GM Tektite's Tears at Bitter Manor (Inactive)

Game Master Hawkwen Agricola

Hope's Hollow
Tristeza House
Tristeza House (2nd Floor)
Tristeza House (3rd Flooor)
Tristeza House (Basement)


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Roger!, Roo, and Akaash end the echo with a series of strike!

Out of Combat!

As the woman disappears, an amulet falls to the ground of the bedroom.

Having explored this floor, you note the stairs lead up to a third floor.


Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

Akaash lets out a sigh as he sees the creature disappear. He takes great interest in the amulet.

Casting detect magic, then studying it accordingly.
Knowledge, Cognatogen: 1d20 + 2 ⇒ (6) + 2 = 8 +22 arcana, +21 planes, +16 all others, +16 if Spellcraft.


Akaash examine the amulet and finds it is an amulet of grasping souls.

Amulet of Grasping Souls:
AMULET OF GRASPING SOULS
PRICE 21,000 GP
SLOT neck CL 13th WEIGHT —
AURA strong transmutation
This amulet can be worn by both corporeal and incorporeal creatures. If worn by a corporeal creature, it confers the ghost touch special ability on her natural attacks and weapons she wields (even thrown weapons and projectiles). Once per day as a swift action, the wearer can make the next spell she casts affect incorporeal creatures as though she were using the Ectoplasmic SpellAPG metamagic feat but without increasing the spell level. When an incorporeal creature wears the amulet, it can interact with it surroundings. Any item in its possession becomes incorporeal, allowing the incorporeal creature to take items and phase through objects with them. An incorporeal creature without a Strength score uses its Charisma score to determine how much it can carry.


Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
Shaytan:
HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

"Too bad we didn't have that before facing these two ghost things."

"Upstairs, I suppose?" Once everyone is ready, Kafir leads the way up.


Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

"Indeed. You should take it, Roger!"


Heading up that stairs, you come to the third floor. Two doors stand closed on the south walls, while another two are in the east walls.

New Map


Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
Shaytan:
HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

Kafir heads for the nearest door and leads the way in.


Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

Akaash reloads his crossbow and keeps it at hand in order to be ready when Kafir opens the door.


Kafir leads the way south, opening a door to a guest bedroom. In this sparsely furnished guest room, a small bed and a simple table sit neglected on the wooden floorboards. Across from the entrance, an eerie blue-white glow emanates from beyond the window. The room is unnaturally cold. Through the window, a large city comes into view—a future, damned version of Absalom, perhaps. Ash and snow fall from a dark, starless sky. The buildings are little more than abandoned husks. Looters drag stolen cargo through the alleys, and gangs of humans attack each other in the streets. The sounds of wailing, arguing, and suffering fill the air.

In the room is a figure. A shroud of dark wings cloaks its thin, humanoid shape. Two monstrous red eyes glare malevolently from its narrow face, as it turns to regard the party.

KN: local DC 19:
You recognize the figure as a mothman.

In your minds, you hear a sibilant voice say. "You should not have come here. Better for them to die.”


Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
Shaytan:
HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

"Better for who to die? Crandel and Tulles? No, we are here to save them."


Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    not religion: 1d20 + 3 ⇒ (18) + 3 = 21

    Info Piece: Where, generally speaking for his kind, is this conversation going to go? Combat, legitimate debate, or "they're sentient and individuals, you'd have no idea"?

    Al continues his ally's dialogue. "And why is that it is better for their demise, sir?"

    -Posted with Wayfinder


    Algonso knows that unless provoked, the mothman will not likely attack, but seems intent on explaining something to you.

    The mothman opens a hand, and in your heads, you hear it say. "Let me show you." It then waves its hand and points.

    Will DC 17 or if you choose to fail it.:
    You see a vision of death and destruction, led by the daemon, Anobaith. In the vision, you see the mothman observing the daemon, waiting for a group of heroes. It knows that, if Anobaith would leave this rural area, a great calamity would befall the world. At your appearance, the mothman is perturbed, as it does not know if you would be able to destroy the daemon, thus making the outcome unknowable.


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    Kafir shrugs and allows the creature to enter his mind. After the vision the soldier stumbles back a bit. "And how do you know we aren't the heroes finally to defeat her? We've made it this far, haven't we? Killed that other f+&~ing daemon after about 2 hours, but still, we killed it! And all the other spirits and nasty things lurking here, not to mention the foulness of the forest. We'll take Anobaith out for good."


    1 person marked this as a favorite.
    "Kafir Raml-meshayh-aleml wrote:
    ...Killed that other f@&$ing daemon after about 2 hours, but still, we killed it!....."

