon her wounds closed...

tag?

He then saw the girl's blood in the cobblestones and screamed, "Look at her blood. it's spelling a word. It says... 'ME'"

He looked at about in fear, "Do you see that or am I going crazy?"

tag?

______________
Cast cure light wounds
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
Character development alert. Lucius bardic spells are released through appropriate use of his voice. I like it. :)


CN half-orc bloodrager 1 HP: 12/12 | AC: 15 (11 T, 14 Fl) | CMB: +4, CMD: 15 | F: +5, R: +2, W: +1 (+2vsFear) | Init: +3 | Perc: +4, SM +0 Bloodrage 6/7 | Active conditions:

As the terrified girl fell to the floor, nearly in pieces, something changed. The panic disappeared. The half-orc straightened, turned. Things seemed to be moving very slowly. A human man (what a moustache!) was dropping to his knees, taking a long time about it. The...creature...had the girl's blood dripping from its claws.

The half-orc snarled in fury. What gave it the right to chase them, to terrify them, to tear them apart? It wasn't right. It wasn't a conscious decision to attack. It was like riding a wave of rage, and it just happened to carry her towards their enemy.

Her stride wasn't fast, but it was powerful. Her long legs brought her there in only a few seconds. Her weapon was gone, but she didn't need one. Her fingernails lengthened, strengthened, sharpened.

Screaming in fury, the half-orc reached the creature and lunged at it. Claws flashed, and...


HP 17/22 | AC 11 (15) T 11 FF 10 (14) | Fort +2 Ref +2 Will +4 | Resist cold/fire 5 | CMB +1 CMD 12 | Init +5 Perc +0 | Spells 2nd 0/4 1st 0/8 | Black Motes 0/8 | Loot Sheet

The man tries to run but, like in a terrible dream, it feels as though he is trudging through mud up to his waist. He willed his legs to move but could not get away fast enough. Behind him, a gurgled scream, the sound of ripping flesh and wrested bone. Gotta run, hide, hide, can't let't find me! The statues of himself have taken on a sinister savagery--some have plucked out their own eyes, while others have slit their own throat, rather than face the thing that pursues him.

An idea. A distraction? Time to get away. He plants his hand on the nearest statue, one who hangs lifelessy from a noose. His eye twitches, and the entire statute begins to glow a sickly light that struggles in the yellow fog. Casting light on statute. He spins on his heel and slogs to his right, ducking behind another statue and peering out to try to locate the others.

Stealth, Skill Focus: 1d20 + 1 + 3 ⇒ (20) + 1 + 3 = 24


CN half-orc bloodrager 1 HP: 12/12 | AC: 15 (11 T, 14 Fl) | CMB: +4, CMD: 15 | F: +5, R: +2, W: +1 (+2vsFear) | Init: +3 | Perc: +4, SM +0 Bloodrage 6/7 | Active conditions:

claws: 1d20 - 1 ⇒ (16) - 1 = 15
damage: 1d6 + 5 ⇒ (1) + 5 = 6

The claws raked through tendrils of clothes or flesh, and bits fell into the yellow mist, disappearing. It was impossible to know if the creature actually felt the attack, or was hurt by it. The half-orc didn't care. She would keep attacking until her enemy was dead.


Female Human Mesmerist 2 | HP ?/20 | Init +1 | AC: 16/11T/15F | Fort +1, Ref +4, Will +5 (+2 vs. Fear/Emot, -2 if under Fear/Emot effect) | Perc. +5, SM +5 | Tricks 1/3 | Spells: 1st 1/3 | Conc +5 | Sanity 34, Thr 2, Edge 17
Active Effects:
Shadow Splinter

The tattooed woman watching with horror as the other woman is mauled by the creature. Panic still flooding through her veins, she has to fight the urge to not cry out to the older man. Why are you wasting time! She's clearly dead or will be soon! You need to run! We all need to run or we'll be next! However, as the man begins healing her wounds, she manages to at least partially quell her wounds. Then her eyes fall on the blood trail at almost the exact same time the man asks about it. Quickly she replies to reassure him, "You're not crazy. I see it too..." Unless we're both crazy...No. Don't think like that...You'll only make it worse.

The woman looks back and forth from the fallen girl to the monster. For a moment she feels a strange urge to hold her ground. To just stare the creature down and force her will upon it. Yet the fear in her heart quickly chases the idea from her head. Trying her best to sound calm, but her voice quivering, she declares, "We can't fight this. Its too strong. Grab the injured girl and let's keep running..." Moving next to the old man, she tries to lift the injured girl off the ground. "Are you awake? Can you move?" Looking behind her she sees Heavy Hitter charge towards the creature. Damnit. What is she thinking! It will tear her apart!

-Posted with Wayfinder


Current Map | Critical-Fumble Generator

Behind a hideous statue of himself, Cerio sits, hidden from the horror from the yellow mist... how many seconds will it take to find him? How many seconds until the next scream?

From the distance, you see a light emanating from within the fog... what might it sign? Hope? The old man kneels before the broken body of the woman, trying to heal her wounds but his magic washes over her with no avail... the woman is indeed dead.

The half-orc charges forward, blinded charges the creature, who dodges her attack... taking advantage of her momentum, it slashes at belly, which causes her to move her hands towards it so she can hold her guts from falling, and soon after another claw hits her face. A couple teeth and an eye globe hit the ground before the woman follows them... Before loosing her life, the half-orc said one last word while eyeing you with her remaining eye... "Help..."
________________________________

Rounds:
Round 3

????
Cerio - up
Lucius - up Shaken
Mira - up Shaken


Female Human Mesmerist 2 | HP ?/20 | Init +1 | AC: 16/11T/15F | Fort +1, Ref +4, Will +5 (+2 vs. Fear/Emot, -2 if under Fear/Emot effect) | Perc. +5, SM +5 | Tricks 1/3 | Spells: 1st 1/3 | Conc +5 | Sanity 34, Thr 2, Edge 17
Active Effects:
Shadow Splinter

The half-orc is torn apart so quickly after she has the thought, she almost feels responsible. It's like this creature was reaching into the terrors of her mind and making them so. Turning back to the fallen human, she lifts her only to see lifeless eyes. I can't save her either...This thing isn't going to stop until we are all dead...I've wasted enough time...

Dropping the dead woman, she just turns and runs as fast as her legs will carry her.

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