GM Tektite's Second Demand! (Inactive)

Game Master Hawkwen Agricola

Only map that matters, now.
LOOT


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The cloud answers Ares. "I come from the plane of Shadow." It's form wavers for a moment, then it says. "I cannot fathom what he just said...."


Male Human (Tian) Swa5/Rgr1 (drgn hntr)/Brw1 (snkbt strkr) | hp 25/60 | Init +6 | AC 21, T: 15, FF: 16 | CMB +9, CMD 24 | F +7 R +12 W +2 | Prcptn +10 |

Half the time, neither can we, Reynaldo assures the cloud.

You said you were a shea? That's a tree on our world.


Dwarf Trapper 1/Scryer 1/Eldritch Knight 5 | AC 20 T 11 FF 19 | HP 36/69 | F +9 R +6 W +7 | Init +1 Perc +12 (+2 vs Stone and free check with 10 ft/+1 vs Traps) Darkvision 60

Hammerfist grumbles a bit.


Female Half-Elf Hunter 7 | AC 17 T 13 FF 14 | HP 52/52 | F +7 R +9 W +7 | Init +5 | Perc +14
Lao:
AC 20 T 13 FF 16 | HP 51/51 | F +8 R +8 W +4 | Init +3 | Perc +2

Lia chuckles at the claim, her thoughts echoing Reynaldo's statement.


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

"I do not know we can trust you to release you. We are not here to interfere with the wizards' past experiments. What are your intentions? "


"If you free me, I pledge to join you on your mission, until I have repaid my debt."


The gaseous form wavers again. "Do we have deal?"


Male Human (Tian) Swa5/Rgr1 (drgn hntr)/Brw1 (snkbt strkr) | hp 25/60 | Init +6 | AC 21, T: 15, FF: 16 | CMB +9, CMD 24 | F +7 R +12 W +2 | Prcptn +10 |

Not quite so fast. Tell us something about you. How came you to be trapped here? And what exactly is a 'shay'?
Sense Motive (cos hey, there's a 20 on every die, right?): 1d20 ⇒ 16


Female Half-Elf Hunter 7 | AC 17 T 13 FF 14 | HP 52/52 | F +7 R +9 W +7 | Init +5 | Perc +14
Lao:
AC 20 T 13 FF 16 | HP 51/51 | F +8 R +8 W +4 | Init +3 | Perc +2

"Look, half of the things we've come across here have tried to hurt or kill us. You'll understand if we don't jump to your aid right away."


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

Ares will follow Reynaldo's lead as well.

"Yes, we will need to know a little more about you. You have the most to gain from being freed,
so we imagine you would be willing to answer a few questions."

sense motive: 1d20 + 2 ⇒ (1) + 2 = 3

Yep, sounds convincing to me. How about you vacation with me and my family next week?


Wife had medical emergency, everything will be okay but may not update till Wednesday.


Male Human (Tian) Swa5/Rgr1 (drgn hntr)/Brw1 (snkbt strkr) | hp 25/60 | Init +6 | AC 21, T: 15, FF: 16 | CMB +9, CMD 24 | F +7 R +12 W +2 | Prcptn +10 |
Pirate Rob wrote:
Wife had medical emergency, everything will be okay but may not update till Wednesday.

Real Life Comes First [tm], amigo. Take care of her; we're not goin' anywhere.


No problem Rob. Hope everything is fine. Understand completely.

The cloud sighs. Shae are denizens of the plane of Shadow. I came to be here, because that fool wizard summoned me. He began asking questions about the Dark Tapestry, thinking that it was somehow linked or had a "backdoor" to the Shadow Plane. When I laughed at his at his ignorance, the wizard became enraged and imprisoned me here to punish me for mocking him."


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

"So where is the dark tapestry? Would you be able to take us to it? Assuming we could even figure out how to free you in the first place."


"The Dark Tapestry is the darkness between the stars. Little is known, but it is believed that is where the madness of the world resides. I cannot take you there, nor would I wish to go there if I could."