    LOL! My kids were all staring at me, saying, "Dad, what are you laughing at?"


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    "Yea, there's nothing we can't beat! It'll just take some time."

    Roo nods in agreement.


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    A mothman. Most interesting. I wonder what's his purpose here.

    Akaash accepts the mothman's vision, and is clearly distraught after that experience.

    "What's your purpose here? Do you have a name? Do you serve that daemon? What are his plans?"

    Diplomacy: 1d20 + 15 ⇒ (11) + 15 = 26


    The mothman makes a little gesture. "My name is not important. I am here watching the daemon, Anobaith. I would see her stopped, and do not work for her." Everyone hears a loud sigh in their minds, then the mothman says. "If you are going to try and destroy Anobaith, I will impart upon you a gift. Once you take up arms against the daemon, you will be bolstered by me." good hope

    If you are endeavoring to do this thing, I will tell you....I believe Anobaith lairs under this house, but there is no access. I have seen here minions go out onto the roof and enter the chimmney."


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    "Well then," Kafir says, "we will try to end your vigil by defeating the daemon. Thank you. We will clear the rest of this floor for threats and then head down the chimney." Kafir leads the way to the western door and leads the party in.


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    "Yea, we got this." Roger says following Kafir.


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    "Then our goals are the same. We will gladly accept your aid in the fight to come. Let's investigate that chimney."


    Heading to the room to the east, you see a wall runs west to east across a good portion of this room, dividing it into two areas. The ceiling is high, secured by sturdy beams strung with dusty cobwebs. Broken glass windows let in pale light from the clouded sky outside.

    Perception DC 30:
    You notice a trap.

    Finding nothing of interest in this room, you move to the western room, a nursery. The windows of the nursery remain mostly intact, but are filthy from years of neglect. Three small daybeds lie empty. Several old toys, including a porcelain doll and a collection of wooden animals, rest unused in the corners of the room. Tiny tracks crisscross the dust on the floor. They seem almost like the tracks of a cat, but the oily fingerprints on the windows are unmistakably those of young children.

    Dust swirls in the room in chaotic eddies. An unseen wind drives the dust and debris on the floor into vaguely childlike forms. Within seconds, three small creatures shuffle forward, a terrible mixture of broken stuffed animals, dried cat bones, and old clothes. One of them wears a filthy rag over its round head, one has the face of a large bat skull, and the last wears the head of that broken porcelain doll. The creatures approach the party, surrounded by a dreadful chorus of disembodied, childlike whispers, uttering things such as, “Where have you been, Mother?”, “Play with us,” and “I’m hungry.”

    Rolls:
    Al: 1d20 ⇒ 11
    Ak: 1d20 + 4 ⇒ (13) + 4 = 17
    K: 1d20 + 2 ⇒ (1) + 2 = 3
    R!: 1d20 + 2 ⇒ (10) + 2 = 12
    A: 1d20 + 8 ⇒ (13) + 8 = 21

    Bite vs Kafir FF: 1d20 + 9 ⇒ (2) + 9 = 11
    Damage: 1d4 - 1 ⇒ (1) - 1 = 0 And Fort Save DC 16 or fatigued for an hour.

    Bite vs Roger! FF: 1d20 + 9 ⇒ (5) + 9 = 14
    Damage: 1d4 - 1 ⇒ (4) - 1 = 3 And Fort Save DC 16 or fatigued for an hour.

    Two of the children come forward and attack, one managing to bite Roger!

    Initiative:
    Kids
    Akaash
    Roger!
    Algonso
    Kafir

    Party up!


    Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    kn (r): 1d20 + 12 ⇒ (19) + 12 = 31 If it is a different knowledge, its at a mere +3 instead of the 12.

    Al will step to the south-west and draw what totally isn't either a wand or a scroll of Lesser Res and use or start using it (depending on if Roger is fatigued or not.)

    -Posted with Wayfinder


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    Kafir yanks his blade from its scabbard and hacks at the creepy child thing. "Damned things'll give me nightmares for months! Kill them quickly!"

    +1 khopesh: 1d20 + 11 - 2 ⇒ (15) + 11 - 2 = 24
    damage: 2d8 + 4 + 4 ⇒ (1, 7) + 4 + 4 = 16


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    Fort: 1d20 + 11 ⇒ (11) + 11 = 22

    "Eww. Creepy." Roger says throwing punches.

    PA: 1d20 + 8 ⇒ (14) + 8 = 22
    1d2 + 8 ⇒ (1) + 8 = 9
    PA: 1d20 + 3 ⇒ (12) + 3 = 15
    1d2 + 8 ⇒ (1) + 8 = 9

    Roo Kick!: 1d20 + 9 ⇒ (5) + 9 = 14
    1d4 + 15 ⇒ (1) + 15 = 16


    Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    clw wand: 1d8 + 1 ⇒ (3) + 1 = 4

    Seeing the only-injured halfling (and still unaware of any extra effects), he heals the minor damage.

    -Posted with Wayfinder


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    Akaash lets loose a bolt at the closest creature, then reloads.
    Mwk Light Crossbow (cold iron bolts), Focused Shot, PBS, Cognatogen: 1d20 + 9 ⇒ (1) + 9 = 101d8 + 7 + 2 ⇒ (8) + 7 + 2 = 17


    Kafir swings and strikes one of the creepy creatures!

    Roger! throws some punches, landing one!

    Algonso heals Roger!

    Akaash fires a crossbow, but the shot goes wide!

    Bite vs Kafir: 1d20 + 9 ⇒ (3) + 9 = 12
    Damage: 1d4 - 1 ⇒ (1) - 1 = 0 DC 16 Will or fatigue

    Touch vs Kafir: 1d20 + 4 ⇒ (19) + 4 = 23 DC 14 Will or lose the ability to speak for an hour.

    Bite vs Roger!: 1d20 + 9 ⇒ (12) + 9 = 21
    Damage: 1d4 - 1 ⇒ (2) - 1 = 1 DC 16 Will or fatigue

    Touch vs Roger!: 1d20 + 4 ⇒ (16) + 4 = 20 DC 14 Will or lose the ability to speak for an hour.

    The two front creatures attack the Roger! and Kafir.

    Party up!


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    Will: 1d20 + 5 ⇒ (12) + 5 = 17

    "Damn creepy doll things." Kafir raises his khopesh and brings it down on them again.

    +1 khopesh: 1d20 + 11 - 2 ⇒ (4) + 11 - 2 = 13
    damage: 1d8 + 4 + 4 ⇒ (7) + 4 + 4 = 15

    +1 khopesh: 1d20 + 6 - 2 ⇒ (6) + 6 - 2 = 10
    damage: 1d8 + 4 + 4 ⇒ (1) + 4 + 4 = 9


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    Will: 1d20 + 3 ⇒ (2) + 3 = 5

    Roger evades the blow but is rendered mute! He opens his mouth to agree with Kafir but nothing comes out!

    PA: 1d20 + 8 ⇒ (12) + 8 = 20
    1d2 + 8 ⇒ (2) + 8 = 10
    PA: 1d20 + 3 ⇒ (10) + 3 = 13
    Roo: 1d20 + 9 ⇒ (12) + 9 = 21
    1d4 + 15 ⇒ (4) + 15 = 19


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    Another bolt flies towards the creatures, then Akaash reloads.
    Mwk Light Crossbow (cold iron bolts), Focused Shot, PBS, Cognatogen, Inspire: 1d20 + 9 + 2 ⇒ (15) + 9 + 2 = 261d8 + 7 + 2 + 2 ⇒ (7) + 7 + 2 + 2 = 18


    Kafir swings twice, but misses!

    Roger! and Roo both land a strike!

    Akaash manages to hit the creature near Roger, dropping it!

    Algonso!

    Tracker:

    R-16
    G-


    Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    Algonzo holds, waiting for wounds greater than a singular point of damage.

    -Posted with Wayfinder


    Algonso delays!

    Bite vs Kafir: 1d20 + 9 ⇒ (6) + 9 = 15
    Damage: 1d4 - 1 ⇒ (2) - 1 = 1

    Touch vs Kafir: 1d20 + 4 ⇒ (6) + 4 = 10 DC 14 Will or no talking!

    Bite vs Roger!: 1d20 + 9 ⇒ (4) + 9 = 13
    Damage: 1d4 - 1 ⇒ (2) - 1 = 1

    Touch vs Roger!: 1d20 + 4 ⇒ (5) + 4 = 9 DC 14 Will or no talking!

    The remaining creepy creature steps up and both attack!

    Party up!


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    "Ugh! Stop being so creepy and die already!"

    +1 khopesh: 1d20 + 11 - 2 ⇒ (12) + 11 - 2 = 21
    damage: 1d8 + 4 + 4 ⇒ (3) + 4 + 4 = 11

    +1 khopesh: 1d20 + 6 - 2 ⇒ (11) + 6 - 2 = 15
    damage: 1d8 + 4 + 4 ⇒ (2) + 4 + 4 = 10


    Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    "These... don't seem very dangerous." Al notes about the minimal, visible damage.