Male Human (Tian) Swa5/Rgr1 (drgn hntr)/Brw1 (snkbt strkr) | hp 25/60 | Init +6 | AC 21, T: 15, FF: 16 | CMB +9, CMD 24 | F +7 R +12 W +2 | Prcptn +10 |

Experience tells me there's plenty of madness in the world already — no need to go seeking it out, Reynaldo muses.

Laughing at your summoner seems imprudent, but I can respect your ability to see that old fool for what he was. I'm willing to release you, if I can.

If my Sense Motive didn't reveal any subterfuge, Reynaldo will look about for a key or a way to free the shae. Unless Ares intends to ask him not to.


Yep, no subterfuge. Forgot to add that.

Using one of the keys found on Hunclay, the party is able to open the cell door. "Thank you for releasing me, but I fear that is not all that is involved. I cannot pass that area of light. The wizard drew me into it on three occasions and I was drained each time. Do know of a way to suppress it? I fear if I enter the light once more, I will kill me...." She goes on in bitter tones to explain a method to extinguish the wall of light— by hurling a handful of enhanced magical dust through the wall—but adds that Hunclay told her he’d hidden his supply of this dust away in a secret cave outside of Belhaim.


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

"Could we just wrap you in a cloak or use some other mundane method to block the light from you? "


"I'm afraid not?" The amorphous shape laments.


Dwarf Trapper 1/Scryer 1/Eldritch Knight 5 | AC 20 T 11 FF 19 | HP 36/69 | F +9 R +6 W +7 | Init +1 Perc +12 (+2 vs Stone and free check with 10 ft/+1 vs Traps) Darkvision 60

"'spose dats'ust 'notha re'no ta visit dem'aves." Hammerfist grumbles.


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

"So we would need to find this magic dust before you could leave? I am not sure how we find it. ."

Ares checks his catalog to see of they already located any dust.


Ares does not find any dust, but the shae tells the patting that Hunclay said he kept it at a secret cave north of town.

Assuming your going to the cave. Everyone level up!


Female Half-Elf Hunter 7 | AC 17 T 13 FF 14 | HP 52/52 | F +7 R +9 W +7 | Init +5 | Perc +14
Lao:
AC 20 T 13 FF 16 | HP 51/51 | F +8 R +8 W +4 | Init +3 | Perc +2

"Quick! To the Batcave!"


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

Did we want to do anything with the other demonite in the first room? I am fine with just leaving him to rot.

Ares will say at parting with the Shae...

"We will be back once we find this dust in the cave. Do you subsist on shadow food or ?"


Dwarf Trapper 1/Scryer 1/Eldritch Knight 5 | AC 20 T 11 FF 19 | HP 36/69 | F +9 R +6 W +7 | Init +1 Perc +12 (+2 vs Stone and free check with 10 ft/+1 vs Traps) Darkvision 60

I would imagine we should do something with it before sending the accountants in, but I don't think there's any rush.


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

Yes, and drop off our meticulous catalog for our reward before heading to the cave


Male Human (Tian) Swa5/Rgr1 (drgn hntr)/Brw1 (snkbt strkr) | hp 25/60 | Init +6 | AC 21, T: 15, FF: 16 | CMB +9, CMD 24 | F +7 R +12 W +2 | Prcptn +10 |

So do we kill the outsider then?

Should be leveled up by Saturday or Sunday.


Dwarf Trapper 1/Scryer 1/Eldritch Knight 5 | AC 20 T 11 FF 19 | HP 36/69 | F +9 R +6 W +7 | Init +1 Perc +12 (+2 vs Stone and free check with 10 ft/+1 vs Traps) Darkvision 60

"I'ust 'ad a thoght. If da ways ta deal wit' dis one is in da cave, maybe daways ta deal wit the otha' one's dere too."


Male Human (Tian) Swa5/Rgr1 (drgn hntr)/Brw1 (snkbt strkr) | hp 25/60 | Init +6 | AC 21, T: 15, FF: 16 | CMB +9, CMD 24 | F +7 R +12 W +2 | Prcptn +10 |

That's...actually a very interesting point, Reynaldo muses. So we check in with the list, but let them know we still have some housekeeping to do before they go in.