    -Posted with Wayfinder


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    PA: 1d20 + 8 ⇒ (7) + 8 = 15
    1d2 + 8 ⇒ (1) + 8 = 9
    PA: 1d20 + 3 ⇒ (3) + 3 = 6
    Roo: 1d20 + 9 ⇒ (12) + 9 = 21
    1d4 + 15 ⇒ (2) + 15 = 17


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed
    Algonso Gentky wrote:
    "These... don't seem very dangerous."

    "But they're really f&@+ing creepy!" Kafir yells back.


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    "They are. But not for long." Akaash chimes in as another bolt goes straight at one of the surviving creatures.

    Mwk Light Crossbow (cold iron bolts), Focused Shot, PBS, Cognatogen, Inspire: 1d20 + 9 + 2 ⇒ (12) + 9 + 2 = 231d8 + 7 + 2 + 2 ⇒ (4) + 7 + 2 + 2 = 15


    Algonso takes measure of the opponents, deeming them unworthy of his attention.

    Kafir swings twice, connecting once!

    Roger! and Roo only manage to strike the creature once.

    Akaash fire his crossbow, sinking the bolt deep into the creepy thing!

    Bite vs Kafir: 1d20 + 9 ⇒ (19) + 9 = 28
    Damage: 1d4 - 1 ⇒ (1) - 1 = 0

    Touch vs Kafir: 1d20 + 4 ⇒ (15) + 4 = 19 DC 14 Will or no talking!

    Bite vs Roger!: 1d20 + 9 ⇒ (8) + 9 = 17
    Damage: 1d4 - 1 ⇒ (4) - 1 = 3

    Touch vs Roger!: 1d20 + 4 ⇒ (13) + 4 = 17 DC 14 Will or no talking!

    The creepy creatures continue to press the attack!

    Tracker:
    R-27
    G-32

    Party up!


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    Akaash shoots another bolt, and reloads.

    Mwk Light Crossbow (cold iron bolts), Focused Shot, PBS, Cognatogen, Inspire: 1d20 + 9 + 2 ⇒ (13) + 9 + 2 = 241d8 + 7 + 2 + 2 ⇒ (2) + 7 + 2 + 2 = 13


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    Will: 1d20 + 5 ⇒ (4) + 5 = 9

    "Gah! What are-" Kafir cuts short and goes silent but swings nonetheless.

    +1 khopesh: 1d20 + 11 - 2 ⇒ (18) + 11 - 2 = 27
    damage: 1d8 + 4 + 4 ⇒ (2) + 4 + 4 = 10

    +1 khopesh: 1d20 + 6 - 2 ⇒ (2) + 6 - 2 = 6
    damage: 1d8 + 4 + 4 ⇒ (6) + 4 + 4 = 14


    Stats:
  • 45/45 HP
  • AC: 14, FF: 10, T: 14
  • F: +3, R +5, W+4
  • Per: +0, SM: +6
  • Init +0
  • BP left: 09/20
  • Diseased
  • Taldane Bard (Arcane Healer) 7

    "Hmm? You were saying..." Algonzo finally realizes the threat these creatures pose (mostly to himself.) He looks around more alert than a few seconds ago and readies himself for more of them. Full Defense and step back to make the map accurate, since I think I stepped forward many turns ago.

    -Posted with Wayfinder


    Halfling! Mad Dog 5/Unarmed Fighter 2 HP: 66/66 AC: 24/20 FF: 14, Touch: 18 Init:+2 F:+11, R:+5, W:+3(+4 vs fear) Perception+12 Sense Motive+2(effects: Shield)

    Roger and Roo keep fighting.

    1d20 + 8 ⇒ (11) + 8 = 19
    1d2 + 8 ⇒ (2) + 8 = 10
    1d20 + 3 ⇒ (1) + 3 = 4
    Roo: 1d20 + 9 ⇒ (12) + 9 = 21
    1d4 + 15 ⇒ (4) + 15 = 19


    Akaash takes down one creature, while Kafir and Roger! take down the other!

    Out of Combat!

    Searching the room, you find nothing of interest.


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    Kafir points outside towards the chimney and then points down. He also points to the wand he gave Akaash and then to his own cuts and bruises.

    clw: 1d8 + 1 ⇒ (4) + 1 = 5
    clw: 1d8 + 1 ⇒ (8) + 1 = 9

    He gives a solemn thumbs-up and then heads for the chimney to lead the way down.