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

"Works for me guys. Let's take care of business topside and come back when we have the dust. "


The party exits the manor and informs Devy of the progress, the heads north out of town. As you travel north along the road, you see buzzards circling in the sky. As you approach the entrance of the cave, the bodies of what are probably, Hunclay’s two escaped servants lie near the shore of a small pond that runs out of a cave at the base of a 30-foot-high cliff. Both bodies have been mutilated by wild animals—little remains but their ruined gear and some scattered bones.

As the party approaches the bodies, Lao begins to growl. Suddenly you hear growls behind you and turn to see two wolves and a much larger wolf approaching!

Rolls:
A: 1d20 + 3 ⇒ (13) + 3 = 16
H: 1d20 + 1 ⇒ (2) + 1 = 3
Li: 1d20 + 5 ⇒ (1) + 5 = 6
La: 1d20 + 4 ⇒ (18) + 4 = 22
R: 1d20 + 5 ⇒ (11) + 5 = 16
W: 1d20 + 2 ⇒ (8) + 2 = 10

Initiative:
Lao
Reynaldo
Ares
Wolves
Lia
Hammerfist

Lao, Rey, and Ares are up!

MAP


Male Human (Tian) Swa5/Rgr1 (drgn hntr)/Brw1 (snkbt strkr) | hp 25/60 | Init +6 | AC 21, T: 15, FF: 16 | CMB +9, CMD 24 | F +7 R +12 W +2 | Prcptn +10 |

Reynaldo starts as he looks behind. That's the biggest wolf I've ever seen!

Reynaldo will harge the top wolf using Pirahna Strike, and will activate Menacing Swordplay as a swift action if Rey hits.

Swashbuckler stuff:

Menacing Swordplay (Ex): At 3rd level, while she at least 1 panache, when a swashbuckler hits an opponent with a light or one-handed piercing melee weapon, she can choose to use Intimidate to demoralize that opponent (Pathfinder RPG Core Rulebook 99) as a swift action instead
of a standard action.

charge!: 1d20 + 8 - 1 + 2 ⇒ (8) + 8 - 1 + 2 = 17
damage: 1d6 + 2 + 3 + 2 ⇒ (6) + 2 + 3 + 2 = 13
Demoralize as swift: 1d20 + 2 ⇒ (18) + 2 = 20


Female Half-Elf Hunter 7 | AC 17 T 13 FF 14 | HP 52/52 | F +7 R +9 W +7 | Init +5 | Perc +14
Lao:
AC 20 T 13 FF 16 | HP 51/51 | F +8 R +8 W +4 | Init +3 | Perc +2

Lao's training keeps him at Lia's side until instructed to do otherwise. He waits to chomp anything that threatens his humanoid companion.


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

Ares will looses pair of arrows at the big wolf.

attack, rapid : 1d20 + 8 - 2 ⇒ (12) + 8 - 2 = 18 for 1d8 + 2 ⇒ (5) + 2 = 7
attack, rapid : 1d20 + 8 - 2 ⇒ (16) + 8 - 2 = 22 for 1d8 + 2 ⇒ (1) + 2 = 3


Reynaldo charges forward and stabs the northern wolf. It staggers under the blow, clearly shaken!

Lao dutifully waits for commands from his master!

Ares fires two arrows, hitting the big wolf twice!

Attack vs Reynaldo: 1d20 + 2 ⇒ (20) + 2 = 22
Damage: 1d6 + 1 ⇒ (5) + 1 = 6
Trip: 1d20 + 2 ⇒ (20) + 2 = 22

Crit Confirm vs Reynaldo: 1d20 + 2 ⇒ (3) + 2 = 5
Crit Damage: 1d6 + 1 ⇒ (1) + 1 = 2

The northern wolf bites back, savaging Reynaldo's leg and pulling him to the ground, then falls unconscious from the effort!

Attack vs Ares: 1d20 + 2 ⇒ (5) + 2 = 7
Damage: 1d6 + 1 ⇒ (1) + 1 = 2
Trip: 1d20 + 2 ⇒ (15) + 2 = 17

Attack vs Reynaldo Prone: 1d20 + 7 + 4 ⇒ (15) + 7 + 4 = 26
Damage: 1d8 + 1 ⇒ (2) + 1 = 3

The other smaller wolf darts forward and gnashes its teeth at Ares, but misses, while the big wolf pounce on Reynaldo, biting him while he's down!

Party up!

North Wolf -13 damage
Big Wolf- 10 damage

MAP is linked at the top under Combat Map


Female Half-Elf Hunter 7 | AC 17 T 13 FF 14 | HP 52/52 | F +7 R +9 W +7 | Init +5 | Perc +14
Lao:
AC 20 T 13 FF 16 | HP 51/51 | F +8 R +8 W +4 | Init +3 | Perc +2

Lia's eyes widen as Reynaldo falls to the ground. "Lao, get it!" Before the tiger rushes off, Lia fires a shot at the big wolf.

Arrow of indiscriminate colour!: 1d20 + 6 + 1 - 1 ⇒ (6) + 6 + 1 - 1 = 12
1d8 + 2 ⇒ (1) + 2 = 3

On the orders given, Lao rushes forward to bite the large wolf.

Bite: 1d20 + 5 + 2 ⇒ (18) + 5 + 2 = 25
1d6 + 3 ⇒ (2) + 3 = 5
Assuming that hits, Lia gets a +2 bonus on her next attack roll against it. Seems she may need it. [Distracting Charge, Advanced Class Guide Playtest, p. 21]


Dwarf Trapper 1/Scryer 1/Eldritch Knight 5 | AC 20 T 11 FF 19 | HP 36/69 | F +9 R +6 W +7 | Init +1 Perc +12 (+2 vs Stone and free check with 10 ft/+1 vs Traps) Darkvision 60

Hammerfist will hammer away at the wolf in front of Ares before grumbling a bit and starting to move around.

Hammer Time: 1d20 + 9 ⇒ (12) + 9 = 21
Damage: 2d6 + 6 ⇒ (2, 3) + 6 = 11


Lia fires an arrow, but it sails wide!

Lao moves up and bites the big wolf!

Hammerfist circles around and lays a big hit on the nearest wolf!

Ares and Reynaldo!

Big Wolf- 15
Little Wolf- 11


Male Human (Tian) Swa5/Rgr1 (drgn hntr)/Brw1 (snkbt strkr) | hp 25/60 | Init +6 | AC 21, T: 15, FF: 16 | CMB +9, CMD 24 | F +7 R +12 W +2 | Prcptn +10 |

Reynaldo falls prone at the wolf's bite, but in a flash is back on his feet (using 1 point of panache to Kip-Up as a swift action), five-foots between the dying sleeping wolf and the large one, and attacks with his gladius!

attack: 1d20 + 8 ⇒ (12) + 8 = 20
damage: 1d6 + 4 + 4 ⇒ (3) + 4 + 4 = 11

Swashbuckler stuff:

Kip-Up (Ex): At 3rd level, as long as the swashbuckler has at least 1 panache point, she can kip-up from prone as a move action without provoking an attack of opportunity. If she spends 1 panache point when she kips up, she can do this as a swift action instead.

Precise Strike (Ex): At 3rd level, as long as she has at least 1 panache point, a swashbuckler gains the ability to strike precisely with a light or one-handed piercing melee weapon (though not natural weapon attacks), adding her swashbuckler level to her damage roll. To use this deed, a swashbuckler cannot attack with a weapon in her other
hand or use a shield other than a buckler. She can even use this ability with thrown melee light or one-handed piercing thrown melee weapons, as long as the target is within 30 feet of her. Any creature that is immune to sneak attacks is immune to a precise strike, and any
item or ability that protects a creature from critical hits also protects a creature from a precise strike. The extra damage of precise strike is precision damage, and isn't multiplied with a critical hit.


Dwarf Trapper 1/Scryer 1/Eldritch Knight 5 | AC 20 T 11 FF 19 | HP 36/69 | F +9 R +6 W +7 | Init +1 Perc +12 (+2 vs Stone and free check with 10 ft/+1 vs Traps) Darkvision 60

Reynaldo: why spend the point, doesn't look like you're using your move action for anything?