    Male Sylph Alchemist (Mindchemist) 6 Wizard 1 | HP 50/50 | AC:19 T:14 FF:16 CMD: 18 | F+7 (+4 vs poison) R+9 W+5 | Initiative +4 | Perception +10 |

    Akaash downs his extract of invisibility, and goes down after Kafir.


    Going out the window and shimmying down the chimney, the party descends about fifteen feet. The chimney empties into a busy alchemist’s lab. Colored bottles and vials of varying shapes and sizes litter the tables here, along with workbooks, inkwells, grease pencils, and pieces of chalk. An iron cage along the north wall holds a lone occupant, an emaciated man dead from advanced age. Several large jars hold the remains of what look like rapidly aged children immersed in amber fluid. A dozen smells compete to be the most foul.

    A half-elf alchemist, likely Taergan Flyyn, and two apprentices hold flask in hand, apparently waiting for you!

    Rolls:
    Al: 1d20 ⇒ 12
    Ak: 1d20 + 4 ⇒ (2) + 4 = 6
    K: 1d20 + 2 ⇒ (17) + 2 = 19
    R!: 1d20 + 2 ⇒ (2) + 2 = 4
    T: 1d20 + 4 ⇒ (18) + 4 = 22
    AA: 1d20 + 8 ⇒ (6) + 8 = 14

    Initiative:
    Kafir
    Taergyn
    Apprentices
    Algonso
    Akaash
    Roger!

    Kafir is up!

    New Map


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    Kafir, still not able to speak, just shakes his head at the half-elf. After all this trouble we've gone through for you and you're waiting to throw fire at us. He draws his blade and tries to use the back side to knock him unconscious.

    +1 khopesh power attack: 1d20 + 11 - 2 - 4 ⇒ (19) + 11 - 2 - 4 = 24
    nonlethal damage: 2d8 + 4 + 4 ⇒ (5, 7) + 4 + 4 = 20

    Confirm:
    +1 khopesh power attack: 1d20 + 11 - 2 - 4 ⇒ (18) + 11 - 2 - 4 = 23
    nonlethal damage: 1d8 + 4 + 4 ⇒ (6) + 4 + 4 = 14

    Finally, here at the end, I start rolling well!


    Kafir darts forward and slaps the half-elf with the flat of his blade!

    RTA vs Kafir: 1d20 + 11 ⇒ (19) + 11 = 30
    Cold Damage: 4d4 + 6 ⇒ (2, 4, 4, 3) + 6 = 19 DC 18 Fort or staggered for a round.

    RTA vs Kafir: 1d20 + 6 ⇒ (3) + 6 = 9
    Cold Damage: 4d4 + 6 ⇒ (4, 1, 3, 4) + 6 = 18 DC 18 Fort or staggered for a round.

    RTA vs Kafir: 1d20 + 8 ⇒ (2) + 8 = 10
    Fire Damage: 3d6 + 3 ⇒ (4, 2, 4) + 3 = 13

    RTA vs Kafir: 1d20 + 8 ⇒ (5) + 8 = 13
    Fire Damage: 3d6 + 3 ⇒ (1, 1, 4) + 3 = 9

    Taergan steps back from Kafir and he and his apprentices hurl a salvo of bombs at the Rhadoumi!

    Tracker:
    T-34 NL

    Party up!


    Male Human (Garundi) Emissary of the First Law 7 | HP 48/51 THP: 2 | AC 24 T 12 FF 22 | CMD 22 | F+7 R+4 W+5 (+4 against divine) | SR 18 against divine | Init +2 | Perc +1 | SM +9 | Challenge: 1/3 | Godless Healing: 0/1 | Divine Denier: 1/1
    Shaytan:
    HP 45/45 | AC 22 T 14 FF 17 | CMD 26 | F+8 R+9 W+3 (+4 against enchantments) | Perc +5 | 50' speed

    First and last hit directly, the other two will splash on me no matter what though.
    Fort: 1d20 + 7 ⇒ (1) + 7 = 8
    Ref: 1d20 + 4 ⇒ (3) + 4 = 7
    Ref: 1d20 + 4 ⇒ (13) + 4 = 17
    So I think that's 31 damage unless the 17 Ref is enough to avoid some of the splash on that third attack.

    Kafir soundlessly steps back up to the half-elf and swings again!

    +1 khopesh power attack: 1d20 + 11 - 2 ⇒ (3) + 11 - 2 = 12
    damage: 2d8 + 4 + 4 ⇒ (3, 4) + 4 + 4 = 15

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