Male Human (Tian) Swa5/Rgr1 (drgn hntr)/Brw1 (snkbt strkr) | hp 25/60 | Init +6 | AC 21, T: 15, FF: 16 | CMB +9, CMD 24 | F +7 R +12 W +2 | Prcptn +10 |

Cool points. :-D


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

Ares will 5' back and shoot at the close wolf and switch to large if first drops.

lonbbow, pa, rapid : 1d20 + 8 - 2 + 1 ⇒ (19) + 8 - 2 + 1 = 26 damage : 1d8 + 2 + 1 ⇒ (2) + 2 + 1 = 5
lonbbow, pa, rapid : 1d20 + 8 - 2 + 1 ⇒ (9) + 8 - 2 + 1 = 16 damage : 1d8 + 2 + 1 ⇒ (1) + 2 + 1 = 4

"Wow, that was cool, Reynaldo. Now do not get knocked down again.. "


After getting knocked down, Reynaldo pops back up liked a coiled spring and chops into the large wolf!

Ares fires one arrow, dropping the smaller wolf, then puts a second arrow in the large wolf!

Attack vs Reynaldo: 1d20 + 7 ⇒ (1) + 7 = 8
Damage: 1d8 + 1 ⇒ (3) + 1 = 4
Trip: 1d20 + 8 ⇒ (1) + 8 = 9

The big wolf tries to retaliate on Reynaldo, but misses completely, obviously weakened from its many wounds!

Party up!

Big Wolf - 30


Dwarf Trapper 1/Scryer 1/Eldritch Knight 5 | AC 20 T 11 FF 19 | HP 36/69 | F +9 R +6 W +7 | Init +1 Perc +12 (+2 vs Stone and free check with 10 ft/+1 vs Traps) Darkvision 60

Hammerfist moves around the brush to flank with Reynaldo and tries to squish the wolf.

Attack: 1d20 + 9 + 2 ⇒ (15) + 9 + 2 = 26
Damage: 2d6 + 6 ⇒ (2, 5) + 6 = 13


Female Half-Elf Hunter 7 | AC 17 T 13 FF 14 | HP 52/52 | F +7 R +9 W +7 | Init +5 | Perc +14
Lao:
AC 20 T 13 FF 16 | HP 51/51 | F +8 R +8 W +4 | Init +3 | Perc +2

If it still stands, Lia will fire another arrow at the large wolf.

Arrow: 1d20 + 6 + 2 + 1 ⇒ (8) + 6 + 2 + 1 = 17
1d8 + 1 ⇒ (3) + 1 = 4

Lao continues to fight with the wolf.

Bite: 1d20 + 5 ⇒ (15) + 5 = 20
1d6 + 2 ⇒ (3) + 2 = 5

Claw: 1d20 ⇒ 15
1d4 ⇒ 2

Claw: 1d20 ⇒ 10
1d4 ⇒ 3


Male Human (Tian) Swa5/Rgr1 (drgn hntr)/Brw1 (snkbt strkr) | hp 25/60 | Init +6 | AC 21, T: 15, FF: 16 | CMB +9, CMD 24 | F +7 R +12 W +2 | Prcptn +10 |

Appreciating the flank offered by the dwarf, Reynaldo attacks the large wolf!

attack: 1d20 + 8 + 2 ⇒ (16) + 8 + 2 = 26
damage: 1d6 + 4 + 4 ⇒ (3) + 4 + 4 = 11


Hammerfist destroys the large wolf with a mighty blow from his weapon!

Out of Combat!


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

"Well, that was a mighty big wolf. Anyone know if those are normally around here?"


Dwarf Trapper 1/Scryer 1/Eldritch Knight 5 | AC 20 T 11 FF 19 | HP 36/69 | F +9 R +6 W +7 | Init +1 Perc +12 (+2 vs Stone and free check with 10 ft/+1 vs Traps) Darkvision 60

Knowledge Nature: 1d20 + 6 ⇒ (18) + 6 = 24


Hammerfist:
You know that wolves are indigenous to the area and it is not uncommon for dire varieties to hunt with mundane wolves.

Ready to go in the cave? Healing first?

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